Struct brickadia::save::SaveData

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pub struct SaveData {
    pub version: u16,
    pub game_version: i32,
    pub header1: Header1,
    pub header2: Header2,
    pub preview: Preview,
    pub bricks: Vec<Brick>,
    pub components: HashMap<String, Component>,
}
Expand description

An entire save file.

Represents data that can be written out with a SaveWriter, or read with a SaveReader. Composed of its Header1, Header2, and more information.

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§version: u16

The version of the save. Only relevant for reads; this automatically uses SAVE_VERSION when writing.

§game_version: i32

The game version the save was saved on.

§header1: Header1

The first header of the save.

§header2: Header2

The second header of the save.

§preview: Preview

The preview of the save, if any.

§bricks: Vec<Brick>

The bricks in the save.

§components: HashMap<String, Component>

The components in the save.

Implementations§

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impl SaveData

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pub fn into_octree(self) -> SaveOctree

Convert this SaveData into a SaveOctree for quick traversal of bricks in space.

Trait Implementations§

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impl Clone for SaveData

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fn clone(&self) -> SaveData

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SaveData

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for SaveData

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fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.