pub mod by_type;
pub mod count;
pub mod per_sec;
pub mod spent;
pub mod unspent;
pub mod value;
mod compute;
mod import;
use brk_traversable::Traversable;
use vecdb::{Database, Rw, StorageMode};
pub use by_type::Vecs as ByTypeVecs;
pub use count::Vecs as CountVecs;
pub use per_sec::Vecs as PerSecVecs;
pub use spent::Vecs as SpentVecs;
pub use unspent::Vecs as UnspentVecs;
pub use value::Vecs as ValueVecs;
pub const DB_NAME: &str = "outputs";
#[derive(Traversable)]
pub struct Vecs<M: StorageMode = Rw> {
#[traversable(skip)]
pub(crate) db: Database,
pub spent: SpentVecs<M>,
pub count: CountVecs<M>,
pub per_sec: PerSecVecs<M>,
pub unspent: UnspentVecs<M>,
pub by_type: ByTypeVecs<M>,
pub value: ValueVecs<M>,
}