builder_cpp 0.8.4

A simple build tool for building C and C++ applications
Documentation
# BUILDER_CPP

A simple build tool for building C and C++ applications

The tool is still in development. Do not use for production code.

## Installation

The tool requires cargo for installation
```console
cargo install builder_cpp
```
For subcommands run with -h flag

## Features

- [x] Create new project
- [x] Multithreaded
- [x] Can generate compile_commands.json
- [x] Can generate .vscode/c_cpp_properties.json
- [x] Auto add project libraries to other targets
- [x] Get libraries as packages from github

# Limitations
- [x] Only supports clang and gcc compilers

## Usage
Write a config_win32.toml for windows and config_linux.toml for linux

To create a new project 
```console
builder_cpp init <project-name> [--c|--cpp]
```

For help
```console
builder_cpp --help
```

The help command will show you the following
```sh
A simple build tool for building C and C++ applicati
ons

Usage: builder_cpp.exe [OPTIONS] [COMMAND]

Commands:
  init    Initialize a new project Defaults to C++ if no language is specified
  config  Configuration settings
  help    Print this message or the help of the given subcommand(s)

Options:
  -b, --build                   Build your project  
  -c, --clean                   Clean the obj and bi
n intermediates
  -r, --run                     Run the executable  
      --bin-args <BIN_ARGS>...  Arguments to pass to
 the executable when running
      --gen-cc                  Generate compile_com
mands.json
      --gen-vsc                 Generate .vscode/c_c
pp_properties.json
      --clean-packages          Clean packages      
      --update-packages         Update packages     
      --restore-packages        Restore packages    
  -h, --help                    Print help
  -V, --version                 Print version       
```

Sample file with a library and an executable

```toml
[build]
compiler = "g++"

[[targets]]
name = "libengine"
src = "./Nomu_Engine/Engine/src/"
include_dir = "./Nomu_Engine/Engine/src/include"
type = "dll"
cflags = "-g -Wall -Wunused `pkg-config --cflags freetype2` -std=c++17"
libs = "-lm -lglew32 -lglfw3 -lopengl32 -static-libstdc++ `pkg-config --libs freetype2`"

[[targets]]
name = "main"
src = "./Nomu_Engine/Game/src/"
include_dir = "./Nomu_Engine/Game/src"
type = "exe"
cflags = "-g -Wall"
libs = "-static-libstdc++"
deps = ["libengine"]
```
Sample file with an added package and an executable
```toml
[build]
compiler = "g++"
packages = ["Dr-42/Nomu_Engine, master"]

[[targets]]
name = "main"
src = "./src"
include_dir = "./src"
type = "exe"
cflags = "-g -Wall "
libs = ""
deps = ["libengine"]
```

Optional keys in toml are packages in build and deps in targets

To see a real project being built with the tool
	[Nomu_Engine](https://github.com/Dr-42/Nomu_Engine)
	[Heim_Engine](https://github.com/Dr-42/Heim_Engine)
	[Imeye](https://github.com/Dr-42/imeye)
	
	And lots more.