<div align="center">
<h1><b>Build Script</b></h1>
<a href="https://www.crates.io/crates/build_script">
<img src="https://img.shields.io/crates/v/build_script.svg">
</a>
<a href="https://www.docs.rs/build_script">
<img src="https://docs.rs/build_script/badge.svg">
</a>
<p>A wrapper for build.rs instructions</p>
</div>
# Why?
I made this because I felt like the way you pass instructions to `build.rs` makes it very easy to make mistakes
(especially when using strings) and it just felt odd that rust doesn't provide an api or an official external crate
(like [`rand`](https://crates.io/crates/rand)).
# Installation
Add this to your `Cargo.toml`:
```toml
[build-dependencies]
build_script = "0.1.4"
```
# Examples
```rust
use build_script::{cargo_rustc_link_lib, cargo_rustc_link_search, BuildScript, Instruction, Value};
fn main() {
// basic instructions
build_script::cargo_rerun_if_changed("something.txt");
build_script::cargo_rerun_if_env_changed("PKG_CONFIG");
build_script::cargo_rustc_link_lib("somelibrary");
build_script::cargo_rustc_link_lib_mapping(cargo_rustc_link_lib::Kind::DynamicLibrary, "somelibrary");
build_script::cargo_rustc_link_search("something-else.txt");
build_script::cargo_rustc_link_search_mapping(cargo_rustc_link_search::Kind::Crate, "something-else.txt");
build_script::cargo_rustc_flags("-l ffi");
build_script::cargo_rustc_cfg("key");
build_script::cargo_rustc_cfg_mapping("key", "value");
build_script::cargo_rustc_env("var", "value");
build_script::cargo_rustc_cdylib_link_arg("flag");
build_script::cargo_mapping("key", "value");
// other, advanced instructions
let mut build_script = BuildScript::default();
let instruction = {
let value = Value::Singular("something".into());
Instruction::new("instruction", value)
};
// add a custom instruction to the instruction stack
build_script.custom_instruction(instruction);
// write all instructions to something (for this scenario, and also usually, its stdout)
build_script.build();
}
```
For more information see the documentation.
# Terminology
## Instruction
The instruction is what is passed to cargo. An example would be `cargo:rerun-if-env-changed=ENV`. This example will
also be dissected below.
The instruction is split into three parts:
### Prefix
The prefix is the string before the delimiter `:`: `cargo`.
Usually the prefix is `cargo`, however in this crate other, custom prefixes can be used for future compatibility in case
another prefix is added.
### Name
The name is the string in between the delimiters `:` and `=`: `rerun-if-env-changed`.
If the name is unknown, the instruction will automatically be a mapping (see below).
### Value
The value is the string after the delimiter `=`: `ENV`.
This represents the value of the instruction.
## Mapping
There is a type of instruction which is a mapping: `cargo:KEY=VALUE`.
This is, verbatim:
> Metadata, used by `links` scripts.
The source can be found [here](https://doc.rust-lang.org/cargo/reference/build-scripts.html).
This is used when an instruction name is unknown.