use brk_traversable::Traversable;
use brk_types::{StoredF32, StoredI8, StoredU16, Version};
use super::{
indexes,
internal::{ConstantVecs, ReturnF32Tenths, ReturnI8, ReturnU16},
};
pub const DB_NAME: &str = "constants";
#[derive(Clone, Traversable)]
pub struct Vecs {
pub _0: ConstantVecs<StoredU16>,
pub _1: ConstantVecs<StoredU16>,
pub _2: ConstantVecs<StoredU16>,
pub _3: ConstantVecs<StoredU16>,
pub _4: ConstantVecs<StoredU16>,
pub _20: ConstantVecs<StoredU16>,
pub _30: ConstantVecs<StoredU16>,
pub _38_2: ConstantVecs<StoredF32>,
pub _50: ConstantVecs<StoredU16>,
pub _61_8: ConstantVecs<StoredF32>,
pub _70: ConstantVecs<StoredU16>,
pub _80: ConstantVecs<StoredU16>,
pub _100: ConstantVecs<StoredU16>,
pub _600: ConstantVecs<StoredU16>,
pub _minus_1: ConstantVecs<StoredI8>,
pub _minus_2: ConstantVecs<StoredI8>,
pub _minus_3: ConstantVecs<StoredI8>,
pub _minus_4: ConstantVecs<StoredI8>,
}
impl Vecs {
pub(crate) fn new(version: Version, indexes: &indexes::Vecs) -> Self {
let v = version;
Self {
_0: ConstantVecs::new::<ReturnU16<0>>("constant_0", v, indexes),
_1: ConstantVecs::new::<ReturnU16<1>>("constant_1", v, indexes),
_2: ConstantVecs::new::<ReturnU16<2>>("constant_2", v, indexes),
_3: ConstantVecs::new::<ReturnU16<3>>("constant_3", v, indexes),
_4: ConstantVecs::new::<ReturnU16<4>>("constant_4", v, indexes),
_20: ConstantVecs::new::<ReturnU16<20>>("constant_20", v, indexes),
_30: ConstantVecs::new::<ReturnU16<30>>("constant_30", v, indexes),
_38_2: ConstantVecs::new::<ReturnF32Tenths<382>>("constant_38_2", v, indexes),
_50: ConstantVecs::new::<ReturnU16<50>>("constant_50", v, indexes),
_61_8: ConstantVecs::new::<ReturnF32Tenths<618>>("constant_61_8", v, indexes),
_70: ConstantVecs::new::<ReturnU16<70>>("constant_70", v, indexes),
_80: ConstantVecs::new::<ReturnU16<80>>("constant_80", v, indexes),
_100: ConstantVecs::new::<ReturnU16<100>>("constant_100", v, indexes),
_600: ConstantVecs::new::<ReturnU16<600>>("constant_600", v, indexes),
_minus_1: ConstantVecs::new::<ReturnI8<-1>>("constant_minus_1", v, indexes),
_minus_2: ConstantVecs::new::<ReturnI8<-2>>("constant_minus_2", v, indexes),
_minus_3: ConstantVecs::new::<ReturnI8<-3>>("constant_minus_3", v, indexes),
_minus_4: ConstantVecs::new::<ReturnI8<-4>>("constant_minus_4", v, indexes),
}
}
}