pub mod hashrate;
pub mod rewards;
mod compute;
mod import;
use brk_traversable::Traversable;
use vecdb::{Database, Rw, StorageMode};
pub use hashrate::Vecs as HashrateVecs;
pub use rewards::Vecs as RewardsVecs;
pub const DB_NAME: &str = "mining";
#[derive(Traversable)]
pub struct Vecs<M: StorageMode = Rw> {
#[traversable(skip)]
pub(crate) db: Database,
pub rewards: RewardsVecs<M>,
pub hashrate: HashrateVecs<M>,
}