pub struct GetNodeForLocationParamsBuilder { /* private fields */ }Implementations§
Source§impl GetNodeForLocationParamsBuilder
impl GetNodeForLocationParamsBuilder
Sourcepub fn include_user_agent_shadow_dom(
self,
include_user_agent_shadow_dom: bool,
) -> Self
pub fn include_user_agent_shadow_dom( self, include_user_agent_shadow_dom: bool, ) -> Self
False to skip to the nearest non-UA shadow root ancestor (default: false).
Sourcepub fn ignore_pointer_events_none(
self,
ignore_pointer_events_none: bool,
) -> Self
pub fn ignore_pointer_events_none( self, ignore_pointer_events_none: bool, ) -> Self
Whether to ignore pointer-events: none on elements and hit test them.
pub fn build(self) -> GetNodeForLocationParams
Auto Trait Implementations§
impl Freeze for GetNodeForLocationParamsBuilder
impl RefUnwindSafe for GetNodeForLocationParamsBuilder
impl Send for GetNodeForLocationParamsBuilder
impl Sync for GetNodeForLocationParamsBuilder
impl Unpin for GetNodeForLocationParamsBuilder
impl UnsafeUnpin for GetNodeForLocationParamsBuilder
impl UnwindSafe for GetNodeForLocationParamsBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more