use super::*;
#[test]
fn bdo_implicit_generic_role_and_dir_reflection_work() -> Result<()> {
let html = r#"
<p>
In the computer's memory:
<bdo id='memory' class='sample' dir='ltr'>אה, אני אוהב להיות ליד חוף הים</bdo>
</p>
<button id='run'>run</button>
<p id='result'></p>
<script>
document.getElementById('run').addEventListener('click', () => {
const memory = document.getElementById('memory');
document.getElementById('result').textContent =
memory.role + ':' +
memory.dir + ':' +
memory.getAttribute('dir') + ':' +
document.querySelectorAll('bdo.sample').length + ':' +
memory.tagName;
});
</script>
"#;
let mut h = Harness::from_html(html)?;
h.click("#run")?;
h.assert_text("#result", "generic:ltr:ltr:1:BDO")?;
Ok(())
}
#[test]
fn bdo_dir_and_role_assignments_override_and_restore() -> Result<()> {
let html = r#"
<p><bdo id='switch' dir='rtl'>This text goes right to left.</bdo></p>
<button id='run'>run</button>
<p id='result'></p>
<script>
document.getElementById('run').addEventListener('click', () => {
const switchEl = document.getElementById('switch');
const initialDir = switchEl.dir;
switchEl.dir = 'ltr';
const assignedDir = switchEl.dir + ':' + switchEl.getAttribute('dir');
switchEl.removeAttribute('dir');
const restoredDir = switchEl.dir + ':' + (switchEl.getAttribute('dir') === null);
const initialRole = switchEl.role;
switchEl.role = 'note';
const assignedRole = switchEl.role + ':' + switchEl.getAttribute('role');
switchEl.removeAttribute('role');
const restoredRole = switchEl.role + ':' + (switchEl.getAttribute('role') === null);
document.getElementById('result').textContent =
initialDir + '|' +
assignedDir + '|' +
restoredDir + '|' +
initialRole + '|' +
assignedRole + '|' +
restoredRole;
});
</script>
"#;
let mut h = Harness::from_html(html)?;
h.click("#run")?;
h.assert_text(
"#result",
"rtl|ltr:ltr|:true|generic|note:note|generic:true",
)?;
Ok(())
}