broadsheet
A 2D animation engine for algorithm & data-structure explainer videos, in Rust on macroquad. Newspaper-styled, deterministic, code-driven.
Every render looks like a page from the same broadsheet: off-white paper,
ink strokes, one spot color, serif headlines, mono data. That's the channel's
visual identity — defined once in src/style.rs.
Run the examples
Live transport controls (for lining narration up with beats):
| key | action |
|---|---|
Space |
pause / play |
← → |
step one frame |
, . |
jump ±1 s |
1–9 |
jump to section markers |
F |
toggle fullscreen (fit-to-screen, letterboxed) |
R |
restart |
| drag bottom bar | scrub |
The HUD shows exact t and frame number; it is never present in recordings.
Record a video
Renders at a fixed timestep (t = frame / fps, wall clock ignored → output
is deterministic), writes out/bloom/frame_00000.png …, then runs ffmpeg if
installed — otherwise it prints the exact stitch command:
Recording supersamples at --scale 1.5 by default, so the 1280×720 logical
canvas comes out as true 1920×1080 with fonts rasterized at full resolution
(pass --scale 2 for 1440p). Everything is drawn with 4× MSAA.
Tip: --fps 2 sparsely samples the whole movie in a few dozen frames —
a fast visual proof-read of a full video. --frames N caps the frame count.
Writing a movie
use *;
Verbs: move_to move_by fade_in fade_out color_to highlight
(auto-reverts) scale_to pulse shake grow_to/retarget (line & arrow
endpoints — draws edges, rewires pointers) set_text (crossfade).
Tune any act with .dur(secs) and .ease(...).
Scene niceties: .label("A") puts a mono label riding on a shape
(addressable as "A.label"); .follow(id, offset) pins any entity to
another; .wrap(px) word-wraps long text (captions) into centred lines;
.hidden() starts invisible for a later fade_in; m.wait(s)
leaves silence; m.at(t, clip) places a clip at an absolute timestamp;
m.now() tells you the cursor time for narration notes.
Palette: INK, PAPER, ACCENT (newsprint red), BLUE, FADED,
PAPER_SHADE.
Extending it
See ARCHITECTURE.md — module map, the statelessness invariant, and step-by-step recipes for adding a primitive or a verb (the two things a weekly video occasionally needs).