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brepkit_math/
analytic_intersection.rs

1//! Closed-form and semi-analytic intersections of analytic surfaces with planes.
2//!
3//! Provides specialized intersection algorithms for cylinder, cone, sphere,
4//! and torus surfaces with planes, as well as a general marching approach
5//! for analytic-analytic surface intersections.
6
7use std::f64::consts::{FRAC_PI_2, TAU};
8
9use crate::MathError;
10use crate::aabb::Aabb3;
11use crate::curves::{Circle3D, Ellipse3D, Hyperbola3D, Line3D, Parabola3D};
12use crate::frame::Frame3;
13use crate::nurbs::curve::NurbsCurve;
14use crate::nurbs::fitting::interpolate;
15use crate::nurbs::intersection::{IntersectionCurve, IntersectionPoint};
16use crate::surfaces::{ConicalSurface, CylindricalSurface, SphericalSurface, ToroidalSurface};
17use crate::tolerance::Tolerance;
18use crate::vec::{Point3, Vec3};
19
20/// Exact curve type resulting from plane-analytic surface intersection.
21#[derive(Debug, Clone)]
22pub enum ExactIntersectionCurve {
23    /// A circle (plane perpendicular to axis of cylinder/cone/sphere).
24    Circle(Circle3D),
25    /// An ellipse (plane oblique to cylinder/cone axis).
26    Ellipse(Ellipse3D),
27    /// Fallback to sampled point chain (torus, degenerate cases).
28    Points(Vec<Point3>),
29}
30
31/// A plane's section of an analytic surface, from [`exact_plane_section`].
32#[derive(Debug, Clone)]
33#[non_exhaustive]
34pub enum PlaneSection {
35    /// A circle.
36    Circle(Circle3D),
37    /// An ellipse.
38    Ellipse(Ellipse3D),
39    /// A straight section: a cylinder's ruling, running both ways from the
40    /// line's origin, or with `ray` a cone's ruling, running from the apex at
41    /// the line's origin along its direction only.
42    Line {
43        /// The ruling's line.
44        line: Line3D,
45        /// Whether the section runs one way only, from the line's origin.
46        ray: bool,
47    },
48    /// The one point where the plane touches the surface.
49    Point(Point3),
50    /// A sampled chain of points along the section.
51    Points(Vec<Point3>),
52    /// A cone's parabola.
53    Parabola(Parabola3D),
54    /// The branch of a cone's hyperbola on the cone's one nappe, which the
55    /// hyperbola's `u_axis` points to from its centre.
56    Hyperbola(Hyperbola3D),
57}
58
59impl From<ExactIntersectionCurve> for PlaneSection {
60    fn from(curve: ExactIntersectionCurve) -> Self {
61        match curve {
62            ExactIntersectionCurve::Circle(circle) => Self::Circle(circle),
63            ExactIntersectionCurve::Ellipse(ellipse) => Self::Ellipse(ellipse),
64            ExactIntersectionCurve::Points(points) => Self::Points(points),
65        }
66    }
67}
68
69/// A plane's exact section of an analytic surface.
70///
71/// It includes the sections [`exact_plane_analytic`] has no curve for: the
72/// rulings a plane along a cylinder's axis or through a cone's apex cuts,
73/// and the point where a plane touches a sphere or meets a cone at its apex
74/// alone. A cone's parabola and hyperbola come back as curves, which
75/// [`exact_plane_analytic`] samples into points, except in a band about the
76/// parabola where neither form keeps its digits.
77///
78/// The plane is `dot(normal, p) = d`, with `normal` of unit length.
79///
80/// # Errors
81///
82/// Returns an error if a section's curve cannot be built.
83pub fn exact_plane_section(
84    surface: AnalyticSurface<'_>,
85    normal: Vec3,
86    d: f64,
87) -> Result<Vec<PlaneSection>, MathError> {
88    match surface {
89        AnalyticSurface::Cylinder(cyl) if normal.dot(cyl.axis()).abs() < 1e-10 => {
90            return plane_cylinder_rulings(cyl, normal, d);
91        }
92        AnalyticSurface::Cone(cone) if plane_holds_apex(cone, normal, d) => {
93            return plane_cone_apex_rulings(cone, normal);
94        }
95        AnalyticSurface::Cone(cone) => {
96            if let Some(open) = plane_cone_open_section(cone, normal, d)? {
97                return Ok(open);
98            }
99        }
100        AnalyticSurface::Sphere(sphere) => {
101            let h = dot_np(normal, sphere.center()) - d;
102            let r = sphere.radius();
103            if (r - h.abs()).abs() <= TOUCH * r {
104                return Ok(vec![PlaneSection::Point(Point3::new(
105                    h.mul_add(-normal.x(), sphere.center().x()),
106                    h.mul_add(-normal.y(), sphere.center().y()),
107                    h.mul_add(-normal.z(), sphere.center().z()),
108                ))]);
109            }
110        }
111        AnalyticSurface::Cylinder(_) | AnalyticSurface::Torus(_) => {}
112    }
113    Ok(exact_plane_analytic(surface, normal, d)?
114        .into_iter()
115        .map(PlaneSection::from)
116        .collect())
117}
118
119/// How far a cone section's `e² − 1` (its eccentricity squared, less one)
120/// may sit from zero for the section to be read as a parabola.
121const PARABOLIC: f64 = 1e-12;
122
123/// Where a cone's hyperbola starts, in `e² − 1`: its centre lies the
124/// plane's offset over the conic coefficient away, and nearer zero its
125/// vertex loses digits.
126const HYPERBOLIC: f64 = 1e-6;
127
128/// A plane's parabola or hyperbola section of a cone, on the cone's one
129/// nappe, worked in the frame of [`exact_plane_cone`]. `None` for a circle
130/// or an ellipse, in the band between [`PARABOLIC`] and [`HYPERBOLIC`], and
131/// for a curve whose points do not hold to the cone (a cone so narrow or so
132/// flat that the formulas lose their digits), all of which go to the
133/// sampled section.
134#[allow(clippy::many_single_char_names)]
135fn plane_cone_open_section(
136    cone: &ConicalSurface,
137    normal: Vec3,
138    d: f64,
139) -> Result<Option<Vec<PlaneSection>>, MathError> {
140    let axis = cone.axis();
141    let c = normal.dot(axis);
142    let p2 = c.mul_add(-c, 1.0).max(0.0);
143    let p = p2.sqrt();
144    let rise = cone.half_angle().sin();
145    let k = rise * rise;
146    let a_coeff = p2 - k;
147    let eccentric = a_coeff / k;
148    let m = axis - normal * c;
149    let m_len = m.length();
150    if m_len < 1e-12 || eccentric < -PARABOLIC || (eccentric > PARABOLIC && eccentric <= HYPERBOLIC)
151    {
152        return Ok(None);
153    }
154    let e1 = m * (1.0 / m_len);
155    let e2 = normal.cross(e1);
156    let apex = cone.apex();
157    let e = d - dot_np(normal, apex);
158    let origin = apex + normal * e;
159    // A point `s` along `e1` from `origin` lies `e·c + s·p` up the axis from
160    // the apex, which the real nappe keeps non-negative.
161    let real = |s: f64| e.mul_add(c, s * p) >= 0.0;
162    // On the one nappe a point's height up the axis is `rise` times its
163    // distance from the apex.
164    let holds = |q: Point3| {
165        let w = q - apex;
166        let reach = w.length();
167        reach.is_finite() && (w.dot(axis) - rise * reach).abs() <= 1e-9 * (1.0 + reach)
168    };
169    if eccentric <= PARABOLIC {
170        // k t² = 2ecp s + e²(c² − k): the vertex at t = 0, opening along e1
171        // with the sign of ecp, `1 / 4f = k / 2|ecp|`.
172        let ecp = e * c * p;
173        let vertex_s = -e * (c * c - k) / (2.0 * c * p);
174        let focal = ecp.abs() / (2.0 * k);
175        if !(vertex_s.is_finite() && focal > 0.0 && focal.is_finite()) {
176            return Ok(None);
177        }
178        if !real(vertex_s) {
179            return Ok(Some(Vec::new()));
180        }
181        let parabola = Parabola3D::with_axes(origin + e1 * vertex_s, e1 * ecp.signum(), e2, focal)?;
182        if ![0.0, focal, -focal]
183            .iter()
184            .all(|&t| holds(parabola.evaluate(t)))
185        {
186            return Ok(None);
187        }
188        return Ok(Some(vec![PlaneSection::Parabola(parabola)]));
189    }
190    // A(s − s_c)² − k t² = e²k(1 − k)/A: the branches' vertices lie a real
191    // semi-axis either side of the centre, one on each nappe.
192    let centre_s = -e * c * p / a_coeff;
193    let rhs = e * e * k * (1.0 - k) / a_coeff;
194    let (real_axis, imaginary_axis) = ((rhs / a_coeff).sqrt(), (rhs / k).sqrt());
195    if !(real_axis > 0.0 && imaginary_axis > 0.0 && centre_s.is_finite()) {
196        return Ok(None);
197    }
198    let toward = if real(centre_s + real_axis) { e1 } else { -e1 };
199    let hyperbola = Hyperbola3D::with_axes(
200        origin + e1 * centre_s,
201        real_axis,
202        imaginary_axis,
203        toward,
204        e2,
205    )?;
206    if ![0.0, 1.0, -1.0]
207        .iter()
208        .all(|&t| holds(hyperbola.evaluate(t)))
209    {
210        return Ok(None);
211    }
212    Ok(Some(vec![PlaneSection::Hyperbola(hyperbola)]))
213}
214
215/// Rounding band, relative, within which a plane counts as touching a
216/// surface or passing through a cone's apex.
217const TOUCH: f64 = 4.0 * f64::EPSILON;
218
219/// The rulings a plane along a cylinder's axis cuts from it: two lines, the
220/// one it touches along, or none.
221fn plane_cylinder_rulings(
222    cyl: &CylindricalSurface,
223    normal: Vec3,
224    d: f64,
225) -> Result<Vec<PlaneSection>, MathError> {
226    // n·P(u, 0) = n·O + r·(a cos u + b sin u): the plane holds the ruling at
227    // u where cos(u − φ) = (d − n·O) / (r·√(a² + b²)).
228    let (a, b) = (normal.dot(cyl.x_axis()), normal.dot(cyl.y_axis()));
229    let amp = a.hypot(b);
230    if amp < 1e-12 {
231        return Ok(vec![]);
232    }
233    let ratio = (d - dot_np(normal, cyl.origin())) / (cyl.radius() * amp);
234    if ratio.abs() > 1.0 + TOUCH {
235        return Ok(vec![]);
236    }
237    let phi = b.atan2(a);
238    let spread = ratio.clamp(-1.0, 1.0).acos();
239    let at = if ratio.abs() >= 1.0 - TOUCH {
240        vec![phi + spread]
241    } else {
242        vec![phi + spread, phi - spread]
243    };
244    at.into_iter()
245        .map(|u| {
246            Ok(PlaneSection::Line {
247                line: Line3D::new(cyl.evaluate(u, 0.0), cyl.axis())?,
248                ray: false,
249            })
250        })
251        .collect()
252}
253
254/// Whether a plane passes through a cone's apex, but for rounding.
255fn plane_holds_apex(cone: &ConicalSurface, normal: Vec3, d: f64) -> bool {
256    let apex = cone.apex() - Point3::new(0.0, 0.0, 0.0);
257    (normal.dot(apex) - d).abs() <= TOUCH * (1.0 + apex.length() + d.abs())
258}
259
260/// The rulings a plane through a cone's apex cuts from its nappe, as rays
261/// from the apex: two, the one it touches along, or none, when the plane
262/// meets the cone at the apex alone.
263fn plane_cone_apex_rulings(
264    cone: &ConicalSurface,
265    normal: Vec3,
266) -> Result<Vec<PlaneSection>, MathError> {
267    // g(u) = cos a·(cos u·X + sin u·Y) + sin a·axis, so n·g(u) = 0 reads
268    // A cos u + B sin u = −C.
269    let (sin_a, cos_a) = cone.half_angle().sin_cos();
270    let a = cos_a * normal.dot(cone.x_axis());
271    let b = cos_a * normal.dot(cone.y_axis());
272    let c = sin_a * normal.dot(cone.axis());
273    let amp = a.hypot(b);
274    let apex = cone.apex();
275    if amp < 1e-12 * c.abs().max(1.0) {
276        return Ok(vec![PlaneSection::Point(apex)]);
277    }
278    let ratio = -c / amp;
279    if ratio.abs() > 1.0 + TOUCH {
280        return Ok(vec![PlaneSection::Point(apex)]);
281    }
282    let phi = b.atan2(a);
283    let spread = ratio.clamp(-1.0, 1.0).acos();
284    let at = if ratio.abs() >= 1.0 - TOUCH {
285        vec![phi + spread]
286    } else {
287        vec![phi + spread, phi - spread]
288    };
289    at.into_iter()
290        .map(|u| {
291            Ok(PlaneSection::Line {
292                line: Line3D::new(apex, cone.evaluate(u, 1.0) - apex)?,
293                ray: true,
294            })
295        })
296        .collect()
297}
298
299/// Compute exact intersection curves between a plane and an analytic surface.
300///
301/// Returns exact `Circle3D` or `Ellipse3D` where possible, falling back to
302/// sampled points for complex cases (torus).
303///
304/// A plane along a cylinder's axis or through a cone's apex, whose sections
305/// are straight, and a plane touching a sphere get no curve here;
306/// [`exact_plane_section`] returns those sections.
307///
308/// The plane is defined by `dot(normal, p) = d`.
309///
310/// # Errors
311///
312/// Returns an error if the intersection computation fails.
313pub fn exact_plane_analytic(
314    surface: AnalyticSurface<'_>,
315    plane_normal: Vec3,
316    plane_d: f64,
317) -> Result<Vec<ExactIntersectionCurve>, MathError> {
318    exact_plane_analytic_reaching(surface, plane_normal, plane_d, 0.0)
319}
320
321/// [`exact_plane_analytic`] with a cone's sampled hyperbola or parabola
322/// carried at least `reach` from the apex, so it spans whatever faces the
323/// caller will trim it to.
324///
325/// # Errors
326///
327/// Returns an error if the intersection computation fails.
328pub fn exact_plane_analytic_reaching(
329    surface: AnalyticSurface<'_>,
330    plane_normal: Vec3,
331    plane_d: f64,
332    reach: f64,
333) -> Result<Vec<ExactIntersectionCurve>, MathError> {
334    match surface {
335        AnalyticSurface::Cylinder(cyl) => exact_plane_cylinder(cyl, plane_normal, plane_d),
336        AnalyticSurface::Sphere(sphere) => exact_plane_sphere(sphere, plane_normal, plane_d),
337        AnalyticSurface::Cone(cone) if plane_holds_apex(cone, plane_normal, plane_d) => Ok(vec![]),
338        AnalyticSurface::Cone(cone) => exact_plane_cone(cone, plane_normal, plane_d, reach),
339        AnalyticSurface::Torus(torus) => {
340            if let Some(circles) = exact_plane_torus(torus, plane_normal, plane_d)? {
341                return Ok(circles);
342            }
343            if let Some(loops) = plane_torus_winding_loops(torus, plane_normal, plane_d, 128) {
344                return Ok(loops
345                    .into_iter()
346                    .map(ExactIntersectionCurve::Points)
347                    .collect());
348            }
349            // Other torus sections are degree-4 — fall back to sampling.
350            let chains = sample_plane_torus(torus, plane_normal, plane_d)?;
351            Ok(chains
352                .into_iter()
353                .map(ExactIntersectionCurve::Points)
354                .collect())
355        }
356    }
357}
358
359/// The plane-torus sections that are circles:
360///
361/// - a plane across the axis at height `h` from the centre, `|h| < r`: the
362///   two circles of radius `R ± sqrt(r² − h²)` about the axis;
363/// - a plane through the axis: the two tube cross-sections of radius `r`,
364///   `R` either side of the axis.
365///
366/// A plane across the axis tangent to the tube's top or bottom touches it
367/// along the one circle of radius `R`, ring or spindle.
368///
369/// `Some` of no curves for a plane across the axis that misses the tube;
370/// `None` for any other plane, and for a section across the axis whose inner
371/// circle would reach the axis.
372fn exact_plane_torus(
373    torus: &ToroidalSurface,
374    normal: Vec3,
375    d: f64,
376) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
377    let len = normal.length();
378    let n = normal.normalize()?;
379    let d = d / len;
380    let axis = torus.z_axis();
381    let center = torus.center();
382    let (big, small) = (torus.major_radius(), torus.minor_radius());
383    let height = d - dot_np(n, center);
384    let along = n.dot(axis);
385    if along.abs() > 1.0 - 1e-10 {
386        if height.abs() >= small - 1e-10 * small {
387            if height.abs() > small + 1e-10 * small {
388                return Ok(Some(Vec::new()));
389            }
390            // Tangent to the tube's top or bottom: the plane touches the
391            // torus along the one circle of its own radius. That circle lies
392            // on the torus within the plane's distance from the tube's top,
393            // so it stands for the section while that distance is within the
394            // linear tolerance, whatever the scale. A tilted plane's section
395            // is no circle.
396            if big <= 1e-10 * small
397                || axis.cross(n).length() > 1e-12
398                || (small - height.abs()).abs() > crate::tolerance::Tolerance::default().linear
399            {
400                return Ok(None);
401            }
402            let middle = center + n * height;
403            return Ok(Some(vec![ExactIntersectionCurve::Circle(Circle3D::new(
404                middle, n, big,
405            )?)]));
406        }
407        let reach = small.mul_add(small, -(height * height)).sqrt();
408        if big - reach <= 1e-10 * big {
409            return Ok(None);
410        }
411        let middle = center + n * height;
412        return Ok(Some(vec![
413            ExactIntersectionCurve::Circle(Circle3D::new(middle, n, big + reach)?),
414            ExactIntersectionCurve::Circle(Circle3D::new(middle, n, big - reach)?),
415        ]));
416    }
417    if along.abs() < 1e-10 && height.abs() < 1e-10 * (big + small) {
418        let out = axis.cross(n).normalize()?;
419        return Ok(Some(vec![
420            ExactIntersectionCurve::Circle(Circle3D::new(center + out * big, n, small)?),
421            ExactIntersectionCurve::Circle(Circle3D::new(center - out * big, n, small)?),
422        ]));
423    }
424    Ok(None)
425}
426
427/// Exact plane-cylinder intersection.
428///
429/// - Plane perpendicular to axis → `Circle3D`
430/// - Plane oblique to axis → `Ellipse3D`
431/// - Plane parallel to axis → `Points` fallback (0 or 2 lines)
432fn exact_plane_cylinder(
433    cyl: &CylindricalSurface,
434    normal: Vec3,
435    d: f64,
436) -> Result<Vec<ExactIntersectionCurve>, MathError> {
437    let axis = cyl.axis();
438    let cos_theta = normal.dot(axis).abs();
439    let r = cyl.radius();
440
441    if cos_theta < 1e-10 {
442        // A plane along the axis cuts straight rulings, which
443        // `exact_plane_section` returns.
444        return Ok(vec![]);
445    }
446
447    // Find where axis intersects the plane: axis_point + t*axis, dot(normal, P) = d
448    // t = (d - dot(normal, origin)) / dot(normal, axis)
449    let n_dot_axis = normal.dot(axis);
450    let n_dot_origin = dot_np(normal, cyl.origin());
451    let t = (d - n_dot_origin) / n_dot_axis;
452    let center_on_axis = Point3::new(
453        cyl.origin().x() + t * axis.x(),
454        cyl.origin().y() + t * axis.y(),
455        cyl.origin().z() + t * axis.z(),
456    );
457
458    if cos_theta > 1.0 - 1e-10 {
459        // Plane perpendicular to axis → Circle
460        let circle = Circle3D::new(center_on_axis, normal, r)?;
461        Ok(vec![ExactIntersectionCurve::Circle(circle)])
462    } else {
463        // Oblique plane → Ellipse
464        // Semi-minor = r (the cylinder radius, unchanged)
465        // Semi-major = r / cos(θ) where θ = angle between plane normal and axis
466        let semi_minor = r;
467        let semi_major = r / cos_theta;
468
469        // The major axis direction lies in the intersection of the plane
470        // with the plane containing the axis and the plane normal.
471        // It's the projection of the axis onto the cutting plane, normalized.
472        let axis_proj = Vec3::new(
473            axis.x() - n_dot_axis * normal.x(),
474            axis.y() - n_dot_axis * normal.y(),
475            axis.z() - n_dot_axis * normal.z(),
476        );
477        let u_axis = axis_proj.normalize()?;
478        let v_axis = normal.cross(u_axis);
479
480        let ellipse = Ellipse3D::with_axes(
481            center_on_axis,
482            normal,
483            semi_major,
484            semi_minor,
485            u_axis,
486            v_axis,
487        )?;
488        Ok(vec![ExactIntersectionCurve::Ellipse(ellipse)])
489    }
490}
491
492/// Exact plane-sphere intersection.
493///
494/// Always produces a `Circle3D` (or empty if no intersection).
495fn exact_plane_sphere(
496    sphere: &SphericalSurface,
497    normal: Vec3,
498    d: f64,
499) -> Result<Vec<ExactIntersectionCurve>, MathError> {
500    let h = dot_np(normal, sphere.center()) - d;
501    let r = sphere.radius();
502
503    // A plane touching the sphere meets it at a point, which
504    // `exact_plane_section` returns.
505    if r - h.abs() <= TOUCH * r {
506        return Ok(vec![]);
507    }
508
509    let circle_r = (r.mul_add(r, -(h * h))).sqrt();
510    let circle_center = Point3::new(
511        h.mul_add(-normal.x(), sphere.center().x()),
512        h.mul_add(-normal.y(), sphere.center().y()),
513        h.mul_add(-normal.z(), sphere.center().z()),
514    );
515
516    let circle = Circle3D::new(circle_center, normal, circle_r)?;
517    Ok(vec![ExactIntersectionCurve::Circle(circle)])
518}
519
520/// Exact sphere-sphere intersection: the circle on the two spheres' radical
521/// plane, its normal pointing from the first centre to the second. `None`
522/// for one sphere twice (the same surface, no curve).
523///
524/// The circle is built from the smaller sphere, whose radius bounds it, and
525/// from the centres' offset alone, so neither the operands' order nor where
526/// the pair sits in space decides whether a small circle survives.
527///
528/// # Errors
529///
530/// Returns an error if the circle cannot be built.
531pub fn exact_sphere_sphere(
532    s1: &SphericalSurface,
533    s2: &SphericalSurface,
534) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
535    let delta = s2.center() - s1.center();
536    let d = delta.length();
537    let (r1, r2) = (s1.radius(), s2.radius());
538    let scale = r1.max(r2);
539    if d <= 1e-12 * scale {
540        // Concentric spheres of different radii never meet.
541        return Ok(((r1 - r2).abs() > 1e-12 * scale).then(Vec::new));
542    }
543    let normal = delta * (1.0 / d);
544    // From the smaller sphere's centre toward the larger's, the radical plane
545    // lies `along` away.
546    let (centre, toward, r_small, r_big) = if r1 <= r2 {
547        (s1.center(), normal, r1, r2)
548    } else {
549        (s2.center(), -normal, r2, r1)
550    };
551    let along = d.mul_add(d, r_small.mul_add(r_small, -(r_big * r_big))) / (2.0 * d);
552    if along.abs() > r_small - 1e-10 * scale.max(1.0) {
553        return Ok(Some(Vec::new()));
554    }
555    let radius = r_small.mul_add(r_small, -(along * along)).sqrt();
556    let circle = Circle3D::new(centre + toward * along, normal, radius)?;
557    Ok(Some(vec![ExactIntersectionCurve::Circle(circle)]))
558}
559
560/// Exact plane-cone intersection.
561///
562/// The conic type is set by the cone's half-opening angle from the axis
563/// (`γ = π/2 − half_angle`) versus the plane-axis angle `ψ`:
564/// - Plane perpendicular to axis (`ψ = π/2`) → `Circle3D`
565/// - `ψ > γ` (ellipse) → closed-form `Ellipse3D`
566/// - `ψ ≤ γ` (parabola/hyperbola) → bounded single-branch `Points` (one chain
567///   per branch — a hyperbola's two nappes never share a chain)
568fn exact_plane_cone(
569    cone: &ConicalSurface,
570    normal: Vec3,
571    d: f64,
572    reach: f64,
573) -> Result<Vec<ExactIntersectionCurve>, MathError> {
574    let axis = cone.axis();
575    let cos_theta = normal.dot(axis).abs();
576    let half_angle = cone.half_angle();
577
578    if cos_theta > 1.0 - 1e-10 {
579        // Plane perpendicular to axis → Circle
580        // Find where axis meets the plane
581        let n_dot_axis = normal.dot(axis);
582        let n_dot_apex = dot_np(normal, cone.apex());
583        let t = (d - n_dot_apex) / n_dot_axis;
584
585        // t is the signed distance from apex to plane along the axis.
586        // The real cone is a single nappe; the perpendicular-plane section is a
587        // circle whose radius follows from the axial offset |t|.
588        // |t| ≈ 0 means the plane passes through the apex → degenerate point.
589        if t.abs() < 1e-10 {
590            return Ok(vec![]);
591        }
592
593        let center = Point3::new(
594            cone.apex().x() + t * axis.x(),
595            cone.apex().y() + t * axis.y(),
596            cone.apex().z() + t * axis.z(),
597        );
598        // half_angle is the angle from the radial plane to the surface.
599        // Axial distance t = v * sin(half_angle), so v = t / sin(half_angle).
600        // Radius at v = v * cos(half_angle) = t * cos(half_angle) / sin(half_angle).
601        let circle_r = t.abs() * half_angle.cos() / half_angle.sin();
602        if circle_r < 1e-15 {
603            return Ok(vec![]);
604        }
605
606        let circle = Circle3D::new(center, normal, circle_r)?;
607        return Ok(vec![ExactIntersectionCurve::Circle(circle)]);
608    }
609
610    // Oblique plane. Classify the conic in the plane-aligned frame.
611    //
612    // Decompose the (unit) axis as a = c·n + p·e1, where c = n·a, e1 is the unit
613    // in-plane projection of the axis, and p = |projection| = sqrt(1−c²). Write a
614    // point Q on the plane as Q = apex + e·n + s·e1 + t·e2 (e = d − n·apex,
615    // e2 = n×e1). The cone equation (w·a)² = cos²γ·(w·w) with k = cos²γ =
616    // sin²(half_angle) reduces to (no s·t cross term, since e1/e2 align with the
617    // conic axes):
618    //     (p²−k)·s² + 2ecp·s + e²(c²−k) = k·t²
619    // The s² coefficient A = p²−k = sin²θ − sin²(half_angle) sets the type:
620    // A < 0 → ellipse, A = 0 → parabola, A > 0 → hyperbola.
621    let c = normal.dot(axis);
622    let p2 = (1.0 - c * c).max(0.0);
623    let p = p2.sqrt();
624    let k = half_angle.sin().powi(2);
625    let a_coeff = p2 - k;
626
627    // Build the plane-aligned frame e1 (in-plane axis projection), e2 = n×e1.
628    let m = Vec3::new(
629        axis.x() - c * normal.x(),
630        axis.y() - c * normal.y(),
631        axis.z() - c * normal.z(),
632    );
633    let m_len = m.length();
634    if m_len < 1e-12 {
635        // Axis parallel to normal — handled by the perpendicular branch above;
636        // fall back to sampling for safety.
637        let chains = sample_plane_cone(cone, normal, d, reach)?;
638        return Ok(chains
639            .into_iter()
640            .map(ExactIntersectionCurve::Points)
641            .collect());
642    }
643    let e1 = m * (1.0 / m_len);
644    let e2 = normal.cross(e1);
645    let apex = cone.apex();
646    let e = d - dot_np(normal, apex);
647
648    // Ellipse → closed form. A = p²−k < 0 with a margin to keep the
649    // near-parabolic regime on the robust sampled path.
650    if a_coeff < -1e-9 {
651        let abs_a = -a_coeff; // = k − p² > 0
652        // Real-nappe guard: in the ellipse regime n·g(u) keeps constant sign(c),
653        // so v = e/(n·g) ≥ 0 only when e and c share a sign. When e·c < 0 the
654        // plane is offset to the far side of the apex from the cone's opening —
655        // the section lies entirely on the phantom nappe, so there is no real
656        // curve (RHS below is positive regardless of sign, so it can't catch this).
657        if e * c < 0.0 {
658            return Ok(vec![]);
659        }
660        // |A|(s − s_c)² + k·t² = RHS, with s_c = ecp/|A| and
661        // RHS = e²·k·(1−k)/|A| (always > 0 for a real ellipse).
662        let s_c = e * c * p / abs_a;
663        let rhs = e * e * k * (1.0 - k) / abs_a;
664        if rhs <= 0.0 {
665            return Ok(vec![]);
666        }
667        let semi_s = (rhs / abs_a).sqrt(); // extent along e1
668        let semi_t = (rhs / k).sqrt(); // extent along e2
669        if semi_s < 1e-12 || semi_t < 1e-12 {
670            return Ok(vec![]);
671        }
672        let center = apex + normal * e + e1 * s_c;
673        let (semi_major, semi_minor, u_axis, v_axis) = if semi_s >= semi_t {
674            (semi_s, semi_t, e1, e2)
675        } else {
676            (semi_t, semi_s, e2, e1)
677        };
678        let ellipse = Ellipse3D::with_axes(center, normal, semi_major, semi_minor, u_axis, v_axis)?;
679        return Ok(vec![ExactIntersectionCurve::Ellipse(ellipse)]);
680    }
681
682    // Parabola / hyperbola (and the near-parabolic ellipse margin): the section
683    // is unbounded, so emit bounded, branch-separated sample chains.
684    let chains = sample_plane_cone(cone, normal, d, reach)?;
685    Ok(chains
686        .into_iter()
687        .map(ExactIntersectionCurve::Points)
688        .collect())
689}
690
691/// The exact arc from `from` to `to` of a plane's parabola or hyperbola
692/// section of a cone, both ends on one branch of it, as a rational quadratic
693/// NURBS.
694///
695/// A hyperbola `x = a cosh φ, y = b sinh φ` (in the plane frame of
696/// `exact_plane_cone`) is cut into pieces of at most one unit of `φ`, each
697/// a conic Bézier: its middle point is where the end tangents meet and its
698/// middle weight is the cosh of half the piece's span. A parabola is one
699/// polynomial quadratic. `None` for an elliptic or circular section, a plane
700/// through the apex, or ends off one branch of the section.
701///
702/// # Errors
703///
704/// Returns an error if the plane normal is zero or the curve cannot be built.
705#[allow(clippy::many_single_char_names)]
706pub fn plane_cone_conic_arc(
707    cone: &ConicalSurface,
708    normal: Vec3,
709    d: f64,
710    from: Point3,
711    to: Point3,
712) -> Result<Option<NurbsCurve>, MathError> {
713    let len = normal.length();
714    if len < 1e-15 {
715        return Err(MathError::ZeroVector);
716    }
717    let (normal, d) = (normal * (1.0 / len), d / len);
718    let axis = cone.axis();
719    let c = normal.dot(axis);
720    let p2 = (1.0 - c * c).max(0.0);
721    let p = p2.sqrt();
722    let k = cone.half_angle().sin().powi(2);
723    let a_coeff = p2 - k;
724    let m = Vec3::new(
725        axis.x() - c * normal.x(),
726        axis.y() - c * normal.y(),
727        axis.z() - c * normal.z(),
728    );
729    let m_len = m.length();
730    if m_len < 1e-12 || a_coeff < -1e-9 {
731        return Ok(None);
732    }
733    let e1 = m * (1.0 / m_len);
734    let e2 = normal.cross(e1);
735    let apex = cone.apex();
736    let e = d - dot_np(normal, apex);
737    let origin = apex + normal * e;
738    let plane_st = |q: Point3| {
739        let w = q - origin;
740        (w.dot(e1), w.dot(e2))
741    };
742    let ((s0, t0), (s1, t1)) = (plane_st(from), plane_st(to));
743    let scale = s0.abs().max(t0.abs()).max(s1.abs()).max(t1.abs()).max(1.0);
744    if e.abs() < 1e-9 * scale || (from - to).length() <= 1e-9 * scale {
745        return Ok(None);
746    }
747    let point = |s: f64, t: f64| origin + e1 * s + e2 * t;
748    let on_curve = |q: Point3, r: Point3| (q - r).length() <= 1e-6 * scale;
749    let (control, weights) = if a_coeff.abs() <= 1e-9 {
750        // (p² − k) s² vanishes: 2ecp·s + e²(c² − k) = k·t², s = α t² + β.
751        let lin = 2.0 * e * c * p;
752        if lin.abs() < 1e-12 * scale {
753            return Ok(None);
754        }
755        let (alpha, beta) = (k / lin, -e * e * (c * c - k) / lin);
756        if !on_curve(point(alpha * t0 * t0 + beta, t0), from)
757            || !on_curve(point(alpha * t1 * t1 + beta, t1), to)
758        {
759            return Ok(None);
760        }
761        let mid = point(alpha * t0 * t1 + beta, 0.5 * (t0 + t1));
762        (vec![from, mid, to], vec![1.0; 3])
763    } else {
764        // A (s − s_c)² − k t² = R with R = e² k (1 − k) / A.
765        let s_c = -e * c * p / a_coeff;
766        let r = e * e * k * (1.0 - k) / a_coeff;
767        if r <= 0.0 {
768            return Ok(None);
769        }
770        let (a, b) = ((r / a_coeff).sqrt(), (r / k).sqrt());
771        let (x0, x1) = (s0 - s_c, s1 - s_c);
772        if x0 * x1 <= 0.0 {
773            return Ok(None);
774        }
775        let side = x0.signum();
776        let hyperbola = |phi: f64| point(s_c + side * a * phi.cosh(), b * phi.sinh());
777        let (phi0, phi1) = ((t0 / b).asinh(), (t1 / b).asinh());
778        if !on_curve(hyperbola(phi0), from) || !on_curve(hyperbola(phi1), to) {
779            return Ok(None);
780        }
781        #[allow(clippy::cast_possible_truncation, clippy::cast_sign_loss)]
782        let pieces = ((phi1 - phi0).abs().ceil() as usize).max(1);
783        let mut control = vec![from];
784        let mut weights = vec![1.0];
785        for i in 0..pieces {
786            #[allow(clippy::cast_precision_loss)]
787            let (fa, fb) = (i as f64 / pieces as f64, (i + 1) as f64 / pieces as f64);
788            let (pa, pb) = (phi0 + (phi1 - phi0) * fa, phi0 + (phi1 - phi0) * fb);
789            let (mid, half) = (0.5 * (pa + pb), 0.5 * (pb - pa));
790            let w = half.cosh();
791            control.push(point(s_c + side * a * mid.cosh() / w, b * mid.sinh() / w));
792            weights.push(w);
793            control.push(if i + 1 == pieces { to } else { hyperbola(pb) });
794            weights.push(1.0);
795        }
796        (control, weights)
797    };
798    let pieces = (control.len() - 1) / 2;
799    let mut knots = vec![0.0; 3];
800    for i in 1..pieces {
801        #[allow(clippy::cast_precision_loss)]
802        knots.extend([i as f64; 2]);
803    }
804    #[allow(clippy::cast_precision_loss)]
805    knots.extend([pieces as f64; 3]);
806    let curve = NurbsCurve::new(2, knots, control, weights)?;
807    // The closed forms drop terms that vanish only on the exact conic (a
808    // barely elliptic section read as a parabola), so the arc must meet the
809    // cone between its ends too: a point at radius ρ and height h off the
810    // apex lies |ρ sin α − |h| cos α| from it.
811    let (sin_a, cos_a) = cone.half_angle().sin_cos();
812    let off_cone = |q: Point3| {
813        let w = q - apex;
814        let h = w.dot(axis);
815        (w - axis * h)
816            .length()
817            .mul_add(sin_a, -(h.abs() * cos_a))
818            .abs()
819    };
820    for i in 0..pieces {
821        for f in [0.25, 0.5, 0.75] {
822            #[allow(clippy::cast_precision_loss)]
823            if off_cone(curve.evaluate(i as f64 + f)) > 1e-9 * scale {
824                return Ok(None);
825            }
826        }
827    }
828    Ok(Some(curve))
829}
830
831/// Reference to an analytic surface for intersection dispatch.
832#[derive(Clone, Copy)]
833pub enum AnalyticSurface<'a> {
834    /// Cylindrical surface reference.
835    Cylinder(&'a CylindricalSurface),
836    /// Conical surface reference.
837    Cone(&'a ConicalSurface),
838    /// Spherical surface reference.
839    Sphere(&'a SphericalSurface),
840    /// Toroidal surface reference.
841    Torus(&'a ToroidalSurface),
842}
843
844/// Compute `n . p` treating a `Point3` as a position vector.
845fn dot_np(n: Vec3, p: Point3) -> f64 {
846    n.dot(Vec3::new(p.x(), p.y(), p.z()))
847}
848
849/// Intersect a plane with an analytic surface.
850///
851/// The plane is defined by `dot(normal, p) = d`.
852///
853/// # Errors
854///
855/// Returns an error if the intersection computation fails.
856pub fn intersect_plane_analytic(
857    surface: AnalyticSurface<'_>,
858    normal: Vec3,
859    d: f64,
860) -> Result<Vec<IntersectionCurve>, MathError> {
861    match surface {
862        AnalyticSurface::Cylinder(cyl) => intersect_plane_cylinder(cyl, normal, d),
863        AnalyticSurface::Cone(cone) => intersect_plane_cone(cone, normal, d),
864        AnalyticSurface::Sphere(sphere) => intersect_plane_sphere(sphere, normal, d),
865        AnalyticSurface::Torus(torus) => intersect_plane_torus(torus, normal, d),
866    }
867}
868
869/// Sample points on the plane-analytic intersection without NURBS curve fitting.
870///
871/// Returns chains of ordered 3D sample points. Each chain is one connected
872/// component of the intersection curve. This is much faster than
873/// `intersect_plane_analytic` when only sample points are needed (e.g. for
874/// boolean intersection segment generation).
875///
876/// # Errors
877///
878/// Returns an error if the intersection computation fails.
879pub fn sample_plane_analytic(
880    surface: AnalyticSurface<'_>,
881    normal: Vec3,
882    d: f64,
883) -> Result<Vec<Vec<Point3>>, MathError> {
884    match surface {
885        AnalyticSurface::Cylinder(cyl) => sample_plane_cylinder(cyl, normal, d),
886        AnalyticSurface::Cone(cone) => sample_plane_cone(cone, normal, d, 0.0),
887        AnalyticSurface::Sphere(sphere) => sample_plane_sphere(sphere, normal, d),
888        AnalyticSurface::Torus(torus) => sample_plane_torus(torus, normal, d),
889    }
890}
891
892/// Sample the plane-cylinder intersection as ordered 3D points.
893#[allow(clippy::cast_precision_loss, clippy::unnecessary_wraps)]
894fn sample_plane_cylinder(
895    cyl: &CylindricalSurface,
896    normal: Vec3,
897    d: f64,
898) -> Result<Vec<Vec<Point3>>, MathError> {
899    let n_samples = 64_usize;
900    let mut points = Vec::with_capacity(n_samples + 1);
901
902    for i in 0..=n_samples {
903        let u = TAU * (i as f64) / (n_samples as f64);
904        let base = cyl.evaluate(u, 0.0);
905        let n_dot_axis = normal.dot(cyl.axis());
906        let n_dot_base = dot_np(normal, base);
907
908        if n_dot_axis.abs() < 1e-12 {
909            if (n_dot_base - d).abs() < 1e-6 {
910                points.push(base);
911            }
912        } else {
913            let v = (d - n_dot_base) / n_dot_axis;
914            if v.abs() <= 100.0 {
915                points.push(cyl.evaluate(u, v));
916            }
917        }
918    }
919
920    if points.len() < 2 {
921        Ok(vec![])
922    } else {
923        Ok(vec![points])
924    }
925}
926
927/// Sample the plane-sphere intersection as ordered 3D points.
928#[allow(clippy::cast_precision_loss)]
929fn sample_plane_sphere(
930    sphere: &SphericalSurface,
931    normal: Vec3,
932    d: f64,
933) -> Result<Vec<Vec<Point3>>, MathError> {
934    let h = dot_np(normal, sphere.center()) - d;
935    let r = sphere.radius();
936
937    if h.abs() > r - 1e-10 {
938        return Ok(vec![]);
939    }
940
941    let circle_r = (r.mul_add(r, -(h * h))).sqrt();
942    let circle_center = Point3::new(
943        h.mul_add(-normal.x(), sphere.center().x()),
944        h.mul_add(-normal.y(), sphere.center().y()),
945        h.mul_add(-normal.z(), sphere.center().z()),
946    );
947
948    let basis = Frame3::from_normal(circle_center, normal)?;
949    let u_dir = basis.x;
950    let v_dir = basis.y;
951
952    let n_samples = 64_usize;
953    let mut points = Vec::with_capacity(n_samples + 1);
954
955    for i in 0..=n_samples {
956        let theta = TAU * (i as f64) / (n_samples as f64);
957        let (sin_t, cos_t) = theta.sin_cos();
958        points.push(circle_center + u_dir * (circle_r * cos_t) + v_dir * (circle_r * sin_t));
959    }
960
961    Ok(vec![points])
962}
963
964/// Sample the plane-cone intersection as ordered 3D points.
965///
966/// The cone is the single real nappe `v >= 0` of `P(u,v) = apex + v·g(u)`.
967/// Along each generator `g(u)` the plane `n·P = d` is linear in `v`, so
968/// `v = (d − n·apex) / (n·g(u))`. We keep only `v >= 0` (the phantom `v < 0`
969/// nappe is geometrically absent) and `v` below a finite bound (near an
970/// asymptote `n·g(u) → 0` so `v → ∞` — those points run off the surface and
971/// must be excluded). The angular samples that survive form one contiguous arc
972/// (ellipse) or two (parabola/hyperbola, one per branch); each contiguous run
973/// is returned as a separate ordered chain so the consumer never stitches two
974/// disjoint branches into one curve.
975#[allow(clippy::cast_precision_loss, clippy::unnecessary_wraps)]
976fn sample_plane_cone(
977    cone: &ConicalSurface,
978    normal: Vec3,
979    d: f64,
980    reach: f64,
981) -> Result<Vec<Vec<Point3>>, MathError> {
982    let apex = cone.apex();
983    let n_dot_apex = dot_np(normal, apex);
984    let e = d - n_dot_apex;
985
986    // Per-generator solve: along g(u) the plane is linear in v, v = e / (n·g(u)).
987    // Sample u densely; keep only the real nappe (v >= 0) and skip near-asymptote
988    // generators (n·g(u) ≈ 0 → v → ∞).
989    let n_samples = 512_usize;
990    let mut vs: Vec<Option<f64>> = Vec::with_capacity(n_samples);
991    let mut v_min = f64::INFINITY;
992    for i in 0..n_samples {
993        let u = TAU * (i as f64) / (n_samples as f64);
994        let g = cone.evaluate(u, 1.0) - apex;
995        let n_dot_g = normal.dot(Vec3::new(g.x(), g.y(), g.z()));
996        if n_dot_g.abs() < 1e-12 {
997            vs.push(None);
998            continue;
999        }
1000        let v = e / n_dot_g;
1001        if v >= -1e-12 {
1002            let v = v.max(0.0);
1003            v_min = v_min.min(v);
1004            vs.push(Some(v));
1005        } else {
1006            vs.push(None);
1007        }
1008    }
1009
1010    if !v_min.is_finite() {
1011        return Ok(Vec::new());
1012    }
1013
1014    // Bound the arc around the conic vertex (closest approach to the apex, at
1015    // v_min). An ellipse is naturally bounded; a parabola/hyperbola is not, so
1016    // cap the cone radius at a generous multiple of the vertex radius. This is
1017    // scale-invariant and centred on where any finite cone face's overlap lies;
1018    // the downstream consumer trims the fitted curve to the actual face AABB, so
1019    // over-coverage is harmless. The floor handles a vertex at the apex (v_min≈0).
1020    // A caller that knows its faces asks for their reach: an open hyperbola
1021    // (a vertex close to the axis) crosses a rim far past eight vertex radii.
1022    let v_max = (8.0 * v_min).max(v_min + 4.0).max(reach);
1023
1024    // Per-sample v within the cap; the raw values stay in `vs` for the
1025    // boundary solve below.
1026    let kept: Vec<Option<f64>> = vs.iter().map(|v| v.filter(|&v| v <= v_max)).collect();
1027
1028    let point_at = |u: f64, v: f64| -> Point3 {
1029        let g = cone.evaluate(u, 1.0) - apex;
1030        apex + g * v
1031    };
1032    #[allow(clippy::cast_precision_loss)]
1033    let u_of = |i: usize| TAU * (i as f64) / (n_samples as f64);
1034    let n_dot_g_at = |u: f64| -> f64 {
1035        let g = cone.evaluate(u, 1.0) - apex;
1036        normal.dot(Vec3::new(g.x(), g.y(), g.z()))
1037    };
1038
1039    if kept.iter().all(Option::is_some) {
1040        // Closed loop (ellipse regime): emit all points and repeat the first.
1041        let mut pts: Vec<Point3> = kept
1042            .iter()
1043            .enumerate()
1044            .filter_map(|(i, v)| v.map(|v| point_at(u_of(i), v)))
1045            .collect();
1046        if let Some(&first) = pts.first() {
1047            pts.push(first);
1048        }
1049        return Ok(vec![pts]);
1050    }
1051
1052    // A hyperbola/parabola tail diverges as 1/(n·g), so between the last kept
1053    // sample and its dropped neighbour v can leap far past `v_max` in one
1054    // uniform-u pitch — and any finite face window inside that leap is lost
1055    // (a taper cone grazed 0.05 by a prism plane lost its entire 0.5-tall
1056    // section to exactly this aliasing). Extend each run end to the exact
1057    // `v_max` boundary: bisect u for `n·g(u) = e/v_max` inside the dropped
1058    // pitch (n·g is monotone there — its extrema sit at the conic vertex,
1059    // far from any asymptote), then fill the tail with uniform-u samples.
1060    let tail = |i_end: usize, forward: bool, kept: &[Option<f64>]| -> Vec<Point3> {
1061        let Some(v_end) = kept[i_end] else {
1062            return Vec::new();
1063        };
1064        let u_end = u_of(i_end);
1065        #[allow(clippy::cast_precision_loss)]
1066        let pitch = TAU / (n_samples as f64);
1067        let u_next = if forward {
1068            u_end + pitch
1069        } else {
1070            u_end - pitch
1071        };
1072        let target = e / v_max;
1073        let h_end = n_dot_g_at(u_end) - target;
1074        let h_next = n_dot_g_at(u_next) - target;
1075        if v_end >= v_max || h_end == 0.0 || h_end.signum() == h_next.signum() {
1076            return Vec::new();
1077        }
1078        let (mut lo, mut hi) = (u_end, u_next);
1079        for _ in 0..60 {
1080            let mid = f64::midpoint(lo, hi);
1081            if (n_dot_g_at(mid) - target).signum() == h_end.signum() {
1082                lo = mid;
1083            } else {
1084                hi = mid;
1085            }
1086        }
1087        let u_star = f64::midpoint(lo, hi);
1088        let tail_n = 8_usize;
1089        (1..=tail_n)
1090            .filter_map(|k| {
1091                #[allow(clippy::cast_precision_loss)]
1092                let u = u_end + (u_star - u_end) * (k as f64) / (tail_n as f64);
1093                let ng = n_dot_g_at(u);
1094                if ng.abs() < 1e-12 {
1095                    return None;
1096                }
1097                let v = e / ng;
1098                (v >= -1e-12 && v <= v_max * (1.0 + 1e-9)).then(|| point_at(u, v.max(0.0)))
1099            })
1100            .collect()
1101    };
1102
1103    // Split into contiguous runs of kept samples, treating the array as
1104    // circular (rotate past a gap) so a branch straddling u=0 stays whole.
1105    let gap = kept.iter().position(Option::is_none).unwrap_or(0);
1106    let mut chains: Vec<Vec<Point3>> = Vec::new();
1107    let mut run: Vec<usize> = Vec::new();
1108    let flush = |run: &mut Vec<usize>, chains: &mut Vec<Vec<Point3>>| {
1109        if run.len() >= 2 {
1110            let first = run[0];
1111            let last = run[run.len() - 1];
1112            let mut pts: Vec<Point3> = tail(first, false, &kept);
1113            pts.reverse();
1114            pts.extend(
1115                run.iter()
1116                    .filter_map(|&i| kept[i].map(|v| point_at(u_of(i), v))),
1117            );
1118            pts.extend(tail(last, true, &kept));
1119            chains.push(pts);
1120        }
1121        run.clear();
1122    };
1123    for k in 0..n_samples {
1124        let idx = (gap + k) % n_samples;
1125        if kept[idx].is_some() {
1126            run.push(idx);
1127        } else {
1128            flush(&mut run, &mut chains);
1129        }
1130    }
1131    flush(&mut run, &mut chains);
1132    Ok(chains.into_iter().filter(|c| c.len() >= 2).collect())
1133}
1134
1135/// Sample the plane-torus intersection as ordered 3D points.
1136///
1137/// Uses the same closed-form loops as `intersect_plane_torus`
1138/// but skips NURBS curve fitting (the callers here only need the points).
1139#[allow(clippy::unnecessary_wraps)] // sibling match-arms and `?` callers need `Result`
1140fn sample_plane_torus(
1141    torus: &ToroidalSurface,
1142    normal: Vec3,
1143    d: f64,
1144) -> Result<Vec<Vec<Point3>>, MathError> {
1145    Ok(plane_torus_loops(torus, normal, d, 128)
1146        .into_iter()
1147        .map(|run| run.into_iter().map(|p| p.point).collect())
1148        .collect())
1149}
1150
1151/// Intersect a plane with a cylindrical surface.
1152///
1153/// For each `u` in `[0, 2pi)`, the cylinder point is linear in `v`,
1154/// so the plane equation `dot(normal, P(u,v)) = d` is linear in `v`
1155/// and can be solved directly.
1156///
1157/// # Errors
1158///
1159/// Returns an error if curve fitting fails.
1160#[allow(clippy::cast_precision_loss)]
1161pub fn intersect_plane_cylinder(
1162    cyl: &CylindricalSurface,
1163    normal: Vec3,
1164    d: f64,
1165) -> Result<Vec<IntersectionCurve>, MathError> {
1166    let n_samples = 64_usize;
1167    let mut points_3d = Vec::new();
1168    let mut ipoints = Vec::new();
1169
1170    for i in 0..=n_samples {
1171        let u = TAU * (i as f64) / (n_samples as f64);
1172        // P(u, v) = origin + r*(cos(u)*x + sin(u)*y) + v*axis
1173        // dot(normal, P) = d  =>  dot(normal, base(u)) + v * dot(normal, axis) = d
1174        let base = cyl.evaluate(u, 0.0);
1175        let n_dot_axis = normal.dot(cyl.axis());
1176        let n_dot_base = dot_np(normal, base);
1177
1178        if n_dot_axis.abs() < 1e-12 {
1179            // Plane parallel to axis -- check if base is on plane.
1180            if (n_dot_base - d).abs() < 1e-6 {
1181                let pt = base;
1182                points_3d.push(pt);
1183                ipoints.push(IntersectionPoint {
1184                    point: pt,
1185                    param1: (u, 0.0),
1186                    param2: (0.0, 0.0),
1187                });
1188            }
1189        } else {
1190            let v = (d - n_dot_base) / n_dot_axis;
1191            // Only keep points within a reasonable v range.
1192            if v.abs() <= 100.0 {
1193                let pt = cyl.evaluate(u, v);
1194                points_3d.push(pt);
1195                ipoints.push(IntersectionPoint {
1196                    point: pt,
1197                    param1: (u, v),
1198                    param2: (0.0, 0.0),
1199                });
1200            }
1201        }
1202    }
1203
1204    build_curves_from_points(&points_3d, ipoints)
1205}
1206
1207/// Intersect a plane with a spherical surface.
1208///
1209/// The intersection of a plane with a sphere is a circle (or empty/point).
1210/// Computes the circle center, radius, and samples points on it.
1211///
1212/// # Errors
1213///
1214/// Returns an error if curve fitting fails.
1215#[allow(clippy::cast_precision_loss)]
1216pub fn intersect_plane_sphere(
1217    sphere: &SphericalSurface,
1218    normal: Vec3,
1219    d: f64,
1220) -> Result<Vec<IntersectionCurve>, MathError> {
1221    let h = dot_np(normal, sphere.center()) - d;
1222    let r = sphere.radius();
1223
1224    // No intersection if plane is too far from center.
1225    if h.abs() > r - 1e-10 {
1226        return Ok(vec![]);
1227    }
1228
1229    let circle_r = (r.mul_add(r, -(h * h))).sqrt();
1230    let circle_center = Point3::new(
1231        h.mul_add(-normal.x(), sphere.center().x()),
1232        h.mul_add(-normal.y(), sphere.center().y()),
1233        h.mul_add(-normal.z(), sphere.center().z()),
1234    );
1235
1236    // Build a local frame on the plane.
1237    let basis = Frame3::from_normal(circle_center, normal)?;
1238    let u_dir = basis.x;
1239    let v_dir = basis.y;
1240
1241    let n_samples = 64_usize;
1242    let mut points_3d = Vec::new();
1243    let mut ipoints = Vec::new();
1244
1245    for i in 0..=n_samples {
1246        let theta = TAU * (i as f64) / (n_samples as f64);
1247        let (sin_t, cos_t) = theta.sin_cos();
1248        let pt = circle_center + u_dir * (circle_r * cos_t) + v_dir * (circle_r * sin_t);
1249        points_3d.push(pt);
1250        ipoints.push(IntersectionPoint {
1251            point: pt,
1252            param1: (theta, 0.0),
1253            param2: (0.0, 0.0),
1254        });
1255    }
1256
1257    build_curves_from_points(&points_3d, ipoints)
1258}
1259
1260/// Intersect a plane with a conical surface.
1261///
1262/// Like a cylinder, the cone is linear along each generatrix, so the plane
1263/// equation is linear in `v` for each fixed `u`.
1264///
1265/// # Errors
1266///
1267/// Returns an error if curve fitting fails.
1268#[allow(clippy::cast_precision_loss)]
1269pub fn intersect_plane_cone(
1270    cone: &ConicalSurface,
1271    normal: Vec3,
1272    d: f64,
1273) -> Result<Vec<IntersectionCurve>, MathError> {
1274    let n_samples = 64_usize;
1275    let mut points_3d = Vec::new();
1276    let mut ipoints = Vec::new();
1277
1278    for i in 0..n_samples {
1279        let u = TAU * (i as f64) / (n_samples as f64);
1280        // P(u, v) = apex + v * dir(u)
1281        // dot(normal, apex) + v * dot(normal, dir(u)) = d
1282        let apex = cone.apex();
1283        let n_dot_apex = dot_np(normal, apex);
1284        // dir(u) = P(u,1) - apex
1285        let p1 = cone.evaluate(u, 1.0);
1286        let dir = p1 - apex;
1287        let n_dot_dir = normal.dot(dir);
1288
1289        if n_dot_dir.abs() < 1e-12 {
1290            continue;
1291        }
1292
1293        let v = (d - n_dot_apex) / n_dot_dir;
1294        // Allow negative v — the cone surface extends in both directions from the apex.
1295        if v.abs() > 1e-10 && v.abs() < 100.0 {
1296            let pt = cone.evaluate(u, v);
1297            points_3d.push(pt);
1298            ipoints.push(IntersectionPoint {
1299                point: pt,
1300                param1: (u, v),
1301                param2: (0.0, 0.0),
1302            });
1303        }
1304    }
1305
1306    build_curves_from_points(&points_3d, ipoints)
1307}
1308
1309/// Intersect a plane with a toroidal surface.
1310///
1311/// The section is a degree-4 curve, but for each `v` the `u` values solve in
1312/// closed form (see `plane_torus_loops`), so it is sampled by a v-scan
1313/// and each loop is fitted to a NURBS curve.
1314///
1315/// # Errors
1316///
1317/// Never returns an error today (curve-fit failures drop the affected loop);
1318/// the `Result` is kept for signature parity with the other plane-analytic
1319/// intersectors.
1320#[allow(clippy::unnecessary_wraps)]
1321pub fn intersect_plane_torus(
1322    torus: &ToroidalSurface,
1323    normal: Vec3,
1324    d: f64,
1325) -> Result<Vec<IntersectionCurve>, MathError> {
1326    // The section satisfies a per-v closed form (see `plane_torus_loops`),
1327    // so scan v and solve u directly instead of a 2D sign-change grid with
1328    // Newton refinement: O(n) rather than O(n²), and every point is exact.
1329    let mut curves = Vec::new();
1330    for ipts in plane_torus_loops(torus, normal, d, 128) {
1331        let pts: Vec<Point3> = ipts.iter().map(|p| p.point).collect();
1332        if let Ok(curve) = interpolate(&pts, 3.min(pts.len() - 1)) {
1333            curves.push(IntersectionCurve {
1334                curve,
1335                points: ipts,
1336            });
1337        }
1338    }
1339
1340    Ok(curves)
1341}
1342
1343/// The fewest and most steps along each branch of a loop a plane cuts from
1344/// a torus between its two turns.
1345const PLANE_TORUS_LOOP_SAMPLES: (f64, f64) = (24.0, 512.0);
1346
1347/// The loops a plane cuts from a torus, each as points on the torus in
1348/// order, closed by repeating its first point.
1349///
1350/// In the torus's own frame let `a = n·X`, `b = n·Y`, `c = n·Z`,
1351/// `s = hypot(a, b)`, `phi = atan2(b, a)`. Substituting the torus
1352/// parameterization into `n·P = d` gives
1353///   `(R + r·cos v)·s·cos(u − phi) + r·c·sin v = d − n·center`,
1354/// so at each tube angle `v` where `|rhs(v)| <= 1`, with
1355/// `rhs(v) = (d − n·center − r·c·sin v) / (s·(R + r·cos v))`, the section's
1356/// two branches are `u = phi ± acos(rhs(v))`. Each run of `v` where the
1357/// section exists is one loop: out along one branch to where the run ends
1358/// and the branches meet, and back along the other. A section present at
1359/// every `v` is two loops winding the tube, one per branch. Every point
1360/// comes from the closed form, so the loops need no chaining.
1361///
1362/// Where the branches touch inside a run (a plane tangent to the tube's
1363/// inner side, at a saddle) the section crosses itself: each branch passes
1364/// through that node, and each loop there starts and ends on it.
1365///
1366/// When `s ≈ 0` the plane is perpendicular to the axis and the section is up
1367/// to two full circles at the `v` values solving `r·c·sin v = d − n·center`,
1368/// sampled by scanning `u`.
1369#[allow(clippy::cast_precision_loss, clippy::too_many_lines)]
1370fn plane_torus_loops(
1371    torus: &ToroidalSurface,
1372    normal: Vec3,
1373    d: f64,
1374    n_v: usize,
1375) -> Vec<Vec<IntersectionPoint>> {
1376    let big_r = torus.major_radius();
1377    let small_r = torus.minor_radius();
1378    let a = normal.dot(torus.x_axis());
1379    let b = normal.dot(torus.y_axis());
1380    let c = normal.dot(torus.z_axis());
1381    let s = a.hypot(b);
1382    let phi = b.atan2(a);
1383    let d_local = d - dot_np(normal, torus.center());
1384    let point = |u: f64, v: f64| IntersectionPoint {
1385        point: torus.evaluate(u, v),
1386        param1: (u, v.rem_euclid(TAU)),
1387        param2: (0.0, 0.0),
1388    };
1389    let closed = |mut run: Vec<IntersectionPoint>| {
1390        run.push(run[0]);
1391        run
1392    };
1393
1394    // Plane perpendicular to the axis: the section is up to two full circles.
1395    if s < 1e-12 {
1396        if c.abs() < 1e-12 {
1397            return Vec::new();
1398        }
1399        let sin_v = d_local / (small_r * c);
1400        if sin_v.abs() > 1.0 + 1e-9 {
1401            return Vec::new();
1402        }
1403        let v0 = sin_v.clamp(-1.0, 1.0).asin();
1404        let v1 = std::f64::consts::PI - v0;
1405        let mut vs = vec![v0];
1406        // Skip the mirror circle when the plane is tangent: at the tube's top
1407        // v0 == v1, and at its bottom they differ by a whole turn.
1408        let apart = (v1 - v0).rem_euclid(TAU);
1409        if apart.min(TAU - apart) > 1e-9 {
1410            vs.push(v1);
1411        }
1412        return vs
1413            .into_iter()
1414            .map(|v| {
1415                closed(
1416                    (0..n_v)
1417                        .map(|i| point(TAU * (i as f64) / (n_v as f64), v))
1418                        .collect(),
1419                )
1420            })
1421            .collect();
1422    }
1423
1424    // The scan is offset by half a step so it never lands on a node where
1425    // the branches touch (the inner-tangent figure-eight at v = π).
1426    let step = TAU / (n_v as f64);
1427    let v_off = step * 0.5;
1428    // R + r·cos v > 0 on a ring torus.
1429    let rhs_at = |v: f64| (d_local - small_r * c * v.sin()) / (s * small_r.mul_add(v.cos(), big_r));
1430    let branch = |v: f64, sign: f64| point(sign.mul_add(rhs_at(v).clamp(-1.0, 1.0).acos(), phi), v);
1431    let inside = |v: f64| rhs_at(v).abs() <= 1.0;
1432    // The largest |rhs| between two samples, and where.
1433    let peak = |lo: f64, hi: f64| {
1434        let golden = 0.5 * (5.0_f64.sqrt() - 1.0);
1435        let (mut lo, mut hi) = (lo, hi);
1436        for _ in 0..80 {
1437            let (m1, m2) = (hi - golden * (hi - lo), lo + golden * (hi - lo));
1438            if rhs_at(m1).abs() > rhs_at(m2).abs() {
1439                hi = m2;
1440            } else {
1441                lo = m1;
1442            }
1443        }
1444        let v = f64::midpoint(lo, hi);
1445        (v, rhs_at(v).abs())
1446    };
1447    // A gap in the section narrower than a step (a plane just past tangent
1448    // to the tube's inner side) can fall between two samples inside it:
1449    // its peak joins the scan as a sample outside.
1450    let mut scan: Vec<f64> = Vec::with_capacity(n_v + 2);
1451    for i in 0..n_v {
1452        let v = (i as f64).mul_add(step, v_off);
1453        scan.push(v);
1454        if inside(v) && inside(v + step) {
1455            let (at, top) = peak(v, v + step);
1456            if top > 1.0 + 1e-12 {
1457                scan.push(at);
1458            }
1459        }
1460    }
1461    let n = scan.len();
1462    // Sample `i` of the scan, its `v` carried a turn on for each pass round.
1463    #[allow(clippy::cast_possible_wrap)]
1464    let scan_v = |i: isize| {
1465        let len = n as isize;
1466        scan[i.rem_euclid(len) as usize] + TAU * (i.div_euclid(len) as f64)
1467    };
1468    // Where |rhs| reaches 1 between two samples inside the section, without
1469    // passing it: the branches touch there.
1470    let touch_at = |lo: f64, hi: f64| {
1471        let (v, top) = peak(lo, hi);
1472        ((top - 1.0).abs() < 1e-12).then_some(v)
1473    };
1474    // Both branches meet at the node, where `acos` is 0 or π.
1475    let node = |v: f64| {
1476        let u = if rhs_at(v) > 0.0 {
1477            phi
1478        } else {
1479            phi + std::f64::consts::PI
1480        };
1481        point(u, v)
1482    };
1483    // Where the section's run ends between an inside and an outside sample.
1484    let turn = |v_in: f64, v_out: f64| {
1485        let (mut lo, mut hi) = (v_in, v_out);
1486        for _ in 0..60 {
1487            let mid = f64::midpoint(lo, hi);
1488            if inside(mid) {
1489                lo = mid;
1490            } else {
1491                hi = mid;
1492            }
1493        }
1494        lo
1495    };
1496    let in_scan: Vec<bool> = scan.iter().map(|&v| inside(v)).collect();
1497    #[allow(clippy::cast_possible_wrap)]
1498    if in_scan.iter().all(|&x| x) {
1499        let at_node = (0..n as isize).find_map(|i| touch_at(scan_v(i), scan_v(i + 1)));
1500        return [1.0, -1.0]
1501            .into_iter()
1502            .map(|sign| match at_node {
1503                Some(v_node) => {
1504                    let mut run = vec![node(v_node)];
1505                    run.extend((1..n_v).map(|i| branch((i as f64).mul_add(step, v_node), sign)));
1506                    closed(run)
1507                }
1508                None => closed(scan.iter().map(|&v| branch(v, sign)).collect()),
1509            })
1510            .collect();
1511    }
1512    let Some(first) = (0..n).find(|&i| in_scan[i] && !in_scan[(i + n - 1) % n]) else {
1513        return Vec::new();
1514    };
1515    let mut loops = Vec::new();
1516    let mut k = 0;
1517    while k < n {
1518        let i = (first + k) % n;
1519        if !in_scan[i] {
1520            k += 1;
1521            continue;
1522        }
1523        // The run from scan sample `i`, its `v` unwrapped past a turn.
1524        let len = (0..n - k).take_while(|&j| in_scan[(i + j) % n]).count();
1525        #[allow(clippy::cast_possible_wrap)]
1526        let run_v = |j: isize| scan_v(i as isize + j);
1527        #[allow(clippy::cast_possible_wrap)]
1528        let last = len as isize - 1;
1529        let (t_lo, t_hi) = (
1530            turn(run_v(0), run_v(-1)),
1531            turn(run_v(last), run_v(last + 1)),
1532        );
1533        let at_node = (0..last).find_map(|j| touch_at(run_v(j), run_v(j + 1)));
1534        // `u` moves like the square root of the distance in `v` to a turn, so
1535        // the loop is sampled at `v = t_lo + (t_hi - t_lo) (1 - cos θ) / 2`
1536        // for even steps of `θ`: `v` then moves like `θ²` at each turn and the
1537        // points fall at near-even steps along the curve, turns included. A
1538        // loop that sweeps far round the axis on a short run of `v` (a plane
1539        // through the centre, tilted a little) takes a step per half scan
1540        // step of `u` its branches sweep.
1541        let (u_lo, u_hi) = (0..=last)
1542            .map(run_v)
1543            .chain([t_lo, t_hi])
1544            .map(|v| rhs_at(v).clamp(-1.0, 1.0).acos())
1545            .fold((f64::INFINITY, f64::NEG_INFINITY), |(lo, hi), u| {
1546                (lo.min(u), hi.max(u))
1547            });
1548        let m = (len as f64)
1549            .max((n_v as f64) * (u_hi - u_lo) / std::f64::consts::PI)
1550            .max(PLANE_TORUS_LOOP_SAMPLES.0)
1551            .min(PLANE_TORUS_LOOP_SAMPLES.1)
1552            .ceil();
1553        let at = |k: f64| {
1554            let f = 0.5 * (1.0 - (std::f64::consts::PI * k / m).cos());
1555            (t_hi - t_lo).mul_add(f, t_lo)
1556        };
1557        let steps = m as usize;
1558        if let Some(v_node) = at_node {
1559            // Out along one branch from the node to a turn and back along the
1560            // other, once each side of the node.
1561            for (from, to) in [(v_node, t_lo), (v_node, t_hi)] {
1562                let along = |k: usize| {
1563                    let f = 0.5 * (1.0 - (std::f64::consts::PI * k as f64 / m).cos());
1564                    (to - from).mul_add(f, from)
1565                };
1566                let mut pts = vec![node(v_node)];
1567                pts.extend((1..=steps).map(|k| branch(along(k), 1.0)));
1568                pts.extend((1..steps).rev().map(|k| branch(along(k), -1.0)));
1569                loops.push(closed(pts));
1570            }
1571        } else {
1572            let mut pts: Vec<IntersectionPoint> =
1573                (0..=steps).map(|k| branch(at(k as f64), 1.0)).collect();
1574            pts.extend((1..steps).rev().map(|k| branch(at(k as f64), -1.0)));
1575            loops.push(closed(pts));
1576        }
1577        k += len;
1578    }
1579    loops
1580}
1581
1582/// The two sections of a plane that crosses every tube cross-section of a
1583/// torus twice (one parallel to the axis within `R − r` of it, or tilted a
1584/// little from that): both branches `u = phi ± acos(rhs(v))` of
1585/// [`plane_torus_loops`] are then defined for every `v`, so each closes
1586/// into a loop that winds once around the tube. Sampled at `n_v` steps from
1587/// `v = 0`, the outer equator, so every such loop on a torus starts on one
1588/// latitude, as the tube cross-sections of a plane through the axis do.
1589/// `None` when a branch lapses somewhere or the two come close to meeting.
1590#[allow(clippy::cast_precision_loss)]
1591fn plane_torus_winding_loops(
1592    torus: &ToroidalSurface,
1593    normal: Vec3,
1594    d: f64,
1595    n_v: usize,
1596) -> Option<Vec<Vec<Point3>>> {
1597    let big_r = torus.major_radius();
1598    let small_r = torus.minor_radius();
1599    let a = normal.dot(torus.x_axis());
1600    let b = normal.dot(torus.y_axis());
1601    let c = normal.dot(torus.z_axis());
1602    let s = a.hypot(b);
1603    if s < 1e-12 * normal.length() || small_r >= big_r {
1604        return None;
1605    }
1606    let phi = b.atan2(a);
1607    let d_local = d - dot_np(normal, torus.center());
1608    let rhs = |v: f64| (d_local - small_r * c * v.sin()) / (s * small_r.mul_add(v.cos(), big_r));
1609    let dense = 8 * n_v;
1610    if (0..dense).any(|i| rhs(TAU * i as f64 / dense as f64).abs() > 1.0 - 1e-3) {
1611        return None;
1612    }
1613    let mut loops = [Vec::with_capacity(n_v + 1), Vec::with_capacity(n_v + 1)];
1614    for i in 0..n_v {
1615        let v = TAU * i as f64 / n_v as f64;
1616        let delta = rhs(v).acos();
1617        loops[0].push(torus.evaluate(phi + delta, v));
1618        loops[1].push(torus.evaluate(phi - delta, v));
1619    }
1620    Some(
1621        loops
1622            .into_iter()
1623            .map(|mut run| {
1624                run.push(run[0]);
1625                run
1626            })
1627            .collect(),
1628    )
1629}
1630
1631/// Real intersection parameters `t` of the line `origin + t·dir` with a torus.
1632///
1633/// A line meets a torus in up to four points (degree-4). Substituting the line
1634/// into the torus implicit `(a² + b² + c² + R² − r²)² = 4R²(a² + b²)` — where
1635/// `(a, b, c)` are the line point's coordinates in the torus frame — gives a
1636/// quartic in `t`, solved here for its real roots, each refined by Newton steps
1637/// on the tube it lies nearer (on a spindle torus, the near tube or the one
1638/// swung across the axis). `dir` need not be unit length; `t` is in units of
1639/// `dir`. Returns the roots sorted ascending (0–4 of them).
1640///
1641/// Used by the boolean section trimmer to find where a plane×torus oval exits a
1642/// box face's straight boundary edge — the exact crossing shared by the two
1643/// adjacent faces, which is what makes the notch watertight.
1644#[must_use]
1645pub fn intersect_line_torus(torus: &ToroidalSurface, origin: Point3, dir: Vec3) -> Vec<f64> {
1646    let c = torus.center();
1647    let (xa, ya, za) = (torus.x_axis(), torus.y_axis(), torus.z_axis());
1648    let big_r = torus.major_radius();
1649    let small_r = torus.minor_radius();
1650
1651    // Line point in torus frame: a(t)=a0+a1 t, b(t)=b0+b1 t, c(t)=c0+c1 t.
1652    let o = Vec3::new(origin.x() - c.x(), origin.y() - c.y(), origin.z() - c.z());
1653    let (a0, a1) = (xa.dot(o), xa.dot(dir));
1654    let (b0, b1) = (ya.dot(o), ya.dot(dir));
1655    let (c0, c1) = (za.dot(o), za.dot(dir));
1656
1657    // G(t) = a² + b² + c² + R² − r²  (quadratic: g2 t² + g1 t + g0)
1658    let g2 = a1.mul_add(a1, b1.mul_add(b1, c1 * c1));
1659    let g1 = 2.0 * a1.mul_add(a0, b1.mul_add(b0, c1 * c0));
1660    let g0 = a0.mul_add(
1661        a0,
1662        b0.mul_add(b0, c0.mul_add(c0, big_r.mul_add(big_r, -small_r * small_r))),
1663    );
1664
1665    // H(t) = 4R² (a² + b²)  (quadratic: h2 t² + h1 t + h0)
1666    let four_rr = 4.0 * big_r * big_r;
1667    let h2 = four_rr * a1.mul_add(a1, b1 * b1);
1668    let h1 = four_rr * (2.0 * a1.mul_add(a0, b1 * b0));
1669    let h0 = four_rr * a0.mul_add(a0, b0 * b0);
1670
1671    // Quartic G² − H = 0:  e4 t⁴ + e3 t³ + e2 t² + e1 t + e0.
1672    let e4 = g2 * g2;
1673    let e3 = 2.0 * g2 * g1;
1674    let e2 = g1.mul_add(g1, 2.0 * g2 * g0) - h2;
1675    let e1 = 2.0f64.mul_add(g1 * g0, -h1);
1676    let e0 = g0.mul_add(g0, -h0);
1677
1678    let mut roots = real_roots_quartic(e4, e3, e2, e1, e0);
1679    // The quartic also holds a spindle torus's tube swung across the axis
1680    // (`G = -sqrt(H)`), whose roots pair up with the tube's own a few hundredths
1681    // apart when `R` is small: the solver leaves them loose, and polishing one
1682    // against the near tube carries it beside the other root. Each root is
1683    // polished on the tube it lies nearer.
1684    let tube = |t: f64, across: bool| -> f64 {
1685        let p = origin + dir * t;
1686        let q = Vec3::new(p.x() - c.x(), p.y() - c.y(), p.z() - c.z());
1687        let (a, b, cc) = (xa.dot(q), ya.dot(q), za.dot(q));
1688        let centre = if across { -big_r } else { big_r };
1689        (a.hypot(b) - centre).hypot(cc) - small_r
1690    };
1691    for t in &mut roots {
1692        let across = big_r < small_r && tube(*t, true).abs() < tube(*t, false).abs();
1693        for _ in 0..8 {
1694            let eps = 1e-7;
1695            let f = tube(*t, across);
1696            let df = (tube(*t + eps, across) - tube(*t - eps, across)) / (2.0 * eps);
1697            if df.abs() <= 1e-12 {
1698                break;
1699            }
1700            let step = f / df;
1701            *t -= step;
1702            if step.abs() < 1e-14 * (1.0 + t.abs()) {
1703                break;
1704            }
1705        }
1706    }
1707    roots.sort_by(|a, b| a.partial_cmp(b).unwrap_or(std::cmp::Ordering::Equal));
1708    roots.dedup_by(|a, b| (*a - *b).abs() < 1e-9 * (1.0 + b.abs()));
1709    roots
1710}
1711
1712/// Real roots of `c4 x⁴ + c3 x³ + c2 x² + c1 x + c0` via Durand–Kerner, falling
1713/// back to the lower-degree solvers when the leading coefficients vanish.
1714fn real_roots_quartic(c4: f64, c3: f64, c2: f64, c1: f64, c0: f64) -> Vec<f64> {
1715    // Degenerate leading coefficient → lower degree.
1716    if c4.abs() < 1e-14 {
1717        return real_roots_cubic(c3, c2, c1, c0);
1718    }
1719    // Monic: x⁴ + a x³ + b x² + c x + d.
1720    let (a, b, c, d) = (c3 / c4, c2 / c4, c1 / c4, c0 / c4);
1721    let eval = |z: Complex| -> Complex {
1722        // Horner.
1723        let mut acc = Complex::new(1.0, 0.0);
1724        acc = acc * z + Complex::new(a, 0.0);
1725        acc = acc * z + Complex::new(b, 0.0);
1726        acc = acc * z + Complex::new(c, 0.0);
1727        acc * z + Complex::new(d, 0.0)
1728    };
1729    // Durand–Kerner: four roots seeded on a circle, iterated to convergence.
1730    let seed = Complex::new(0.4, 0.9);
1731    let mut r = [
1732        Complex::new(1.0, 0.0),
1733        seed,
1734        seed * seed,
1735        seed * seed * seed,
1736    ];
1737    for _ in 0..100 {
1738        let mut max_step = 0.0_f64;
1739        for i in 0..4 {
1740            let mut denom = Complex::new(1.0, 0.0);
1741            for j in 0..4 {
1742                if i != j {
1743                    denom = denom * (r[i] - r[j]);
1744                }
1745            }
1746            if denom.norm() < 1e-300 {
1747                continue;
1748            }
1749            let step = eval(r[i]) / denom;
1750            r[i] = r[i] - step;
1751            max_step = max_step.max(step.norm());
1752        }
1753        if max_step < 1e-14 {
1754            break;
1755        }
1756    }
1757    // Keep roots with negligible imaginary part AND a small REAL-polynomial
1758    // residual — Durand–Kerner stops after a fixed iteration cap whether or not
1759    // it converged, so a non-converged iterate could otherwise be returned as a
1760    // spurious root. Evaluate the monic quartic at each candidate (real part) and
1761    // keep only |p(x)| below a magnitude-scaled tolerance; de-dup near-equal
1762    // roots (a double root converges to two near-identical iterates).
1763    let p_real = |x: f64| -> f64 { (((x + a) * x + b) * x + c) * x + d };
1764    let mut out: Vec<f64> = Vec::new();
1765    for z in r {
1766        if z.im.abs() >= 1e-7 {
1767            continue;
1768        }
1769        let x = z.re;
1770        // Residual tolerance scales with the polynomial's coefficient magnitude
1771        // and |x|^4 so large-coefficient quartics are not over-rejected.
1772        let scale = 1.0 + a.abs() + b.abs() + c.abs() + d.abs() + x.abs().powi(4);
1773        if p_real(x).abs() > 1e-6 * scale {
1774            continue;
1775        }
1776        if out.iter().any(|&y| (y - x).abs() < 1e-9 * (1.0 + x.abs())) {
1777            continue;
1778        }
1779        out.push(x);
1780    }
1781    out
1782}
1783
1784/// Real roots of `a x³ + b x² + c x + d` (Cardano), with quadratic fallback.
1785fn real_roots_cubic(a: f64, b: f64, c: f64, d: f64) -> Vec<f64> {
1786    if a.abs() < 1e-14 {
1787        return real_roots_quadratic(b, c, d);
1788    }
1789    // Depressed cubic t³ + p t + q via x = t − b/(3a).
1790    let (b, c, d) = (b / a, c / a, d / a);
1791    let p = c - b * b / 3.0;
1792    let q = 2.0 * b * b * b / 27.0 - b * c / 3.0 + d;
1793    let shift = -b / 3.0;
1794    let disc = q * q / 4.0 + p * p * p / 27.0;
1795    if disc > 1e-14 {
1796        let sq = disc.sqrt();
1797        let u = (-q / 2.0 + sq).cbrt();
1798        let v = (-q / 2.0 - sq).cbrt();
1799        vec![u + v + shift]
1800    } else if disc < -1e-14 {
1801        // Three real roots (trigonometric).
1802        let m = 2.0 * (-p / 3.0).sqrt();
1803        let theta = (3.0 * q / (p * m)).clamp(-1.0, 1.0).acos() / 3.0;
1804        (0..3)
1805            .map(|k| {
1806                m.mul_add(
1807                    (theta - 2.0 * std::f64::consts::PI * f64::from(k) / 3.0).cos(),
1808                    shift,
1809                )
1810            })
1811            .collect()
1812    } else {
1813        // Repeated roots.
1814        let u = (-q / 2.0).cbrt();
1815        vec![2.0 * u + shift, -u + shift]
1816    }
1817}
1818
1819/// Real roots of `a x² + b x + c`, with linear fallback.
1820fn real_roots_quadratic(a: f64, b: f64, c: f64) -> Vec<f64> {
1821    if a.abs() < 1e-14 {
1822        if b.abs() < 1e-14 {
1823            return Vec::new();
1824        }
1825        return vec![-c / b];
1826    }
1827    let disc = b * b - 4.0 * a * c;
1828    if disc < 0.0 {
1829        Vec::new()
1830    } else {
1831        let sq = disc.sqrt();
1832        vec![(-b - sq) / (2.0 * a), (-b + sq) / (2.0 * a)]
1833    }
1834}
1835
1836/// Minimal complex number for the quartic root finder.
1837#[derive(Clone, Copy)]
1838struct Complex {
1839    re: f64,
1840    im: f64,
1841}
1842
1843impl Complex {
1844    const fn new(re: f64, im: f64) -> Self {
1845        Self { re, im }
1846    }
1847    fn norm(self) -> f64 {
1848        self.re.hypot(self.im)
1849    }
1850}
1851
1852impl std::ops::Add for Complex {
1853    type Output = Self;
1854    fn add(self, o: Self) -> Self {
1855        Self::new(self.re + o.re, self.im + o.im)
1856    }
1857}
1858
1859impl std::ops::Sub for Complex {
1860    type Output = Self;
1861    fn sub(self, o: Self) -> Self {
1862        Self::new(self.re - o.re, self.im - o.im)
1863    }
1864}
1865
1866impl std::ops::Mul for Complex {
1867    type Output = Self;
1868    fn mul(self, o: Self) -> Self {
1869        Self::new(
1870            self.re.mul_add(o.re, -(self.im * o.im)),
1871            self.re.mul_add(o.im, self.im * o.re),
1872        )
1873    }
1874}
1875
1876impl std::ops::Div for Complex {
1877    type Output = Self;
1878    fn div(self, o: Self) -> Self {
1879        let den = o.re.mul_add(o.re, o.im * o.im);
1880        Self::new(
1881            self.re.mul_add(o.re, self.im * o.im) / den,
1882            self.im.mul_add(o.re, -(self.re * o.im)) / den,
1883        )
1884    }
1885}
1886
1887/// Build intersection curves from a collection of ordered 3D points.
1888///
1889/// If there are enough points, fits a NURBS curve through them.
1890fn build_curves_from_points(
1891    points_3d: &[Point3],
1892    ipoints: Vec<IntersectionPoint>,
1893) -> Result<Vec<IntersectionCurve>, MathError> {
1894    if points_3d.len() < 2 {
1895        return Ok(vec![]);
1896    }
1897
1898    let degree = 3.min(points_3d.len() - 1);
1899    let curve = interpolate(points_3d, degree)?;
1900    Ok(vec![IntersectionCurve {
1901        curve,
1902        points: ipoints,
1903    }])
1904}
1905
1906// -- Analytic-Analytic Intersection -------------------------------------------
1907
1908/// Intersect two analytic surfaces using a general marching approach.
1909///
1910/// Seeds intersection points by sampling both parameter spaces on a grid,
1911/// then marches along the intersection curve using the cross product of
1912/// the two surface normals as the tangent direction.
1913///
1914/// # Errors
1915///
1916/// Returns an error if curve fitting fails.
1917#[allow(
1918    clippy::cast_precision_loss,
1919    clippy::too_many_lines,
1920    clippy::similar_names,
1921    clippy::unnecessary_wraps,
1922    clippy::type_complexity
1923)]
1924pub fn intersect_analytic_analytic(
1925    a: AnalyticSurface<'_>,
1926    b: AnalyticSurface<'_>,
1927    grid_res: usize,
1928) -> Result<Vec<IntersectionCurve>, MathError> {
1929    intersect_analytic_analytic_bounded(a, b, grid_res, None, None)
1930}
1931
1932/// Intersect two analytic surfaces with optional v-range overrides.
1933///
1934/// When `v_range_hint_a` or `v_range_hint_b` is `Some((min, max))`, the
1935/// marching algorithm searches that v-range instead of the hardcoded default.
1936/// This is essential for cylinders and cones whose default v-range is small
1937/// (-1..1 or 0.01..2) but whose actual face may extend much further.
1938///
1939/// # Errors
1940///
1941/// Returns `MathError` if algebraic intersection fails or marching diverges.
1942pub fn intersect_analytic_analytic_bounded(
1943    a: AnalyticSurface<'_>,
1944    b: AnalyticSurface<'_>,
1945    grid_res: usize,
1946    v_range_hint_a: Option<(f64, f64)>,
1947    v_range_hint_b: Option<(f64, f64)>,
1948) -> Result<Vec<IntersectionCurve>, MathError> {
1949    intersect_analytic_analytic_impl(a, b, grid_res, v_range_hint_a, v_range_hint_b, None)
1950}
1951
1952/// [`intersect_analytic_analytic_bounded`] with its general marcher confined
1953/// to `region`.
1954///
1955/// The marcher starts only from seeds that converge into the region (with a
1956/// margin of about two grid cells) and stops where a curve leaves it. Pairs
1957/// solved in closed form are returned whole, as by the unconfined call. Two
1958/// bounded faces meet only inside both their boxes, so their overlap is a
1959/// sound region for a face pair.
1960///
1961/// # Errors
1962///
1963/// Returns `MathError` if algebraic intersection fails or marching diverges.
1964pub fn intersect_analytic_analytic_in_region(
1965    a: AnalyticSurface<'_>,
1966    b: AnalyticSurface<'_>,
1967    grid_res: usize,
1968    v_range_hint_a: Option<(f64, f64)>,
1969    v_range_hint_b: Option<(f64, f64)>,
1970    region: Aabb3,
1971) -> Result<Vec<IntersectionCurve>, MathError> {
1972    intersect_analytic_analytic_impl(a, b, grid_res, v_range_hint_a, v_range_hint_b, Some(region))
1973}
1974
1975fn intersect_analytic_analytic_impl(
1976    a: AnalyticSurface<'_>,
1977    b: AnalyticSurface<'_>,
1978    grid_res: usize,
1979    v_range_hint_a: Option<(f64, f64)>,
1980    v_range_hint_b: Option<(f64, f64)>,
1981    region: Option<Aabb3>,
1982) -> Result<Vec<IntersectionCurve>, MathError> {
1983    // Try algebraic specialization for known surface pairs before falling
1984    // back to the general marching approach.
1985    if let Some(result) = try_algebraic_intersection(&a, &b, v_range_hint_a, v_range_hint_b)? {
1986        return Ok(result);
1987    }
1988
1989    let (surf_a, norm_a, u_range_a, default_v_a) = surface_closures(&a);
1990    let (surf_b, norm_b, u_range_b, default_v_b) = surface_closures(&b);
1991    let v_range_a = v_range_hint_a.unwrap_or(default_v_a);
1992    let v_range_b = v_range_hint_b.unwrap_or(default_v_b);
1993
1994    // Compute characteristic surface dimensions for adaptive parameters.
1995    let diag_a = {
1996        let p00 = surf_a(u_range_a.0, v_range_a.0);
1997        let p11 = surf_a(u_range_a.1, v_range_a.1);
1998        (p00 - p11).length()
1999    };
2000    let diag_b = {
2001        let p00 = surf_b(u_range_b.0, v_range_b.0);
2002        let p11 = surf_b(u_range_b.1, v_range_b.1);
2003        (p00 - p11).length()
2004    };
2005    let char_size = diag_a.min(diag_b).max(0.1);
2006
2007    // Sample surface A on a grid. For each grid point, project it
2008    // analytically onto surface B to find the closest point, then check
2009    // if the distance is below threshold (indicating near-intersection).
2010    #[allow(clippy::type_complexity)]
2011    let mut seeds: Vec<(Point3, (f64, f64), (f64, f64))> = Vec::new();
2012    // Coarse threshold scales with the surface size — the distance from
2013    // a grid point on A to its projection on B can be large even near
2014    // the intersection (e.g., sphere R=2 and cylinder R=1 → gap ≈ 1).
2015    let seed_threshold = diag_a.max(diag_b).max(1.0) * 0.5;
2016    let mut min_dist = f64::INFINITY;
2017
2018    #[allow(clippy::cast_precision_loss)]
2019    for ia in 0..grid_res {
2020        for ja in 0..grid_res {
2021            let ua =
2022                u_range_a.0 + (u_range_a.1 - u_range_a.0) * (ia as f64 + 0.5) / (grid_res as f64);
2023            let va =
2024                v_range_a.0 + (v_range_a.1 - v_range_a.0) * (ja as f64 + 0.5) / (grid_res as f64);
2025
2026            let pa = surf_a(ua, va);
2027
2028            // Analytically project onto surface B.
2029            let (ub, vb) = project_analytic(&b, pa, u_range_b, v_range_b);
2030            let pb = surf_b(ub, vb);
2031            let dist = (pa - pb).length();
2032            min_dist = min_dist.min(dist);
2033
2034            if dist < seed_threshold {
2035                // Use the coarse seed directly. The marching algorithm
2036                // corrects positions at each step via projection, so seeds
2037                // don't need to be on the exact intersection — they just
2038                // need to be close enough for the marcher to converge.
2039                let mid = Point3::new(
2040                    (pa.x() + pb.x()) * 0.5,
2041                    (pa.y() + pb.y()) * 0.5,
2042                    (pa.z() + pb.z()) * 0.5,
2043                );
2044                seeds.push((mid, (ua, va), (ub, vb)));
2045            }
2046        }
2047    }
2048
2049    // Cheap rejection: the grid samples surface A; the closest sample's
2050    // distance to B lower-bounds how near the two bounded patches come. A
2051    // transversal crossing puts a sample within ~one grid cell of it
2052    // (distance on the order of a cell), so if even the nearest sample is
2053    // several cells away the patches cannot cross — skip the expensive
2054    // marching and return empty. Result-preserving: non-crossing pairs
2055    // already march to nothing, just slowly (this is the gridfinity lip's
2056    // ~80 inner-wall × outer-wall pairs that dominate pavefiller time).
2057    let reject_dist = (char_size / grid_res as f64) * 3.0;
2058    if min_dist > reject_dist {
2059        return Ok(vec![]);
2060    }
2061
2062    if seeds.is_empty() {
2063        return Ok(vec![]);
2064    }
2065
2066    // Aggressively deduplicate seeds — we only need 1-2 per intersection
2067    // branch. Scale dedup radius to ~2% of characteristic surface size
2068    // (at least 10× the march step size) to avoid redundant marches.
2069    let march_step = (char_size * 0.02).clamp(0.005, 0.5);
2070    let dedup_radius = march_step * 10.0;
2071    let mut unique_seeds = Vec::new();
2072    for seed in &seeds {
2073        let dominated = unique_seeds
2074            .iter()
2075            .any(|s: &(Point3, (f64, f64), (f64, f64))| (s.0 - seed.0).length() < dedup_radius);
2076        if !dominated {
2077            unique_seeds.push(*seed);
2078        }
2079    }
2080
2081    // A seed is only near the intersection; settle it onto the curve before
2082    // asking whether it lies in the region, so a coarse grid point beside a
2083    // short in-region span still starts its march, and march from there, so
2084    // the march does not begin outside the region and stop at once.
2085    let region = region.map(|r| r.expanded(2.0 * char_size / grid_res as f64));
2086    if let Some(r) = region {
2087        for seed in &mut unique_seeds {
2088            let mut p = seed.0;
2089            for _ in 0..8 {
2090                let (ua, va) = project_analytic(&a, p, u_range_a, v_range_a);
2091                let pa = surf_a(ua, va);
2092                let (ub, vb) = project_analytic(&b, pa, u_range_b, v_range_b);
2093                let pb = surf_b(ub, vb);
2094                p = Point3::new(
2095                    (pa.x() + pb.x()) * 0.5,
2096                    (pa.y() + pb.y()) * 0.5,
2097                    (pa.z() + pb.z()) * 0.5,
2098                );
2099                if (pa - pb).length() < 1e-9 {
2100                    break;
2101                }
2102            }
2103            seed.0 = p;
2104        }
2105        unique_seeds.retain(|seed| r.contains_point(seed.0));
2106    }
2107
2108    // March from each seed.
2109    let mut curves = Vec::new();
2110    let mut used_seeds = vec![false; unique_seeds.len()];
2111
2112    for si in 0..unique_seeds.len() {
2113        if used_seeds[si] {
2114            continue;
2115        }
2116        used_seeds[si] = true;
2117
2118        let march_result = march_analytic_intersection(
2119            &a,
2120            &b,
2121            surf_a.as_ref(),
2122            norm_a.as_ref(),
2123            surf_b.as_ref(),
2124            norm_b.as_ref(),
2125            unique_seeds[si].0,
2126            u_range_a,
2127            v_range_a,
2128            u_range_b,
2129            v_range_b,
2130            march_step,
2131            is_u_periodic(&a),
2132            is_u_periodic(&b),
2133            region,
2134        );
2135
2136        if march_result.len() >= 2 {
2137            for (sj, other) in unique_seeds.iter().enumerate() {
2138                if !used_seeds[sj]
2139                    && march_result
2140                        .iter()
2141                        .any(|p| (*p - other.0).length() < dedup_radius)
2142                {
2143                    used_seeds[sj] = true;
2144                }
2145            }
2146
2147            let ipts: Vec<IntersectionPoint> = march_result
2148                .iter()
2149                .map(|&pt| IntersectionPoint {
2150                    point: pt,
2151                    param1: (0.0, 0.0),
2152                    param2: (0.0, 0.0),
2153                })
2154                .collect();
2155
2156            let degree = 3.min(march_result.len() - 1);
2157            if let Ok(curve) = interpolate(&march_result, degree) {
2158                curves.push(IntersectionCurve {
2159                    curve,
2160                    points: ipts,
2161                });
2162            }
2163        }
2164    }
2165
2166    Ok(curves)
2167}
2168
2169/// Try algebraic (closed-form or semi-algebraic) intersection for known
2170/// surface pairs before falling back to general marching.
2171///
2172/// Returns `Some(curves)` if a specialized method exists, `None` otherwise.
2173///
2174/// Currently handles:
2175/// - **Sphere-sphere**: intersection is a circle (plane through the two centers)
2176/// - **Coaxial cylinders**: same axis → circle(s) or empty
2177/// - **Sphere-cylinder**: reduce to quadratic in one parameter
2178/// - **Cone-cylinder**: parallel axes in the cone's own `v`, other axes
2179///   along the cylinder's rulings
2180/// - **Cone-sphere**: off the cone's axis, along the cone's generators
2181/// - **Torus-cylinder**: along the cylinder's rulings
2182#[allow(clippy::too_many_lines)]
2183fn try_algebraic_intersection(
2184    a: &AnalyticSurface<'_>,
2185    b: &AnalyticSurface<'_>,
2186    v_range_a: Option<(f64, f64)>,
2187    v_range_b: Option<(f64, f64)>,
2188) -> Result<Option<Vec<IntersectionCurve>>, MathError> {
2189    match (a, b) {
2190        (AnalyticSurface::Cone(cone), AnalyticSurface::Cylinder(cyl)) => Ok(
2191            algebraic_parallel_cone_cylinder(cone, cyl, v_range_a, v_range_b)?
2192                .or_else(|| ruling_cone_cylinder(cone, cyl, true)),
2193        ),
2194        (AnalyticSurface::Cylinder(cyl), AnalyticSurface::Cone(cone)) => Ok(
2195            algebraic_parallel_cone_cylinder(cone, cyl, v_range_b, v_range_a)?
2196                .or_else(|| ruling_cone_cylinder(cone, cyl, false)),
2197        ),
2198        (AnalyticSurface::Sphere(s1), AnalyticSurface::Sphere(s2)) => {
2199            algebraic_sphere_sphere(s1, s2).map(Some)
2200        }
2201        (AnalyticSurface::Cylinder(c1), AnalyticSurface::Cylinder(c2)) => {
2202            let axis_dot = c1.axis().dot(c2.axis()).abs();
2203            if axis_dot > 1.0 - 1e-10 {
2204                // Axes are parallel — check if they're the same line.
2205                let delta = c2.origin() - c1.origin();
2206                let delta_vec = Vec3::new(delta.x(), delta.y(), delta.z());
2207                let along = delta_vec.dot(c1.axis());
2208                let perp = (delta_vec - c1.axis() * along).length();
2209                if perp < 1e-8 {
2210                    // Coaxial: same axis, different radii → no intersection
2211                    // (unless equal radius → degenerate overlap, skip)
2212                    if (c1.radius() - c2.radius()).abs() < 1e-8 {
2213                        return Ok(None); // Overlapping — let marcher handle
2214                    }
2215                    return Ok(Some(vec![])); // Coaxial, different radii
2216                }
2217                if let Some(rulings) = parallel_cylinders(c1, c2, v_range_a, v_range_b)? {
2218                    return Ok(Some(rulings));
2219                }
2220            }
2221            // Non-coaxial: algebraic quadratic in v.
2222            algebraic_cylinder_cylinder(c1, c2)
2223        }
2224        // Sphere-cylinder (both orderings).
2225        (AnalyticSurface::Sphere(s), AnalyticSurface::Cylinder(c)) => {
2226            algebraic_sphere_cylinder(s, c, true)
2227        }
2228        (AnalyticSurface::Cylinder(c), AnalyticSurface::Sphere(s)) => {
2229            algebraic_sphere_cylinder(s, c, false)
2230        }
2231        (AnalyticSurface::Cone(c1), AnalyticSurface::Cone(c2)) => {
2232            if let Some(rulings) = shared_apex_cones(c1, c2, v_range_a, v_range_b)? {
2233                return Ok(Some(rulings));
2234            }
2235            algebraic_cone_cone(c1, c2)
2236        }
2237        (AnalyticSurface::Cone(cone), AnalyticSurface::Sphere(sphere)) => {
2238            Ok(ruling_cone_sphere(cone, sphere, true))
2239        }
2240        (AnalyticSurface::Sphere(sphere), AnalyticSurface::Cone(cone)) => {
2241            Ok(ruling_cone_sphere(cone, sphere, false))
2242        }
2243        (AnalyticSurface::Torus(t), AnalyticSurface::Cylinder(c)) => {
2244            if let Some(exacts) = exact_cylinder_torus(c, t)? {
2245                return exact_circle_curves(exacts, |p| (t.project_point(p), c.project_point(p)))
2246                    .map(Some);
2247            }
2248            Ok(parallel_axis_torus_cylinder(t, c, true)
2249                .or_else(|| ruling_torus_cylinder(t, c, true)))
2250        }
2251        (AnalyticSurface::Cylinder(c), AnalyticSurface::Torus(t)) => {
2252            if let Some(exacts) = exact_cylinder_torus(c, t)? {
2253                return exact_circle_curves(exacts, |p| (c.project_point(p), t.project_point(p)))
2254                    .map(Some);
2255            }
2256            Ok(parallel_axis_torus_cylinder(t, c, false)
2257                .or_else(|| ruling_torus_cylinder(t, c, false)))
2258        }
2259        (AnalyticSurface::Sphere(s), AnalyticSurface::Torus(t)) => exact_sphere_torus(s, t)?
2260            .map(|exacts| exact_circle_curves(exacts, |p| (s.project_point(p), t.project_point(p))))
2261            .transpose(),
2262        (AnalyticSurface::Torus(t), AnalyticSurface::Sphere(s)) => exact_sphere_torus(s, t)?
2263            .map(|exacts| exact_circle_curves(exacts, |p| (t.project_point(p), s.project_point(p))))
2264            .transpose(),
2265        (AnalyticSurface::Torus(t1), AnalyticSurface::Torus(t2)) => exact_torus_torus(t1, t2)?
2266            .map(|exacts| {
2267                exact_circle_curves(exacts, |p| (t1.project_point(p), t2.project_point(p)))
2268            })
2269            .transpose(),
2270        _ => Ok(None),
2271    }
2272}
2273
2274/// A torus and a cylinder whose axes are parallel but distinct (a drill
2275/// through a ring parallel to its axis), traced along the cylinder's
2276/// rulings. A ruling stays at one distance `ρ` from the torus axis, so it
2277/// meets the tube where `(ρ − R)² + z² = r²`: a quadratic in its axial
2278/// parameter. `None` for any other pair (tilted or coaxial axes) and when
2279/// the sampling misses a window narrower than itself.
2280fn parallel_axis_torus_cylinder(
2281    torus: &ToroidalSurface,
2282    cyl: &CylindricalSurface,
2283    torus_first: bool,
2284) -> Option<Vec<IntersectionCurve>> {
2285    let axis = torus.z_axis();
2286    let along = cyl.axis().dot(axis);
2287    if along.abs() < 1.0 - 1e-10 {
2288        return None;
2289    }
2290    let offset = cyl.origin() - torus.center();
2291    if (offset - axis * offset.dot(axis)).length() < Tolerance::new().linear {
2292        return None;
2293    }
2294    let (major, minor) = (torus.major_radius(), torus.minor_radius());
2295    let roots = |u: f64| {
2296        let q = cyl.evaluate(u, 0.0) - torus.center();
2297        let height = q.dot(axis);
2298        let rho = (q - axis * height).length();
2299        let reach = minor * minor - (rho - major) * (rho - major);
2300        ruling_quadratic(1.0, 2.0 * along.signum() * height, height * height - reach)
2301    };
2302    let samples = ruling_samples(cyl, &roots);
2303    let loops = if samples.iter().all(Option::is_some) {
2304        closed_ruling_loops(cyl, &roots, &samples)
2305    } else {
2306        partial_ruling_loops(cyl, &roots, &samples)
2307    };
2308    if loops.is_empty() {
2309        return None;
2310    }
2311    Some(fit_ruling_loops(&loops, |p| {
2312        in_order(torus.project_point(p), cyl.project_point(p), torus_first)
2313    }))
2314}
2315
2316/// Where two circles in a half-plane through an axis cross, as `(rho, z)`
2317/// pairs (distance from the axis, height along it): each sweeps a circle
2318/// about the axis. Two crossings closer than the linear tolerance are the
2319/// one point where the circles touch, side by side or one inside the
2320/// other. `None` (defer to the marcher) when the circles coincide or a
2321/// crossing lands on or past the axis; `Some` of none when they miss.
2322fn meridian_crossings(
2323    first: (f64, f64, f64),
2324    second: (f64, f64, f64),
2325    scale: f64,
2326) -> Option<Vec<(f64, f64)>> {
2327    let ((x1, z1, r1), (x2, z2, r2)) = (first, second);
2328    let (dx, dz) = (x2 - x1, z2 - z1);
2329    let dist = dx.hypot(dz);
2330    let slack = 1e-9 * scale;
2331    if dist < slack {
2332        return None;
2333    }
2334    let rounding = 8.0 * f64::EPSILON * (x1.abs() + x2.abs() + z1.abs() + z2.abs() + r1 + r2);
2335    if dist > r1 + r2 + rounding || dist < (r1 - r2).abs() - rounding {
2336        return Some(Vec::new());
2337    }
2338    let along = r2.mul_add(-r2, r1.mul_add(r1, dist * dist)) / (2.0 * dist);
2339    let across = r1.mul_add(r1, -(along * along)).max(0.0).sqrt();
2340    let (ux, uz) = (dx / dist, dz / dist);
2341    let sides: &[f64] = if 2.0 * across <= Tolerance::new().linear {
2342        &[0.0]
2343    } else {
2344        &[1.0, -1.0]
2345    };
2346    let mut crossings = Vec::with_capacity(sides.len());
2347    for side in sides {
2348        let rho = x1 + along * ux - side * across * uz;
2349        if rho <= slack {
2350            return None;
2351        }
2352        crossings.push((rho, z1 + along * uz + side * across * ux));
2353    }
2354    Some(crossings)
2355}
2356
2357/// Exact circles as intersection curves, each sampled at 33 points that
2358/// carry both surfaces' parameters, and a lone touching point as a curve
2359/// that stays on it.
2360fn exact_circle_curves(
2361    exacts: Vec<ExactIntersectionCurve>,
2362    params: impl Fn(Point3) -> ((f64, f64), (f64, f64)),
2363) -> Result<Vec<IntersectionCurve>, MathError> {
2364    let mut curves = Vec::with_capacity(exacts.len());
2365    for exact in exacts {
2366        match exact {
2367            ExactIntersectionCurve::Circle(circle) => {
2368                let points = (0..=32)
2369                    .map(|i| {
2370                        let point = circle.evaluate(TAU * f64::from(i) / 32.0);
2371                        let (param1, param2) = params(point);
2372                        IntersectionPoint {
2373                            point,
2374                            param1,
2375                            param2,
2376                        }
2377                    })
2378                    .collect();
2379                let r = circle.radius();
2380                let curve = conic_loop(circle.center(), circle.u_axis(), circle.v_axis(), r, r)?;
2381                curves.push(IntersectionCurve { curve, points });
2382            }
2383            // A lone point is where the surfaces touch.
2384            ExactIntersectionCurve::Points(points) if points.len() == 1 => {
2385                let point = points[0];
2386                let (param1, param2) = params(point);
2387                curves.push(IntersectionCurve {
2388                    curve: interpolate(&[point, point], 1)?,
2389                    points: vec![IntersectionPoint {
2390                        point,
2391                        param1,
2392                        param2,
2393                    }],
2394                });
2395            }
2396            ExactIntersectionCurve::Ellipse(_) | ExactIntersectionCurve::Points(_) => {}
2397        }
2398    }
2399    Ok(curves)
2400}
2401
2402/// Circles about an axis through `base`, at the given `(rho, z)` crossings.
2403fn circles_about_axis(
2404    base: Point3,
2405    axis: Vec3,
2406    crossings: &[(f64, f64)],
2407) -> Result<Vec<ExactIntersectionCurve>, MathError> {
2408    crossings
2409        .iter()
2410        .map(|&(rho, z)| {
2411            Circle3D::new(base + axis * z, axis, rho).map(ExactIntersectionCurve::Circle)
2412        })
2413        .collect()
2414}
2415
2416/// Exact intersection of two tori sharing an axis: their tube cross-sections
2417/// in a half-plane through the axis cross in up to two points, and each sweeps
2418/// a circle about the axis.
2419///
2420/// Cross-sections that touch meet at one point, sweeping one circle. `None`
2421/// (defer to the marcher) unless the axes lie on one line, or when the
2422/// cross-sections coincide.
2423///
2424/// # Errors
2425///
2426/// Returns an error if a section circle cannot be built.
2427pub fn exact_torus_torus(
2428    first: &ToroidalSurface,
2429    second: &ToroidalSurface,
2430) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2431    let axis = first.z_axis();
2432    let scale = first.major_radius() + second.major_radius();
2433    let offset = second.center() - first.center();
2434    // A spindle torus's tube also crosses the far side of the axis.
2435    if first.minor_radius() >= first.major_radius()
2436        || second.minor_radius() >= second.major_radius()
2437        || axis.cross(second.z_axis()).length() > 1e-9
2438        || offset.cross(axis).length() > 1e-9 * scale
2439    {
2440        return Ok(None);
2441    }
2442    let Some(crossings) = meridian_crossings(
2443        (first.major_radius(), 0.0, first.minor_radius()),
2444        (
2445            second.major_radius(),
2446            offset.dot(axis),
2447            second.minor_radius(),
2448        ),
2449        scale,
2450    ) else {
2451        return Ok(None);
2452    };
2453    circles_about_axis(first.center(), axis, &crossings).map(Some)
2454}
2455
2456/// Exact intersection of a torus with a cylinder sharing its axis.
2457///
2458/// The wall line and the tube's cross-section in a half-plane through the
2459/// axis cross in up to two points, each sweeping a circle about the axis. A
2460/// wall touching the tube's outer equator, ring or spindle, or a ring torus's
2461/// inner equator meets it along the one circle at the torus's centre.
2462///
2463/// `None` (defer to the marcher) unless the axes lie on one line, or when
2464/// the wall reaches the part of a spindle torus's tube across the axis.
2465///
2466/// # Errors
2467///
2468/// Returns an error if a section circle cannot be built.
2469pub fn exact_cylinder_torus(
2470    cylinder: &CylindricalSurface,
2471    torus: &ToroidalSurface,
2472) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2473    let axis = torus.z_axis();
2474    let scale = torus.major_radius() + cylinder.radius();
2475    let offset = cylinder.origin() - torus.center();
2476    let linear = crate::tolerance::Tolerance::default().linear;
2477    if axis.cross(cylinder.axis()).length() > 1e-9
2478        || offset.cross(axis).length() > 1e-9 * scale
2479        || cylinder.radius() + torus.major_radius() <= torus.minor_radius() + linear
2480    {
2481        return Ok(None);
2482    }
2483    let gap = cylinder.radius() - torus.major_radius();
2484    let small = torus.minor_radius();
2485    // The equator circle lies on the torus within the wall's distance from
2486    // the tube, so it stands for the section while that distance is within
2487    // the linear tolerance, whatever the scale.
2488    if (gap.abs() - small).abs() <= linear {
2489        return circles_about_axis(torus.center(), axis, &[(cylinder.radius(), 0.0)]).map(Some);
2490    }
2491    if gap.abs() > small {
2492        return Ok(Some(Vec::new()));
2493    }
2494    let height = small.mul_add(small, -(gap * gap)).sqrt();
2495    circles_about_axis(
2496        torus.center(),
2497        axis,
2498        &[(cylinder.radius(), height), (cylinder.radius(), -height)],
2499    )
2500    .map(Some)
2501}
2502
2503/// Exact intersection of a torus with a sphere centred on its axis.
2504///
2505/// The sphere's great circle and the tube's cross-section in a half-plane
2506/// through the axis cross in up to two points, and each sweeps a circle
2507/// about the axis; where they touch (a ball sitting in the ring's hole or
2508/// on its rim) they meet along one circle. A sphere off the axis that
2509/// touches a ring torus at one point gives that point.
2510///
2511/// `None` (defer to the marcher) for a spindle torus, and for a sphere off
2512/// the axis that does not touch the torus at one point.
2513///
2514/// # Errors
2515///
2516/// Returns an error if a section circle cannot be built.
2517pub fn exact_sphere_torus(
2518    sphere: &SphericalSurface,
2519    torus: &ToroidalSurface,
2520) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2521    let axis = torus.z_axis();
2522    let scale = torus.major_radius() + sphere.radius();
2523    let offset = sphere.center() - torus.center();
2524    // A spindle torus's tube also crosses the far side of the axis.
2525    if torus.minor_radius() >= torus.major_radius() {
2526        return Ok(None);
2527    }
2528    if offset.cross(axis).length() > 1e-9 * scale {
2529        return Ok(
2530            off_axis_touch(sphere, torus).map(|p| vec![ExactIntersectionCurve::Points(vec![p])])
2531        );
2532    }
2533    let Some(crossings) = meridian_crossings(
2534        (0.0, offset.dot(axis), sphere.radius()),
2535        (torus.major_radius(), 0.0, torus.minor_radius()),
2536        scale,
2537    ) else {
2538        return Ok(None);
2539    };
2540    circles_about_axis(torus.center(), axis, &crossings).map(Some)
2541}
2542
2543/// Where a sphere off a ring torus's axis touches it at one point: from
2544/// outside the tube, from inside it, or holding the whole ring. The touch
2545/// sits over the core circle's point nearest the sphere's centre, at
2546/// `d_near`, or farthest from it, at `d_far`, and the sphere's radius is
2547/// then `d_near − r`, `r − d_near` or `d_far + r`. Each is the centre's
2548/// least or greatest distance to the torus, so the point is all the two
2549/// share. `None` unless the radius matches one to rounding.
2550fn off_axis_touch(sphere: &SphericalSurface, torus: &ToroidalSurface) -> Option<Point3> {
2551    let axis = torus.z_axis();
2552    let (big, small, radius) = (torus.major_radius(), torus.minor_radius(), sphere.radius());
2553    let offset = sphere.center() - torus.center();
2554    let radial = offset - axis * offset.dot(axis);
2555    let out = radial * (1.0 / radial.length());
2556    let near = torus.center() + out * big;
2557    let far = torus.center() - out * big;
2558    let (to_near, to_far) = (sphere.center() - near, sphere.center() - far);
2559    let (d_near, d_far) = (to_near.length(), to_far.length());
2560    let slack = 64.0 * f64::EPSILON * (big + small + radius + offset.length());
2561    // A ball centred on the core circle meets the tube along a whole
2562    // meridian, not at a point.
2563    if d_near > slack
2564        && ((d_near - small - radius).abs() <= slack || (small - d_near - radius).abs() <= slack)
2565    {
2566        return Some(near + to_near * (small / d_near));
2567    }
2568    ((d_far + small - radius).abs() <= slack).then(|| far - to_far * (small / d_far))
2569}
2570
2571/// Exact coaxial cone-cone intersection: returns the shared circle.
2572///
2573/// Two cones that share an axis are concentric circles at every axial
2574/// station, so they meet only where their radii are equal. Each cone's
2575/// radius is linear in the axial coordinate `t` (measured along the shared
2576/// axis from cone 1's apex): `r1 = m1·t` and `r2 = m2·σ·(t − d2)`, where
2577/// `m_i = cot(half_angle_i)`, `σ = sign(axis2·axis1)`, and `d2` is cone 2's
2578/// apex position in that coordinate. Equating gives a single crossing `t*`
2579/// → one circle (the shared rim). The general marcher mishandles this case:
2580/// at the radii-crossing the surfaces are nearly tangent, so a grid-seeded
2581/// march fragments the clean circle into dozens of degenerate micro-curves.
2582///
2583/// Returns `Some(vec![circle])` for a genuine crossing, `Some(vec![])` when
2584/// the cones do not meet (parallel radius lines or a crossing on the wrong
2585/// nappe), and `None` for the identical-cone overlap or a degenerate
2586/// (near-flat) cone — both of which fall through to the general path.
2587/// Parallel-but-offset axes with equal half-angle tangents reduce to a
2588/// radical-plane conic (`offset_parallel_cone_cone`); other offset
2589/// configurations defer to the marcher with `None`.
2590///
2591/// # Errors
2592///
2593/// Returns [`MathError`] if the shared-rim `Circle3D` cannot be constructed
2594/// (e.g. a non-finite center or radius from a malformed cone).
2595pub fn exact_cone_cone(
2596    c1: &ConicalSurface,
2597    c2: &ConicalSurface,
2598) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2599    let axis = c1.axis();
2600    let axis2 = c2.axis();
2601
2602    // Coaxial check: parallel axes and the second apex lies on the first axis.
2603    if axis.dot(axis2).abs() < 1.0 - 1e-10 {
2604        return Ok(None); // Non-coaxial: quartic curve, let the marcher handle.
2605    }
2606    let apex1 = c1.apex();
2607    let apex2 = c2.apex();
2608    let delta = apex2 - apex1;
2609    let delta_v = Vec3::new(delta.x(), delta.y(), delta.z());
2610    let along = delta_v.dot(axis);
2611    if (delta_v - axis * along).length() > 1e-8 {
2612        return offset_parallel_cone_cone(c1, c2);
2613    }
2614
2615    let (s1, s2) = (c1.half_angle().sin(), c2.half_angle().sin());
2616    if s1.abs() < 1e-12 || s2.abs() < 1e-12 {
2617        return Ok(None); // Degenerate (near-flat) cone.
2618    }
2619    let m1 = c1.half_angle().cos() / s1;
2620    let m2 = c2.half_angle().cos() / s2;
2621    let sigma = if axis.dot(axis2) >= 0.0 { 1.0 } else { -1.0 };
2622    let d2 = along; // apex2 position along `axis`, measured from apex1.
2623
2624    let denom = m1 - m2 * sigma;
2625    if denom.abs() < 1e-12 {
2626        // Parallel radius lines: identical cones (coincident apex, same opening)
2627        // overlap — defer to the general/same-domain path; otherwise no meeting.
2628        if sigma > 0.0 && d2.abs() < 1e-9 {
2629            return Ok(None);
2630        }
2631        return Ok(Some(vec![]));
2632    }
2633
2634    let t_star = (-m2 * sigma * d2) / denom;
2635    let radius = m1 * t_star;
2636    if radius < 1e-12 {
2637        return Ok(Some(vec![])); // Crossing on the wrong nappe / no real circle.
2638    }
2639
2640    let center = Point3::new(
2641        apex1.x() + axis.x() * t_star,
2642        apex1.y() + axis.y() * t_star,
2643        apex1.z() + axis.z() * t_star,
2644    );
2645    let circle = Circle3D::new(center, axis, radius)?;
2646    Ok(Some(vec![ExactIntersectionCurve::Circle(circle)]))
2647}
2648
2649/// Parallel-axis (or anti-parallel), offset-apex cones with equal half-angle
2650/// tangents: subtracting the two quadric equations cancels both the radial
2651/// and the axial quadratic terms (their coefficients depend only on
2652/// `tan²(half_angle)`), so every intersection point lies on a plane — the
2653/// degenerate member of the quadric pencil — and plane ∩ cone is an exact
2654/// conic. The gridfinity spacer lip fuse hits this exactly: opposed 45°
2655/// corner cones offset 0.25mm, which the marcher shreds into ~64 closed
2656/// micro-loops per pair (#1570). Unequal angles keep a genuine quadratic
2657/// term, and an unbounded section (hyperbola/parabola) has no closed-form
2658/// win over the marcher — both defer with `None`.
2659fn offset_parallel_cone_cone(
2660    c1: &ConicalSurface,
2661    c2: &ConicalSurface,
2662) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2663    if c1.half_angle().sin().abs() < 1e-12 || c2.half_angle().sin().abs() < 1e-12 {
2664        return Ok(None); // Degenerate (near-flat) cone, as in the coaxial path.
2665    }
2666    let t1 = c1.half_angle().tan();
2667    let t2 = c2.half_angle().tan();
2668    if !t1.is_finite() || !t2.is_finite() {
2669        return Ok(None);
2670    }
2671    if (t1 - t2).abs() > 1e-9 * (1.0 + t1.abs().max(t2.abs())) {
2672        return Ok(None);
2673    }
2674
2675    let w = c1.axis();
2676    let apex1 = c1.apex();
2677    let apex2 = c2.apex();
2678    let delta = apex2 - apex1;
2679    let delta_v = Vec3::new(delta.x(), delta.y(), delta.z());
2680    let s = delta_v.dot(w);
2681    let tm = 0.5 * (t1 + t2);
2682    let k = 1.0 + tm * tm;
2683
2684    // In the apex1 frame each cone is |P|² − k(P·w)² = 0 (shifted by δ for
2685    // cone 2; the axis SIGN drops out since only (P·w)² appears). Their
2686    // difference: P·(2δ − 2ksw) = |δ|² − ks².
2687    let n = (delta_v - w * (k * s)) * 2.0;
2688    let n_len = n.length();
2689    if n_len < 1e-12 {
2690        return Ok(None);
2691    }
2692    let n_hat = n * (1.0 / n_len);
2693    let d = (dot_np(n, apex1) + delta_v.dot(delta_v) - k * s * s) / n_len;
2694
2695    // `exact_plane_cone` already rejects sections on cone 1's phantom nappe;
2696    // cone 2's nappe must be checked here. A conic on the shared quadric
2697    // pencil cannot cross between nappes except exactly through apex 2, so
2698    // sampled quarter-points either all pass or all fail; a mixed verdict
2699    // means an apex-touching degeneracy — defer to the marcher.
2700    let axis2 = c2.axis();
2701    let scale = 1.0 + delta_v.length();
2702    let mut out = Vec::new();
2703    for curve in exact_plane_cone(c1, n_hat, d, 0.0)? {
2704        let samples: Vec<Point3> = match &curve {
2705            ExactIntersectionCurve::Circle(c) => (0..4)
2706                .map(|i| crate::traits::ParametricCurve::evaluate(c, TAU * f64::from(i) / 4.0))
2707                .collect(),
2708            ExactIntersectionCurve::Ellipse(e) => (0..4)
2709                .map(|i| crate::traits::ParametricCurve::evaluate(e, TAU * f64::from(i) / 4.0))
2710                .collect(),
2711            ExactIntersectionCurve::Points(_) => return Ok(None),
2712        };
2713        let on_real_nappe = |p: &Point3| {
2714            let rel = *p - apex2;
2715            Vec3::new(rel.x(), rel.y(), rel.z()).dot(axis2) >= -1e-9 * scale
2716        };
2717        let hits = samples.iter().filter(|p| on_real_nappe(p)).count();
2718        match hits {
2719            0 => {}
2720            4 => out.push(curve),
2721            _ => return Ok(None),
2722        }
2723    }
2724    Ok(Some(out))
2725}
2726
2727/// Exact coaxial cone-cylinder intersection: returns the shared circle.
2728///
2729/// A cone and a cylinder sharing an axis are concentric circles at every
2730/// axial station, so they meet only where the cone's radius equals the
2731/// cylinder's. The cone radius is linear in the axial coordinate `t` from its
2732/// apex (`r = m·t`, `m = cot(half_angle)`), the cylinder radius is the
2733/// constant `R`, so `m·t = R` gives a single crossing `t*` → one circle. This
2734/// is the gridfinity lip's top knife edge (inner tapered corner = cone, outer
2735/// corner = cylinder, concentric, radii matching at `Z_PEAK`); the general
2736/// marcher fragments that near-tangent contact into dozens of degenerate
2737/// micro-curves.
2738///
2739/// Returns `Some(vec![circle])` for a genuine crossing, `Some(vec![])` when
2740/// the crossing degenerates to the apex, and `None` (defer to the marcher)
2741/// when the surfaces are not coaxial or the cone is near-flat / near-axial.
2742///
2743/// # Errors
2744///
2745/// Returns [`MathError`] if the shared `Circle3D` cannot be constructed.
2746pub fn exact_cone_cylinder(
2747    cone: &ConicalSurface,
2748    cyl: &CylindricalSurface,
2749) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2750    let axis = cone.axis();
2751    let cyl_axis = cyl.axis();
2752
2753    // Coaxial check: parallel axes and the cone apex on the cylinder's axis.
2754    if axis.dot(cyl_axis).abs() < 1.0 - 1e-10 {
2755        return Ok(None);
2756    }
2757    let apex = cone.apex();
2758    let delta = apex - cyl.origin();
2759    let delta_v = Vec3::new(delta.x(), delta.y(), delta.z());
2760    let along = delta_v.dot(cyl_axis);
2761    if (delta_v - cyl_axis * along).length() > 1e-8 {
2762        return Ok(None);
2763    }
2764
2765    let s = cone.half_angle().sin();
2766    if s.abs() < 1e-12 {
2767        return Ok(None); // near-flat cone.
2768    }
2769    let m = cone.half_angle().cos() / s; // dr/dt along the cone axis.
2770    if m.abs() < 1e-12 {
2771        return Ok(None); // near-axial cone: radius ~constant.
2772    }
2773
2774    let t_star = cyl.radius() / m; // where the cone radius m·t equals R.
2775    if t_star.abs() < 1e-12 {
2776        return Ok(Some(vec![])); // crossing at the apex — no real circle.
2777    }
2778    let center = Point3::new(
2779        apex.x() + axis.x() * t_star,
2780        apex.y() + axis.y() * t_star,
2781        apex.z() + axis.z() * t_star,
2782    );
2783    let circle = Circle3D::new(center, axis, cyl.radius())?;
2784    Ok(Some(vec![ExactIntersectionCurve::Circle(circle)]))
2785}
2786
2787/// The exact rational quadratic NURBS of the full ellipse `centre +
2788/// a·cos(t)·u + b·sin(t)·v` (a circle when `a == b`), starting at
2789/// `centre + a·u`: four quarter arcs, each with its corner weighted by
2790/// cos 45°.
2791fn conic_loop(centre: Point3, u: Vec3, v: Vec3, a: f64, b: f64) -> Result<NurbsCurve, MathError> {
2792    let w = std::f64::consts::FRAC_1_SQRT_2;
2793    let corners: [(f64, f64); 9] = [
2794        (1.0, 0.0),
2795        (1.0, 1.0),
2796        (0.0, 1.0),
2797        (-1.0, 1.0),
2798        (-1.0, 0.0),
2799        (-1.0, -1.0),
2800        (0.0, -1.0),
2801        (1.0, -1.0),
2802        (1.0, 0.0),
2803    ];
2804    let points = corners
2805        .iter()
2806        .map(|&(x, y)| centre + u * (a * x) + v * (b * y))
2807        .collect();
2808    let weights = vec![1.0, w, 1.0, w, 1.0, w, 1.0, w, 1.0];
2809    let knots = vec![
2810        0.0, 0.0, 0.0, 0.25, 0.25, 0.5, 0.5, 0.75, 0.75, 1.0, 1.0, 1.0,
2811    ];
2812    NurbsCurve::new(2, knots, points, weights)
2813}
2814
2815/// Two cones sharing an apex meet only along rulings through it. A
2816/// ruling's direction `d` makes each cone's angle with its axis, `d·aᵢ =
2817/// ±sin(half_angleᵢ)` (the half-angle runs from the radial plane), a line
2818/// that crosses the unit sphere twice, touches it where the cones are
2819/// tangent along one ruling, or misses it. Along `apex + t·d` the first
2820/// cone's `v` is `t` and the second's `±t`, so each ruling runs where both
2821/// faces' `v` ranges hold it, as a straight segment cut at the apex. Two
2822/// rulings closer than the linear tolerance across the faces are one.
2823///
2824/// `None` unless both ranges are given, the axes are not parallel (the
2825/// coaxial path's case), and the apexes coincide to rounding.
2826fn shared_apex_cones(
2827    c1: &ConicalSurface,
2828    c2: &ConicalSurface,
2829    v1: Option<(f64, f64)>,
2830    v2: Option<(f64, f64)>,
2831) -> Result<Option<Vec<IntersectionCurve>>, MathError> {
2832    let (Some(v1), Some(v2)) = (v1, v2) else {
2833        return Ok(None);
2834    };
2835    let (a1, a2, apex) = (c1.axis(), c2.axis(), c1.apex());
2836    let across = a1.cross(a2);
2837    let sin = across.length();
2838    if sin < 1e-9 {
2839        return Ok(None);
2840    }
2841    let reach = v1.0.abs().max(v1.1.abs()).max(v2.0.abs()).max(v2.1.abs());
2842    let scale = reach.max((apex - Point3::new(0.0, 0.0, 0.0)).length());
2843    if (c2.apex() - apex).length() > 64.0 * f64::EPSILON * scale {
2844        return Ok(None);
2845    }
2846    let normal = across * (1.0 / sin);
2847    let tol = Tolerance::new().linear;
2848    // A ruling's part across the first axis is `(t2 − s1·cos) / sin`, whose
2849    // rounding grows as the axes close up; past a tenth of the tolerance
2850    // over the faces, the pair is left to the marcher.
2851    if f64::EPSILON * reach > 0.1 * tol * sin {
2852        return Ok(None);
2853    }
2854    // The second axis's part across the first, a unit vector.
2855    let toward = normal.cross(a1);
2856    let cos = a1.dot(a2);
2857    let (s1, s2) = (c1.half_angle().sin(), c2.half_angle().sin());
2858    // `evaluate` turns its radial direction round for negative `v`.
2859    let params = |cone: &ConicalSurface, p: Point3| {
2860        let (u, v) = cone.project_point(p);
2861        if v < 0.0 {
2862            ((u + std::f64::consts::PI).rem_euclid(TAU), v)
2863        } else {
2864            (u, v)
2865        }
2866    };
2867    let mut curves = Vec::new();
2868    for nappe in [1.0, -1.0] {
2869        let t2 = nappe * s2;
2870        let side = cos.mul_add(-s1, t2) / sin;
2871        let foot = a1 * s1 + toward * side;
2872        let lift_sq = s1.mul_add(-s1, side.mul_add(-side, 1.0));
2873        let rounding = 4.0 * f64::EPSILON;
2874        let lifts = if lift_sq.abs() <= rounding {
2875            // Within rounding of touching: the rulings that rounding could
2876            // hide part by up to `√(2·rounding)` radians, taken as one while
2877            // that stays within ten tolerances over the faces, and beyond
2878            // it not settled here.
2879            if (2.0 * rounding).sqrt() * reach > 10.0 * tol {
2880                return Ok(None);
2881            }
2882            vec![0.0]
2883        } else if lift_sq < 0.0 {
2884            Vec::new()
2885        } else if 2.0 * lift_sq.sqrt() * reach <= tol {
2886            vec![0.0]
2887        } else {
2888            vec![lift_sq.sqrt(), -lift_sq.sqrt()]
2889        };
2890        let along2 = if nappe > 0.0 { v2 } else { (-v2.1, -v2.0) };
2891        let (lo, hi) = (v1.0.max(along2.0), v1.1.min(along2.1));
2892        if hi - lo <= tol {
2893            continue;
2894        }
2895        for lift in lifts {
2896            let d = (foot + normal * lift).normalize()?;
2897            let pieces = if lo < 0.0 && hi > 0.0 {
2898                vec![(lo, 0.0), (0.0, hi)]
2899            } else {
2900                vec![(lo, hi)]
2901            };
2902            for (from, to) in pieces {
2903                curves.push(ruling_segment(apex + d * from, apex + d * to, |p| {
2904                    (params(c1, p), params(c2, p))
2905                })?);
2906            }
2907        }
2908    }
2909    Ok(Some(curves))
2910}
2911
2912/// Two cylinders of one radius whose axes cross meet in two ellipses, one
2913/// in each plane through the crossing that bisects the axes: a point lies
2914/// as far from both axes where its offsets along them are equal or
2915/// opposite. Both ellipses have their minor axis, of the radius, along the
2916/// axes' common normal, and meet at its two ends. They come back as two
2917/// closed loops, as the first cylinder's rulings pair them: the halves of
2918/// both ellipses on one side of the crossing along its axis, then on the
2919/// other, each exact, rational, and cornered where its halves meet. One
2920/// loop starts at each end of the common normal.
2921///
2922/// `None` unless the radii match and the axes cross to rounding: axes that
2923/// miss by `δ` part the curves at the crossings by about `√(δ·r)`.
2924fn crossing_equal_cylinders(
2925    c1: &CylindricalSurface,
2926    c2: &CylindricalSurface,
2927) -> Result<Option<Vec<IntersectionCurve>>, MathError> {
2928    let (d1, d2, r) = (c1.axis(), c2.axis(), c1.radius());
2929    if (c2.radius() - r).abs() > 8.0 * f64::EPSILON * r {
2930        return Ok(None);
2931    }
2932    // An ellipse's semi-major axis is `2r / |d1 ∓ d2|`. Rounding the axes
2933    // turns its major axis by about `ε / |d1 ∓ d2|`, which moves its far
2934    // vertices by `2rε / |d1 ∓ d2|²`; axes nearer parallel than keeps that
2935    // well inside the tolerance are left to the rulings.
2936    let bisectors = [d1 - d2, d1 + d2];
2937    let tol = Tolerance::new().linear;
2938    if bisectors
2939        .iter()
2940        .any(|b| 2.0 * r * f64::EPSILON > 1e-3 * tol * b.dot(*b))
2941    {
2942        return Ok(None);
2943    }
2944    let across = d1.cross(d2);
2945    let sin = across.length();
2946    let normal = across * (1.0 / sin);
2947    let w = c1.origin() - c2.origin();
2948    let cos = d1.dot(d2);
2949    let along = cos.mul_add(d2.dot(w), -d1.dot(w)) / (sin * sin);
2950    let centre = c1.origin() + d1 * along;
2951    // The miss is read at the crossing's own scale: origins far along
2952    // their axes leave it more rounding than that, and are left to the
2953    // rulings too.
2954    let scale = r.max((centre - Point3::new(0.0, 0.0, 0.0)).length());
2955    if w.dot(normal).abs() > 64.0 * f64::EPSILON * scale {
2956        return Ok(None);
2957    }
2958    // Each ellipse's major axis, turned to lean along the first axis, and
2959    // its semi-major axis.
2960    let majors = bisectors.map(|bisector| {
2961        let length = bisector.length();
2962        let major = (bisector * (1.0 / length)).cross(normal);
2963        let major = if major.dot(d1) < 0.0 { -major } else { major };
2964        (major, 2.0 * r / length)
2965    });
2966    let corner = std::f64::consts::FRAC_1_SQRT_2;
2967    let half = [(1.0, 0.0), (1.0, 1.0), (0.0, 1.0), (-1.0, 1.0), (-1.0, 0.0)];
2968    let mut curves = Vec::with_capacity(2);
2969    for side in [1.0, -1.0] {
2970        let [(m1, a1), (m2, a2)] = majors;
2971        let out = half
2972            .iter()
2973            .map(|&(x, y)| centre + normal * (side * r * x) + m1 * (side * a1 * y));
2974        let back = half[1..]
2975            .iter()
2976            .map(|&(x, y)| centre - normal * (side * r * x) + m2 * (side * a2 * y));
2977        let curve = NurbsCurve::new(
2978            2,
2979            vec![
2980                0.0, 0.0, 0.0, 0.25, 0.25, 0.5, 0.5, 0.75, 0.75, 1.0, 1.0, 1.0,
2981            ],
2982            out.chain(back).collect(),
2983            vec![1.0, corner, 1.0, corner, 1.0, corner, 1.0, corner, 1.0],
2984        )?;
2985        #[allow(clippy::cast_precision_loss)]
2986        let points = (0..=32)
2987            .map(|i| {
2988                let point = curve.evaluate(i as f64 / 32.0);
2989                IntersectionPoint {
2990                    point,
2991                    param1: c1.project_point(point),
2992                    param2: c2.project_point(point),
2993                }
2994            })
2995            .collect();
2996        curves.push(IntersectionCurve { curve, points });
2997    }
2998    Ok(Some(curves))
2999}
3000
3001/// Algebraic cone-cone intersection (NURBS form for the general bounded
3002/// path). Delegates to [`exact_cone_cone`] and returns each exact conic
3003/// (coaxial circle or offset-parallel radical-plane ellipse) as an exact
3004/// rational NURBS `IntersectionCurve` with sample points along it, mirroring
3005/// the sphere-cylinder algebraic path. phase FF prefers the exact circle form
3006/// directly (so the section edge links to the coincident boundary), but a
3007/// caller of `intersect_analytic_analytic_bounded` still gets one clean
3008/// curve instead of the marcher's fragments.
3009fn algebraic_cone_cone(
3010    c1: &ConicalSurface,
3011    c2: &ConicalSurface,
3012) -> Result<Option<Vec<IntersectionCurve>>, MathError> {
3013    let Some(exacts) = exact_cone_cone(c1, c2)? else {
3014        return Ok(None);
3015    };
3016    let mut curves = Vec::new();
3017    for exact in exacts {
3018        let n_samples = 33;
3019        let mut points = Vec::with_capacity(n_samples);
3020        #[allow(clippy::cast_precision_loss)]
3021        for i in 0..n_samples {
3022            let theta = TAU * i as f64 / (n_samples - 1) as f64;
3023            let pt = match &exact {
3024                ExactIntersectionCurve::Circle(circle) => {
3025                    crate::traits::ParametricCurve::evaluate(circle, theta)
3026                }
3027                ExactIntersectionCurve::Ellipse(ellipse) => {
3028                    crate::traits::ParametricCurve::evaluate(ellipse, theta)
3029                }
3030                ExactIntersectionCurve::Points(_) => break,
3031            };
3032            points.push(IntersectionPoint {
3033                point: pt,
3034                param1: (0.0, 0.0),
3035                param2: (0.0, 0.0),
3036            });
3037        }
3038        let curve = match &exact {
3039            ExactIntersectionCurve::Circle(c) => {
3040                conic_loop(c.center(), c.u_axis(), c.v_axis(), c.radius(), c.radius())?
3041            }
3042            ExactIntersectionCurve::Ellipse(e) => conic_loop(
3043                e.center(),
3044                e.u_axis(),
3045                e.v_axis(),
3046                e.semi_major(),
3047                e.semi_minor(),
3048            )?,
3049            ExactIntersectionCurve::Points(_) => continue,
3050        };
3051        curves.push(IntersectionCurve { curve, points });
3052    }
3053    Ok(Some(curves))
3054}
3055
3056/// Exact coaxial sphere-cylinder intersection: returns the shared circle(s).
3057///
3058/// A sphere of radius `R` centered at `C` and a cylinder of radius `r` whose
3059/// axis passes through `C` meet in concentric circles of radius `r` at the
3060/// axial stations where `sqrt(R² − z²) = r`, i.e. `z = ±sqrt(R² − r²)`
3061/// measured from `C` along the axis. A proper crossing yields two circles; a
3062/// tangent contact (`r = R`) yields one; a cylinder wider than the sphere, or
3063/// a non-coaxial configuration (quartic curve), yields none/defers.
3064///
3065/// Mirrors [`exact_cone_cylinder`] so phase FF can emit the section as an
3066/// exact `Circle3D` (which the closed-circle split + seam adoption recognise)
3067/// rather than the marcher's NURBS fragments.
3068///
3069/// Returns `Some(vec![..])` (0, 1, or 2 circles) for the coaxial case, and
3070/// `None` (defer to the general marcher) when the axes are not coaxial.
3071///
3072/// # Errors
3073///
3074/// Returns [`MathError`] if a shared `Circle3D` cannot be constructed.
3075pub fn exact_sphere_cylinder(
3076    sphere: &SphericalSurface,
3077    cyl: &CylindricalSurface,
3078) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
3079    let sc = sphere.center();
3080    let r_sphere = sphere.radius();
3081    let co = cyl.origin();
3082    let axis = cyl.axis();
3083    let r_cyl = cyl.radius();
3084
3085    // Project sphere center onto the cylinder axis.
3086    let delta = sc - co;
3087    let delta_vec = Vec3::new(delta.x(), delta.y(), delta.z());
3088    let along = delta_vec.dot(axis);
3089    let perp_vec = delta_vec - axis * along;
3090    let d_perp = perp_vec.length();
3091
3092    // Non-coaxial sphere-cylinder intersections produce quartic curves;
3093    // defer those to the general marcher.
3094    if d_perp > 1e-7 {
3095        return Ok(None);
3096    }
3097
3098    // Coaxial: the sphere center lies on the cylinder axis. No real circle
3099    // when the cylinder is wider than the sphere or they are tangent-internal.
3100    if r_cyl > r_sphere + 1e-10 {
3101        return Ok(Some(vec![]));
3102    }
3103    let z_sq = r_sphere * r_sphere - r_cyl * r_cyl;
3104    if z_sq < 0.0 {
3105        return Ok(Some(vec![]));
3106    }
3107    let z = z_sq.sqrt();
3108
3109    // The sphere center projected onto the axis is the midpoint of the two
3110    // section circles, each offset by ±z along the axis with radius `r_cyl`.
3111    let center_axis_pt = Point3::new(
3112        co.x() + axis.x() * along,
3113        co.y() + axis.y() * along,
3114        co.z() + axis.z() * along,
3115    );
3116
3117    let mut circles = Vec::new();
3118    let offsets: &[f64] = if z < 1e-10 { &[0.0] } else { &[z, -z] };
3119    for &z_offset in offsets {
3120        let center = Point3::new(
3121            center_axis_pt.x() + axis.x() * z_offset,
3122            center_axis_pt.y() + axis.y() * z_offset,
3123            center_axis_pt.z() + axis.z() * z_offset,
3124        );
3125        let circle = Circle3D::new(center, axis, r_cyl)?;
3126        circles.push(ExactIntersectionCurve::Circle(circle));
3127    }
3128    Ok(Some(circles))
3129}
3130
3131/// Exact coaxial cone-sphere intersection: the shared circles.
3132///
3133/// When the cone's axis runs through the sphere's centre `C`, every generator
3134/// `apex + v g` (`g` a unit direction, `v` the distance from the apex) has
3135/// the same `h = g·(apex − C)`, so all of them meet the sphere at the same
3136/// roots of `v² + 2hv + |apex − C|² − R² = 0`. Each root ahead of the apex is
3137/// a circle of radius `v cos a` at `v sin a` along the axis: two for a ball
3138/// the cone passes through, one for a ball that swallows the apex, passes
3139/// through it or touches the wall, none for a ball the cone misses or that
3140/// sits inside it clear of the wall.
3141///
3142/// Returns `Some(vec![..])` for a coaxial pair and `None` (the ruling trace
3143/// or the marcher) otherwise.
3144///
3145/// # Errors
3146///
3147/// Returns [`MathError`] if a shared `Circle3D` cannot be constructed.
3148pub fn exact_cone_sphere(
3149    cone: &ConicalSurface,
3150    sphere: &SphericalSurface,
3151) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
3152    let offset = cone.apex() - sphere.center();
3153    let along = offset.dot(cone.axis());
3154    if (offset - cone.axis() * along).length() > 1e-7 {
3155        return Ok(None);
3156    }
3157    let lin_tol = Tolerance::new().linear;
3158    let (sin_a, cos_a) = cone.half_angle().sin_cos();
3159    let (far_sq, radius_sq) = (offset.dot(offset), sphere.radius() * sphere.radius());
3160    let b = 2.0 * sin_a * along;
3161    let (disc, far, near) = ruling_quadratic(1.0, b, far_sq - radius_sq);
3162    // At a tangent ball `b² − 4c` cancels to a few ulps of its terms, which
3163    // can land below zero: that is a touch, not a miss.
3164    let noise = 16.0 * f64::EPSILON * 4.0f64.mul_add(far_sq + radius_sq, b * b);
3165    if disc < -noise {
3166        return Ok(Some(vec![]));
3167    }
3168    let roots: &[f64] = if far - near < lin_tol {
3169        &[far]
3170    } else {
3171        &[near, far]
3172    };
3173    let mut circles = Vec::new();
3174    for &v in roots {
3175        if v * cos_a > lin_tol {
3176            let centre = cone.apex() + cone.axis() * (v * sin_a);
3177            let circle = Circle3D::new(centre, cone.axis(), v * cos_a)?;
3178            circles.push(ExactIntersectionCurve::Circle(circle));
3179        }
3180    }
3181    Ok(Some(circles))
3182}
3183
3184/// Algebraic sphere-cylinder intersection (NURBS form for the general bounded
3185/// path). A coaxial pair delegates to [`exact_sphere_cylinder`] and returns
3186/// each exact circle as an exact rational NURBS `IntersectionCurve`. phase FF
3187/// prefers the exact circle form directly (so the section edge links to the
3188/// coincident boundary and the closed-circle splitter can carve the spherical
3189/// band), but a caller of `intersect_analytic_analytic_bounded` still gets
3190/// clean curves instead of the marcher's fragments. Any other pair is traced
3191/// along the cylinder's rulings ([`off_axis_sphere_cylinder`]).
3192fn algebraic_sphere_cylinder(
3193    sphere: &SphericalSurface,
3194    cyl: &CylindricalSurface,
3195    sphere_first: bool,
3196) -> Result<Option<Vec<IntersectionCurve>>, MathError> {
3197    let Some(exacts) = exact_sphere_cylinder(sphere, cyl)? else {
3198        return Ok(off_axis_sphere_cylinder(sphere, cyl, sphere_first));
3199    };
3200
3201    let mut curves = Vec::new();
3202    for exact in exacts {
3203        let ExactIntersectionCurve::Circle(circle) = exact else {
3204            continue;
3205        };
3206        let n_samples = 33;
3207        let mut points = Vec::with_capacity(n_samples);
3208        #[allow(clippy::cast_precision_loss)]
3209        for i in 0..n_samples {
3210            let theta = TAU * i as f64 / (n_samples - 1) as f64;
3211            let pt = crate::traits::ParametricCurve::evaluate(&circle, theta);
3212            let (param1, param2) = in_order(
3213                sphere.project_point(pt),
3214                cyl.project_point(pt),
3215                sphere_first,
3216            );
3217            points.push(IntersectionPoint {
3218                point: pt,
3219                param1,
3220                param2,
3221            });
3222        }
3223        let r = circle.radius();
3224        let curve = conic_loop(circle.center(), circle.u_axis(), circle.v_axis(), r, r)?;
3225        curves.push(IntersectionCurve { curve, points });
3226    }
3227
3228    Ok(Some(curves))
3229}
3230
3231/// A sphere and a cylinder whose axis misses the sphere's centre (a drill
3232/// entering a ball off its axis), traced along the cylinder's rulings: the
3233/// ruling `c(u) + v·a` meets the sphere where `v² + 2(q·a)·v + |q|² − R² = 0`,
3234/// with `q = c(u) − C`. When every ruling meets the sphere (the cylinder
3235/// passes wholly through it) the roots trace an entry and an exit loop;
3236/// otherwise each window of meeting rulings carries one loop. `Some(empty)`
3237/// when the two cannot meet, `None` when the sampling misses a window
3238/// narrower than itself.
3239fn off_axis_sphere_cylinder(
3240    sphere: &SphericalSurface,
3241    cyl: &CylindricalSurface,
3242    sphere_first: bool,
3243) -> Option<Vec<IntersectionCurve>> {
3244    let (centre, radius) = (sphere.center(), sphere.radius());
3245    let axis = cyl.axis();
3246    let offset = centre - cyl.origin();
3247    let axis_distance = (offset - axis * offset.dot(axis)).length();
3248    let lin_tol = Tolerance::new().linear;
3249    if axis_distance > radius + cyl.radius() + lin_tol
3250        || axis_distance + radius < cyl.radius() - lin_tol
3251    {
3252        return Some(Vec::new());
3253    }
3254    let roots = |u: f64| {
3255        let q = cyl.evaluate(u, 0.0) - centre;
3256        ruling_quadratic(1.0, 2.0 * q.dot(axis), q.dot(q) - radius * radius)
3257    };
3258    let samples = ruling_samples(cyl, &roots);
3259    let loops = if samples.iter().all(Option::is_some) {
3260        closed_ruling_loops(cyl, &roots, &samples)
3261    } else {
3262        partial_ruling_loops(cyl, &roots, &samples)
3263    };
3264    if loops.is_empty() {
3265        return None;
3266    }
3267    Some(fit_ruling_loops(&loops, |p| {
3268        in_order(sphere.project_point(p), cyl.project_point(p), sphere_first)
3269    }))
3270}
3271
3272/// Parameters on the pair's first and second surfaces, from those on `a`
3273/// and `b` and whether `a` came first.
3274const fn in_order(a: (f64, f64), b: (f64, f64), a_first: bool) -> ((f64, f64), (f64, f64)) {
3275    if a_first { (a, b) } else { (b, a) }
3276}
3277
3278/// Two cylinders whose axes are parallel but apart meet along rulings:
3279/// every plane across the axes cuts them in two circles `d` apart, which
3280/// cross in two points, touch in one, or miss, alike in every plane. Each
3281/// crossing sweeps a ruling, cut to the stretch of axis both faces' `v`
3282/// ranges share. Two crossings closer than the linear tolerance are the one
3283/// where the circles touch, side by side or one inside the other. `None`
3284/// (the next solver's case) when neither range is known, since a ruling has
3285/// no ends of its own, or when a ruling's end strays off the second
3286/// cylinder, its axis leaning off the first's by more than the span allows.
3287fn parallel_cylinders(
3288    c1: &CylindricalSurface,
3289    c2: &CylindricalSurface,
3290    v_range_1: Option<(f64, f64)>,
3291    v_range_2: Option<(f64, f64)>,
3292) -> Result<Option<Vec<IntersectionCurve>>, MathError> {
3293    let axis = c1.axis();
3294    let delta = c2.origin() - c1.origin();
3295    let along = delta.dot(axis);
3296    let across = delta - axis * along;
3297    let d = across.length();
3298    let (r1, r2) = (c1.radius(), c2.radius());
3299    // The second face's range, measured along the first one's axis.
3300    let flip = c2.axis().dot(axis);
3301    let ranges = [
3302        v_range_1,
3303        v_range_2.map(|(a, b)| (along + a * flip, along + b * flip)),
3304    ];
3305    let (lo, hi) = ranges
3306        .into_iter()
3307        .flatten()
3308        .fold((f64::NEG_INFINITY, f64::INFINITY), |(lo, hi), (a, b)| {
3309            (lo.max(a.min(b)), hi.min(a.max(b)))
3310        });
3311    if !lo.is_finite() || !hi.is_finite() {
3312        return Ok(None);
3313    }
3314    let rounding = 8.0 * f64::EPSILON * (r1 + r2 + d);
3315    if d > r1 + r2 + rounding || d < (r1 - r2).abs() - rounding || hi <= lo {
3316        return Ok(Some(Vec::new()));
3317    }
3318    let toward = across * (1.0 / d);
3319    let side = axis.cross(toward);
3320    let x = r2.mul_add(-r2, d.mul_add(d, r1 * r1)) / (2.0 * d);
3321    let y = r1.mul_add(r1, -(x * x)).max(0.0).sqrt();
3322    let linear = Tolerance::new().linear;
3323    let feet = if 2.0 * y <= linear {
3324        vec![toward * x]
3325    } else {
3326        vec![toward * x + side * y, toward * x - side * y]
3327    };
3328    let on_second = |p: Point3| {
3329        let w = p - c2.origin();
3330        ((w - c2.axis() * w.dot(c2.axis())).length() - r2).abs() <= linear
3331    };
3332    let mut rulings = Vec::with_capacity(feet.len());
3333    for foot in feet {
3334        let base = c1.origin() + foot;
3335        let (from, to) = (base + axis * lo, base + axis * hi);
3336        if !on_second(from) || !on_second(to) {
3337            return Ok(None);
3338        }
3339        rulings.push(ruling_segment(from, to, |p| {
3340            (c1.project_point(p), c2.project_point(p))
3341        })?);
3342    }
3343    Ok(Some(rulings))
3344}
3345
3346/// A straight intersection curve from `from` to `to`, carrying its ends and
3347/// middle as points.
3348fn ruling_segment(
3349    from: Point3,
3350    to: Point3,
3351    params: impl Fn(Point3) -> ((f64, f64), (f64, f64)),
3352) -> Result<IntersectionCurve, MathError> {
3353    let curve = NurbsCurve::new(1, vec![0.0, 0.0, 1.0, 1.0], vec![from, to], vec![1.0, 1.0])?;
3354    let points = [from, from + (to - from) * 0.5, to]
3355        .into_iter()
3356        .map(|point| {
3357            let (param1, param2) = params(point);
3358            IntersectionPoint {
3359                point,
3360                param1,
3361                param2,
3362            }
3363        })
3364        .collect();
3365    Ok(IntersectionCurve { curve, points })
3366}
3367
3368/// Algebraic cylinder-cylinder intersection for non-coaxial cylinders.
3369///
3370/// For two cylinders with axes that are NOT parallel, the intersection
3371/// consists of up to two closed space curves. These are found by
3372/// parameterizing one cylinder's angular coordinate `u ∈ [0, 2π]` and
3373/// solving a quadratic in the axial parameter `v` to find where each
3374/// "ring" of cylinder A sits on cylinder B.
3375///
3376/// The quadratic is:
3377///   `v²·(1 - α²) + 2v·(q·a₁ - α·q·a₂) + (|q|² - (q·a₂)² - r₂²) = 0`
3378/// where `α = a₁·a₂`, `q(u)` is the radial point on cylinder 1 minus
3379/// cylinder 2's origin, `a₁`/`a₂` are the cylinder axes, and `r₂` is
3380/// cylinder 2's radius.
3381#[allow(clippy::too_many_lines, clippy::unnecessary_wraps)]
3382fn algebraic_cylinder_cylinder(
3383    c1: &CylindricalSurface,
3384    c2: &CylindricalSurface,
3385) -> Result<Option<Vec<IntersectionCurve>>, MathError> {
3386    if let Some(halves) = crossing_equal_cylinders(c1, c2)? {
3387        return Ok(Some(halves));
3388    }
3389    let alpha = c1.axis().dot(c2.axis());
3390    let a_coeff = 1.0 - alpha * alpha;
3391
3392    // Should only be called for non-parallel axes.
3393    if a_coeff.abs() < 1e-12 {
3394        return Ok(None);
3395    }
3396
3397    let r1 = c1.radius();
3398    let r2 = c2.radius();
3399    let o1 = c1.origin();
3400    let o2 = c2.origin();
3401    let a1 = c1.axis();
3402    let a2 = c2.axis();
3403
3404    // Separation check: distance between axes vs sum of radii.
3405    // Closest approach of two skew lines:
3406    let delta = Vec3::new(o1.x() - o2.x(), o1.y() - o2.y(), o1.z() - o2.z());
3407    let cross = a1.cross(a2);
3408    let cross_len = cross.length();
3409    if cross_len > 1e-12 {
3410        let axis_dist = delta.dot(cross).abs() / cross_len;
3411        if axis_dist > r1 + r2 + Tolerance::new().linear {
3412            return Ok(Some(vec![])); // No intersection
3413        }
3414    }
3415
3416    // Solve every ruling of one cylinder against the other. When EVERY
3417    // ruling of the swept cylinder meets the other (the thinner of two
3418    // crossing tubes), the two roots trace the curve's two closed loops.
3419    // Swept the other way only a window of rulings meets, and each root
3420    // traces an open arc of one loop.
3421    let roots = |sweep: &CylindricalSurface, other: &CylindricalSurface| {
3422        let (o, a, radius) = (other.origin(), other.axis(), other.radius());
3423        let alpha = sweep.axis().dot(a);
3424        let quad = 1.0 - alpha * alpha;
3425        let (axis, sweep) = (sweep.axis(), sweep.clone());
3426        move |u: f64| {
3427            let q = sweep.evaluate(u, 0.0) - o;
3428            let (q_a1, q_a2) = (q.dot(axis), q.dot(a));
3429            let b = 2.0 * (q_a1 - alpha * q_a2);
3430            let c = q.dot(q) - q_a2 * q_a2 - radius * radius;
3431            ruling_quadratic(quad, b, c)
3432        }
3433    };
3434    let (roots1, roots2) = (roots(c1, c2), roots(c2, c1));
3435    let samples1 = ruling_samples(c1, &roots1);
3436    let loops = if samples1.iter().all(Option::is_some) {
3437        closed_ruling_loops(c1, &roots1, &samples1)
3438    } else {
3439        let samples2 = ruling_samples(c2, &roots2);
3440        if samples2.iter().all(Option::is_some) {
3441            closed_ruling_loops(c2, &roots2, &samples2)
3442        } else if samples1.iter().any(Option::is_some) {
3443            partial_ruling_loops(c1, &roots1, &samples1)
3444        } else {
3445            partial_ruling_loops(c2, &roots2, &samples2)
3446        }
3447    };
3448    if loops.is_empty() {
3449        return Ok(None);
3450    }
3451    Ok(Some(fit_ruling_loops(&loops, |p| {
3452        (c1.project_point(p), c2.project_point(p))
3453    })))
3454}
3455
3456/// A cone and a cylinder whose axes are not parallel, traced along the
3457/// cylinder's rulings. A ruling `q + t w` meets the cone's double quadric
3458/// `|p - apex|^2 = h^2 / sin^2(half_angle)`, with `h` the offset along the
3459/// cone's axis, where a quadratic in `t` vanishes. `None` (the marcher's
3460/// case) when a ruling meets the far nappe, where no cone face lies, when
3461/// the rulings run along the cone's generators, or when no ruling meets it.
3462fn ruling_cone_cylinder(
3463    cone: &ConicalSurface,
3464    cyl: &CylindricalSurface,
3465    cone_first: bool,
3466) -> Option<Vec<IntersectionCurve>> {
3467    let (sin_t, cos_t) = cone.half_angle().sin_cos();
3468    if sin_t < 1e-12 || cos_t < 1e-12 {
3469        return None;
3470    }
3471    let (apex, d, w) = (cone.apex(), cone.axis(), cyl.axis());
3472    let s = 1.0 / (sin_t * sin_t);
3473    let alpha = w.dot(d);
3474    let quad = 1.0 - s * alpha * alpha;
3475    if quad.abs() < 1e-9 {
3476        return None;
3477    }
3478    let roots = |u: f64| {
3479        let delta = cyl.evaluate(u, 0.0) - apex;
3480        let (dd, dw) = (delta.dot(d), delta.dot(w));
3481        let b = 2.0 * (dw - s * dd * alpha);
3482        let c = delta.dot(delta) - s * dd * dd;
3483        ruling_quadratic(quad, b, c)
3484    };
3485    let lin_tol = Tolerance::new().linear;
3486    let far_nappe = (0..WINDOW_SCAN * RULING_SAMPLES).any(|k| {
3487        #[allow(clippy::cast_precision_loss)]
3488        let u = TAU * (k as f64 + 0.5) / (WINDOW_SCAN * RULING_SAMPLES) as f64;
3489        let (disc, vp, vm) = roots(u);
3490        disc >= -lin_tol
3491            && [vp, vm]
3492                .iter()
3493                .any(|&t| (cyl.evaluate(u, t) - apex).dot(d) < -lin_tol)
3494    });
3495    if far_nappe {
3496        return None;
3497    }
3498    let samples = ruling_samples(cyl, &roots);
3499    // A window of meeting rulings narrower than the sampling would vanish
3500    // (a cone's tip just through the wall) while the others still made
3501    // loops; a finer scan finds every window, and any that the sampling
3502    // covers thinly goes to the marcher.
3503    let scan = WINDOW_SCAN * RULING_SAMPLES;
3504    // Ruling sample `i` lies midway between scan points
3505    // `WINDOW_SCAN i + 7` and `WINDOW_SCAN i + 8`.
3506    #[allow(clippy::cast_precision_loss)]
3507    let meets = |k: usize| roots(TAU * ((k % scan) as f64 + 0.5) / scan as f64).0 >= -lin_tol;
3508    if let Some(start) = (0..scan).find(|&k| !meets(k)) {
3509        let mut k = start;
3510        while k < start + scan {
3511            if !meets(k) {
3512                k += 1;
3513                continue;
3514            }
3515            let first = k;
3516            while k < start + scan && meets(k) {
3517                k += 1;
3518            }
3519            let covered = (first..k)
3520                .filter(|&j| j % WINDOW_SCAN == WINDOW_SCAN / 2 - 1 && meets(j + 1))
3521                .count();
3522            if covered < WINDOW_MIN_SAMPLES {
3523                return None;
3524            }
3525        }
3526    }
3527    let loops = if samples.iter().all(Option::is_some) {
3528        closed_ruling_loops(cyl, &roots, &samples)
3529    } else {
3530        partial_ruling_loops(cyl, &roots, &samples)
3531    };
3532    if loops.is_empty() {
3533        return None;
3534    }
3535    Some(fit_ruling_loops(&loops, |p| {
3536        in_order(cone.project_point(p), cyl.project_point(p), cone_first)
3537    }))
3538}
3539
3540/// A torus and a cylinder whose axes are not parallel, where every ruling
3541/// of the cylinder meets the torus the same nonzero even number of times (a
3542/// rod through the ring's tube): a ruling meets the torus where a quartic in
3543/// its parameter vanishes, and each of its roots, taken in order, sweeps one
3544/// closed loop around the cylinder. `None` (the marcher's case) when the
3545/// count varies between rulings, where the curve turns back between them,
3546/// checked on a scan finer than the sampling so a narrow window of missing
3547/// rulings is not stepped over, and for a spindle torus, whose quartic also
3548/// holds its inner lemon.
3549fn ruling_torus_cylinder(
3550    torus: &ToroidalSurface,
3551    cyl: &CylindricalSurface,
3552    torus_first: bool,
3553) -> Option<Vec<IntersectionCurve>> {
3554    if cyl.axis().dot(torus.z_axis()).abs() > 1.0 - 1e-9
3555        || torus.minor_radius() >= torus.major_radius()
3556    {
3557        return None;
3558    }
3559    let roots = |u: f64| intersect_line_torus(torus, cyl.evaluate(u, 0.0), cyl.axis());
3560    let rows: Vec<Vec<f64>> = (0..RULING_SAMPLES).map(|i| roots(ruling_u(i))).collect();
3561    let count = rows[0].len();
3562    let scan = WINDOW_SCAN * RULING_SAMPLES;
3563    #[allow(clippy::cast_precision_loss)]
3564    if count == 0
3565        || count % 2 == 1
3566        || (0..scan).any(|k| roots(TAU * (k as f64 + 0.5) / scan as f64).len() != count)
3567    {
3568        return None;
3569    }
3570    let loops: Vec<Vec<Point3>> = (0..count)
3571        .map(|j| {
3572            let mut pts: Vec<Point3> = rows
3573                .iter()
3574                .enumerate()
3575                .map(|(i, r)| cyl.evaluate(ruling_u(i), r[j]))
3576                .collect();
3577            pts.push(pts[0]);
3578            pts
3579        })
3580        .collect();
3581    Some(fit_ruling_loops(&loops, |p| {
3582        in_order(torus.project_point(p), cyl.project_point(p), torus_first)
3583    }))
3584}
3585
3586/// A cone and a sphere whose centre is off the cone's axis, where every
3587/// generator of the cone crosses the sphere twice on the cone's nappe (a pin
3588/// through a ball): along a generator `apex + v g` the sphere is a quadratic
3589/// in `v`, and each of its two roots, taken in order, sweeps one closed loop
3590/// around the cone. A ball holding the apex is left once by every generator,
3591/// one loop. `None` when the centre lies on the axis (phase FF takes
3592/// [`exact_cone_sphere`]'s circles there), or the apex on the sphere. A
3593/// sphere only some generators cross goes to [`window_cone_sphere`].
3594fn ruling_cone_sphere(
3595    cone: &ConicalSurface,
3596    sphere: &SphericalSurface,
3597    cone_first: bool,
3598) -> Option<Vec<IntersectionCurve>> {
3599    let (apex, centre, radius) = (cone.apex(), sphere.center(), sphere.radius());
3600    let offset = apex - centre;
3601    let lin_tol = Tolerance::new().linear;
3602    let along = offset.dot(cone.axis());
3603    let across = (offset - cone.axis() * along).length();
3604    if across < lin_tol {
3605        return None;
3606    }
3607    // With the apex inside the ball, `v² + 2hv + K` has roots of opposite
3608    // signs (`K = |offset|² − R² < 0`): every generator leaves the ball once
3609    // ahead of the apex, at `v = √(h² − K) − h`, one loop round the cone.
3610    // Where `h > 0` the root is taken as `−K / (h + √(h² − K))`, free of the
3611    // cancellation.
3612    let k = offset.dot(offset) - radius * radius;
3613    if radius - offset.length() > lin_tol {
3614        let exit = |u: f64| {
3615            let h = (cone.evaluate(u, 1.0) - apex).dot(offset);
3616            let root = h.mul_add(h, -k).sqrt();
3617            cone.evaluate(u, if h > 0.0 { -k / (h + root) } else { root - h })
3618        };
3619        // A ball that barely holds the apex turns the loop sharply where it
3620        // passes the apex, at the scale of `√−K`: a step whose midpoint
3621        // strays from its chord by a hundredth of the chord (a turn of about
3622        // 0.08 radians) is halved until the turn is resolved.
3623        let mut samples: Vec<(f64, Point3)> = (0..=RULING_SAMPLES)
3624            .map(|i| (ruling_u(i), exit(ruling_u(i))))
3625            .collect();
3626        for _ in 0..10 {
3627            let mut refined = Vec::with_capacity(2 * samples.len());
3628            for pair in samples.windows(2) {
3629                let ((u0, p0), (u1, p1)) = (pair[0], pair[1]);
3630                refined.push(pair[0]);
3631                let um = 0.5 * (u0 + u1);
3632                let pm = exit(um);
3633                let chord = (p1 - p0).length();
3634                if chord > lin_tol && (pm - (p0 + (p1 - p0) * 0.5)).length() > 0.01 * chord {
3635                    refined.push((um, pm));
3636                }
3637            }
3638            refined.extend(samples.last().copied());
3639            if refined.len() == samples.len() {
3640                break;
3641            }
3642            samples = refined;
3643        }
3644        let mut pts: Vec<Point3> = samples.iter().map(|&(_, p)| p).collect();
3645        if let Some(last) = pts.last_mut() {
3646            *last = samples[0].1;
3647        }
3648        return Some(fit_ruling_loops(&[pts], |p| {
3649            in_order(cone.project_point(p), sphere.project_point(p), cone_first)
3650        }));
3651    }
3652    // Both roots along a generator of unit direction `g` (`v` the distance
3653    // from the apex), nearer first, from `h = g·offset`, when it crosses the
3654    // sphere twice ahead of the apex.
3655    let crossing = |h: f64| {
3656        let (disc, vp, vm) = ruling_quadratic(1.0, 2.0 * h, k);
3657        (disc > lin_tol && vm >= lin_tol).then_some((vm, vp))
3658    };
3659    // Around the cone `h` runs between these bounds. Where both roots lie
3660    // ahead of the apex, raising `h` shrinks the discriminant and moves the
3661    // nearer root out, so every generator crosses when the two extreme ones
3662    // do.
3663    let (sin_a, cos_a) = cone.half_angle().sin_cos();
3664    if crossing(sin_a.mul_add(along, cos_a * across)).is_none()
3665        || crossing(sin_a.mul_add(along, -cos_a * across)).is_none()
3666    {
3667        return window_cone_sphere(cone, sphere, cone_first);
3668    }
3669    let rows: Vec<(f64, f64)> = (0..RULING_SAMPLES)
3670        .map(|i| crossing((cone.evaluate(ruling_u(i), 1.0) - apex).dot(offset)))
3671        .collect::<Option<_>>()?;
3672    let loops: Vec<Vec<Point3>> = [0, 1]
3673        .iter()
3674        .map(|&j| {
3675            let mut pts: Vec<Point3> = rows
3676                .iter()
3677                .enumerate()
3678                .map(|(i, &(near, far))| {
3679                    cone.evaluate(ruling_u(i), if j == 0 { near } else { far })
3680                })
3681                .collect();
3682            pts.push(pts[0]);
3683            pts
3684        })
3685        .collect();
3686    Some(fit_ruling_loops(&loops, |p| {
3687        in_order(cone.project_point(p), sphere.project_point(p), cone_first)
3688    }))
3689}
3690
3691/// A cone and a sphere off its axis that only some generators cross (a ball
3692/// against the cone's side), with the apex outside the sphere: along the
3693/// generator at `u`, `h(u) = g·(apex − C)` is `c + A cos(u − φ)`, and the
3694/// generator crosses twice ahead of the apex where `h ≤ −√K`, with
3695/// `K = |apex − C|² − R²`. That is one arc of `u`, whose ends are where the
3696/// generator touches the sphere; the section is one loop, the nearer roots
3697/// out along the arc and the farther ones back. Sampled at
3698/// `u = mid − half·cos θ`, the roots' split `±√(h² − K)` changes sign with
3699/// `sin θ` and the loop stays smooth through both touching generators.
3700/// `Some(empty)` when no generator crosses ahead of the apex. `None`, the
3701/// marcher's case, when the apex lies within the sphere, when the centre is
3702/// too near the axis to place the arc, and when every generator reaches the
3703/// sphere (the extremes' test then failed on a touching generator or a root
3704/// at the apex).
3705fn window_cone_sphere(
3706    cone: &ConicalSurface,
3707    sphere: &SphericalSurface,
3708    cone_first: bool,
3709) -> Option<Vec<IntersectionCurve>> {
3710    let offset = cone.apex() - sphere.center();
3711    let lin_tol = Tolerance::new().linear;
3712    if offset.length() - sphere.radius() <= lin_tol {
3713        return None;
3714    }
3715    let k = offset.dot(offset) - sphere.radius() * sphere.radius();
3716    let (sin_a, cos_a) = cone.half_angle().sin_cos();
3717    let (ox, oy) = (offset.dot(cone.x_axis()), offset.dot(cone.y_axis()));
3718    let (c, a) = (sin_a * offset.dot(cone.axis()), cos_a * ox.hypot(oy));
3719    if a < lin_tol {
3720        return None;
3721    }
3722    let reach = (-k.sqrt() - c) / a;
3723    if reach <= -1.0 {
3724        return Some(Vec::new());
3725    }
3726    if reach >= 1.0 {
3727        return None;
3728    }
3729    let (mid, half) = (oy.atan2(ox) + std::f64::consts::PI, reach.acos());
3730    let half = std::f64::consts::PI - half;
3731    let n = RULING_SAMPLES;
3732    let mut pts: Vec<Point3> = (0..n)
3733        .map(|i| {
3734            #[allow(clippy::cast_precision_loss)]
3735            let theta = TAU * i as f64 / n as f64;
3736            let u = half.mul_add(-theta.cos(), mid);
3737            let h = a.mul_add((u - mid + std::f64::consts::PI).cos(), c);
3738            let split = h.mul_add(h, -k).max(0.0).sqrt();
3739            cone.evaluate(u, -h - split.copysign(theta.sin()))
3740        })
3741        .collect();
3742    pts.push(pts[0]);
3743    Some(fit_ruling_loops(&[pts], |p| {
3744        in_order(cone.project_point(p), sphere.project_point(p), cone_first)
3745    }))
3746}
3747
3748/// Scan points per ruling sample when looking for windows of meeting
3749/// rulings, and the fewest samples a window needs to be fit.
3750const WINDOW_SCAN: usize = 16;
3751const WINDOW_MIN_SAMPLES: usize = 8;
3752
3753/// Rulings sampled around a swept cylinder, half a step off u = 0 so the
3754/// branches of a self-touching curve (equal crossing cylinders) do not share
3755/// a sample.
3756const RULING_SAMPLES: usize = 128;
3757
3758#[allow(clippy::cast_precision_loss)]
3759fn ruling_u(i: usize) -> f64 {
3760    TAU * (i as f64 + 0.5) / RULING_SAMPLES as f64
3761}
3762
3763/// The discriminant and roots of `quad·v² + b·v + c = 0`.
3764fn ruling_quadratic(quad: f64, b: f64, c: f64) -> (f64, f64, f64) {
3765    let disc = b * b - 4.0 * quad * c;
3766    let root = disc.max(0.0).sqrt();
3767    (disc, (-b + root) / (2.0 * quad), (-b - root) / (2.0 * quad))
3768}
3769
3770/// The two points where each sampled ruling of `sweep` meets the other
3771/// surface, from `roots(u)` (the discriminant and the two axial parameters),
3772/// or `None` for a ruling that misses it.
3773fn ruling_samples(
3774    sweep: &CylindricalSurface,
3775    roots: &impl Fn(f64) -> (f64, f64, f64),
3776) -> Vec<Option<(Point3, Point3)>> {
3777    let lin_tol = Tolerance::new().linear;
3778    (0..RULING_SAMPLES)
3779        .map(|i| {
3780            let u = ruling_u(i);
3781            let (disc, vp, vm) = roots(u);
3782            (disc >= -lin_tol).then(|| (sweep.evaluate(u, vp), sweep.evaluate(u, vm)))
3783        })
3784        .collect()
3785}
3786
3787/// Every ruling meets the other surface: each root traces a closed loop.
3788/// Where the loops pass closest at one ruling they are sampled from it,
3789/// closer together near it, so the fit follows the narrow neck between
3790/// them; where they touch there, they are the two halves of one curve
3791/// crossing itself, each with a corner at that point, which then falls at
3792/// their shared start and end, where the fit keeps it.
3793fn closed_ruling_loops(
3794    sweep: &CylindricalSurface,
3795    roots: &impl Fn(f64) -> (f64, f64, f64),
3796    samples: &[Option<(Point3, Point3)>],
3797) -> Vec<Vec<Point3>> {
3798    let (mut plus, mut minus): (Vec<Point3>, Vec<Point3>) =
3799        if let Some((neck, touching)) = narrowest_ruling(roots) {
3800            let count = 2 * RULING_SAMPLES;
3801            #[allow(clippy::cast_precision_loss)]
3802            (0..count)
3803                .map(|i| {
3804                    let t = i as f64 / count as f64;
3805                    let u = TAU.mul_add(t - 0.9 * (TAU * t).sin() / TAU, neck);
3806                    let (_, vp, vm) = roots(u);
3807                    if i == 0 && touching {
3808                        let at = sweep.evaluate(u, 0.5 * (vp + vm));
3809                        (at, at)
3810                    } else {
3811                        (sweep.evaluate(u, vp), sweep.evaluate(u, vm))
3812                    }
3813                })
3814                .unzip()
3815        } else {
3816            samples.iter().flatten().copied().unzip()
3817        };
3818    plus.push(plus[0]);
3819    minus.push(minus[0]);
3820    vec![plus, minus]
3821}
3822
3823/// The ruling where the two roots pass closest, when exactly one ruling
3824/// stands out: a local minimum of their gap, scanned finer than the
3825/// sampling and refined, that either closes to within tolerance (the
3826/// roots touch there; the tolerance scales with the widest gap, the loops'
3827/// own size, so the decision does not move with the model) or narrows
3828/// below a quarter of the widest gap while no other minimum does. Equal
3829/// crossing cylinders touch at two rulings and get `None`.
3830fn narrowest_ruling(roots: &impl Fn(f64) -> (f64, f64, f64)) -> Option<(f64, bool)> {
3831    let scan = WINDOW_SCAN * RULING_SAMPLES;
3832    #[allow(clippy::cast_precision_loss)]
3833    let step = TAU / scan as f64;
3834    let gap = |u: f64| {
3835        let (_, vp, vm) = roots(u);
3836        (vp - vm).abs()
3837    };
3838    #[allow(clippy::cast_precision_loss)]
3839    let gaps: Vec<f64> = (0..scan).map(|k| gap(step * k as f64)).collect();
3840    let widest = gaps.iter().copied().fold(0.0, f64::max);
3841    let tol = Tolerance::new().linear * (1.0 + widest);
3842    let mut necks = Vec::new();
3843    for k in 0..scan {
3844        let (before, here, after) = (gaps[(k + scan - 1) % scan], gaps[k], gaps[(k + 1) % scan]);
3845        if here > before || here >= after || here >= 0.25 * widest {
3846            continue;
3847        }
3848        #[allow(clippy::cast_precision_loss)]
3849        let (mut lo, mut hi) = (step * (k as f64 - 1.0), step * (k as f64 + 1.0));
3850        for _ in 0..100 {
3851            let (a, b) = (lo + (hi - lo) / 3.0, hi - (hi - lo) / 3.0);
3852            if gap(a) < gap(b) {
3853                hi = b;
3854            } else {
3855                lo = a;
3856            }
3857        }
3858        let u = 0.5 * (lo + hi);
3859        necks.push((u, gap(u) <= tol));
3860    }
3861    match necks[..] {
3862        [neck] => Some(neck),
3863        _ => None,
3864    }
3865}
3866
3867/// Only windows of rulings meet the other surface: each cyclic window
3868/// carries one loop, out along one root and back along the other, the two
3869/// joined where the discriminant vanishes. Empty when no sample meets it (a
3870/// window narrower than the sampling).
3871fn partial_ruling_loops(
3872    sweep: &CylindricalSurface,
3873    roots: &impl Fn(f64) -> (f64, f64, f64),
3874    samples: &[Option<(Point3, Point3)>],
3875) -> Vec<Vec<Point3>> {
3876    let branch_point = |inside: usize, outside: usize| -> Point3 {
3877        let (mut lo, mut hi) = (ruling_u(inside), ruling_u(outside));
3878        if (hi - lo).abs() > std::f64::consts::PI {
3879            hi += if hi < lo { TAU } else { -TAU };
3880        }
3881        for _ in 0..60 {
3882            let mid = 0.5 * (lo + hi);
3883            if roots(mid).0 >= 0.0 {
3884                lo = mid;
3885            } else {
3886                hi = mid;
3887            }
3888        }
3889        let (_, vp, vm) = roots(lo);
3890        sweep.evaluate(lo, 0.5 * (vp + vm))
3891    };
3892    let Some(first_gap) = samples.iter().position(Option::is_none) else {
3893        return Vec::new();
3894    };
3895    let mut loops = Vec::new();
3896    let mut k = 0;
3897    while k < RULING_SAMPLES {
3898        let i = (first_gap + k) % RULING_SAMPLES;
3899        if samples[i].is_none() {
3900            k += 1;
3901            continue;
3902        }
3903        let start = i;
3904        let mut run = Vec::new();
3905        while k < RULING_SAMPLES {
3906            let j = (first_gap + k) % RULING_SAMPLES;
3907            let Some(pair) = samples[j] else { break };
3908            run.push(pair);
3909            k += 1;
3910        }
3911        let end = (start + run.len() - 1) % RULING_SAMPLES;
3912        let head = branch_point(start, (start + RULING_SAMPLES - 1) % RULING_SAMPLES);
3913        let tail = branch_point(end, (end + 1) % RULING_SAMPLES);
3914        let mut pts = vec![head];
3915        pts.extend(run.iter().map(|p| p.0));
3916        pts.push(tail);
3917        pts.extend(run.iter().rev().map(|p| p.1));
3918        pts.push(head);
3919        loops.push(pts);
3920    }
3921    loops
3922}
3923
3924/// Cubic interpolants through the swept loops, with `params(p)` giving each
3925/// point's parameters on the two surfaces.
3926fn fit_ruling_loops(
3927    loops: &[Vec<Point3>],
3928    params: impl Fn(Point3) -> ((f64, f64), (f64, f64)),
3929) -> Vec<IntersectionCurve> {
3930    let mut curves = Vec::new();
3931    for pts in loops {
3932        if pts.len() < 4 {
3933            continue;
3934        }
3935        let ipts: Vec<IntersectionPoint> = pts
3936            .iter()
3937            .map(|&p| {
3938                let (param1, param2) = params(p);
3939                IntersectionPoint {
3940                    point: p,
3941                    param1,
3942                    param2,
3943                }
3944            })
3945            .collect();
3946        let degree = 3.min(pts.len() - 1);
3947        if let Ok(curve) = interpolate(pts, degree) {
3948            curves.push(IntersectionCurve {
3949                curve,
3950                points: ipts,
3951            });
3952        }
3953    }
3954    curves
3955}
3956
3957/// Algebraic cone-cylinder intersection for PARALLEL (or antiparallel) axes.
3958///
3959/// When the axes are parallel, every plane perpendicular to them cuts the cone
3960/// in a circle of radius `rho = v * cos(half_angle)` about a FIXED centre and
3961/// the cylinder in a circle of radius `R` about a second FIXED centre, so the
3962/// axis separation `d` is constant in `v`. Two coplanar circles meet at
3963/// `u = phi0 +/- acos((d^2 + rho^2 - R^2) / (2*d*rho))`, giving two branches
3964/// parameterised exactly by the cone's own `v`. The branches exist only where
3965/// `rho` lies in `[|d - R|, d + R]`, which bounds the curve naturally.
3966///
3967/// This replaces the general grid-seeded marcher for the configuration, which
3968/// mis-handles it badly: seeds are accepted anywhere within half the surface
3969/// diagonal of the partner, the march-result dedup only consumes seeds the
3970/// traced polyline passes near, and the survivors are dozens of overlapping
3971/// partial traces of the same curve. Those fragments carry no usable in-face
3972/// span, so a cone corner-round crossed by a boss cylinder never splits (a
3973/// counterbore/countersink meeting a pad — the gridfinity lightweight base).
3974///
3975/// Returns `None` (defer to the caller's other paths) when the axes are not
3976/// parallel, or when they are coaxial — a coaxial pair degenerates to shared
3977/// circles, which [`exact_cone_cylinder`] emits exactly and phase FF calls
3978/// directly. Note that `intersect_analytic_analytic_bounded` does NOT consult
3979/// `exact_cone_cylinder`, so a coaxial pair reaching this path through that
3980/// caller falls through to the marcher; only the FF path gets the exact circles.
3981// Result-wrapped to match the other `try_algebraic_intersection` arms' shape.
3982#[allow(clippy::unnecessary_wraps)]
3983fn algebraic_parallel_cone_cylinder(
3984    cone: &ConicalSurface,
3985    cyl: &CylindricalSurface,
3986    v_range_cone: Option<(f64, f64)>,
3987    v_range_cyl: Option<(f64, f64)>,
3988) -> Result<Option<Vec<IntersectionCurve>>, MathError> {
3989    let axis = cone.axis();
3990    if axis.dot(cyl.axis()).abs() < 1.0 - 1e-10 {
3991        return Ok(None); // Skew or oblique: `ruling_cone_cylinder` traces it.
3992    }
3993
3994    let apex = cone.apex();
3995    let delta = cyl.origin() - apex;
3996    let along = delta.dot(axis);
3997    let perp = delta - axis * along;
3998    let d = perp.length();
3999    if d < 1e-9 {
4000        return Ok(None); // Coaxial — `exact_cone_cylinder` owns this.
4001    }
4002
4003    let (e1, e2) = (cone.x_axis(), cone.y_axis());
4004    let phi0 = perp.dot(e2).atan2(perp.dot(e1));
4005
4006    let (sin_t, cos_t) = cone.half_angle().sin_cos();
4007    if cos_t < 1e-12 || sin_t < 1e-12 {
4008        return Ok(None);
4009    }
4010    let r = cyl.radius();
4011
4012    // Branch existence: |d - R| <= rho <= d + R, with rho = v * cos(half_angle).
4013    let mut v_min = (d - r).abs() / cos_t;
4014    let mut v_max = (d + r) / cos_t;
4015    if v_max <= v_min {
4016        return Ok(Some(vec![]));
4017    }
4018
4019    // Narrow the sampled span to the faces' own extents so the fixed sample
4020    // budget resolves the in-face part of the curve rather than spreading over
4021    // a loop that mostly lies off both patches. A face's crossing can be a
4022    // fraction of a degree of the cone's sweep (the corner-round case above),
4023    // and an unnarrowed sampling puts fewer than one sample across it.
4024    let mut lo = v_min;
4025    let mut hi = v_max;
4026    // Clip EXACTLY to the hints, not to a padded window: an endpoint that lands
4027    // exactly on the face's own v-limit lies ON that boundary rim, so the
4028    // downstream pave machinery anchors it to the rim edge instead of leaving
4029    // the section dangling just past the face.
4030    if let Some((a, b)) = v_range_cone {
4031        let (a, b) = if a <= b { (a, b) } else { (b, a) };
4032        lo = lo.max(a);
4033        hi = hi.min(b);
4034    }
4035    if let Some((a, b)) = v_range_cyl {
4036        // The cylinder's v is a signed distance along its axis from its origin;
4037        // convert both ends to the cone's v via the shared axial direction.
4038        let flip = cyl.axis().dot(axis);
4039        let to_cone_v = |cv: f64| (along + cv * flip) / sin_t;
4040        let (a, b) = (to_cone_v(a), to_cone_v(b));
4041        let (a, b) = if a <= b { (a, b) } else { (b, a) };
4042        lo = lo.max(a);
4043        hi = hi.min(b);
4044    }
4045    let (turn_lo, turn_hi) = (v_min, v_max);
4046    v_min = lo.max(v_min);
4047    v_max = hi.min(v_max);
4048    if v_max - v_min <= 1e-12 {
4049        return Ok(Some(vec![]));
4050    }
4051    // A cylinder beside the axis, with both turning points inside both faces,
4052    // meets the cone in a whole loop: traced along the cylinder's rulings,
4053    // each of which meets the nappe once, it comes back as one closed curve,
4054    // which the band split of the cylinder it winds needs. Around the axis
4055    // the loop winds the cone too and stays in two branches, and so does a
4056    // wall passing so near the axis that the loop's bend there, about
4057    // `(d - r) / sqrt(d r)` of a turn wide, spans fewer than a few rulings.
4058    let slack = Tolerance::new().linear;
4059    #[allow(clippy::cast_precision_loss)]
4060    let resolved = d - r > 3.0 * (d * r).sqrt() * TAU / RULING_SAMPLES as f64;
4061    if v_min <= turn_lo + slack && v_max >= turn_hi - slack && resolved {
4062        let mut pts: Vec<Point3> = (0..RULING_SAMPLES)
4063            .map(|i| {
4064                let (sin_u, cos_u) = ruling_u(i).sin_cos();
4065                let foot = cyl.origin() + (cyl.x_axis() * cos_u + cyl.y_axis() * sin_u) * r;
4066                let off = foot - apex;
4067                let across = off - axis * off.dot(axis);
4068                apex + across + axis * (across.length() * sin_t / cos_t)
4069            })
4070            .collect();
4071        pts.push(pts[0]);
4072        return Ok(Some(fit_ruling_loops(&[pts], |p| {
4073            (cone.project_point(p), cyl.project_point(p))
4074        })));
4075    }
4076
4077    let n_samples = 128;
4078    let mut plus: Vec<Point3> = Vec::with_capacity(n_samples + 1);
4079    let mut minus: Vec<Point3> = Vec::with_capacity(n_samples + 1);
4080    #[allow(clippy::cast_precision_loss)]
4081    for i in 0..=n_samples {
4082        let v = v_min + (v_max - v_min) * (i as f64) / (n_samples as f64);
4083        let rho = v * cos_t;
4084        if rho < 1e-12 {
4085            // The apex. `cos_alpha` has rho in its denominator, so it is only
4086            // meaningful in the limit: it tends to 0 (alpha -> pi/2) when the
4087            // cylinder passes exactly through the apex (d == R), and diverges
4088            // otherwise — where the clamp would manufacture a spurious alpha of
4089            // 0 or pi. So keep the apex only in the d == R case, where it is a
4090            // genuine point of the intersection and the shared endpoint at
4091            // which the two branches meet.
4092            if (d - r).abs() < 1e-12 {
4093                let apex = cone.evaluate(phi0, v);
4094                plus.push(apex);
4095                minus.push(apex);
4096            }
4097            continue;
4098        }
4099        let cos_alpha = ((d * d + rho * rho - r * r) / (2.0 * d * rho)).clamp(-1.0, 1.0);
4100        let alpha = cos_alpha.acos();
4101        plus.push(cone.evaluate(phi0 + alpha, v));
4102        minus.push(cone.evaluate(phi0 - alpha, v));
4103    }
4104
4105    let mut curves = Vec::new();
4106    for pts in [&plus, &minus] {
4107        // Fewer than four samples in range means this branch does not cross the
4108        // bounded region at all (the other branch may still).
4109        if pts.len() < 4 {
4110            continue;
4111        }
4112        let ipts: Vec<IntersectionPoint> = pts
4113            .iter()
4114            .map(|&p| IntersectionPoint {
4115                point: p,
4116                param1: cone.project_point(p),
4117                param2: cyl.project_point(p),
4118            })
4119            .collect();
4120        let degree = 3.min(pts.len() - 1);
4121        match interpolate(pts, degree) {
4122            Ok(curve) => curves.push(IntersectionCurve {
4123                curve,
4124                points: ipts,
4125            }),
4126            // Emitting only the branch that happened to fit would starve the
4127            // section chain of exactly the piece this path exists to supply —
4128            // the same silent half-answer the marcher's fragments produced.
4129            // Defer the whole pair to the caller's other paths instead.
4130            Err(_) => return Ok(None),
4131        }
4132    }
4133
4134    Ok(Some(curves))
4135}
4136
4137/// Algebraic sphere-sphere intersection.
4138///
4139/// Two spheres intersect in a circle lying in the radical plane.
4140/// The radical plane is perpendicular to the line connecting the centers,
4141/// at a distance d1 from center1 where:
4142///   d1 = (D² + R1² - R2²) / (2D)
4143/// and D is the distance between centers.
4144fn algebraic_sphere_sphere(
4145    s1: &SphericalSurface,
4146    s2: &SphericalSurface,
4147) -> Result<Vec<IntersectionCurve>, MathError> {
4148    let c1 = s1.center();
4149    let c2 = s2.center();
4150    let r1 = s1.radius();
4151    let r2 = s2.radius();
4152
4153    let delta = c2 - c1;
4154    let d_sq = delta.x() * delta.x() + delta.y() * delta.y() + delta.z() * delta.z();
4155    let d = d_sq.sqrt();
4156
4157    if d < 1e-12 {
4158        // Concentric spheres: no intersection (unless same radius → degenerate).
4159        return Ok(vec![]);
4160    }
4161
4162    // Check separation conditions.
4163    if d > r1 + r2 + 1e-10 {
4164        return Ok(vec![]); // Too far apart
4165    }
4166    if d + r2.min(r1) + 1e-10 < r1.max(r2) {
4167        return Ok(vec![]); // One inside the other
4168    }
4169
4170    // Distance from c1 to the radical plane along the center line.
4171    let d1 = (d_sq + r1 * r1 - r2 * r2) / (2.0 * d);
4172
4173    // Radius of the intersection circle.
4174    let r_circle_sq = r1 * r1 - d1 * d1;
4175    if r_circle_sq < 0.0 {
4176        // Tangent or no intersection (numerical noise).
4177        if r_circle_sq > -1e-10 {
4178            // Tangent: single point.
4179            let axis = Vec3::new(delta.x() / d, delta.y() / d, delta.z() / d);
4180            let tangent_pt = Point3::new(
4181                c1.x() + axis.x() * d1,
4182                c1.y() + axis.y() * d1,
4183                c1.z() + axis.z() * d1,
4184            );
4185            let ipt = IntersectionPoint {
4186                point: tangent_pt,
4187                param1: (0.0, 0.0),
4188                param2: (0.0, 0.0),
4189            };
4190            // Single-point "curve" — not very useful but correct.
4191            return Ok(vec![IntersectionCurve {
4192                curve: interpolate(&[tangent_pt, tangent_pt], 1)?,
4193                points: vec![ipt],
4194            }]);
4195        }
4196        return Ok(vec![]);
4197    }
4198
4199    let r_circle = r_circle_sq.sqrt();
4200    let axis = Vec3::new(delta.x() / d, delta.y() / d, delta.z() / d);
4201    let center = Point3::new(
4202        c1.x() + axis.x() * d1,
4203        c1.y() + axis.y() * d1,
4204        c1.z() + axis.z() * d1,
4205    );
4206
4207    // Build a reference frame for the circle.
4208    let basis = Frame3::from_normal(center, axis)?;
4209    let u_dir = basis.x;
4210    let v_dir = basis.y;
4211
4212    // Sample points along the circle for the IntersectionCurve.
4213    let n_samples = 33; // Odd for symmetry
4214    let mut points = Vec::with_capacity(n_samples);
4215    #[allow(clippy::cast_precision_loss)]
4216    for i in 0..n_samples {
4217        let theta = TAU * i as f64 / (n_samples - 1) as f64;
4218        let (sin_t, cos_t) = theta.sin_cos();
4219        let pt = Point3::new(
4220            center.x() + (u_dir.x() * cos_t + v_dir.x() * sin_t) * r_circle,
4221            center.y() + (u_dir.y() * cos_t + v_dir.y() * sin_t) * r_circle,
4222            center.z() + (u_dir.z() * cos_t + v_dir.z() * sin_t) * r_circle,
4223        );
4224        points.push(IntersectionPoint {
4225            point: pt,
4226            param1: (0.0, 0.0),
4227            param2: (0.0, 0.0),
4228        });
4229    }
4230
4231    let curve = conic_loop(center, u_dir, v_dir, r_circle, r_circle)?;
4232
4233    Ok(vec![IntersectionCurve { curve, points }])
4234}
4235
4236/// Newton correction: project a point back onto the intersection curve
4237/// of two analytic surfaces. Solves the 3×3 system:
4238///   δ · na = -da  (eliminate distance to surface A)
4239///   δ · nb = -db  (eliminate distance to surface B)
4240///   δ · t  = 0    (minimal correction, perpendicular to tangent)
4241#[allow(clippy::too_many_arguments)]
4242fn correct_to_intersection(
4243    a: &AnalyticSurface<'_>,
4244    b: &AnalyticSurface<'_>,
4245    surf_a: &dyn Fn(f64, f64) -> Point3,
4246    norm_a: &dyn Fn(f64, f64) -> Vec3,
4247    surf_b: &dyn Fn(f64, f64) -> Point3,
4248    norm_b: &dyn Fn(f64, f64) -> Vec3,
4249    point: Point3,
4250    u_range_a: (f64, f64),
4251    v_range_a: (f64, f64),
4252    u_range_b: (f64, f64),
4253    v_range_b: (f64, f64),
4254    max_iters: usize,
4255) -> Point3 {
4256    let mut p = point;
4257    for _ in 0..max_iters {
4258        let (ua, va) = project_analytic(a, p, u_range_a, v_range_a);
4259        let (ub, vb) = project_analytic(b, p, u_range_b, v_range_b);
4260        let pa = surf_a(ua, va);
4261        let pb = surf_b(ub, vb);
4262        let na = norm_a(ua, va);
4263        let nb = norm_b(ub, vb);
4264        let pv = Vec3::new(p.x(), p.y(), p.z());
4265
4266        let da = (pv - Vec3::new(pa.x(), pa.y(), pa.z())).dot(na);
4267        let db = (pv - Vec3::new(pb.x(), pb.y(), pb.z())).dot(nb);
4268
4269        if da.abs() < 1e-7 && db.abs() < 1e-7 {
4270            break;
4271        }
4272
4273        let t = na.cross(nb);
4274        let t_len = t.length();
4275        if t_len < 1e-10 {
4276            // Surfaces are tangent — fall back to midpoint.
4277            return Point3::new(
4278                (pa.x() + pb.x()) * 0.5,
4279                (pa.y() + pb.y()) * 0.5,
4280                (pa.z() + pb.z()) * 0.5,
4281            );
4282        }
4283        let t_hat = t * (1.0 / t_len);
4284
4285        // Solve [na; nb; t_hat] · δ = [-da, -db, 0] via Cramer's rule.
4286        let det = na.x() * (nb.y() * t_hat.z() - nb.z() * t_hat.y())
4287            - na.y() * (nb.x() * t_hat.z() - nb.z() * t_hat.x())
4288            + na.z() * (nb.x() * t_hat.y() - nb.y() * t_hat.x());
4289        if det.abs() < 1e-15 {
4290            return Point3::new(
4291                (pa.x() + pb.x()) * 0.5,
4292                (pa.y() + pb.y()) * 0.5,
4293                (pa.z() + pb.z()) * 0.5,
4294            );
4295        }
4296        let inv = 1.0 / det;
4297        // Cramer's rule: replace each column of A with rhs = (-da, -db, 0).
4298        let dx = inv
4299            * (-da * (nb.y() * t_hat.z() - nb.z() * t_hat.y())
4300                + db * (na.y() * t_hat.z() - na.z() * t_hat.y()));
4301        let dy = inv
4302            * (da * (nb.x() * t_hat.z() - nb.z() * t_hat.x())
4303                - db * (na.x() * t_hat.z() - na.z() * t_hat.x()));
4304        let dz = inv
4305            * (-da * (nb.x() * t_hat.y() - nb.y() * t_hat.x())
4306                + db * (na.x() * t_hat.y() - na.y() * t_hat.x()));
4307        let candidate = Point3::new(p.x() + dx, p.y() + dy, p.z() + dz);
4308
4309        // Divergence guard: if the correction moves farther from both
4310        // surfaces, abandon Newton and return the best point so far.
4311        let (uc, vc) = project_analytic(a, candidate, u_range_a, v_range_a);
4312        let (ud, vd) = project_analytic(b, candidate, u_range_b, v_range_b);
4313        let pc_a = surf_a(uc, vc);
4314        let pc_b = surf_b(ud, vd);
4315        let cv = Vec3::new(candidate.x(), candidate.y(), candidate.z());
4316        let da_new = (cv - Vec3::new(pc_a.x(), pc_a.y(), pc_a.z()))
4317            .dot(norm_a(uc, vc))
4318            .abs();
4319        let db_new = (cv - Vec3::new(pc_b.x(), pc_b.y(), pc_b.z()))
4320            .dot(norm_b(ud, vd))
4321            .abs();
4322        if da_new > da.abs() && db_new > db.abs() {
4323            return p;
4324        }
4325
4326        p = candidate;
4327    }
4328    p
4329}
4330
4331/// March along the intersection of two surfaces from a seed point.
4332///
4333/// Uses the cross product of surface normals as the tangent direction
4334/// and projects back onto both surfaces using analytical projection
4335/// (for cylinders/spheres) or grid search (fallback).
4336#[allow(clippy::too_many_arguments)]
4337fn march_analytic_intersection(
4338    a: &AnalyticSurface<'_>,
4339    b: &AnalyticSurface<'_>,
4340    surf_a: &dyn Fn(f64, f64) -> Point3,
4341    norm_a: &dyn Fn(f64, f64) -> Vec3,
4342    surf_b: &dyn Fn(f64, f64) -> Point3,
4343    norm_b: &dyn Fn(f64, f64) -> Vec3,
4344    seed: Point3,
4345    u_range_a: (f64, f64),
4346    v_range_a: (f64, f64),
4347    u_range_b: (f64, f64),
4348    v_range_b: (f64, f64),
4349    initial_step: f64,
4350    u_periodic_a: bool,
4351    u_periodic_b: bool,
4352    region: Option<Aabb3>,
4353) -> Vec<Point3> {
4354    let max_steps = 500;
4355    let h_min = 1e-6;
4356    let h_max = initial_step * 4.0;
4357    // Fixed closure threshold: the adaptive step `h` varies with curvature
4358    // and can shrink below the actual miss distance at the seed re-approach.
4359    // Use `initial_step * 5` to robustly detect closure on the first pass.
4360    let closure_dist = initial_step * 5.0;
4361    // Angular thresholds for curvature-adaptive stepping.
4362    let max_angle = 10.0_f64.to_radians();
4363    let min_angle = 2.0_f64.to_radians();
4364
4365    // March forward from seed, collecting points.
4366    let mut forward = Vec::new();
4367    // March backward from seed, collecting points (reversed at end).
4368    let mut backward = Vec::new();
4369
4370    for (direction, points) in [(1.0_f64, &mut forward), (-1.0_f64, &mut backward)] {
4371        let mut current = seed;
4372        let mut h = initial_step;
4373        let mut prev_tangent: Option<Vec3> = None;
4374
4375        for _ in 0..max_steps {
4376            let (ua, va) = project_analytic(a, current, u_range_a, v_range_a);
4377            let (ub, vb) = project_analytic(b, current, u_range_b, v_range_b);
4378
4379            let na = norm_a(ua, va);
4380            let nb = norm_b(ub, vb);
4381
4382            let tangent = na.cross(nb);
4383            let t_len = tangent.length();
4384            if t_len < 1e-10 {
4385                break;
4386            }
4387            let t_dir = tangent * (direction / t_len);
4388
4389            // Curvature-adaptive step: check angular deviation from previous tangent.
4390            if let Some(prev_t) = prev_tangent {
4391                let cos_angle = prev_t.dot(t_dir).clamp(-1.0, 1.0);
4392                let angle = cos_angle.acos();
4393                if angle > max_angle && h > h_min {
4394                    h = (h * 0.5).max(h_min);
4395                } else if angle < min_angle {
4396                    h = (h * 2.0).min(h_max);
4397                }
4398            }
4399            prev_tangent = Some(t_dir);
4400
4401            let next = Point3::new(
4402                h.mul_add(t_dir.x(), current.x()),
4403                h.mul_add(t_dir.y(), current.y()),
4404                h.mul_add(t_dir.z(), current.z()),
4405            );
4406
4407            let (ua2, va2) = project_analytic(a, next, u_range_a, v_range_a);
4408            let (ub2, vb2) = project_analytic(b, next, u_range_b, v_range_b);
4409
4410            let pa = surf_a(ua2, va2);
4411            let pb = surf_b(ub2, vb2);
4412            let mid = Point3::new(
4413                (pa.x() + pb.x()) * 0.5,
4414                (pa.y() + pb.y()) * 0.5,
4415                (pa.z() + pb.z()) * 0.5,
4416            );
4417            let out_a = (!u_periodic_a && (ua2 <= u_range_a.0 || ua2 >= u_range_a.1))
4418                || va2 <= v_range_a.0
4419                || va2 >= v_range_a.1;
4420            let out_b = (!u_periodic_b && (ub2 <= u_range_b.0 || ub2 >= u_range_b.1))
4421                || vb2 <= v_range_b.0
4422                || vb2 >= v_range_b.1;
4423
4424            if out_a || out_b {
4425                break;
4426            }
4427            if region.is_some_and(|r| !r.contains_point(mid)) {
4428                points.push(mid);
4429                break;
4430            }
4431
4432            // Check for loop closure — if we've collected enough points and
4433            // the current point is close to the seed, the curve is closed.
4434            // Require ≥10 steps to avoid premature closure near the seed.
4435            let dist_to_seed = (mid - seed).length();
4436            if points.len() > 10 && dist_to_seed < closure_dist {
4437                points.push(seed);
4438                break;
4439            }
4440
4441            points.push(mid);
4442            current = mid;
4443        }
4444    }
4445
4446    // Assemble result: backward (reversed) + seed + forward
4447    backward.reverse();
4448    let mut result = backward;
4449    result.push(seed);
4450    result.append(&mut forward);
4451
4452    // Refine all points onto the intersection curve via Newton correction.
4453    for pt in &mut result {
4454        *pt = correct_to_intersection(
4455            a, b, surf_a, norm_a, surf_b, norm_b, *pt, u_range_a, v_range_a, u_range_b, v_range_b,
4456            5,
4457        );
4458    }
4459
4460    result
4461}
4462
4463/// Project a 3D point onto an analytic surface using the surface's
4464/// analytical projection method. Falls back to grid search for surface
4465/// types without analytical projection.
4466fn project_analytic(
4467    surface: &AnalyticSurface<'_>,
4468    point: Point3,
4469    u_range: (f64, f64),
4470    v_range: (f64, f64),
4471) -> (f64, f64) {
4472    match surface {
4473        AnalyticSurface::Cylinder(cyl) => {
4474            let (u, v) = cyl.project_point(point);
4475            (u.clamp(u_range.0, u_range.1), v.clamp(v_range.0, v_range.1))
4476        }
4477        AnalyticSurface::Sphere(sphere) => {
4478            let (u, v) = sphere.project_point(point);
4479            (u.clamp(u_range.0, u_range.1), v.clamp(v_range.0, v_range.1))
4480        }
4481        AnalyticSurface::Cone(cone) => {
4482            let (u, v) = cone.project_point(point);
4483            (u.clamp(u_range.0, u_range.1), v.clamp(v_range.0, v_range.1))
4484        }
4485        AnalyticSurface::Torus(torus) => {
4486            let (u, v) = torus.project_point(point);
4487            (u.clamp(u_range.0, u_range.1), v.clamp(v_range.0, v_range.1))
4488        }
4489    }
4490}
4491
4492/// Returns `true` if the surface's u-parameter is periodic (wraps around 2π).
4493/// All current `AnalyticSurface` variants have periodic u — this is trivially
4494/// true today but exists as a guard for future non-periodic analytic types.
4495fn is_u_periodic(surface: &AnalyticSurface<'_>) -> bool {
4496    matches!(
4497        surface,
4498        AnalyticSurface::Cylinder(_)
4499            | AnalyticSurface::Cone(_)
4500            | AnalyticSurface::Sphere(_)
4501            | AnalyticSurface::Torus(_)
4502    )
4503}
4504
4505/// Extract closures and parameter ranges for an analytic surface.
4506#[allow(clippy::type_complexity)]
4507fn surface_closures<'a>(
4508    surface: &'a AnalyticSurface<'a>,
4509) -> (
4510    Box<dyn Fn(f64, f64) -> Point3 + 'a>,
4511    Box<dyn Fn(f64, f64) -> Vec3 + 'a>,
4512    (f64, f64),
4513    (f64, f64),
4514) {
4515    match surface {
4516        AnalyticSurface::Cylinder(cyl) => (
4517            Box::new(|u, v| cyl.evaluate(u, v)),
4518            Box::new(|u, v| cyl.normal(u, v)),
4519            (0.0, TAU),
4520            (-1.0, 1.0),
4521        ),
4522        AnalyticSurface::Cone(cone) => (
4523            Box::new(|u, v| cone.evaluate(u, v)),
4524            Box::new(|u, v| cone.normal(u, v)),
4525            (0.0, TAU),
4526            (0.01, 2.0),
4527        ),
4528        AnalyticSurface::Sphere(sphere) => (
4529            Box::new(|u, v| sphere.evaluate(u, v)),
4530            Box::new(|u, v| sphere.normal(u, v)),
4531            (0.0, TAU),
4532            (-FRAC_PI_2, FRAC_PI_2),
4533        ),
4534        AnalyticSurface::Torus(torus) => (
4535            Box::new(|u, v| torus.evaluate(u, v)),
4536            Box::new(|u, v| torus.normal(u, v)),
4537            (0.0, TAU),
4538            (0.0, TAU),
4539        ),
4540    }
4541}
4542
4543#[cfg(test)]
4544#[allow(clippy::unwrap_used, clippy::expect_used)]
4545mod tests {
4546    use super::*;
4547    use crate::tolerance::Tolerance;
4548
4549    /// Arcs of a cone's hyperbola (a plane parallel to the axis) and parabola
4550    /// (a plane parallel to a ruling) between two of their sampled points
4551    /// stay on both the plane and the cone everywhere, not just at samples.
4552    #[test]
4553    fn plane_cone_conic_arcs_lie_on_both_surfaces() {
4554        let half_angle = 1.1_f64;
4555        let cone = ConicalSurface::new(
4556            Point3::new(0.0, 0.0, 0.0),
4557            Vec3::new(0.0, 0.0, 1.0),
4558            half_angle,
4559        )
4560        .unwrap();
4561        let ruling = Vec3::new(half_angle.sin(), 0.0, half_angle.cos());
4562        for (normal, d) in [(Vec3::new(1.0, 0.0, 0.0), 0.5), (ruling, 1.0)] {
4563            let chains =
4564                exact_plane_analytic_reaching(AnalyticSurface::Cone(&cone), normal, d, 10.0)
4565                    .unwrap();
4566            let chain = chains
4567                .iter()
4568                .find_map(|c| match c {
4569                    ExactIntersectionCurve::Points(chain) => Some(chain),
4570                    _ => None,
4571                })
4572                .expect("a parabola or hyperbola section is sampled");
4573            let (from, to) = (chain[2], chain[chain.len() - 3]);
4574            let arc = plane_cone_conic_arc(&cone, normal, d, from, to)
4575                .unwrap()
4576                .expect("an exact arc");
4577            let (t0, t1) = arc.domain();
4578            assert!((arc.evaluate(t0) - from).length() < 1e-12);
4579            assert!((arc.evaluate(t1) - to).length() < 1e-12);
4580            for i in 0..=200 {
4581                let q = arc.evaluate(t0 + (t1 - t0) * f64::from(i) / 200.0);
4582                let w = q - Point3::new(0.0, 0.0, 0.0);
4583                let off_plane = (normal.dot(w) - d).abs();
4584                let off_cone = (w.z() - w.length() * half_angle.sin()).abs();
4585                assert!(off_plane < 1e-9, "off the plane by {off_plane}");
4586                assert!(off_cone < 1e-9, "off the cone by {off_cone}");
4587            }
4588        }
4589    }
4590
4591    /// A plane a few 1e-10 short of parallel to a ruling cuts a vast ellipse
4592    /// that the parabola's closed form only approximates: the arc is either
4593    /// declined or on the cone, and an arc with coincident ends is declined.
4594    #[test]
4595    fn plane_cone_conic_arc_declines_a_near_parabolic_ellipse() {
4596        let half_angle = 1.1_f64;
4597        let cone = ConicalSurface::new(
4598            Point3::new(0.0, 0.0, 0.0),
4599            Vec3::new(0.0, 0.0, 1.0),
4600            half_angle,
4601        )
4602        .unwrap();
4603        for shortfall in [1e-10, 3e-10, 8e-10] {
4604            let tilt = half_angle - shortfall / (2.0 * half_angle).sin();
4605            let normal = Vec3::new(tilt.sin(), 0.0, tilt.cos());
4606            let chains =
4607                exact_plane_analytic_reaching(AnalyticSurface::Cone(&cone), normal, 1.0, 10.0)
4608                    .unwrap();
4609            let Some(chain) = chains.iter().find_map(|c| match c {
4610                ExactIntersectionCurve::Points(chain) => Some(chain),
4611                _ => None,
4612            }) else {
4613                continue;
4614            };
4615            let (from, to) = (chain[2], chain[chain.len() - 3]);
4616            assert!(
4617                plane_cone_conic_arc(&cone, normal, 1.0, from, from)
4618                    .unwrap()
4619                    .is_none(),
4620                "coincident ends"
4621            );
4622            let Some(arc) = plane_cone_conic_arc(&cone, normal, 1.0, from, to).unwrap() else {
4623                continue;
4624            };
4625            let (t0, t1) = arc.domain();
4626            for i in 0..=200 {
4627                let w = arc.evaluate(t0 + (t1 - t0) * f64::from(i) / 200.0)
4628                    - Point3::new(0.0, 0.0, 0.0);
4629                let off_cone = (w.z() - w.length() * half_angle.sin()).abs();
4630                assert!(off_cone < 1e-8, "{shortfall}: off the cone by {off_cone}");
4631            }
4632        }
4633    }
4634
4635    #[test]
4636    fn plane_cylinder_perpendicular() {
4637        let cyl =
4638            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 2.0)
4639                .unwrap();
4640
4641        // Horizontal plane at z=3 -- produces a circle at height 3.
4642        let curves = intersect_plane_cylinder(&cyl, Vec3::new(0.0, 0.0, 1.0), 3.0).unwrap();
4643        assert!(!curves.is_empty(), "should find intersection curve");
4644        assert!(
4645            curves[0].points.len() > 10,
4646            "should have many sample points"
4647        );
4648
4649        let tol = Tolerance::loose();
4650        for pt in &curves[0].points {
4651            assert!(
4652                tol.approx_eq(pt.point.z(), 3.0),
4653                "z should be ~3.0, got {}",
4654                pt.point.z()
4655            );
4656            let r = pt.point.x().hypot(pt.point.y());
4657            assert!(tol.approx_eq(r, 2.0), "radius should be ~2.0, got {r}");
4658        }
4659    }
4660
4661    #[test]
4662    fn plane_sphere_equator() {
4663        let sphere = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 3.0).unwrap();
4664
4665        let curves = intersect_plane_sphere(&sphere, Vec3::new(0.0, 0.0, 1.0), 0.0).unwrap();
4666        assert!(!curves.is_empty());
4667
4668        let tol = Tolerance::loose();
4669        for pt in &curves[0].points {
4670            assert!(
4671                tol.approx_eq(pt.point.z(), 0.0),
4672                "z should be ~0, got {}",
4673                pt.point.z()
4674            );
4675            let r = pt.point.x().hypot(pt.point.y());
4676            assert!(tol.approx_eq(r, 3.0), "radius should be ~3.0, got {r}");
4677        }
4678    }
4679
4680    #[test]
4681    fn plane_sphere_no_intersection() {
4682        let sphere = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 1.0).unwrap();
4683
4684        let curves = intersect_plane_sphere(&sphere, Vec3::new(0.0, 0.0, 1.0), 5.0).unwrap();
4685        assert!(curves.is_empty());
4686    }
4687
4688    #[test]
4689    fn plane_cone_cross_section() {
4690        let cone = ConicalSurface::new(
4691            Point3::new(0.0, 0.0, 0.0),
4692            Vec3::new(0.0, 0.0, 1.0),
4693            std::f64::consts::FRAC_PI_4,
4694        )
4695        .unwrap();
4696
4697        let curves = intersect_plane_cone(&cone, Vec3::new(0.0, 0.0, 1.0), 1.0).unwrap();
4698        assert!(!curves.is_empty(), "should find intersection with cone");
4699    }
4700
4701    /// The 1u gridfinity spacer lip fuse corner (#1570): the body's lip
4702    /// recess cone (45 deg, opening downward) meets the tool's lip cone
4703    /// (45 deg, opening upward) with axes offset 0.25mm in x and y. Equal
4704    /// half-angle tangents put the whole intersection on the radical plane,
4705    /// so the section is one exact ellipse; the marcher shredded this into
4706    /// ~64 closed micro-loops per pair.
4707    #[test]
4708    fn offset_parallel_equal_angle_cones_give_one_exact_ellipse() {
4709        let c1 = ConicalSurface::new(
4710            Point3::new(
4711                -16.999_999_999_999_975,
4712                -16.999_999_999_999_975,
4713                5.849_999_999_999_951,
4714            ),
4715            Vec3::new(0.0, 0.0, -1.0),
4716            0.785_398_163_397_433_5,
4717        )
4718        .unwrap();
4719        let c2 = ConicalSurface::new(
4720            Point3::new(
4721                -16.750_000_000_000_036,
4722                -16.750_000_000_000_018,
4723                0.749_999_999_999_881,
4724            ),
4725            Vec3::new(0.0, 0.0, 1.0),
4726            0.785_398_163_397_467_6,
4727        )
4728        .unwrap();
4729
4730        let curves = exact_cone_cone(&c1, &c2)
4731            .unwrap()
4732            .expect("offset parallel equal-angle cones must take the radical-plane path");
4733        assert_eq!(curves.len(), 1, "expected exactly one section conic");
4734        assert!(
4735            matches!(curves[0], ExactIntersectionCurve::Ellipse(_)),
4736            "expected an ellipse section, got {:?}",
4737            curves[0]
4738        );
4739        let ExactIntersectionCurve::Ellipse(ellipse) = &curves[0] else {
4740            return;
4741        };
4742
4743        // Every sample must lie on BOTH cones: distance to the axis equals
4744        // tan(half_angle) times the axial distance from the apex, on the
4745        // real nappe of each.
4746        for i in 0..16 {
4747            let p = crate::traits::ParametricCurve::evaluate(ellipse, TAU * f64::from(i) / 16.0);
4748            for (cone, label) in [(&c1, "c1"), (&c2, "c2")] {
4749                let rel = p - cone.apex();
4750                let rel_v = Vec3::new(rel.x(), rel.y(), rel.z());
4751                let axial = rel_v.dot(cone.axis());
4752                let radial = (rel_v - cone.axis() * axial).length();
4753                assert!(
4754                    axial > 0.0,
4755                    "{label}: sample on phantom nappe (axial {axial})"
4756                );
4757                let expect = cone.half_angle().tan() * axial;
4758                assert!(
4759                    (radial - expect).abs() < 1e-9,
4760                    "{label}: sample off surface by {}",
4761                    (radial - expect).abs()
4762                );
4763            }
4764        }
4765    }
4766
4767    /// Opposed cones whose real nappes occupy disjoint half-spaces share a
4768    /// radical-plane conic only on the phantom nappe — the exact path must
4769    /// report a definitive empty intersection, not defer to the marcher.
4770    #[test]
4771    fn offset_parallel_cones_opening_apart_have_no_real_intersection() {
4772        let c1 = ConicalSurface::new(
4773            Point3::new(0.0, 0.0, 5.0),
4774            Vec3::new(0.0, 0.0, -1.0),
4775            std::f64::consts::FRAC_PI_4,
4776        )
4777        .unwrap();
4778        let c2 = ConicalSurface::new(
4779            Point3::new(0.25, 0.25, 20.0),
4780            Vec3::new(0.0, 0.0, 1.0),
4781            std::f64::consts::FRAC_PI_4,
4782        )
4783        .unwrap();
4784        let curves = exact_cone_cone(&c1, &c2)
4785            .unwrap()
4786            .expect("radical-plane path");
4787        assert!(curves.is_empty(), "disjoint nappes must yield no curves");
4788    }
4789
4790    /// Unequal half-angles keep a quadratic term in the pencil — no plane
4791    /// reduction exists, so the exact path must defer to the marcher.
4792    #[test]
4793    fn offset_parallel_cones_with_unequal_angles_defer() {
4794        let c1 = ConicalSurface::new(
4795            Point3::new(0.0, 0.0, 5.0),
4796            Vec3::new(0.0, 0.0, -1.0),
4797            std::f64::consts::FRAC_PI_4,
4798        )
4799        .unwrap();
4800        let c2 = ConicalSurface::new(Point3::new(0.25, 0.25, 0.5), Vec3::new(0.0, 0.0, 1.0), 0.6)
4801            .unwrap();
4802        assert!(exact_cone_cone(&c1, &c2).unwrap().is_none());
4803    }
4804
4805    /// A 45 degree cone and a radius 0.1 tube tilted 40 degrees that pierces
4806    /// both nappes, so the ruling path declines and the general marcher runs:
4807    /// the tube's axis meets the near nappe at (0.1, -1.368, 1.370).
4808    fn cone_and_tilted_tube() -> (ConicalSurface, CylindricalSurface) {
4809        let cone = ConicalSurface::new(
4810            Point3::new(0.0, 0.0, 0.0),
4811            Vec3::new(0.0, 0.0, 1.0),
4812            std::f64::consts::FRAC_PI_4,
4813        )
4814        .unwrap();
4815        let (s, c) = 40.0_f64.to_radians().sin_cos();
4816        let tube =
4817            CylindricalSurface::new(Point3::new(0.1, 0.0, 3.0), Vec3::new(0.0, s, c), 0.1).unwrap();
4818        (cone, tube)
4819    }
4820
4821    #[test]
4822    fn marcher_keeps_to_its_region() {
4823        let (cone, tube) = cone_and_tilted_tube();
4824        let run = |region: Option<Aabb3>| {
4825            let (a, b) = (
4826                AnalyticSurface::Cone(&cone),
4827                AnalyticSurface::Cylinder(&tube),
4828            );
4829            let (va, vb) = (Some((0.5, 4.0)), Some((-5.0, 5.0)));
4830            match region {
4831                Some(r) => intersect_analytic_analytic_in_region(a, b, 32, va, vb, r),
4832                None => intersect_analytic_analytic_bounded(a, b, 32, va, vb),
4833            }
4834            .unwrap()
4835        };
4836        assert!(!run(None).is_empty());
4837        let near = Aabb3 {
4838            min: Point3::new(-0.5, -2.0, 0.8),
4839            max: Point3::new(0.7, -0.7, 2.0),
4840        };
4841        let curves = run(Some(near));
4842        assert!(!curves.is_empty(), "the loop through the region is kept");
4843        // The region's margin (two grid cells) and one marching step past it.
4844        let reach = near.expanded(0.6);
4845        for curve in &curves {
4846            assert!(curve.points.iter().all(|p| reach.contains_point(p.point)));
4847        }
4848        let away = Aabb3 {
4849            min: Point3::new(5.0, 5.0, 5.0),
4850            max: Point3::new(6.0, 6.0, 6.0),
4851        };
4852        assert!(run(Some(away)).is_empty(), "nothing is marched outside it");
4853    }
4854
4855    #[test]
4856    fn coaxial_cones_cross_at_single_circle() {
4857        // Two coaxial truncated cones (outer base r10->top r8, inner r9->r8
4858        // over height 10) cross where their radii match: z=10, r=8. The
4859        // intersection must be ONE clean circle, not the dozens of degenerate
4860        // micro-curves the general marcher produces at near-tangency.
4861        let outer = ConicalSurface::new(
4862            Point3::new(0.0, 0.0, 50.0),
4863            Vec3::new(0.0, 0.0, -1.0),
4864            5.0_f64.atan(),
4865        )
4866        .unwrap();
4867        let inner = ConicalSurface::new(
4868            Point3::new(0.0, 0.0, 90.0),
4869            Vec3::new(0.0, 0.0, -1.0),
4870            10.0_f64.atan(),
4871        )
4872        .unwrap();
4873
4874        let curves = intersect_analytic_analytic_bounded(
4875            AnalyticSurface::Cone(&outer),
4876            AnalyticSurface::Cone(&inner),
4877            32,
4878            None,
4879            None,
4880        )
4881        .unwrap();
4882
4883        assert_eq!(
4884            curves.len(),
4885            1,
4886            "coaxial cones crossing at one circle must yield exactly one curve, got {}",
4887            curves.len()
4888        );
4889        for p in &curves[0].points {
4890            let r = p.point.x().hypot(p.point.y());
4891            assert!(
4892                (p.point.z() - 10.0).abs() < 1e-6 && (r - 8.0).abs() < 1e-6,
4893                "intersection point off the expected z=10,r=8 circle: {:?}",
4894                p.point
4895            );
4896        }
4897    }
4898
4899    #[test]
4900    fn plane_torus_cross_section() {
4901        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 5.0, 1.0).unwrap();
4902
4903        let curves = intersect_plane_torus(&torus, Vec3::new(0.0, 0.0, 1.0), 0.0).unwrap();
4904        assert!(
4905            !curves.is_empty(),
4906            "should find intersection curves with torus"
4907        );
4908    }
4909
4910    /// A plane resting on a torus's tube touches it along one circle of the
4911    /// torus's own radius, ring or spindle, at the tube's top or bottom.
4912    #[test]
4913    fn plane_tangent_to_a_tube_touches_it_along_one_circle() {
4914        for (major, minor) in [(5.0, 1.0), (0.1, 2.45)] {
4915            let torus = ToroidalSurface::new(Point3::new(1.0, 2.0, 3.0), major, minor).unwrap();
4916            for z in [3.0 - minor, 3.0 + minor] {
4917                let exact = exact_plane_analytic(
4918                    AnalyticSurface::Torus(&torus),
4919                    Vec3::new(0.0, 0.0, 1.0),
4920                    z,
4921                )
4922                .unwrap();
4923                assert_eq!(exact.len(), 1, "R={major} r={minor} z={z}");
4924                let circle = match &exact[0] {
4925                    ExactIntersectionCurve::Circle(c) => Some(c),
4926                    _ => None,
4927                };
4928                let c = circle.expect("a circle");
4929                assert!((c.radius() - major).abs() < 1e-12);
4930                assert!((c.center() - Point3::new(1.0, 2.0, z)).length() < 1e-12);
4931
4932                let sampled = intersect_plane_torus(&torus, Vec3::new(0.0, 0.0, 1.0), z).unwrap();
4933                assert_eq!(sampled.len(), 1, "R={major} r={minor} z={z}");
4934            }
4935            // A tilted plane cuts no single circle of radius R.
4936            let single = |normal: Vec3, d: f64| {
4937                matches!(
4938                    exact_plane_analytic(AnalyticSurface::Torus(&torus), normal, d)
4939                        .unwrap()
4940                        .as_slice(),
4941                    [ExactIntersectionCurve::Circle(_)]
4942                )
4943            };
4944            assert!(!single(Vec3::new(1e-6, 0.0, 1.0), 3.0 + minor));
4945        }
4946    }
4947
4948    /// Tangency is read from the plane's distance to the tube's top, so it
4949    /// survives rounding on a large torus, and a plane further inside than
4950    /// the linear tolerance still cuts its two circles.
4951    #[test]
4952    fn plane_tangent_to_a_large_tube_is_read_through_rounding() {
4953        let torus = ToroidalSurface::new(Point3::new(0.3, -0.7, 3.0), 200.0, 100.1).unwrap();
4954        let level = Vec3::new(0.0, 0.0, 1.0);
4955        let curves =
4956            |d: f64| exact_plane_analytic(AnalyticSurface::Torus(&torus), level, d).unwrap();
4957        assert!(matches!(
4958            curves(3.0 + 100.1).as_slice(),
4959            [ExactIntersectionCurve::Circle(_)]
4960        ));
4961        let inside = curves(3.0 + 100.1 - 4e-7);
4962        assert!(!matches!(
4963            inside.as_slice(),
4964            [ExactIntersectionCurve::Circle(_)]
4965        ));
4966    }
4967
4968    /// Signed distance of a point to a z-axis torus centred at the origin:
4969    /// `sqrt((sqrt(x^2+y^2) - R)^2 + z^2) - r`.
4970    fn torus_implicit(p: Point3, major: f64, minor: f64) -> f64 {
4971        let rho = p.x().hypot(p.y());
4972        ((rho - major).hypot(p.z())) - minor
4973    }
4974
4975    /// The gridfinity lightweight base's failing corner, reduced: a cavity
4976    /// corner-round cone (apex below the floor, 45 deg, axis +z) crossed by a
4977    /// parallel-axis boss cylinder. The general marcher returned ~49 overlapping
4978    /// partial traces of one curve here; the algebraic path must return exactly
4979    /// the two branches, each ON both surfaces and inside the cone's v-hint.
4980    #[test]
4981    fn oblique_cone_cylinder_traces_curves_on_both() {
4982        use crate::traits::ParametricCurve;
4983        // A pointed cone opening down from (0, 0, 3), radius half the depth,
4984        // and a rod along y through (x0, ., 1): one loop through the wall
4985        // when the rod pokes out, two when every ruling meets the cone.
4986        let cone = ConicalSurface::new(
4987            Point3::new(0.0, 0.0, 3.0),
4988            Vec3::new(0.0, 0.0, -1.0),
4989            2.0_f64.atan(),
4990        )
4991        .unwrap();
4992        for (x0, loops) in [(0.5, 1), (0.0, 2)] {
4993            let cyl =
4994                CylindricalSurface::new(Point3::new(x0, 0.0, 1.0), Vec3::new(0.0, 1.0, 0.0), 0.6)
4995                    .unwrap();
4996            for cone_first in [true, false] {
4997                let (a, b) = if cone_first {
4998                    (
4999                        AnalyticSurface::Cone(&cone),
5000                        AnalyticSurface::Cylinder(&cyl),
5001                    )
5002                } else {
5003                    (
5004                        AnalyticSurface::Cylinder(&cyl),
5005                        AnalyticSurface::Cone(&cone),
5006                    )
5007                };
5008                let curves = intersect_analytic_analytic(a, b, 32).unwrap();
5009                assert_eq!(curves.len(), loops, "x0 {x0}: loops");
5010                for c in &curves {
5011                    let (t0, t1) = c.curve.domain();
5012                    for k in 0..=64 {
5013                        let t = (t1 - t0).mul_add(f64::from(k) / 64.0, t0);
5014                        let p = ParametricCurve::evaluate(&c.curve, t);
5015                        // A cubic through the ruling samples, bent most at the
5016                        // loop's branch points.
5017                        let rod = (p.x() - x0).hypot(p.z() - 1.0);
5018                        assert!(
5019                            (rod - 0.6).abs() < 1e-4,
5020                            "x0 {x0}: off the rod by {}",
5021                            rod - 0.6
5022                        );
5023                        let cone_r = p.x().hypot(p.y());
5024                        assert!(
5025                            (cone_r - 0.5 * (3.0 - p.z())).abs() < 1e-4,
5026                            "x0 {x0}: off the cone at {p:?}"
5027                        );
5028                    }
5029                }
5030            }
5031        }
5032    }
5033
5034    #[test]
5035    fn a_rod_through_a_rings_tube_traces_four_loops() {
5036        use crate::traits::ParametricCurve;
5037        let ring = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 4.0, 1.5).unwrap();
5038        // Along y through (0.5, ., 0.3): every ruling enters and leaves the
5039        // tube on either side of the hole, four roots, four loops.
5040        let rod =
5041            CylindricalSurface::new(Point3::new(0.5, 0.0, 0.3), Vec3::new(0.0, 1.0, 0.0), 0.6)
5042                .unwrap();
5043        let curves = ruling_torus_cylinder(&ring, &rod, true).unwrap();
5044        assert_eq!(curves.len(), 4);
5045        for c in &curves {
5046            let (t0, t1) = c.curve.domain();
5047            for k in 0..=64 {
5048                let p =
5049                    ParametricCurve::evaluate(&c.curve, (t1 - t0).mul_add(f64::from(k) / 64.0, t0));
5050                let on_rod = (p.x() - 0.5).hypot(p.z() - 0.3) - 0.6;
5051                let on_ring = (p.x().hypot(p.y()) - 4.0).hypot(p.z()) - 1.5;
5052                assert!(
5053                    on_rod.abs() < 1e-4 && on_ring.abs() < 1e-4,
5054                    "off by {on_rod}, {on_ring}"
5055                );
5056            }
5057        }
5058        // Higher, the rod's top rulings pass over the tube: the count varies.
5059        let high =
5060            CylindricalSurface::new(Point3::new(0.5, 0.0, 1.0), Vec3::new(0.0, 1.0, 0.0), 0.6)
5061                .unwrap();
5062        assert!(ruling_torus_cylinder(&ring, &high, true).is_none());
5063        // Its top clears the tube only between two sampled rulings.
5064        let grazing =
5065            CylindricalSurface::new(Point3::new(0.5, 0.0, 0.9001), Vec3::new(0.0, 1.0, 0.0), 0.6)
5066                .unwrap();
5067        assert!(ruling_torus_cylinder(&ring, &grazing, true).is_none());
5068        // A spindle torus's quartic also holds its inner lemon.
5069        let spindle = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 1.0, 2.0).unwrap();
5070        let thin =
5071            CylindricalSurface::new(Point3::new(0.3, 0.0, 0.0), Vec3::new(0.0, 1.0, 0.0), 0.2)
5072                .unwrap();
5073        assert!(ruling_torus_cylinder(&spindle, &thin, true).is_none());
5074    }
5075
5076    #[test]
5077    fn a_pin_through_a_ball_traces_two_loops() {
5078        use crate::traits::ParametricCurve;
5079        let ball = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 3.0).unwrap();
5080        // A pin tapering from radius 1.2 at (1, 0.5, -5) to 0.4 at 10 up:
5081        // radial 0.08 per unit of height.
5082        let half = 0.08_f64.atan();
5083        let apex = Point3::new(1.0, 0.5, -5.0 + 1.2 / 0.08);
5084        let pin = ConicalSurface::new(apex, Vec3::new(0.0, 0.0, -1.0), FRAC_PI_2 - half).unwrap();
5085        for cone_first in [true, false] {
5086            let (a, b) = if cone_first {
5087                (AnalyticSurface::Cone(&pin), AnalyticSurface::Sphere(&ball))
5088            } else {
5089                (AnalyticSurface::Sphere(&ball), AnalyticSurface::Cone(&pin))
5090            };
5091            let curves = intersect_analytic_analytic(a, b, 32).unwrap();
5092            assert_eq!(curves.len(), 2, "entry and exit loops");
5093            for c in &curves {
5094                let (t0, t1) = c.curve.domain();
5095                for k in 0..=64 {
5096                    let p = ParametricCurve::evaluate(
5097                        &c.curve,
5098                        (t1 - t0).mul_add(f64::from(k) / 64.0, t0),
5099                    );
5100                    let on_ball = (p - Point3::new(0.0, 0.0, 0.0)).length() - 3.0;
5101                    let axial = apex.z() - p.z();
5102                    let on_pin = (p.x() - 1.0).hypot(p.y() - 0.5) - axial * half.tan();
5103                    assert!(
5104                        on_ball.abs() < 1e-4 && on_pin.abs() < 1e-4,
5105                        "off by {on_ball}, {on_pin}"
5106                    );
5107                }
5108            }
5109        }
5110        // On the ball's axis the loops are circles, which defer. A pin whose
5111        // apex is inside the ball leaves it once along every generator, and
5112        // one only partly through the ball meets it over the generators that
5113        // reach it: one loop each. One that opens away meets it not at all.
5114        let coaxial =
5115            ConicalSurface::new(Point3::new(0.0, 0.0, 10.0), Vec3::new(0.0, 0.0, -1.0), 1.4)
5116                .unwrap();
5117        assert!(ruling_cone_sphere(&coaxial, &ball, true).is_none());
5118        let aside = ConicalSurface::new(
5119            Point3::new(2.8, 0.0, 10.0),
5120            Vec3::new(0.0, 0.0, -1.0),
5121            FRAC_PI_2 - half,
5122        )
5123        .unwrap();
5124        assert_eq!(ruling_cone_sphere(&aside, &ball, true).unwrap().len(), 1);
5125        let holding = ConicalSurface::new(
5126            Point3::new(1.0, 0.5, 1.0),
5127            Vec3::new(0.0, 0.0, -1.0),
5128            FRAC_PI_2 - half,
5129        )
5130        .unwrap();
5131        assert_eq!(ruling_cone_sphere(&holding, &ball, true).unwrap().len(), 1);
5132        let away = ConicalSurface::new(
5133            Point3::new(1.0, 0.5, 10.0),
5134            Vec3::new(0.0, 0.0, 1.0),
5135            FRAC_PI_2 - half,
5136        )
5137        .unwrap();
5138        assert!(ruling_cone_sphere(&away, &ball, true).unwrap().is_empty());
5139        // Grazing: the generators that miss span about 0.002 radians,
5140        // narrower than a 2048-angle scan's step, and the near and far
5141        // roots join into one loop across them.
5142        let step = TAU / 2048.0;
5143        let grazed =
5144            SphericalSurface::new(Point3::new(step.cos(), step.sin(), 10.0), 9.255_250_971_8)
5145                .unwrap();
5146        let wide =
5147            ConicalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 0.5).unwrap();
5148        assert_eq!(ruling_cone_sphere(&wide, &grazed, true).unwrap().len(), 1);
5149    }
5150
5151    #[test]
5152    fn a_ball_beside_a_cone_meets_it_in_one_loop() {
5153        use crate::traits::ParametricCurve;
5154        // Apex 3 up, opening downward, the radius half the depth below it.
5155        let cone = ConicalSurface::new(
5156            Point3::new(0.0, 0.0, 3.0),
5157            Vec3::new(0.0, 0.0, -1.0),
5158            2.0_f64.atan(),
5159        )
5160        .unwrap();
5161        for (centre, radius) in [
5162            (Point3::new(1.0, 0.8, 1.2), 1.1),
5163            (Point3::new(1.5, 0.0, 0.0), 0.8),
5164        ] {
5165            let ball = SphericalSurface::new(centre, radius).unwrap();
5166            let curves = ruling_cone_sphere(&cone, &ball, true).unwrap();
5167            assert_eq!(curves.len(), 1, "one loop for the ball at {centre:?}");
5168            let (t0, t1) = curves[0].curve.domain();
5169            for k in 0..=64 {
5170                let p = ParametricCurve::evaluate(
5171                    &curves[0].curve,
5172                    (t1 - t0).mul_add(f64::from(k) / 64.0, t0),
5173                );
5174                let on_ball = (p - centre).length() - radius;
5175                let on_cone = p.x().hypot(p.y()) - (3.0 - p.z()) / 2.0;
5176                assert!(
5177                    on_ball.abs() < 1e-5 && on_cone.abs() < 1e-5,
5178                    "ball at {centre:?}: off by {on_ball}, {on_cone}"
5179                );
5180            }
5181        }
5182        // A ball the nappe's generators miss, and one on the apex.
5183        let clear = SphericalSurface::new(Point3::new(4.0, 0.0, 0.0), 0.5).unwrap();
5184        assert!(ruling_cone_sphere(&cone, &clear, true).unwrap().is_empty());
5185        let on_apex = SphericalSurface::new(Point3::new(0.6, 0.0, 3.8), 1.0).unwrap();
5186        assert!(ruling_cone_sphere(&cone, &on_apex, true).is_none());
5187    }
5188
5189    #[test]
5190    fn a_ball_holding_a_cones_apex_meets_it_in_one_loop() {
5191        use crate::traits::ParametricCurve;
5192        let cone = ConicalSurface::new(
5193            Point3::new(0.0, 0.0, 3.0),
5194            Vec3::new(0.0, 0.0, -1.0),
5195            2.0_f64.atan(),
5196        )
5197        .unwrap();
5198        // Off the axis, and barely holding the apex: the generators pointing
5199        // away from the centre leave it just past the apex.
5200        for (centre, radius) in [
5201            (Point3::new(0.5, 0.0, 2.5), 2.0),
5202            (Point3::new(-0.4, 0.3, 2.0), 1.5),
5203            (Point3::new(0.0, 0.8, 3.0), 0.8001),
5204            (Point3::new(0.0, 0.8, 3.0), 0.800_001),
5205        ] {
5206            let ball = SphericalSurface::new(centre, radius).unwrap();
5207            let curves = ruling_cone_sphere(&cone, &ball, true).unwrap();
5208            assert_eq!(curves.len(), 1, "one loop for the ball at {centre:?}");
5209            let (t0, t1) = curves[0].curve.domain();
5210            for k in 0..=4096 {
5211                let p = ParametricCurve::evaluate(
5212                    &curves[0].curve,
5213                    (t1 - t0).mul_add(f64::from(k) / 4096.0, t0),
5214                );
5215                let on_ball = (p - centre).length() - radius;
5216                let on_cone = p.x().hypot(p.y()) - (3.0 - p.z()) / 2.0;
5217                assert!(
5218                    on_ball.abs() < 1e-5 && on_cone.abs() < 1e-5 && p.z() < 3.0,
5219                    "ball at {centre:?}: off by {on_ball}, {on_cone} at {p:?}"
5220                );
5221            }
5222        }
5223    }
5224
5225    #[test]
5226    fn oblique_cone_cylinder_defers_where_rulings_cannot_trace_it() {
5227        let t = 2.0_f64.atan();
5228        let cone =
5229            ConicalSurface::new(Point3::new(0.0, 0.0, 3.0), Vec3::new(0.0, 0.0, -1.0), t).unwrap();
5230        // A rod through the apex meets the far nappe.
5231        let through_apex =
5232            CylindricalSurface::new(Point3::new(0.0, 0.0, 3.0), Vec3::new(0.0, 1.0, 0.0), 0.6)
5233                .unwrap();
5234        assert!(ruling_cone_cylinder(&cone, &through_apex, true).is_none());
5235        // A rod along a generator meets each ruling once.
5236        let generator = Vec3::new(t.cos(), 0.0, -t.sin());
5237        let along = CylindricalSurface::new(Point3::new(0.0, 0.3, 0.0), generator, 0.2).unwrap();
5238        assert!(ruling_cone_cylinder(&cone, &along, true).is_none());
5239        // A pin's tip just through a tube's wall: the tube's rulings that
5240        // meet it span a window narrower than the sampling.
5241        let pin =
5242            ConicalSurface::new(Point3::new(20.5, 0.0, 0.0), Vec3::new(-1.0, 0.0, 0.0), t).unwrap();
5243        let tube =
5244            CylindricalSurface::new(Point3::new(0.0, 0.0, -10.0), Vec3::new(0.0, 0.0, 1.0), 20.0)
5245                .unwrap();
5246        assert!(ruling_cone_cylinder(&pin, &tube, true).is_none());
5247    }
5248
5249    #[test]
5250    fn parallel_cone_cylinder_gives_two_exact_branches() {
5251        use crate::traits::ParametricCurve;
5252        let cone = ConicalSurface::new(
5253            Point3::new(-5.45, -36.55, -4.85),
5254            Vec3::new(0.0, 0.0, 1.0),
5255            std::f64::consts::FRAC_PI_4,
5256        )
5257        .unwrap();
5258        let cyl = CylindricalSurface::new(
5259            Point3::new(-8.0, -34.0, -5.0),
5260            Vec3::new(0.0, 0.0, 1.0),
5261            4.45,
5262        )
5263        .unwrap();
5264        // The cone face spans z in [-3.8, -3.0]; v = (z - apex_z) / sin(45 deg).
5265        let v_hint = (1.484_924_240_492_058, 2.616_295_090_390_43);
5266        let curves = intersect_analytic_analytic_bounded(
5267            AnalyticSurface::Cone(&cone),
5268            AnalyticSurface::Cylinder(&cyl),
5269            32,
5270            Some(v_hint),
5271            Some((0.0, 2.5)),
5272        )
5273        .unwrap();
5274
5275        assert_eq!(curves.len(), 2, "expected exactly the two branches");
5276        for c in &curves {
5277            let (t0, t1) = c.curve.domain();
5278            for k in 0..=32 {
5279                let t = (t1 - t0).mul_add(f64::from(k) / 32.0, t0);
5280                let p = ParametricCurve::evaluate(&c.curve, t);
5281                // On the cylinder: radial distance from its axis is the radius.
5282                let radial = ((p.x() + 8.0).powi(2) + (p.y() + 34.0).powi(2)).sqrt();
5283                assert!((radial - 4.45).abs() < 1e-6, "off cylinder: {radial}");
5284                // On the cone: radial distance from its axis is z - apex_z.
5285                let cone_r = ((p.x() + 5.45).powi(2) + (p.y() + 36.55).powi(2)).sqrt();
5286                assert!((cone_r - (p.z() + 4.85)).abs() < 1e-6, "off cone at {p:?}");
5287                // Inside the cone face's own v-window (the hint is respected).
5288                assert!(p.z() >= -3.8 - 1e-9 && p.z() <= -3.0 + 1e-9, "z={}", p.z());
5289            }
5290        }
5291    }
5292
5293    #[test]
5294    fn parallel_rod_through_a_cones_wall_closes_one_loop() {
5295        use crate::traits::ParametricCurve;
5296        // Apex 3 up, opening downward, the radius half the depth below it.
5297        let cone = ConicalSurface::new(
5298            Point3::new(0.0, 0.0, 3.0),
5299            Vec3::new(0.0, 0.0, -1.0),
5300            2.0_f64.atan(),
5301        )
5302        .unwrap();
5303        // Beside the axis: each ruling meets the nappe once.
5304        for (x, y) in [(0.0, 1.3), (1.2, 0.5)] {
5305            let rod =
5306                CylindricalSurface::new(Point3::new(x, y, -10.0), Vec3::new(0.0, 0.0, 1.0), 0.6)
5307                    .unwrap();
5308            let curves = algebraic_parallel_cone_cylinder(&cone, &rod, None, None)
5309                .unwrap()
5310                .unwrap();
5311            assert_eq!(curves.len(), 1, "one closed loop at ({x}, {y})");
5312            let (t0, t1) = curves[0].curve.domain();
5313            let (first, last) = (
5314                ParametricCurve::evaluate(&curves[0].curve, t0),
5315                ParametricCurve::evaluate(&curves[0].curve, t1),
5316            );
5317            assert!((first - last).length() < 1e-9, "open at ({x}, {y})");
5318            for k in 0..=64 {
5319                let p = ParametricCurve::evaluate(
5320                    &curves[0].curve,
5321                    (t1 - t0).mul_add(f64::from(k) / 64.0, t0),
5322                );
5323                let on_rod = (p.x() - x).hypot(p.y() - y) - 0.6;
5324                let on_cone = p.x().hypot(p.y()) - (3.0 - p.z()) / 2.0;
5325                assert!(
5326                    on_rod.abs() < 1e-5 && on_cone.abs() < 1e-5,
5327                    "({x}, {y}): off by {on_rod}, {on_cone}"
5328                );
5329            }
5330        }
5331        // Around the axis, and beside it by less than the bend the rulings
5332        // resolve: two branches.
5333        for (x, y) in [(0.3, 0.2), (0.65, 0.0)] {
5334            let rod =
5335                CylindricalSurface::new(Point3::new(x, y, -10.0), Vec3::new(0.0, 0.0, 1.0), 0.6)
5336                    .unwrap();
5337            let curves = algebraic_parallel_cone_cylinder(&cone, &rod, None, None)
5338                .unwrap()
5339                .unwrap();
5340            assert_eq!(curves.len(), 2, "two branches at ({x}, {y})");
5341        }
5342    }
5343
5344    /// A coaxial pair has no radical line; the algebraic path must defer rather
5345    /// than divide by a zero axis separation.
5346    #[test]
5347    fn coaxial_cone_cylinder_defers_to_other_paths() {
5348        let cone = ConicalSurface::new(
5349            Point3::new(0.0, 0.0, 0.0),
5350            Vec3::new(0.0, 0.0, 1.0),
5351            std::f64::consts::FRAC_PI_4,
5352        )
5353        .unwrap();
5354        let cyl =
5355            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 2.0)
5356                .unwrap();
5357        assert!(
5358            algebraic_parallel_cone_cylinder(&cone, &cyl, None, None)
5359                .unwrap()
5360                .is_none()
5361        );
5362    }
5363
5364    #[test]
5365    fn oblique_cone_cylinder_defers_to_other_paths() {
5366        let cone = ConicalSurface::new(
5367            Point3::new(0.0, 0.0, 0.0),
5368            Vec3::new(0.0, 0.0, 1.0),
5369            std::f64::consts::FRAC_PI_4,
5370        )
5371        .unwrap();
5372        let cyl =
5373            CylindricalSurface::new(Point3::new(3.0, 0.0, 1.0), Vec3::new(1.0, 0.0, 0.0), 1.0)
5374                .unwrap();
5375        assert!(
5376            algebraic_parallel_cone_cylinder(&cone, &cyl, None, None)
5377                .unwrap()
5378                .is_none()
5379        );
5380    }
5381
5382    #[test]
5383    fn plane_torus_lobe_closes_and_stays_on_surface() {
5384        use crate::traits::ParametricCurve;
5385        let (major, minor) = (10.0, 3.0);
5386        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), major, minor).unwrap();
5387
5388        // The census cutting planes (y=-4, x=6) each cut the +x and -x tube lobes
5389        // in a CLOSED oval. The greedy marcher stops one grid step short of
5390        // closing; the wrap-close must make every fitted lobe close exactly.
5391        for (n, d) in [
5392            (Vec3::new(0.0, -1.0, 0.0), 4.0),  // y = -4
5393            (Vec3::new(-1.0, 0.0, 0.0), -6.0), // x = 6
5394            (Vec3::new(0.0, 0.0, 1.0), 0.0),   // z = 0 -> two concentric circles
5395        ] {
5396            let curves = intersect_plane_torus(&torus, n, d).unwrap();
5397            assert!(!curves.is_empty(), "plane n={n:?} d={d} found no curves");
5398            for c in &curves {
5399                let p0 = ParametricCurve::evaluate(&c.curve, 0.0);
5400                let p1 = ParametricCurve::evaluate(&c.curve, 1.0);
5401                assert!(
5402                    (p0 - p1).length() < 1e-7,
5403                    "lobe not closed: gap={} (n={n:?} d={d})",
5404                    (p0 - p1).length()
5405                );
5406                // Every fitted sample stays on the torus (shape-preserving).
5407                for k in 0..=64 {
5408                    let t = f64::from(k) / 64.0;
5409                    let p = ParametricCurve::evaluate(&c.curve, t);
5410                    assert!(
5411                        torus_implicit(p, major, minor).abs() < 1e-2,
5412                        "off-surface point {p:?} implicit={}",
5413                        torus_implicit(p, major, minor)
5414                    );
5415                }
5416            }
5417        }
5418    }
5419
5420    /// A plane tangent to the inner equator (x = major - minor = 7) cuts a
5421    /// figure-eight that crosses itself on that equator. It comes out as its
5422    /// two lobes, each a loop that starts and ends on the node, one either
5423    /// side of the plane y = 0, never as one loop sealed across the node.
5424    #[test]
5425    fn plane_torus_inner_tangent_figure_eight_is_two_loops_through_its_node() {
5426        let (major, minor) = (10.0, 3.0);
5427        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), major, minor).unwrap();
5428        let curves =
5429            intersect_plane_torus(&torus, Vec3::new(-1.0, 0.0, 0.0), -(major - minor)).unwrap();
5430        assert_eq!(curves.len(), 2, "one loop per lobe");
5431        let node = Point3::new(major - minor, 0.0, 0.0);
5432        let mut sides = Vec::new();
5433        for c in &curves {
5434            let (first, last) = (c.points[0].point, c.points[c.points.len() - 1].point);
5435            assert!((first - node).length() < 1e-6, "starts at {first:?}");
5436            assert_eq!(first, last, "closes on the node");
5437            for p in c.points.iter().map(|p| p.point) {
5438                assert!((p.x() - node.x()).abs() < 1e-9, "off the plane at {p:?}");
5439                assert!(
5440                    torus_implicit(p, major, minor).abs() < 1e-6,
5441                    "off the torus at {p:?}"
5442                );
5443            }
5444            let y: f64 = c.points.iter().map(|p| p.point.y()).sum();
5445            sides.push(y > 0.0);
5446            assert!(
5447                c.points.iter().all(|p| p.point.y() * y >= -1e-9),
5448                "a lobe crosses y = 0"
5449            );
5450        }
5451        assert_ne!(sides[0], sides[1], "the lobes lie either side of y = 0");
5452    }
5453
5454    /// A wall just off the inner tangent has no node. Just past it the
5455    /// section has a gap 0.028 wide in tube angle about the inner equator,
5456    /// between two samples inside it, and is one loop turning either side of
5457    /// the gap; just short of it the section winds the tube twice. Every
5458    /// point lies on the wall.
5459    #[test]
5460    fn a_wall_just_off_the_inner_tangent_cuts_no_node() {
5461        let (major, minor) = (3.0, 1.0);
5462        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), major, minor).unwrap();
5463        for (x, loops) in [(2.0001, 1), (1.9999, 2)] {
5464            let curves = intersect_plane_torus(&torus, Vec3::new(1.0, 0.0, 0.0), x).unwrap();
5465            assert_eq!(curves.len(), loops, "x = {x}");
5466            for c in &curves {
5467                let (first, last) = (c.points[0].point, c.points[c.points.len() - 1].point);
5468                assert_eq!(first, last, "x = {x}: the loop closes");
5469                for p in c.points.iter().map(|p| p.point) {
5470                    assert!((p.x() - x).abs() < 1e-9, "x = {x}: off the wall at {p:?}");
5471                    assert!(
5472                        torus_implicit(p, major, minor).abs() < 1e-6,
5473                        "x = {x}: off the torus at {p:?}"
5474                    );
5475                }
5476            }
5477        }
5478        // The loop past the tangent turns either side of the gap, 0.028 apart.
5479        let curves = intersect_plane_torus(&torus, Vec3::new(1.0, 0.0, 0.0), 2.0001).unwrap();
5480        let low = curves[0]
5481            .points
5482            .iter()
5483            .map(|p| p.point)
5484            .filter(|p| p.y().abs() < 1e-6)
5485            .map(Point3::z)
5486            .collect::<Vec<_>>();
5487        let gap = (2.0001_f64 - 2.0)
5488            .mul_add(2.0, -(2.0001_f64 - 2.0).powi(2))
5489            .sqrt();
5490        assert!(
5491            low.iter().any(|z| (z - gap).abs() < 1e-6)
5492                && low.iter().any(|z| (z + gap).abs() < 1e-6),
5493            "turns at {low:?}, not at z = ±{gap}"
5494        );
5495    }
5496
5497    /// A plane tangent to the tube's inner side off its equator, at a saddle,
5498    /// cuts a figure-eight that crosses itself where it touches. Its lobes
5499    /// come out as two loops, each starting and ending on that node.
5500    #[test]
5501    fn a_tilted_plane_tangent_inside_the_tube_cuts_two_loops_through_its_node() {
5502        let (major, minor) = (3.0, 1.0);
5503        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), major, minor).unwrap();
5504        for v0 in [1.7_f64, 2.0, 2.5, 4.0] {
5505            let normal = Vec3::new(v0.cos(), 0.0, v0.sin());
5506            let node = torus.evaluate(0.0, v0);
5507            let d = normal.dot(Vec3::new(node.x(), node.y(), node.z()));
5508            let curves = intersect_plane_torus(&torus, normal, d).unwrap();
5509            assert_eq!(curves.len(), 2, "v0 {v0}: one loop per lobe");
5510            for c in &curves {
5511                let (first, last) = (c.points[0].point, c.points[c.points.len() - 1].point);
5512                assert!(
5513                    (first - node).length() < 1e-6,
5514                    "v0 {v0}: starts at {first:?}, not {node:?}"
5515                );
5516                assert_eq!(first, last, "v0 {v0}: closes on the node");
5517                for p in c.points.iter().map(|p| p.point) {
5518                    let off = normal.dot(Vec3::new(p.x(), p.y(), p.z())) - d;
5519                    assert!(off.abs() < 1e-9, "v0 {v0}: off the plane at {p:?}");
5520                    assert!(
5521                        torus_implicit(p, major, minor).abs() < 1e-6,
5522                        "v0 {v0}: off the torus at {p:?}"
5523                    );
5524                }
5525            }
5526        }
5527    }
5528
5529    /// A wall parallel to the axis cuts one loop from the ring past the
5530    /// inner equator (its two turns where the branches meet), and two loops
5531    /// winding the tube inside it; each closes, at any scale, however near
5532    /// the wall runs to an equator.
5533    #[test]
5534    fn plane_torus_wall_sections_close_into_their_loops() {
5535        for (major, minor) in [(4.0, 1.5), (100.0, 30.0), (0.05, 0.01)] {
5536            let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), major, minor).unwrap();
5537            for k in 1..200 {
5538                let (d, want) = match k.cmp(&100) {
5539                    // Within the inner equator: two loops winding the tube.
5540                    std::cmp::Ordering::Less => ((major - minor) * f64::from(k) / 100.0, 2),
5541                    // Past it, short of the outer equator: one loop.
5542                    std::cmp::Ordering::Greater => (
5543                        2.0f64.mul_add(minor * f64::from(k - 100) / 100.0, major - minor),
5544                        1,
5545                    ),
5546                    std::cmp::Ordering::Equal => continue,
5547                };
5548                let loops = plane_torus_loops(&torus, Vec3::new(1.0, 0.0, 0.0), d, 128);
5549                let closed = loops
5550                    .iter()
5551                    .filter(|l| (l[0].point - l[l.len() - 1].point).length() < 1e-12)
5552                    .count();
5553                assert_eq!(
5554                    (loops.len(), closed),
5555                    (want, want),
5556                    "R {major} r {minor}, wall at {d}"
5557                );
5558            }
5559        }
5560    }
5561
5562    /// A plane through the centre tilted a little from the equator cuts two
5563    /// loops that each run all the way round the axis on a short run of `v`;
5564    /// their fitted curves stay on the torus.
5565    #[test]
5566    fn plane_torus_sections_round_the_axis_stay_on_the_torus() {
5567        let (major, minor) = (4.0, 1.5);
5568        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), major, minor).unwrap();
5569        for tilt in [0.03_f64, 0.08, 0.2] {
5570            let normal = Vec3::new(tilt.sin(), 0.0, tilt.cos());
5571            let curves = intersect_plane_torus(&torus, normal, 0.0).unwrap();
5572            assert_eq!(curves.len(), 2, "tilt {tilt}");
5573            for c in &curves {
5574                let (t0, t1) = c.curve.domain();
5575                let off = (0..=400)
5576                    .map(|k| {
5577                        let p = c
5578                            .curve
5579                            .evaluate((t1 - t0).mul_add(f64::from(k) / 400.0, t0));
5580                        (p.x().hypot(p.y()) - major).hypot(p.z()) - minor
5581                    })
5582                    .fold(0.0_f64, |m, e| m.max(e.abs()));
5583                assert!(
5584                    off < 1e-6,
5585                    "tilt {tilt}: fitted section {off} off the torus"
5586                );
5587            }
5588        }
5589    }
5590
5591    #[test]
5592    fn line_torus_box_edge_crossing_is_exact() {
5593        // The census box edge x=6, y=-4 (z varying) crosses the torus (R=10,r=3)
5594        // at z = ±sqrt(r² − (rho−R)²), rho = hypot(6,4) ≈ 7.2111 → z ≈ ±1.1055.
5595        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 10.0, 3.0).unwrap();
5596        let ts = intersect_line_torus(
5597            &torus,
5598            Point3::new(6.0, -4.0, -5.0),
5599            Vec3::new(0.0, 0.0, 1.0),
5600        );
5601        // Vertical line through (6,-4) meets the tube twice.
5602        assert_eq!(ts.len(), 2, "expected 2 crossings, got {ts:?}");
5603        let zs: Vec<f64> = ts.iter().map(|t| -5.0 + t).collect();
5604        let rho = 6.0_f64.hypot(4.0);
5605        let z_exp = (9.0 - (rho - 10.0).powi(2)).sqrt();
5606        assert!(
5607            (zs[0] - (-z_exp)).abs() < 1e-9,
5608            "z0={} exp={}",
5609            zs[0],
5610            -z_exp
5611        );
5612        assert!((zs[1] - z_exp).abs() < 1e-9, "z1={} exp={}", zs[1], z_exp);
5613        // Each crossing lies on the torus.
5614        for &t in &ts {
5615            let p = Point3::new(6.0, -4.0, -5.0 + t);
5616            let rho = p.x().hypot(p.y());
5617            let impl_v = (rho - 10.0).hypot(p.z()) - 3.0;
5618            assert!(impl_v.abs() < 1e-9, "off-torus impl={impl_v}");
5619        }
5620    }
5621
5622    /// A ray out of a pocket corner's spindle torus (major 0.1, minor 2.45)
5623    /// meets the tube swung across the axis at t 0.124 and its own tube at
5624    /// 0.398: each root lies on one of the two tubes, not polished off the
5625    /// first onto a point beside the second.
5626    #[test]
5627    fn line_spindle_torus_roots_lie_on_their_tubes() {
5628        let torus = ToroidalSurface::new(Point3::new(41.0, 17.0, 4.7), 0.1, 2.45).unwrap();
5629        let origin = Point3::new(42.36, 18.31, 3.4);
5630        let dir = Vec3::new(
5631            0.573_576_436_351_046,
5632            0.740_535_693_464_567_5,
5633            0.350_889_803_483_932_2,
5634        );
5635        let ts = intersect_line_torus(&torus, origin, dir);
5636        let tube = |t: f64, across: f64| {
5637            let q = origin + dir * t;
5638            ((q.x() - 41.0).hypot(q.y() - 17.0) - across * 0.1).hypot(q.z() - 4.7) - 2.45
5639        };
5640        for &t in &ts {
5641            assert!(
5642                tube(t, 1.0).abs().min(tube(t, -1.0).abs()) < 1e-9,
5643                "root {t} off both tubes in {ts:?}"
5644            );
5645        }
5646        for want in [0.124, 0.398] {
5647            assert!(
5648                ts.iter().any(|&t| (t - want).abs() < 1e-3),
5649                "no root near {want} in {ts:?}"
5650            );
5651        }
5652    }
5653
5654    #[test]
5655    fn line_torus_miss_and_tangent() {
5656        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 10.0, 3.0).unwrap();
5657        // A vertical line at rho beyond the outer rim (x=20) misses entirely.
5658        let miss = intersect_line_torus(
5659            &torus,
5660            Point3::new(20.0, 0.0, 0.0),
5661            Vec3::new(0.0, 0.0, 1.0),
5662        );
5663        assert!(miss.is_empty(), "expected no crossings, got {miss:?}");
5664        // The z-axis (rho=0) passes through the hole — no intersection.
5665        let axis =
5666            intersect_line_torus(&torus, Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0));
5667        assert!(axis.is_empty(), "z-axis should miss the tube, got {axis:?}");
5668    }
5669
5670    #[test]
5671    fn dispatch_via_analytic_surface() {
5672        let cyl =
5673            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 1.0)
5674                .unwrap();
5675        let curves = intersect_plane_analytic(
5676            AnalyticSurface::Cylinder(&cyl),
5677            Vec3::new(0.0, 0.0, 1.0),
5678            0.0,
5679        )
5680        .unwrap();
5681        assert!(!curves.is_empty());
5682    }
5683
5684    #[test]
5685    fn perpendicular_cylinders_intersect() {
5686        let cyl_z =
5687            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 1.0)
5688                .unwrap();
5689        let cyl_x =
5690            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(1.0, 0.0, 0.0), 1.0)
5691                .unwrap();
5692
5693        let curves = intersect_analytic_analytic(
5694            AnalyticSurface::Cylinder(&cyl_z),
5695            AnalyticSurface::Cylinder(&cyl_x),
5696            16,
5697        )
5698        .unwrap();
5699
5700        assert!(
5701            !curves.is_empty(),
5702            "perpendicular cylinders should intersect"
5703        );
5704
5705        for c in &curves {
5706            assert!(
5707                c.points.len() >= 2,
5708                "intersection curve should have >= 2 points, got {}",
5709                c.points.len()
5710            );
5711        }
5712    }
5713
5714    /// Neither cylinder's rulings all meet the other: the curve is one loop
5715    /// joined at its two branch points.
5716    #[test]
5717    fn partially_overlapping_cylinders_meet_in_one_closed_loop() {
5718        let cyl_z =
5719            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 1.0)
5720                .unwrap();
5721        let cyl_x =
5722            CylindricalSurface::new(Point3::new(0.0, 1.2, 0.0), Vec3::new(1.0, 0.0, 0.0), 1.0)
5723                .unwrap();
5724        let curves = algebraic_cylinder_cylinder(&cyl_z, &cyl_x)
5725            .unwrap()
5726            .unwrap();
5727        assert_eq!(curves.len(), 1);
5728        let curve = &curves[0].curve;
5729        let (t0, t1) = curve.domain();
5730        assert!((curve.evaluate(t0) - curve.evaluate(t1)).length() < 1e-9);
5731        let off = |p: Point3| {
5732            let on_z = (p.x().hypot(p.y()) - 1.0).abs();
5733            let on_x = ((p.y() - 1.2).hypot(p.z()) - 1.0).abs();
5734            on_z.max(on_x)
5735        };
5736        let worst = (0..=400)
5737            .map(|k| off(curve.evaluate(t0 + (t1 - t0) * f64::from(k) / 400.0)))
5738            .fold(0.0, f64::max);
5739        assert!(worst < 2e-4, "curve leaves the cylinders by {worst}");
5740    }
5741
5742    /// Near tangency the thick cylinder's window of rulings (0.02 either side
5743    /// of a quarter turn) falls between its samples; the thin one's sweep
5744    /// finds the loop.
5745    #[test]
5746    fn near_tangent_cylinders_find_their_loop_on_the_thinner_sweep() {
5747        let cyl_z =
5748            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 1.0)
5749                .unwrap();
5750        let cyl_x =
5751            CylindricalSurface::new(Point3::new(0.0, 1.1998, 0.0), Vec3::new(1.0, 0.0, 0.0), 0.2)
5752                .unwrap();
5753        let curves = algebraic_cylinder_cylinder(&cyl_z, &cyl_x)
5754            .unwrap()
5755            .expect("the thin cylinder's sweep finds the loop");
5756        assert_eq!(curves.len(), 1);
5757    }
5758
5759    /// Cylinders of radius 1.5 whose axes cross at 60° meet in two ellipses
5760    /// crossing at the ends of the axes' common normal: two exact loops,
5761    /// one from each end, each the halves of both ellipses on one side of
5762    /// the crossing along the first axis, on both cylinders to rounding.
5763    #[test]
5764    fn equal_cylinders_with_crossing_axes_meet_in_two_cornered_loops() {
5765        let crossing = Point3::new(1.0, 2.0, 3.0);
5766        let (s, c) = 60.0_f64.to_radians().sin_cos();
5767        let (d1, d2) = (Vec3::new(0.0, 0.0, 1.0), Vec3::new(s, 0.0, c));
5768        let c1 = CylindricalSurface::new(crossing - d1 * 2.0, d1, 1.5).unwrap();
5769        let c2 = CylindricalSurface::new(crossing + d2 * 0.7, d2, 1.5).unwrap();
5770        let curves = algebraic_cylinder_cylinder(&c1, &c2).unwrap().unwrap();
5771        assert_eq!(curves.len(), 2);
5772        let off = |p: Point3, cyl: &CylindricalSurface| {
5773            let q = p - cyl.origin();
5774            ((q - cyl.axis() * q.dot(cyl.axis())).length() - 1.5).abs()
5775        };
5776        let ends = [
5777            crossing + Vec3::new(0.0, 1.5, 0.0),
5778            crossing - Vec3::new(0.0, 1.5, 0.0),
5779        ];
5780        let mut vertices: Vec<Point3> = Vec::new();
5781        for (ic, (end, side)) in curves.iter().zip([(ends[0], 1.0), (ends[1], -1.0)]) {
5782            let (t0, t1) = ic.curve.domain();
5783            for k in 0..=400 {
5784                let p = ic.curve.evaluate(t0 + (t1 - t0) * f64::from(k) / 400.0);
5785                assert!(off(p, &c1).max(off(p, &c2)) < 1e-13);
5786                assert!(side * (p - crossing).dot(d1) > -1e-13);
5787            }
5788            assert!((ic.curve.evaluate(t0) - end).length() < 1e-14);
5789            assert!((ic.curve.evaluate(t1) - end).length() < 1e-14);
5790            let other = ends[usize::from(side > 0.0)];
5791            assert!((ic.curve.evaluate(0.5) - other).length() < 1e-14);
5792            for t in [0.25, 0.75] {
5793                let vertex = ic.curve.evaluate(t);
5794                assert!(vertices.iter().all(|&v| (v - vertex).length() > 1.0));
5795                vertices.push(vertex);
5796            }
5797        }
5798    }
5799
5800    /// Axes that miss each other by 1e-9, or radii that differ by as much,
5801    /// part the curves where the ellipses would cross; neither is taken for
5802    /// a pair of ellipses, nor a miss of 1e-6 read between origins 1e8
5803    /// apart along an axis.
5804    #[test]
5805    fn nearly_crossing_equal_cylinders_are_not_ellipses() {
5806        let z = CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 1.0)
5807            .unwrap();
5808        let x = |(x0, y): (f64, f64), r: f64| {
5809            CylindricalSurface::new(Point3::new(x0, y, 0.0), Vec3::new(1.0, 0.0, 0.0), r).unwrap()
5810        };
5811        let taken = |c: &CylindricalSurface| crossing_equal_cylinders(&z, c).unwrap().is_some();
5812        assert!(taken(&x((-2.0, 0.0), 1.0)));
5813        assert!(!taken(&x((-2.0, 1e-9), 1.0)));
5814        assert!(!taken(&x((-2.0, 0.0), 1.0 + 1e-9)));
5815        assert!(!taken(&x((-1e8, 1e-6), 1.0)));
5816    }
5817
5818    /// Axes 1e-8 and 1.5e-5 apart in angle cross in ellipses whose far
5819    /// vertices rounding alone would move past the tolerance; they are
5820    /// left to the rulings.
5821    #[test]
5822    fn nearly_parallel_equal_cylinders_are_not_ellipses() {
5823        let z = CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 10.0)
5824            .unwrap();
5825        for slope in [1e-8, 1.5e-5] {
5826            let tilted = CylindricalSurface::new(
5827                Point3::new(0.0, 0.0, 0.0),
5828                Vec3::new(slope, 0.0, 1.0),
5829                10.0,
5830            )
5831            .unwrap();
5832            assert!(crossing_equal_cylinders(&z, &tilted).unwrap().is_none());
5833        }
5834    }
5835
5836    #[test]
5837    fn sphere_cylinder_intersect() {
5838        let sphere = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 2.0).unwrap();
5839        let cyl =
5840            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 1.0)
5841                .unwrap();
5842
5843        let curves = intersect_analytic_analytic(
5844            AnalyticSurface::Sphere(&sphere),
5845            AnalyticSurface::Cylinder(&cyl),
5846            16,
5847        )
5848        .unwrap();
5849
5850        // A sphere of radius 2 and a cylinder of radius 1, both centered
5851        // at the origin, should intersect (the cylinder passes through
5852        // the sphere).
5853        assert!(!curves.is_empty(), "sphere and cylinder should intersect");
5854    }
5855
5856    #[test]
5857    fn exact_sphere_cylinder_coaxial_two_circles() {
5858        // Sphere r=6 at origin, coaxial cylinder r=3 along z: two latitude
5859        // circles at z = ±sqrt(36-9) = ±sqrt(27), each of radius 3.
5860        let sphere = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 6.0).unwrap();
5861        let cyl =
5862            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 3.0)
5863                .unwrap();
5864        let circles = exact_sphere_cylinder(&sphere, &cyl)
5865            .unwrap()
5866            .expect("coaxial case returns Some");
5867        assert_eq!(circles.len(), 2, "through-bore meets the sphere twice");
5868        let mut zs: Vec<f64> = circles
5869            .iter()
5870            .filter_map(|c| match c {
5871                ExactIntersectionCurve::Circle(circle) => {
5872                    assert!(
5873                        (circle.radius() - 3.0).abs() < 1e-9,
5874                        "rim radius == cyl radius"
5875                    );
5876                    Some(circle.center().z())
5877                }
5878                _ => None,
5879            })
5880            .collect();
5881        assert_eq!(zs.len(), 2, "both sections must be exact circles");
5882        zs.sort_by(f64::total_cmp);
5883        let z = 27.0_f64.sqrt();
5884        assert!((zs[0] + z).abs() < 1e-9 && (zs[1] - z).abs() < 1e-9);
5885    }
5886
5887    #[test]
5888    fn exact_sphere_cylinder_non_coaxial_defers() {
5889        // Cylinder axis offset from the sphere center → quartic curve, deferred.
5890        let sphere = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 6.0).unwrap();
5891        let cyl =
5892            CylindricalSurface::new(Point3::new(2.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 3.0)
5893                .unwrap();
5894        assert!(
5895            exact_sphere_cylinder(&sphere, &cyl).unwrap().is_none(),
5896            "non-coaxial sphere/cylinder defers to the marcher"
5897        );
5898    }
5899
5900    #[test]
5901    fn a_ball_on_a_cones_axis_meets_it_in_circles() {
5902        // Apex 3 up, opening downward, the radius half the depth below it.
5903        let cone = ConicalSurface::new(
5904            Point3::new(0.0, 0.0, 3.0),
5905            Vec3::new(0.0, 0.0, -1.0),
5906            2.0_f64.atan(),
5907        )
5908        .unwrap();
5909        for (height, radius, count) in [
5910            (0.0, 2.0, 2), // through the cone's middle
5911            (2.5, 1.3, 1), // swallowing the apex
5912            (2.5, 0.5, 1), // through the apex: the apex root is no circle
5913            (0.0, 1.0, 0), // inside, clear of the wall
5914            (5.0, 1.0, 0), // on the other nappe's side
5915        ] {
5916            let centre = Point3::new(0.0, 0.0, height);
5917            let ball = SphericalSurface::new(centre, radius).unwrap();
5918            let curves = exact_cone_sphere(&cone, &ball).unwrap().unwrap();
5919            let circles = circles_of(&curves);
5920            assert_eq!(circles.len(), count, "ball at {height}, radius {radius}");
5921            for circle in circles {
5922                for k in 0..16 {
5923                    let p = circle.evaluate(TAU * f64::from(k) / 16.0);
5924                    let on_ball = (p - centre).length() - radius;
5925                    let on_cone = p.x().hypot(p.y()) - (3.0 - p.z()) / 2.0;
5926                    assert!(
5927                        on_ball.abs() < 1e-9 && on_cone.abs() < 1e-9,
5928                        "ball at {height}: off by {on_ball}, {on_cone}"
5929                    );
5930                }
5931            }
5932        }
5933        let aside = SphericalSurface::new(Point3::new(0.5, 0.0, 0.0), 2.0).unwrap();
5934        assert!(exact_cone_sphere(&cone, &aside).unwrap().is_none());
5935        // A ball touching a wide cone a million units out, where the
5936        // discriminant cancels to a few ulps below zero.
5937        let wide =
5938            ConicalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 0.3).unwrap();
5939        let far = SphericalSurface::new(Point3::new(0.0, 0.0, 1e6), 1e6 * 0.3_f64.cos()).unwrap();
5940        let curves = exact_cone_sphere(&wide, &far).unwrap().unwrap();
5941        let circles = circles_of(&curves);
5942        assert_eq!(circles.len(), 1, "the touch");
5943        let touch = 1e6 * 0.3_f64.sin() * 0.3_f64.cos();
5944        assert!(
5945            (circles[0].radius() - touch).abs() < 1e-3,
5946            "{}",
5947            circles[0].radius()
5948        );
5949    }
5950
5951    /// The circles among exact section curves.
5952    fn circles_of(curves: &[ExactIntersectionCurve]) -> Vec<&Circle3D> {
5953        curves
5954            .iter()
5955            .filter_map(|c| match c {
5956                ExactIntersectionCurve::Circle(circle) => Some(circle),
5957                _ => None,
5958            })
5959            .collect()
5960    }
5961
5962    /// Worst distance of a circle's points from a torus and from a second
5963    /// surface given by its own distance function.
5964    fn worst_off(
5965        circles: &[&Circle3D],
5966        torus: &ToroidalSurface,
5967        other: impl Fn(Point3) -> f64,
5968    ) -> f64 {
5969        let mut worst = 0.0_f64;
5970        for circle in circles {
5971            for k in 0..16 {
5972                let p = circle.evaluate(TAU * f64::from(k) / 16.0);
5973                let q = p - torus.center();
5974                let along = q.dot(torus.z_axis());
5975                let rho = (q - torus.z_axis() * along).length();
5976                let off = ((rho - torus.major_radius()).hypot(along) - torus.minor_radius()).abs();
5977                worst = worst.max(off).max(other(p).abs());
5978            }
5979        }
5980        worst
5981    }
5982
5983    #[test]
5984    fn exact_sphere_torus_meets_a_ball_on_the_axis_in_circles() {
5985        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 4.0, 1.5).unwrap();
5986        for height in [0.0, 1.0] {
5987            let centre = Point3::new(0.0, 0.0, height);
5988            let sphere = SphericalSurface::new(centre, 3.0).unwrap();
5989            let curves = exact_sphere_torus(&sphere, &torus).unwrap().unwrap();
5990            let circles = circles_of(&curves);
5991            assert_eq!((curves.len(), circles.len()), (2, 2), "height {height}");
5992            let worst = worst_off(&circles, &torus, |p| (p - centre).length() - 3.0);
5993            assert!(worst < 1e-9, "height {height}: {worst}");
5994        }
5995    }
5996
5997    #[test]
5998    fn exact_sphere_torus_misses_touches_and_defers() {
5999        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 4.0, 1.5).unwrap();
6000        let ball = |x: f64, r: f64| SphericalSurface::new(Point3::new(x, 0.0, 0.0), r).unwrap();
6001        assert!(
6002            exact_sphere_torus(&ball(0.0, 1.0), &torus)
6003                .unwrap()
6004                .unwrap()
6005                .is_empty(),
6006            "a small ball in the hole misses"
6007        );
6008        let touching = exact_sphere_torus(&ball(0.0, 2.5), &torus)
6009            .unwrap()
6010            .unwrap();
6011        let circles = circles_of(&touching);
6012        assert_eq!(
6013            circles.len(),
6014            1,
6015            "a ball in the hole touches the inner equator"
6016        );
6017        assert!((circles[0].radius() - 2.5).abs() < 1e-12);
6018        assert!(circles[0].center().z().abs() < 1e-12);
6019        assert!(
6020            exact_sphere_torus(&ball(1.0, 3.0), &torus)
6021                .unwrap()
6022                .is_none(),
6023            "a ball off the axis defers"
6024        );
6025        let spindle = ToroidalSurface::with_axis_and_ref_dir(
6026            Point3::new(0.0, 0.0, 0.0),
6027            1.0,
6028            2.0,
6029            Vec3::new(0.0, 0.0, 1.0),
6030            Vec3::new(1.0, 0.0, 0.0),
6031        )
6032        .unwrap();
6033        assert!(
6034            exact_sphere_torus(&ball(0.0, 2.5), &spindle)
6035                .unwrap()
6036                .is_none()
6037        );
6038    }
6039
6040    #[test]
6041    fn exact_cylinder_torus_meets_a_coaxial_rod_in_circles() {
6042        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 4.0, 1.5).unwrap();
6043        let z = Vec3::new(0.0, 0.0, 1.0);
6044        let rod = |r: f64| CylindricalSurface::new(Point3::new(0.0, 0.0, -5.0), z, r).unwrap();
6045        let curves = exact_cylinder_torus(&rod(4.2), &torus).unwrap().unwrap();
6046        let circles = circles_of(&curves);
6047        assert_eq!((curves.len(), circles.len()), (2, 2));
6048        let worst = worst_off(&circles, &torus, |p| p.x().hypot(p.y()) - 4.2);
6049        assert!(worst < 1e-9, "{worst}");
6050        assert!(
6051            exact_cylinder_torus(&rod(2.0), &torus)
6052                .unwrap()
6053                .unwrap()
6054                .is_empty(),
6055            "a rod clear in the hole misses"
6056        );
6057        for (wall, label) in [(5.5, "outer"), (2.5, "inner")] {
6058            let curves = exact_cylinder_torus(&rod(wall), &torus).unwrap().unwrap();
6059            let circles = circles_of(&curves);
6060            assert_eq!(circles.len(), 1, "a wall touching the {label} equator");
6061            assert!(circles[0].center().z().abs() < 1e-12, "{label}");
6062            let worst = worst_off(&circles, &torus, |p| p.x().hypot(p.y()) - wall);
6063            assert!(worst < 1e-9, "{label}: {worst}");
6064        }
6065        assert!(
6066            exact_cylinder_torus(&rod(5.5 + 1e-6), &torus)
6067                .unwrap()
6068                .unwrap()
6069                .is_empty(),
6070            "a wall clear of the tube by more than the tolerance misses it"
6071        );
6072        assert_eq!(
6073            exact_cylinder_torus(&rod(5.5 - 1e-6), &torus)
6074                .unwrap()
6075                .unwrap()
6076                .len(),
6077            2,
6078            "a wall into the tube by more than the tolerance crosses it twice"
6079        );
6080        // Within the linear tolerance of the tube the wall reads as touching
6081        // it: the two crossings lie under 1e-3 apart on a band the wall
6082        // never leaves by more than that tolerance.
6083        for wall in [5.5 - 5e-8, 5.5 + 5e-8] {
6084            let curves = exact_cylinder_torus(&rod(wall), &torus).unwrap().unwrap();
6085            assert_eq!(circles_of(&curves).len(), 1, "a wall at {wall}");
6086        }
6087        let tilted =
6088            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.1, 1.0), 4.2)
6089                .unwrap();
6090        let offset = CylindricalSurface::new(Point3::new(0.5, 0.0, 0.0), z, 4.2).unwrap();
6091        assert!(exact_cylinder_torus(&tilted, &torus).unwrap().is_none());
6092        assert!(exact_cylinder_torus(&offset, &torus).unwrap().is_none());
6093        let spindle = ToroidalSurface::with_axis_and_ref_dir(
6094            Point3::new(0.0, 0.0, 0.0),
6095            1.0,
6096            2.0,
6097            z,
6098            Vec3::new(1.0, 0.0, 0.0),
6099        )
6100        .unwrap();
6101        assert!(
6102            exact_cylinder_torus(&rod(0.5), &spindle).unwrap().is_none(),
6103            "a spindle torus's inner lemon also meets the rod"
6104        );
6105        // The rounded air wall of a fillet whose radius nearly fills its
6106        // corner: the spindle's outer equator rests on the wall.
6107        let spindle = ToroidalSurface::with_axis_and_ref_dir(
6108            Point3::new(0.0, 0.0, 4.7),
6109            0.1,
6110            2.45,
6111            z,
6112            Vec3::new(1.0, 0.0, 0.0),
6113        )
6114        .unwrap();
6115        let curves = exact_cylinder_torus(&rod(2.55), &spindle).unwrap().unwrap();
6116        let circles = circles_of(&curves);
6117        assert_eq!(circles.len(), 1);
6118        assert!((circles[0].center().z() - 4.7).abs() < 1e-12);
6119        let worst = worst_off(&circles, &spindle, |p| p.x().hypot(p.y()) - 2.55);
6120        assert!(worst < 1e-9, "{worst}");
6121        let curves = exact_cylinder_torus(&rod(2.4), &spindle).unwrap().unwrap();
6122        let circles = circles_of(&curves);
6123        assert_eq!(circles.len(), 2, "a wall into the spindle's outer tube");
6124        let worst = worst_off(&circles, &spindle, |p| p.x().hypot(p.y()) - 2.4);
6125        assert!(worst < 1e-9, "{worst}");
6126    }
6127
6128    /// Loops of an off-axis sphere-cylinder pair: `(count, worst distance
6129    /// from either surface)`.
6130    fn off_axis_loops(cylinder_origin: Point3, cylinder_radius: f64) -> (usize, f64) {
6131        let sphere = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 2.0).unwrap();
6132        let cyl =
6133            CylindricalSurface::new(cylinder_origin, Vec3::new(0.0, 0.0, 1.0), cylinder_radius)
6134                .unwrap();
6135        let curves = algebraic_sphere_cylinder(&sphere, &cyl, true)
6136            .unwrap()
6137            .unwrap();
6138        let mut worst: f64 = 0.0;
6139        for c in &curves {
6140            for ip in &c.points {
6141                let on_sphere = sphere.evaluate(ip.param1.0, ip.param1.1);
6142                let on_cylinder = cyl.evaluate(ip.param2.0, ip.param2.1);
6143                worst = worst
6144                    .max((on_sphere - ip.point).length())
6145                    .max((on_cylinder - ip.point).length());
6146            }
6147            let (t0, t1) = c.curve.domain();
6148            assert!((c.curve.evaluate(t0) - c.curve.evaluate(t1)).length() < 1e-9);
6149            for k in 0..=400 {
6150                let p = c.curve.evaluate(t0 + (t1 - t0) * f64::from(k) / 400.0);
6151                let on_sphere = ((p - Point3::new(0.0, 0.0, 0.0)).length() - 2.0).abs();
6152                let on_cylinder = ((p.x() - cylinder_origin.x())
6153                    .hypot(p.y() - cylinder_origin.y())
6154                    - cylinder_radius)
6155                    .abs();
6156                worst = worst.max(on_sphere).max(on_cylinder);
6157            }
6158        }
6159        (curves.len(), worst)
6160    }
6161
6162    /// A drill off the ball's axis passes through it: an entry and an exit
6163    /// loop.
6164    #[test]
6165    fn off_axis_drill_through_a_sphere_meets_it_in_two_loops() {
6166        let (count, worst) = off_axis_loops(Point3::new(0.5, 0.0, 0.0), 0.2);
6167        assert_eq!(count, 2);
6168        assert!(worst < 1e-5, "loops leave the surfaces by {worst}");
6169    }
6170
6171    /// A cylinder over the ball's side: one loop joined at its branch points.
6172    #[test]
6173    fn cylinder_over_a_spheres_side_meets_it_in_one_loop() {
6174        let (count, worst) = off_axis_loops(Point3::new(1.8, 0.0, 0.0), 0.5);
6175        assert_eq!(count, 1);
6176        assert!(worst < 5e-4, "loop leaves the surfaces by {worst}");
6177    }
6178
6179    #[test]
6180    fn disjoint_cylinders_no_intersection() {
6181        let cyl_a =
6182            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 0.5)
6183                .unwrap();
6184        let cyl_b =
6185            CylindricalSurface::new(Point3::new(5.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 0.5)
6186                .unwrap();
6187
6188        let curves = intersect_analytic_analytic(
6189            AnalyticSurface::Cylinder(&cyl_a),
6190            AnalyticSurface::Cylinder(&cyl_b),
6191            16,
6192        )
6193        .unwrap();
6194
6195        assert!(curves.is_empty(), "disjoint cylinders should not intersect");
6196    }
6197
6198    // ── Oblique plane × cone conic (ellipse / parabola / hyperbola) ──────
6199
6200    /// Collect 3D points from a returned exact curve, sampling analytic forms.
6201    fn collect_points(curve: &ExactIntersectionCurve) -> Vec<Point3> {
6202        use crate::traits::ParametricCurve;
6203        match curve {
6204            ExactIntersectionCurve::Circle(c) => (0..=64)
6205                .map(|i| ParametricCurve::evaluate(c, TAU * f64::from(i) / 64.0))
6206                .collect(),
6207            ExactIntersectionCurve::Ellipse(e) => (0..=64)
6208                .map(|i| ParametricCurve::evaluate(e, TAU * f64::from(i) / 64.0))
6209                .collect(),
6210            ExactIntersectionCurve::Points(pts) => pts.clone(),
6211        }
6212    }
6213
6214    /// Assert every returned point lies on the plane and the cone surface, on
6215    /// the real (`v >= 0`) nappe, and within a sane axial bound.
6216    fn assert_on_plane_and_cone(
6217        curves: &[ExactIntersectionCurve],
6218        cone: &ConicalSurface,
6219        n: Vec3,
6220        d: f64,
6221        z_bound: (f64, f64),
6222    ) {
6223        assert!(!curves.is_empty(), "expected at least one section curve");
6224        let mut total = 0;
6225        for curve in curves {
6226            for p in collect_points(curve) {
6227                total += 1;
6228                let plane_err = (n.x() * p.x() + n.y() * p.y() + n.z() * p.z() - d).abs();
6229                assert!(
6230                    plane_err < 1e-9,
6231                    "point off plane by {plane_err:.2e}: {p:?}"
6232                );
6233                let (u, v) = cone.project_point(p);
6234                let q = cone.evaluate(u, v);
6235                let cone_err =
6236                    ((p.x() - q.x()).powi(2) + (p.y() - q.y()).powi(2) + (p.z() - q.z()).powi(2))
6237                        .sqrt();
6238                assert!(cone_err < 1e-7, "point off cone by {cone_err:.2e}: {p:?}");
6239                assert!(v >= -1e-9, "point on phantom nappe (v={v:.4}): {p:?}");
6240                assert!(
6241                    p.z() >= z_bound.0 - 1e-6 && p.z() <= z_bound.1 + 1e-6,
6242                    "point z={:.4} outside sane bound {z_bound:?}: {p:?}",
6243                    p.z()
6244                );
6245            }
6246        }
6247        assert!(total >= 8, "too few section points ({total})");
6248    }
6249
6250    #[test]
6251    fn oblique_plane_cone_ellipse_is_exact_and_on_both() {
6252        // 45°-half-angle cone (axis +z). A plane tilted only ~16.7° off horizontal
6253        // has plane-axis angle ≈ 73° > 45° (the cone's half-opening from axis) →
6254        // ellipse. Must come back as an exact Ellipse, fully on both surfaces.
6255        let cone = ConicalSurface::new(
6256            Point3::new(0.0, 0.0, 0.0),
6257            Vec3::new(0.0, 0.0, 1.0),
6258            std::f64::consts::FRAC_PI_4,
6259        )
6260        .unwrap();
6261        let n = Vec3::new(0.3, 0.0, 1.0).normalize().unwrap();
6262        // Plane through (0,0,5): d = n·(0,0,5).
6263        let d = n.z() * 5.0;
6264        let curves = exact_plane_cone(&cone, n, d, 0.0).unwrap();
6265        assert!(
6266            curves
6267                .iter()
6268                .any(|c| matches!(c, ExactIntersectionCurve::Ellipse(_))),
6269            "oblique steep plane × cone must yield an exact Ellipse"
6270        );
6271        // The ellipse straddles z=5; with the 0.3 tilt the z-extent stays modest.
6272        assert_on_plane_and_cone(&curves, &cone, n, d, (0.0, 12.0));
6273    }
6274
6275    #[test]
6276    fn oblique_plane_cone_wrong_nappe_is_empty() {
6277        // Same ellipse-regime plane as above, but offset to the FAR side of the
6278        // apex (z=-5). The +z cone's real (v≥0) nappe is not met — only the
6279        // phantom v<0 nappe — so the result must be EMPTY, not a phantom ellipse.
6280        let cone = ConicalSurface::new(
6281            Point3::new(0.0, 0.0, 0.0),
6282            Vec3::new(0.0, 0.0, 1.0),
6283            std::f64::consts::FRAC_PI_4,
6284        )
6285        .unwrap();
6286        let n = Vec3::new(0.3, 0.0, 1.0).normalize().unwrap();
6287        let d = n.z() * -5.0;
6288        let curves = exact_plane_cone(&cone, n, d, 0.0).unwrap();
6289        assert!(
6290            curves.is_empty(),
6291            "plane on the phantom-nappe side must yield no real curve, got {}",
6292            curves.len()
6293        );
6294    }
6295
6296    #[test]
6297    fn oblique_plane_cone_parabola_on_both_single_branch() {
6298        // Plane normal at exactly 45° to the axis (= the cone half-opening) → the
6299        // plane is parallel to a generator → parabola. One unbounded branch.
6300        let cone = ConicalSurface::new(
6301            Point3::new(0.0, 0.0, 0.0),
6302            Vec3::new(0.0, 0.0, 1.0),
6303            std::f64::consts::FRAC_PI_4,
6304        )
6305        .unwrap();
6306        let n = Vec3::new(1.0, 0.0, 1.0).normalize().unwrap();
6307        let d = n.x() * 3.0 + n.z() * 3.0; // through (3,0,3)
6308        let curves = exact_plane_cone(&cone, n, d, 0.0).unwrap();
6309        assert_eq!(
6310            curves.len(),
6311            1,
6312            "a parabola is a single branch, got {}",
6313            curves.len()
6314        );
6315        // Bounded by r_max = 32·|e|; |e| here is O(few), so allow a wide z window.
6316        assert_on_plane_and_cone(&curves, &cone, n, d, (0.0, 400.0));
6317    }
6318
6319    #[test]
6320    fn oblique_plane_cone_hyperbola_real_nappe_only() {
6321        // Faithful scooplabel lip-foot geometry: a 45° cone with axis −z and
6322        // apex at (−59,−59,15.85) (a bin corner), cut by the upper ramp tread
6323        // plane n=(0,0.99518,0.09802), d=−58.36056. The plane is nearly parallel
6324        // to the axis (cos≈0.098) → plane-axis angle ≈ 5.6° < 45° → hyperbola.
6325        // The downward real nappe is hit by exactly one branch; the phantom
6326        // upward nappe (and the asymptote runaway) must NOT appear, and the arc
6327        // must stay near the apex (the plane is ~1.2 mm from it).
6328        let cone = ConicalSurface::new(
6329            Point3::new(-59.0, -59.0, 15.85),
6330            Vec3::new(0.0, 0.0, -1.0),
6331            std::f64::consts::FRAC_PI_4,
6332        )
6333        .unwrap();
6334        let n = Vec3::new(0.0, 0.995_18, 0.098_02).normalize().unwrap();
6335        let d = -58.360_56;
6336        let cos_theta = n.dot(cone.axis()).abs();
6337        assert!(cos_theta < 0.2, "expected a shallow (hyperbola) plane");
6338        let curves = exact_plane_cone(&cone, n, d, 0.0).unwrap();
6339        // Real downward nappe only: never above the apex (z=15.85). The vertex is
6340        // ~1.2 mm from the apex, so the bounded arc stays within a few mm of it.
6341        assert_on_plane_and_cone(&curves, &cone, n, d, (5.0, 15.85));
6342        // Every returned curve is sampled Points (no false Circle/Ellipse).
6343        for c in &curves {
6344            assert!(
6345                matches!(c, ExactIntersectionCurve::Points(_)),
6346                "hyperbola must be sampled Points, not a closed conic"
6347            );
6348        }
6349    }
6350
6351    /// Two spheres meet in one circle on both of them; spheres apart, one
6352    /// inside the other, or concentric of different radii meet in nothing,
6353    /// and one sphere twice has no curve.
6354    #[test]
6355    fn sphere_sphere_meets_in_a_circle_on_both() {
6356        let ball = |x: f64, y: f64, z: f64, r: f64| {
6357            SphericalSurface::new(Point3::new(x, y, z), r).unwrap()
6358        };
6359        let (a, b) = (ball(0.0, 0.0, 0.0, 2.0), ball(1.6, 0.3, 0.2, 1.5));
6360        let curves = exact_sphere_sphere(&a, &b).unwrap().unwrap();
6361        assert_eq!(curves.len(), 1);
6362        let circle = match &curves[0] {
6363            ExactIntersectionCurve::Circle(circle) => circle,
6364            other => unreachable!("expected a circle, got {other:?}"),
6365        };
6366        for k in 0..16 {
6367            let p = circle.evaluate(std::f64::consts::TAU * f64::from(k) / 16.0);
6368            assert!(((p - a.center()).length() - 2.0).abs() < 1e-12);
6369            assert!(((p - b.center()).length() - 1.5).abs() < 1e-12);
6370        }
6371        assert!(
6372            exact_sphere_sphere(&a, &ball(4.0, 0.0, 0.0, 1.5))
6373                .unwrap()
6374                .unwrap()
6375                .is_empty()
6376        );
6377        assert!(
6378            exact_sphere_sphere(&a, &ball(0.2, 0.0, 0.0, 1.0))
6379                .unwrap()
6380                .unwrap()
6381                .is_empty()
6382        );
6383        assert!(
6384            exact_sphere_sphere(&a, &ball(0.0, 0.0, 0.0, 1.0))
6385                .unwrap()
6386                .unwrap()
6387                .is_empty()
6388        );
6389        assert!(
6390            exact_sphere_sphere(&a, &ball(0.0, 0.0, 0.0, 2.0))
6391                .unwrap()
6392                .is_none()
6393        );
6394
6395        // A tiny sphere nearly bisected by a large one, in either order, and a
6396        // pair far from the origin: each meets in its small circle.
6397        let radius = |p: &SphericalSurface, q: &SphericalSurface| -> f64 {
6398            match exact_sphere_sphere(p, q).unwrap().unwrap().as_slice() {
6399                [ExactIntersectionCurve::Circle(c)] => c.radius(),
6400                other => unreachable!("expected one circle, got {other:?}"),
6401            }
6402        };
6403        let tiny = ball(2.0, 0.0, 0.0, 1e-5);
6404        assert!((radius(&a, &tiny) - 1e-5).abs() < 1e-9);
6405        assert!((radius(&tiny, &a) - 1e-5).abs() < 1e-9);
6406        let near = radius(&ball(0.0, 0.0, 0.0, 2.0), &ball(3.5, 0.0, 0.0, 1.500_001));
6407        let far = radius(
6408            &ball(1e10, 0.0, 0.0, 2.0),
6409            &ball(1e10 + 3.5, 0.0, 0.0, 1.500_001),
6410        );
6411        assert!(near > 1e-3);
6412        assert!((far - near).abs() < 1e-9 * near.max(1.0));
6413    }
6414
6415    /// Each line among `sections`, and whether it is a ray; any other
6416    /// section fails the test.
6417    #[allow(clippy::panic)]
6418    fn lines_of(sections: &[PlaneSection]) -> Vec<(Line3D, bool)> {
6419        sections
6420            .iter()
6421            .map(|s| match s {
6422                PlaneSection::Line { line, ray } => (line.clone(), *ray),
6423                other => panic!("expected a line, got {other:?}"),
6424            })
6425            .collect()
6426    }
6427
6428    /// A plane along a cylinder's axis cuts its rulings: two through the
6429    /// axis, two 2e-6 apart where it sinks a hair into the cylinder, the one
6430    /// it touches along, and none past it. `exact_plane_analytic` gives no
6431    /// curve for any of them.
6432    #[test]
6433    fn a_plane_along_a_cylinder_cuts_its_rulings() {
6434        let cyl =
6435            CylindricalSurface::new(Point3::new(0.0, 0.0, -2.0), Vec3::new(0.0, 0.0, 1.0), 1.0)
6436                .unwrap();
6437        let y = Vec3::new(0.0, 1.0, 0.0);
6438        let surface = AnalyticSurface::Cylinder(&cyl);
6439        let on_both = |p: Point3, d: f64| {
6440            assert!((p.y() - d).abs() < 1e-12, "{p:?} off the plane y = {d}");
6441            assert!(
6442                (p.x().hypot(p.y()) - 1.0).abs() < 1e-12,
6443                "{p:?} off the cylinder"
6444            );
6445        };
6446        for (d, count) in [(0.0, 2), (1e-6_f64.cos(), 2), (1.0, 1), (1.5, 0)] {
6447            assert!(exact_plane_analytic(surface, y, d).unwrap().is_empty());
6448            let lines = lines_of(&exact_plane_section(surface, y, d).unwrap());
6449            assert_eq!(lines.len(), count, "plane y = {d}");
6450            let mut xs = Vec::new();
6451            for (line, ray) in lines {
6452                assert!(!ray);
6453                assert!(line.direction().cross(cyl.axis()).length() < 1e-12);
6454                for t in [-3.0, 0.0, 3.0] {
6455                    on_both(line.evaluate(t), d);
6456                }
6457                xs.push(line.evaluate(0.0).x());
6458            }
6459            if count == 2 {
6460                let apart = (xs[0] - xs[1]).abs();
6461                let want = 2.0 * (1.0 - d * d).sqrt();
6462                assert!(
6463                    (apart - want).abs() < 1e-9 * want.max(1e-6),
6464                    "{apart} apart"
6465                );
6466            }
6467        }
6468    }
6469
6470    /// A plane through a cone's apex cuts rays from it: two for a plane
6471    /// through the axis, one for a plane touching the cone along a ruling,
6472    /// and the apex alone for a plane missing the nappe. A plane 5e-8 off the
6473    /// apex still cuts its conic.
6474    #[test]
6475    #[allow(clippy::panic)]
6476    fn a_plane_through_a_cone_apex_cuts_its_rulings() {
6477        use std::f64::consts::FRAC_PI_4;
6478
6479        let cone = ConicalSurface::new(
6480            Point3::new(1.0, 2.0, 3.0),
6481            Vec3::new(0.0, 0.0, 1.0),
6482            FRAC_PI_4,
6483        )
6484        .unwrap();
6485        let surface = AnalyticSurface::Cone(&cone);
6486        let apex = cone.apex();
6487        let through = |n: Vec3| {
6488            let n = n.normalize().unwrap();
6489            let d = n.dot(apex - Point3::new(0.0, 0.0, 0.0));
6490            assert!(exact_plane_analytic(surface, n, d).unwrap().is_empty());
6491            (n, d, exact_plane_section(surface, n, d).unwrap())
6492        };
6493        for (n, count) in [
6494            (Vec3::new(1.0, 0.0, 0.0), 2),
6495            (Vec3::new(1.0, 0.0, -1.0), 1),
6496        ] {
6497            let (n, d, sections) = through(n);
6498            let rays = lines_of(&sections);
6499            assert_eq!(rays.len(), count, "plane normal {n:?}");
6500            for (line, ray) in rays {
6501                assert!(ray);
6502                assert!((line.evaluate(0.0) - apex).length() < 1e-12);
6503                let p = line.evaluate(2.0);
6504                assert!((n.dot(p - Point3::new(0.0, 0.0, 0.0)) - d).abs() < 1e-12);
6505                let rel = p - apex;
6506                assert!(rel.z() > 0.0, "{p:?} on the phantom nappe");
6507                assert!(
6508                    (rel.x().hypot(rel.y()) - rel.z()).abs() < 1e-12,
6509                    "{p:?} off the cone"
6510                );
6511            }
6512        }
6513        for n in [Vec3::new(0.1, 0.0, 1.0), Vec3::new(0.0, 0.0, 1.0)] {
6514            let (_, _, sections) = through(n);
6515            assert!(
6516                matches!(sections[..], [PlaneSection::Point(p)] if (p - apex).length() < 1e-12),
6517                "{sections:?}"
6518            );
6519        }
6520
6521        let upright = ConicalSurface::new(
6522            Point3::new(0.0, 0.0, 0.0),
6523            Vec3::new(0.0, 0.0, 1.0),
6524            FRAC_PI_4,
6525        )
6526        .unwrap();
6527        let n = Vec3::new((0.5 - 1e-8_f64).sqrt(), 0.0, (0.5 + 1e-8_f64).sqrt());
6528        let sections = exact_plane_section(AnalyticSurface::Cone(&upright), n, 5e-8).unwrap();
6529        let [PlaneSection::Ellipse(ellipse)] = &sections[..] else {
6530            panic!("{sections:?}");
6531        };
6532        assert!(
6533            ellipse.semi_major() > 1.0,
6534            "semi-major {}",
6535            ellipse.semi_major()
6536        );
6537    }
6538
6539    /// A plane touching a sphere meets it at the point of contact, and one a
6540    /// hair inside cuts the small circle there, however small.
6541    #[test]
6542    #[allow(clippy::panic)]
6543    fn a_plane_touching_a_sphere_meets_it_at_a_point() {
6544        let sphere = SphericalSurface::new(Point3::new(0.0, 0.0, 1.0), 1.0).unwrap();
6545        let surface = AnalyticSurface::Sphere(&sphere);
6546        let z = Vec3::new(0.0, 0.0, 1.0);
6547        assert!(exact_plane_analytic(surface, z, 0.0).unwrap().is_empty());
6548        let sections = exact_plane_section(surface, z, 0.0).unwrap();
6549        assert!(
6550            matches!(sections[..], [PlaneSection::Point(p)] if p.z().abs() < 1e-15 && p.x() == 0.0),
6551            "{sections:?}"
6552        );
6553        assert!(exact_plane_section(surface, z, -1e-9).unwrap().is_empty());
6554        for height in [5e-15, 1e-12, 1e-8] {
6555            let sections = exact_plane_section(surface, z, height).unwrap();
6556            let [PlaneSection::Circle(circle)] = &sections[..] else {
6557                panic!("{sections:?}");
6558            };
6559            let want = (height * (2.0 - height)).sqrt();
6560            assert!(
6561                (circle.radius() - want).abs() < 1e-3 * want,
6562                "circle at z = {height}: radius {}, want {want}",
6563                circle.radius()
6564            );
6565            assert!((circle.center().z() - height).abs() < 1e-15);
6566        }
6567    }
6568
6569    /// The farthest any of `curves` strays from `off`, sampled densely.
6570    fn farthest(curves: &[IntersectionCurve], off: impl Fn(Point3) -> f64) -> f64 {
6571        let mut far = 0.0_f64;
6572        for ic in curves {
6573            let (t0, t1) = ic.curve.domain();
6574            for i in 0..=2000 {
6575                let t = t0 + (t1 - t0) * f64::from(i) / 2000.0;
6576                far = far.max(off(ic.curve.evaluate(t)));
6577            }
6578        }
6579        far
6580    }
6581
6582    /// A ball sitting in a bore of its own radius touches it along its
6583    /// equator, which comes back as the exact circle.
6584    #[test]
6585    fn a_ball_in_its_bore_meets_it_on_an_exact_circle() {
6586        let ball = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 1.0).unwrap();
6587        let bore =
6588            CylindricalSurface::new(Point3::new(0.0, 0.0, -2.0), Vec3::new(0.0, 0.0, 1.0), 1.0)
6589                .unwrap();
6590        let curves = intersect_analytic_analytic_bounded(
6591            AnalyticSurface::Sphere(&ball),
6592            AnalyticSurface::Cylinder(&bore),
6593            64,
6594            None,
6595            Some((0.0, 4.0)),
6596        )
6597        .unwrap();
6598        assert_eq!(curves.len(), 1);
6599        let far = farthest(&curves, |p| {
6600            let on_ball = ((p - Point3::new(0.0, 0.0, 0.0)).length() - 1.0).abs();
6601            on_ball
6602                .max((p.x().hypot(p.y()) - 1.0).abs())
6603                .max(p.z().abs())
6604        });
6605        assert!(far < 1e-14, "circle strays {far:.2e}");
6606    }
6607
6608    /// Two unit balls a unit apart meet in a circle of radius √3/2, which
6609    /// comes back exact.
6610    #[test]
6611    fn overlapping_balls_meet_on_an_exact_circle() {
6612        let a = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 1.0).unwrap();
6613        let b = SphericalSurface::new(Point3::new(1.0, 0.0, 0.0), 1.0).unwrap();
6614        let curves = intersect_analytic_analytic_bounded(
6615            AnalyticSurface::Sphere(&a),
6616            AnalyticSurface::Sphere(&b),
6617            64,
6618            None,
6619            None,
6620        )
6621        .unwrap();
6622        assert_eq!(curves.len(), 1);
6623        let far = farthest(&curves, |p| {
6624            let on_a = ((p - Point3::new(0.0, 0.0, 0.0)).length() - 1.0).abs();
6625            on_a.max(((p - Point3::new(1.0, 0.0, 0.0)).length() - 1.0).abs())
6626        });
6627        assert!(far < 1e-14, "circle strays {far:.2e}");
6628    }
6629
6630    /// A loop with semi-axes 3 and 1.5 in a tilted frame lies on its ellipse
6631    /// all the way round and starts at the end of its major axis.
6632    #[test]
6633    fn a_conic_loop_is_its_ellipse() {
6634        let centre = Point3::new(1.0, -2.0, 0.5);
6635        let frame = Frame3::from_normal(centre, Vec3::new(0.3, -0.4, 1.0)).unwrap();
6636        let curve = conic_loop(centre, frame.x, frame.y, 3.0, 1.5).unwrap();
6637        let (t0, t1) = curve.domain();
6638        assert!((curve.evaluate(t0) - (centre + frame.x * 3.0)).length() < 1e-15);
6639        for i in 0..=2000 {
6640            let p = curve.evaluate(t0 + (t1 - t0) * f64::from(i) / 2000.0) - centre;
6641            let (x, y) = (p.dot(frame.x) / 3.0, p.dot(frame.y) / 1.5);
6642            assert!(
6643                (x.hypot(y) - 1.0).abs() < 1e-14,
6644                "off its ellipse by {}",
6645                x.hypot(y) - 1.0
6646            );
6647            assert!(p.dot(frame.z).abs() < 1e-14);
6648        }
6649    }
6650
6651    /// A ball sitting in a ring's hole, and a ring resting on a wider one,
6652    /// meet them along the one circle where they touch, and the bounded
6653    /// call returns it exactly.
6654    #[test]
6655    fn touching_coaxial_rings_meet_along_one_circle() {
6656        let z = Vec3::new(0.0, 0.0, 1.0);
6657        let x = Vec3::new(1.0, 0.0, 0.0);
6658        let ring =
6659            ToroidalSurface::with_axis_and_ref_dir(Point3::new(0.0, 0.0, 0.0), 3.0, 1.0, z, x)
6660                .unwrap();
6661        let ball = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 2.0).unwrap();
6662        let curves = intersect_analytic_analytic_bounded(
6663            AnalyticSurface::Sphere(&ball),
6664            AnalyticSurface::Torus(&ring),
6665            64,
6666            None,
6667            None,
6668        )
6669        .unwrap();
6670        assert_eq!(curves.len(), 1);
6671        let far = farthest(&curves, |p| {
6672            let q = p - Point3::new(0.0, 0.0, 0.0);
6673            let rho = q.x().hypot(q.y());
6674            let on_ring = ((rho - 3.0).hypot(q.z()) - 1.0).abs();
6675            on_ring.max((q.length() - 2.0).abs())
6676        });
6677        assert!(far < 1e-14, "circle strays {far:.2e}");
6678
6679        // Tubes of radius 1 and 0.5 on rings of radius 3 and 3.9, the second
6680        // raised 1.2: their centres lie 1.5 apart, so they touch a third of
6681        // the way along, at height 0.8 on a circle of radius 3.6.
6682        let wider =
6683            ToroidalSurface::with_axis_and_ref_dir(Point3::new(0.0, 0.0, 1.2), 3.9, 0.5, z, x)
6684                .unwrap();
6685        let touching = exact_torus_torus(&ring, &wider).unwrap().unwrap();
6686        let circles = circles_of(&touching);
6687        assert_eq!(circles.len(), 1);
6688        assert!(
6689            (circles[0].radius() - 3.6).abs() < 1e-12,
6690            "{}",
6691            circles[0].radius()
6692        );
6693        assert!((circles[0].center().z() - 0.8).abs() < 1e-12);
6694    }
6695
6696    /// Unit tubes on rings of radius 1e6 and 1e6 + 1.999 overlap by 0.001
6697    /// and cross in two circles 0.063 apart; on rings 2.001 apart they miss.
6698    /// Neither is read as a touch, at a scale where a millionth of it is
6699    /// two thousandths.
6700    #[test]
6701    fn huge_coaxial_rings_cross_or_miss_rather_than_touch() {
6702        let z = Vec3::new(0.0, 0.0, 1.0);
6703        let x = Vec3::new(1.0, 0.0, 0.0);
6704        let ring = |big: f64| {
6705            ToroidalSurface::with_axis_and_ref_dir(Point3::new(0.0, 0.0, 0.0), big, 1.0, z, x)
6706                .unwrap()
6707        };
6708        let crossing = exact_torus_torus(&ring(1e6), &ring(1_000_001.999))
6709            .unwrap()
6710            .unwrap();
6711        let circles = circles_of(&crossing);
6712        assert_eq!(circles.len(), 2);
6713        for circle in circles {
6714            let height = (1.0 - 0.9995_f64 * 0.9995).sqrt();
6715            assert!(
6716                (circle.center().z().abs() - height).abs() < 1e-9,
6717                "{}",
6718                circle.center().z()
6719            );
6720        }
6721        let apart = exact_torus_torus(&ring(1e6), &ring(1_000_002.001))
6722            .unwrap()
6723            .unwrap();
6724        assert!(apart.is_empty());
6725    }
6726
6727    /// A plane parallel to a cone's axis cuts the branch of a hyperbola on
6728    /// the cone's one nappe; planes parallel to a generator cut a parabola
6729    /// on one side of the apex and miss the cone on the other.
6730    #[test]
6731    fn a_plane_cuts_a_cones_open_conics() {
6732        let up = Vec3::new(0.0, 0.0, 1.0);
6733        let on_cone = |p: Point3, slope: f64| (p.z() - slope * p.x().hypot(p.y())).abs();
6734        let steep =
6735            ConicalSurface::new(Point3::new(0.0, 0.0, 0.0), up, 60_f64.to_radians()).unwrap();
6736        let slope = 60_f64.to_radians().tan();
6737        let along =
6738            exact_plane_section(AnalyticSurface::Cone(&steep), Vec3::new(1.0, 0.0, 0.0), 1.0)
6739                .unwrap();
6740        let [PlaneSection::Hyperbola(h)] = along.as_slice() else {
6741            unreachable!("{along:?}")
6742        };
6743        for i in -20..=20 {
6744            let p = h.evaluate(f64::from(i) / 5.0);
6745            assert!((p.x() - 1.0).abs() < 1e-12 && p.z() > 0.0, "{p:?}");
6746            assert!(on_cone(p, slope) < 1e-12 * p.z().max(1.0), "{p:?}");
6747        }
6748        let even =
6749            ConicalSurface::new(Point3::new(0.0, 0.0, 0.0), up, 45_f64.to_radians()).unwrap();
6750        let tilt = Vec3::new(-1.0, 0.0, 1.0) * std::f64::consts::FRAC_1_SQRT_2;
6751        let above = exact_plane_section(AnalyticSurface::Cone(&even), tilt, 1.0).unwrap();
6752        let [PlaneSection::Parabola(parabola)] = above.as_slice() else {
6753            unreachable!("{above:?}")
6754        };
6755        for i in -20..=20 {
6756            let p = parabola.evaluate(f64::from(i) / 2.0);
6757            assert!(
6758                (tilt.dot(p - Point3::new(0.0, 0.0, 0.0)) - 1.0).abs() < 1e-12,
6759                "{p:?}"
6760            );
6761            assert!(
6762                p.z() > 0.0 && on_cone(p, 1.0) < 1e-12 * p.z().max(1.0),
6763                "{p:?}"
6764            );
6765        }
6766        let below = exact_plane_section(AnalyticSurface::Cone(&even), tilt, -1.0).unwrap();
6767        assert!(below.is_empty(), "{below:?}");
6768    }
6769
6770    /// A cone so flat it rises 1e-7 from its radial plane, cut by a plane
6771    /// tilted 7e-7 off it, and a cone so narrow it opens 5e-7 off its axis,
6772    /// cut by a plane parallel to the axis, give sections that lie on the
6773    /// cone: a hyperbola for the flat one, read from its eccentricity, and
6774    /// sampled points where the formulas lose their digits.
6775    #[test]
6776    fn extreme_cones_give_sections_on_the_cone() {
6777        let up = Vec3::new(0.0, 0.0, 1.0);
6778        let apex = Point3::new(0.0, 0.0, 0.0);
6779        let holds = |cone: &ConicalSurface, q: Point3| {
6780            let w = q - apex;
6781            (w.dot(up) - cone.half_angle().sin() * w.length()).abs() <= 1e-6 * (1.0 + w.length())
6782        };
6783        let flat = ConicalSurface::new(apex, up, 1e-7).unwrap();
6784        let tilt = Vec3::new(5e-13_f64.sqrt(), 0.0, (1.0 - 5e-13_f64).sqrt());
6785        let needle = ConicalSurface::new(apex, up, FRAC_PI_2 - 5e-7).unwrap();
6786        for (cone, normal, d) in [(&flat, tilt, 1.0), (&needle, Vec3::new(1.0, 0.0, 0.0), 1.0)] {
6787            let sections = exact_plane_section(AnalyticSurface::Cone(cone), normal, d).unwrap();
6788            assert!(!sections.is_empty());
6789            for section in &sections {
6790                let points: Vec<Point3> = match section {
6791                    PlaneSection::Hyperbola(h) => {
6792                        (-4..=4).map(|i| h.evaluate(f64::from(i) / 4.0)).collect()
6793                    }
6794                    PlaneSection::Parabola(q) => {
6795                        (-4..=4).map(|i| q.evaluate(f64::from(i))).collect()
6796                    }
6797                    PlaneSection::Points(points) => points.clone(),
6798                    other => unreachable!("{other:?}"),
6799                };
6800                for q in points {
6801                    assert!(holds(cone, q), "{q:?} off the cone");
6802                }
6803            }
6804        }
6805        let flat_section = exact_plane_section(AnalyticSurface::Cone(&flat), tilt, 1.0).unwrap();
6806        assert!(matches!(
6807            flat_section.as_slice(),
6808            [PlaneSection::Hyperbola(_)]
6809        ));
6810    }
6811
6812    /// The rulings two parallel cylinders meet along, from the bounded call
6813    /// with each face's `v` range: each ruling's ends, sorted by height.
6814    fn parallel_rulings(
6815        (c1, r1, v1): (Point3, f64, (f64, f64)),
6816        (c2, r2, axis2, v2): (Point3, f64, Vec3, (f64, f64)),
6817    ) -> Vec<(Point3, Point3)> {
6818        rulings_within((c1, r1, v1), (c2, r2, axis2, v2), 1e-12)
6819    }
6820
6821    /// [`parallel_rulings`] with each curve held to `tolerance` of both
6822    /// cylinders.
6823    fn rulings_within(
6824        (c1, r1, v1): (Point3, f64, (f64, f64)),
6825        (c2, r2, axis2, v2): (Point3, f64, Vec3, (f64, f64)),
6826        tolerance: f64,
6827    ) -> Vec<(Point3, Point3)> {
6828        let a = CylindricalSurface::new(c1, Vec3::new(0.0, 0.0, 1.0), r1).unwrap();
6829        let b = CylindricalSurface::new(c2, axis2, r2).unwrap();
6830        let curves = intersect_analytic_analytic_bounded(
6831            AnalyticSurface::Cylinder(&a),
6832            AnalyticSurface::Cylinder(&b),
6833            32,
6834            Some(v1),
6835            Some(v2),
6836        )
6837        .unwrap();
6838        curves
6839            .iter()
6840            .map(|ic| {
6841                let (t0, t1) = ic.curve.domain();
6842                let (p, q) = (ic.curve.evaluate(t0), ic.curve.evaluate(t1));
6843                for i in 0..=100 {
6844                    let x = ic.curve.evaluate(t0 + (t1 - t0) * f64::from(i) / 100.0);
6845                    let on_a = ((x - c1) - Vec3::new(0.0, 0.0, (x - c1).z())).length() - r1;
6846                    let w = x - c2;
6847                    let on_b = (w - axis2 * w.dot(axis2)).length() - r2;
6848                    assert!(
6849                        on_a.abs() < tolerance && on_b.abs() < tolerance,
6850                        "{x:?} off a cylinder by {on_a:.1e}, {on_b:.1e}"
6851                    );
6852                }
6853                if p.z() <= q.z() { (p, q) } else { (q, p) }
6854            })
6855            .collect()
6856    }
6857
6858    /// Rods of radius 1 with axes 1.2 apart overlap along two rulings, at
6859    /// x 0.6 and y ±0.8, over the height both faces share; the second rod's
6860    /// axis runs down, so its range counts down from its origin.
6861    #[test]
6862    fn overlapping_parallel_rods_meet_along_two_rulings() {
6863        let mut rulings = parallel_rulings(
6864            (Point3::new(0.0, 0.0, 0.0), 1.0, (0.0, 4.0)),
6865            (
6866                Point3::new(1.2, 0.0, 3.0),
6867                1.0,
6868                Vec3::new(0.0, 0.0, -1.0),
6869                (0.0, 2.0),
6870            ),
6871        );
6872        rulings.sort_by(|a, b| a.0.y().total_cmp(&b.0.y()));
6873        assert_eq!(rulings.len(), 2);
6874        for ((lo, hi), y) in rulings.into_iter().zip([-0.8, 0.8]) {
6875            assert!((lo - Point3::new(0.6, y, 1.0)).length() < 1e-12, "{lo:?}");
6876            assert!((hi - Point3::new(0.6, y, 3.0)).length() < 1e-12, "{hi:?}");
6877        }
6878    }
6879
6880    /// Rods touching side by side, or one inside another against its wall,
6881    /// meet along the one ruling where they touch; rods apart do not meet.
6882    #[test]
6883    fn touching_parallel_rods_meet_along_one_ruling() {
6884        let up = Vec3::new(0.0, 0.0, 1.0);
6885        let beside = parallel_rulings(
6886            (Point3::new(0.0, 0.0, 0.0), 1.0, (-2.0, 2.0)),
6887            (Point3::new(2.0, 0.0, -2.0), 1.0, up, (0.0, 4.0)),
6888        );
6889        assert_eq!(beside.len(), 1);
6890        assert!((beside[0].0 - Point3::new(1.0, 0.0, -2.0)).length() < 1e-12);
6891        assert!((beside[0].1 - Point3::new(1.0, 0.0, 2.0)).length() < 1e-12);
6892        let inside = parallel_rulings(
6893            (Point3::new(0.0, 0.0, 0.0), 2.0, (0.0, 1.0)),
6894            (Point3::new(-1.0, 0.0, 0.0), 1.0, up, (0.0, 1.0)),
6895        );
6896        assert_eq!(inside.len(), 1);
6897        assert!((inside[0].0 - Point3::new(-2.0, 0.0, 0.0)).length() < 1e-12);
6898        let apart = parallel_rulings(
6899            (Point3::new(0.0, 0.0, 0.0), 1.0, (0.0, 1.0)),
6900            (Point3::new(2.5, 0.0, 0.0), 1.0, up, (0.0, 1.0)),
6901        );
6902        assert!(apart.is_empty());
6903    }
6904
6905    /// Rods whose axes lean 1e-5 apart drift 1e-3 over a span of 100, so
6906    /// the rulings defer to the next solver there; over a span of 0.001
6907    /// they drift 1e-8 and keep their two rulings.
6908    #[test]
6909    fn rods_leaning_apart_keep_rulings_only_over_a_short_span() {
6910        let up = CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 1.0)
6911            .unwrap();
6912        let lean = Vec3::new(1e-5_f64.sin(), 0.0, 1e-5_f64.cos());
6913        let leaning = CylindricalSurface::new(Point3::new(1.2, 0.0, 0.0), lean, 1.0).unwrap();
6914        let span = |h: f64| parallel_cylinders(&up, &leaning, Some((0.0, h)), Some((0.0, h)));
6915        assert!(span(100.0).unwrap().is_none());
6916        assert_eq!(span(0.001).unwrap().map(|r| r.len()), Some(2));
6917    }
6918
6919    /// Huge rods a short stretch long still meet along both rulings, and
6920    /// rods of radius 100 whose axes lie 3e-7 short of touching meet along
6921    /// two rulings 0.011 apart, not the one where they would touch.
6922    #[test]
6923    fn parallel_rods_keep_short_and_close_rulings() {
6924        let up = Vec3::new(0.0, 0.0, 1.0);
6925        let huge = rulings_within(
6926            (Point3::new(0.0, 0.0, 0.0), 1e6, (0.0, 0.001)),
6927            (Point3::new(1.2e6, 0.0, 0.0), 1e6, up, (0.0, 0.001)),
6928            1e-9,
6929        );
6930        assert_eq!(huge.len(), 2);
6931        assert!(
6932            huge.iter()
6933                .all(|(lo, hi)| ((*hi - *lo).length() - 0.001).abs() < 1e-12)
6934        );
6935        let mut close = rulings_within(
6936            (Point3::new(0.0, 0.0, 0.0), 100.0, (0.0, 1.0)),
6937            (Point3::new(199.999_999_7, 0.0, 0.0), 100.0, up, (0.0, 1.0)),
6938            1e-9,
6939        );
6940        assert_eq!(close.len(), 2);
6941        close.sort_by(|a, b| a.0.y().total_cmp(&b.0.y()));
6942        let apart = close[1].0.y() - close[0].0.y();
6943        assert!((apart - 0.010_954).abs() < 1e-5, "{apart}");
6944    }
6945
6946    /// How far `p` lies off `cone` (either nappe), and its `v` there.
6947    fn off_cone(cone: &ConicalSurface, p: Point3) -> (f64, f64) {
6948        let q = p - cone.apex();
6949        let (along, s) = (q.dot(cone.axis()), cone.half_angle().sin());
6950        ((along.abs() - s * q.length()).abs(), along / s)
6951    }
6952
6953    /// Cones sharing an apex, their axes 40° apart and each opening 20°
6954    /// from its axis, touch along the one ruling between the axes, which
6955    /// runs where both faces hold it.
6956    #[test]
6957    fn cones_sharing_an_apex_touch_along_one_ruling() {
6958        let apex = Point3::new(1.0, 2.0, 3.0);
6959        let a = 20.0_f64.to_radians();
6960        let half = std::f64::consts::FRAC_PI_2 - a;
6961        let c1 = ConicalSurface::new(apex, Vec3::new(a.cos(), 0.0, a.sin()), half).unwrap();
6962        let c2 = ConicalSurface::new(apex, Vec3::new(a.cos(), 0.0, -a.sin()), half).unwrap();
6963        let curves = intersect_analytic_analytic_bounded(
6964            AnalyticSurface::Cone(&c1),
6965            AnalyticSurface::Cone(&c2),
6966            64,
6967            Some((0.2, 3.0)),
6968            Some((0.5, 4.0)),
6969        )
6970        .unwrap();
6971        assert_eq!(curves.len(), 1);
6972        let curve = &curves[0].curve;
6973        let (t0, t1) = curve.domain();
6974        let x = Vec3::new(1.0, 0.0, 0.0);
6975        assert!((curve.evaluate(t0) - (apex + x * 0.5)).length() < 1e-12);
6976        assert!((curve.evaluate(t1) - (apex + x * 3.0)).length() < 1e-12);
6977    }
6978
6979    /// Cones sharing an apex, their axes 20° apart and each opening 30°,
6980    /// cross along two rulings; faces reaching past the apex hold each on
6981    /// both sides of it, in two segments that end there.
6982    #[test]
6983    fn cones_sharing_an_apex_cross_along_two_rulings() {
6984        let apex = Point3::new(-1.0, 0.5, 2.0);
6985        let b = 20.0_f64.to_radians();
6986        let half = 60.0_f64.to_radians();
6987        let c1 = ConicalSurface::new(apex, Vec3::new(0.0, 0.0, 1.0), half).unwrap();
6988        let c2 = ConicalSurface::new(apex, Vec3::new(b.sin(), 0.0, b.cos()), half).unwrap();
6989        for (range, pieces) in [((0.5, 2.0), 2), ((-2.0, 2.0), 4)] {
6990            let curves = intersect_analytic_analytic_bounded(
6991                AnalyticSurface::Cone(&c1),
6992                AnalyticSurface::Cone(&c2),
6993                64,
6994                Some(range),
6995                Some(range),
6996            )
6997            .unwrap();
6998            assert_eq!(curves.len(), pieces, "{range:?}");
6999            for ic in &curves {
7000                let (t0, t1) = ic.curve.domain();
7001                for k in 0..=20 {
7002                    let p = ic.curve.evaluate(t0 + (t1 - t0) * f64::from(k) / 20.0);
7003                    for cone in [&c1, &c2] {
7004                        let (off, v) = off_cone(cone, p);
7005                        assert!(off < 1e-12, "{range:?}: off a cone by {off:.2e}");
7006                        assert!(v > range.0 - 1e-12 && v < range.1 + 1e-12);
7007                    }
7008                }
7009                if pieces == 4 {
7010                    let ends = [ic.curve.evaluate(t0), ic.curve.evaluate(t1)];
7011                    assert!(ends.iter().any(|&e| (e - apex).length() < 1e-12));
7012                }
7013                for point in &ic.points {
7014                    let (on1, on2) = (point.param1, point.param2);
7015                    assert!((c1.evaluate(on1.0, on1.1) - point.point).length() < 1e-9);
7016                    assert!((c2.evaluate(on2.0, on2.1) - point.point).length() < 1e-9);
7017                }
7018            }
7019        }
7020    }
7021
7022    /// Axes 1e-8 apart in angle leave a ruling's part across them to
7023    /// rounding, and cones touching within rounding along a ruling leave
7024    /// how far apart their rulings may be 1e6 out to it: neither is solved
7025    /// here.
7026    #[test]
7027    fn cones_sharing_an_apex_defer_what_rounding_cannot_settle() {
7028        let apex = Point3::new(0.0, 0.0, 0.0);
7029        let half = 60.0_f64.to_radians();
7030        let c1 = ConicalSurface::new(apex, Vec3::new(0.0, 0.0, 1.0), half).unwrap();
7031        let c2 = ConicalSurface::new(apex, Vec3::new(1e-8_f64.sin(), 0.0, 1e-8_f64.cos()), half)
7032            .unwrap();
7033        let near = Some((0.5, 2.0));
7034        assert!(shared_apex_cones(&c1, &c2, near, near).unwrap().is_none());
7035        let a = 20.0_f64.to_radians();
7036        let half = std::f64::consts::FRAC_PI_2 - a;
7037        let c1 = ConicalSurface::new(apex, Vec3::new(a.cos(), 0.0, a.sin()), half).unwrap();
7038        let c2 = ConicalSurface::new(apex, Vec3::new(a.cos(), 0.0, -a.sin()), half).unwrap();
7039        let far = Some((0.5, 1e6));
7040        assert!(shared_apex_cones(&c1, &c2, far, far).unwrap().is_none());
7041    }
7042
7043    /// Perpendicular cones opening 1e-15 short of touching cross along two
7044    /// rulings, which part by about 0.09 a million out: two segments.
7045    #[test]
7046    fn cones_sharing_an_apex_just_short_of_touching_cross_in_two_rulings() {
7047        let apex = Point3::new(0.0, 0.0, 0.0);
7048        let half = std::f64::consts::FRAC_PI_4 - 1e-15;
7049        let c1 = ConicalSurface::new(apex, Vec3::new(0.0, 0.0, 1.0), half).unwrap();
7050        let c2 = ConicalSurface::new(apex, Vec3::new(1.0, 0.0, 0.0), half).unwrap();
7051        let range = Some((0.5, 1e6));
7052        let curves = shared_apex_cones(&c1, &c2, range, range).unwrap().unwrap();
7053        assert_eq!(curves.len(), 2);
7054        let ends: Vec<Point3> = curves
7055            .iter()
7056            .map(|ic| ic.curve.evaluate(ic.curve.domain().1))
7057            .collect();
7058        assert!((ends[0] - ends[1]).length() > 0.05);
7059    }
7060
7061    /// A ball off a ring's axis touches it at one point from outside the
7062    /// tube, from inside it, or holding the whole ring, and that point is
7063    /// all they share. A ball reaching 1e-6 further cuts the tube in a small
7064    /// loop, and one centred on the core circle meets it along a meridian;
7065    /// both are the marcher's.
7066    #[test]
7067    fn a_ball_off_a_rings_axis_touches_it_at_one_point() {
7068        let o = Point3::new(1.0, 2.0, 3.0);
7069        let ring = ToroidalSurface::new(o, 3.0, 1.0).unwrap();
7070        let (s, c) = 30.0_f64.to_radians().sin_cos();
7071        let (out, up) = (Vec3::new(c, s, 0.0), Vec3::new(0.0, 0.0, 1.0));
7072        let on_ring = |p: Point3| {
7073            let q = p - o;
7074            ((q.x().hypot(q.y()) - 3.0).hypot(q.z()) - 1.0).abs()
7075        };
7076        let balls = [
7077            (o + out * 5.0, 1.0),
7078            (o + out * 3.2 + up * 0.1, 1.0 - 0.05_f64.sqrt()),
7079            (o + out + up * 0.5, 1.0 + 16.25_f64.sqrt()),
7080        ];
7081        let mut touches = Vec::new();
7082        for (centre, radius) in balls {
7083            let ball = SphericalSurface::new(centre, radius).unwrap();
7084            let exacts = exact_sphere_torus(&ball, &ring).unwrap().unwrap();
7085            let p = match exacts.as_slice() {
7086                [ExactIntersectionCurve::Points(points)] => points[0],
7087                _ => unreachable!("one touching point"),
7088            };
7089            assert!(on_ring(p) < 1e-12 && ((p - centre).length() - radius).abs() < 1e-12);
7090            let curves = intersect_analytic_analytic(
7091                AnalyticSurface::Sphere(&ball),
7092                AnalyticSurface::Torus(&ring),
7093                16,
7094            )
7095            .unwrap();
7096            assert_eq!(curves.len(), 1);
7097            let (t0, t1) = curves[0].curve.domain();
7098            assert!((curves[0].curve.evaluate(t0) - p).length() < 1e-15);
7099            assert!((curves[0].curve.evaluate(t1) - p).length() < 1e-15);
7100            touches.push(p);
7101        }
7102        assert!((touches[0] - (o + out * 4.0)).length() < 1e-12);
7103        let past = SphericalSurface::new(o + out * 5.0, 1.0 + 1e-6).unwrap();
7104        assert!(exact_sphere_torus(&past, &ring).unwrap().is_none());
7105        let on_core = SphericalSurface::new(o + out * 3.0, 1.0).unwrap();
7106        assert!(exact_sphere_torus(&on_core, &ring).unwrap().is_none());
7107    }
7108}