bui-backend 0.15.0

Brower User Interfaces (BUIs) with Tokio
Documentation
//! bui-backend - Brower User Interfaces (BUIs) with Tokio
//!
//! [![Version][version-img]][version-url] [![Status][status-img]][status-url]
//! [![Doc][doc-img]][doc-url]
//!
//! [status-img]: https://github.com/astraw/bui-backend/workflows/CI/badge.svg
//! [status-url]: https://github.com/astraw/bui-backend/actions
//! [bui-demo]: https://github.com/astraw/bui-backend/tree/master/bui-demo
//! [doc-img]: https://docs.rs/bui-backend/badge.svg
//! [doc-url]: https://docs.rs/bui-backend/
//! [version-img]: https://img.shields.io/crates/v/bui-backend.svg
//! [version-url]: https://crates.io/crates/bui-backend
//!
//! This library enables an application to serve a [Browser User Interface
//! (BUI)](https://en.wikipedia.org/wiki/Browser_user_interface). The browser
//! becomes your GUI. The server-side API is based on futures and reactively
//! pushes state to the browser. Assets can be served from the filesystem or
//! bundled in the executable. The server provides an "escape hatch" to allow
//! server-client communication outside of bui-backend. [The demo][bui-demo]
//! includes a Rust web assembly (wasm) frontend using the
//! [yew](https://github.com/yewstack/yew) framework, the
//! [seed](https://github.com/seed-rs/seed) framework, and a plain Javascript
//! frontend. Together, this lets you ship an application written in Rust as a
//! single file with a browser-based UI.
//!
//! The operating principle is that the server runs an HTTP server (based on
//! [hyper](https://hyper.rs)) to which the browser connects. The initial page
//! tells the browser to open a connection to a [Server Sent
//! Events](https://html.spec.whatwg.org/multipage/server-sent-events.html)
//! endpoint and the server can subsequently push updates to the browser.
//! Additionally, the server listens for POST callbacks on another endpoint. All
//! data is encoded as JSON.
//!
//! #### Features
//!
//!  - Uses
//!    [`async-change-tracker`](https://crates.io/crates/async-change-tracker)
//!    type to ensure that server state changes are reactively sent to all
//!    connected frontends.
//!  - To keep things simple, server state is shared with all connected clients.
//!  - Session keys (per browser) and connection keys (per tab) are maintained
//!    and allow taking control of communication using pre-established event
//!    stream. (This is an "escape hatch" to break out of the bui-backend
//!    abstractions as required by some use cases.)
//!  - Written in asynchronous rust using async/await.
//!  - Uses [Serde JSON](https://crates.io/crates/serde_json).
//!  - Compile-time choice between bundling served files into executable (with
//!    `bundle_files` feature) or reading files from disk (`serve_files`).
//!
//! #### Demo
//!
//! A demo is available with frontends written in Rust web assembly using the
//! seed framework and plain Javascript. (Use [`bui-demo`][bui-demo] with
//! `frontend_yew`, `frontend_seed`, or `frontend_js` feature.)
//!
//! #### Potential improvements
//!
//!  - Add example with user login.
//!  - Send minimal differences when state changes, likely by improving
//!    [`async-change-tracker`](https://crates.io/crates/async-change-tracker).
//!  - Implement more sophisticated state-sharing allowing partial views and
//!    minimal updates.
//!  - Use
//!    [`ReadableStream`](https://developer.mozilla.org/en-US/docs/Web/API/ReadableStream)
//!    instead of [`Server Sent
//!    Events`](https://caniuse.com/#search=EventSource).
//!  - Add a websocket transport option as an alternative to Server Sent Events.
//!  - Your idea here.
//!
//! #### Security warning
//!
//! Due to its nature, the program listens and responds to client connections
//! from the network. If you expose your program to untrusted network
//! connections, ensure that code within any callback handlers you write is safe
//! when handling malicious input.
//!
//! #### Other crates in this repository
//!
//! - `codegen` - Buildtime codegen support for bui-backend.
//! - `bui-demo` - Example program with Rust and Javascript frontends.
//!
//! ## License
//!
//! Licensed under either of
//!
//! * Apache License, Version 2.0, (./LICENSE-APACHE or
//!   http://www.apache.org/licenses/LICENSE-2.0)
//! * MIT license (./LICENSE-MIT or http://opensource.org/licenses/MIT) at your
//!   option.
//!
//! ## Contribution
//!
//! Unless you explicitly state otherwise, any contribution intentionally
//! submitted for inclusion in the work by you, as defined in the Apache-2.0
//! license, shall be dual licensed as above, without any additional terms or
//! conditions.
//!
//! ## Code of conduct
//!
//! Anyone who interacts with bui-backend in any space including but not limited
//! to this GitHub repository is expected to follow our [code of
//! conduct](https://github.com/astraw/bui-backend/blob/master/code_of_conduct.md).
//!
//! ## Operational overview
//!
//! ```text
//!                       HTTP responses
//!                       & event stream
//! +--server----------+ +--------------> +--web-browser-------------------------+
//! |app binary written|                  | frontend, optionally in written      |
//! |with bui_backend  | <--------------+ | in rust with support from bui_backend|
//! +------------------+  HTTP requests   +--------------------------------------+
//! ```
//! <!-- ASCII art drawn with http://asciiflow.com/ -->
//!
//! ## Example
//!
//! For a full example, see [the
//! demo](https://github.com/astraw/bui-backend/tree/master/bui-demo).
//!
//! ## Usage
//!
//! This example assumes you have the following filesystem layout in the crate
//! for the application binary that will run the webserver:
//!
//! ```text
//! .
//! ├── build.rs        # Bundles frontend files or specifies serving from disk.
//! ├── Cargo.toml      # Normal Cargo.toml manifest file.
//! ├── frontend_js     # Your frontend files are in this directory. bui_backend
//! │   ├── index.html  #   also includes some assistance for writing frontends
//! │   └── js          #   in rust, such as automatic serialization.
//! │       └── main.js
//! └── src             # The source for your application binary is here.
//!     └── main.rs
//! ```
//!
//! In this example, we assume you have files to serve for a frontend (e.g.
//! `index.html`) in the directory `frontend_js`. You must create a file
//! `build.rs` which will:
//!  * compile the files in this directory into your application's binary if you
//!    use the default compilation features or specified the `bundle_files`
//!    cargo feature (recommended for deployment),
//!  * attempt to access the files in this directory at runtime if you use the
//!    `serve_files` cargo feature (recommended for frontend development),
//!  * or throw a compile time error if you do not specify exactly one of
//!    `bundle_files` and `serve_files`.
//!
//! In the `Cargo.toml` file for your backend application, add the following
//! lines:
//! ```toml
//! [dependencies]
//! bui-backend = "0.7"
//! bui-backend-types = "0.7"
//!
//! [build-dependencies]
//! bui-backend-codegen = "0.1.4"
//! ```
//!
//! Now, here is the example `build.rs` file:
//! ```ignore
//! extern crate bui_backend_codegen;
//!
//! fn main() {
//!     bui_backend_codegen::codegen("frontend_js", "public.rs").expect("codegen failed");
//! }
//! ```
//!
//! Finally, in your `main.rs` file:
//! ```ignore
//! // Include the files to be served and define `fn get_default_config()`.
//! include!(concat!(env!("OUT_DIR"), "/public.rs")); // Despite slash, this works on Windows.
//! ```
//!
//! ## Building the documentation
//!
//! ```text
//! RUSTDOCFLAGS='--cfg=docsrs -Dwarnings' cargo +nightly doc --open --features "bui-backend-types/uuid-v4"
//! ```
//!
//! ## Testing
//!
//! ```text
//! cargo +nightly test --features "bui-backend-types/uuid-v4"
//! ```
//!
//! ## Regnerate README.md
//!
//! ```text
//! cargo readme > README.md
//! ```

#![cfg_attr(docsrs, feature(doc_cfg))]
#![deny(missing_docs)]

#[macro_use]
extern crate log;

mod errors;
pub use errors::Error;

pub mod access_control;
pub use access_control::AccessControl;

pub mod highlevel;
pub mod lowlevel;

pub use lowlevel::CallbackHandler;