[package]
edition = "2024"
name = "bsp-tree"
version = "0.2.1"
authors = ["Niels Groeneveld"]
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "Binary Space Partitioning (BSP) tree useful for 3D rendering. Works with flat polygons (triangles, quads, etc.)."
readme = "README.md"
keywords = [
"bsp",
"spatial",
"3d",
"graphics",
"geometry",
]
categories = [
"algorithms",
"data-structures",
"graphics",
"game-development",
]
license = "Apache-2.0"
repository = "https://github.com/nielsgroen/bsp-tree"
resolver = "2"
[lib]
name = "bsp_tree"
path = "src/lib.rs"
[dependencies.nalgebra]
version = "0.34.1"