[dependencies.either]
default-features = false
version = "1.8.0"
[dependencies.fnv]
default-features = false
version = "1.0.7"
[dependencies.hashbrown]
default-features = false
features = ["inline-more", "raw"]
version = "0.14.0"
[dependencies.rayon]
optional = true
version = "1.6.0"
[dependencies.serde]
default-features = false
features = ["alloc"]
optional = true
version = "1.0.148"
[dev-dependencies.claims]
version = "0.7.1"
[dev-dependencies.rustversion]
version = "1.0.9"
[dev-dependencies.serde_assert]
version = "0.5.0"
[dev-dependencies.serde_derive]
version = "1.0.148"
[dev-dependencies.trybuild]
version = "1.0.72"
[features]
rayon = ["dep:rayon", "hashbrown/rayon"]
serde = ["dep:serde"]
[package]
authors = ["Anders Evensen"]
categories = ["data-structures", "game-development", "no-std"]
description = "A fast and flexible entity component system library."
edition = "2021"
keywords = ["ecs", "entity", "component", "system", "gamedev"]
license = "MIT OR Apache-2.0"
name = "brood"
readme = "README.md"
repository = "https://github.com/Anders429/brood"
rust-version = "1.65.0"
version = "0.9.1"
[package.metadata.docs.rs]
all-features = true
rustdoc-args = ["--cfg", "doc_cfg"]