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brepkit_math/
analytic_intersection.rs

1//! Closed-form and semi-analytic intersections of analytic surfaces with planes.
2//!
3//! Provides specialized intersection algorithms for cylinder, cone, sphere,
4//! and torus surfaces with planes, as well as a general marching approach
5//! for analytic-analytic surface intersections.
6
7use std::f64::consts::{FRAC_PI_2, TAU};
8
9use crate::MathError;
10use crate::aabb::Aabb3;
11use crate::curves::{Circle3D, Ellipse3D, Line3D};
12use crate::frame::Frame3;
13use crate::nurbs::curve::NurbsCurve;
14use crate::nurbs::fitting::interpolate;
15use crate::nurbs::intersection::{IntersectionCurve, IntersectionPoint};
16use crate::surfaces::{ConicalSurface, CylindricalSurface, SphericalSurface, ToroidalSurface};
17use crate::tolerance::Tolerance;
18use crate::vec::{Point3, Vec3};
19
20/// Exact curve type resulting from plane-analytic surface intersection.
21#[derive(Debug, Clone)]
22pub enum ExactIntersectionCurve {
23    /// A circle (plane perpendicular to axis of cylinder/cone/sphere).
24    Circle(Circle3D),
25    /// An ellipse (plane oblique to cylinder/cone axis).
26    Ellipse(Ellipse3D),
27    /// Fallback to sampled point chain (torus, degenerate cases).
28    Points(Vec<Point3>),
29}
30
31/// A plane's section of an analytic surface, from [`exact_plane_section`].
32#[derive(Debug, Clone)]
33#[non_exhaustive]
34pub enum PlaneSection {
35    /// A circle.
36    Circle(Circle3D),
37    /// An ellipse.
38    Ellipse(Ellipse3D),
39    /// A straight section: a cylinder's ruling, running both ways from the
40    /// line's origin, or with `ray` a cone's ruling, running from the apex at
41    /// the line's origin along its direction only.
42    Line {
43        /// The ruling's line.
44        line: Line3D,
45        /// Whether the section runs one way only, from the line's origin.
46        ray: bool,
47    },
48    /// The one point where the plane touches the surface.
49    Point(Point3),
50    /// A sampled chain of points along the section.
51    Points(Vec<Point3>),
52}
53
54impl From<ExactIntersectionCurve> for PlaneSection {
55    fn from(curve: ExactIntersectionCurve) -> Self {
56        match curve {
57            ExactIntersectionCurve::Circle(circle) => Self::Circle(circle),
58            ExactIntersectionCurve::Ellipse(ellipse) => Self::Ellipse(ellipse),
59            ExactIntersectionCurve::Points(points) => Self::Points(points),
60        }
61    }
62}
63
64/// A plane's exact section of an analytic surface.
65///
66/// It includes the sections [`exact_plane_analytic`] has no curve for: the
67/// rulings a plane along a cylinder's axis or through a cone's apex cuts,
68/// and the point where a plane touches a sphere or meets a cone at its apex
69/// alone.
70///
71/// The plane is `dot(normal, p) = d`, with `normal` of unit length.
72///
73/// # Errors
74///
75/// Returns an error if a section's curve cannot be built.
76pub fn exact_plane_section(
77    surface: AnalyticSurface<'_>,
78    normal: Vec3,
79    d: f64,
80) -> Result<Vec<PlaneSection>, MathError> {
81    match surface {
82        AnalyticSurface::Cylinder(cyl) if normal.dot(cyl.axis()).abs() < 1e-10 => {
83            return plane_cylinder_rulings(cyl, normal, d);
84        }
85        AnalyticSurface::Cone(cone) if plane_holds_apex(cone, normal, d) => {
86            return plane_cone_apex_rulings(cone, normal);
87        }
88        AnalyticSurface::Sphere(sphere) => {
89            let h = dot_np(normal, sphere.center()) - d;
90            let r = sphere.radius();
91            if (r - h.abs()).abs() <= TOUCH * r {
92                return Ok(vec![PlaneSection::Point(Point3::new(
93                    h.mul_add(-normal.x(), sphere.center().x()),
94                    h.mul_add(-normal.y(), sphere.center().y()),
95                    h.mul_add(-normal.z(), sphere.center().z()),
96                ))]);
97            }
98        }
99        AnalyticSurface::Cylinder(_) | AnalyticSurface::Cone(_) | AnalyticSurface::Torus(_) => {}
100    }
101    Ok(exact_plane_analytic(surface, normal, d)?
102        .into_iter()
103        .map(PlaneSection::from)
104        .collect())
105}
106
107/// Rounding band, relative, within which a plane counts as touching a
108/// surface or passing through a cone's apex.
109const TOUCH: f64 = 4.0 * f64::EPSILON;
110
111/// The rulings a plane along a cylinder's axis cuts from it: two lines, the
112/// one it touches along, or none.
113fn plane_cylinder_rulings(
114    cyl: &CylindricalSurface,
115    normal: Vec3,
116    d: f64,
117) -> Result<Vec<PlaneSection>, MathError> {
118    // n·P(u, 0) = n·O + r·(a cos u + b sin u): the plane holds the ruling at
119    // u where cos(u − φ) = (d − n·O) / (r·√(a² + b²)).
120    let (a, b) = (normal.dot(cyl.x_axis()), normal.dot(cyl.y_axis()));
121    let amp = a.hypot(b);
122    if amp < 1e-12 {
123        return Ok(vec![]);
124    }
125    let ratio = (d - dot_np(normal, cyl.origin())) / (cyl.radius() * amp);
126    if ratio.abs() > 1.0 + TOUCH {
127        return Ok(vec![]);
128    }
129    let phi = b.atan2(a);
130    let spread = ratio.clamp(-1.0, 1.0).acos();
131    let at = if ratio.abs() >= 1.0 - TOUCH {
132        vec![phi + spread]
133    } else {
134        vec![phi + spread, phi - spread]
135    };
136    at.into_iter()
137        .map(|u| {
138            Ok(PlaneSection::Line {
139                line: Line3D::new(cyl.evaluate(u, 0.0), cyl.axis())?,
140                ray: false,
141            })
142        })
143        .collect()
144}
145
146/// Whether a plane passes through a cone's apex, but for rounding.
147fn plane_holds_apex(cone: &ConicalSurface, normal: Vec3, d: f64) -> bool {
148    let apex = cone.apex() - Point3::new(0.0, 0.0, 0.0);
149    (normal.dot(apex) - d).abs() <= TOUCH * (1.0 + apex.length() + d.abs())
150}
151
152/// The rulings a plane through a cone's apex cuts from its nappe, as rays
153/// from the apex: two, the one it touches along, or none, when the plane
154/// meets the cone at the apex alone.
155fn plane_cone_apex_rulings(
156    cone: &ConicalSurface,
157    normal: Vec3,
158) -> Result<Vec<PlaneSection>, MathError> {
159    // g(u) = cos a·(cos u·X + sin u·Y) + sin a·axis, so n·g(u) = 0 reads
160    // A cos u + B sin u = −C.
161    let (sin_a, cos_a) = cone.half_angle().sin_cos();
162    let a = cos_a * normal.dot(cone.x_axis());
163    let b = cos_a * normal.dot(cone.y_axis());
164    let c = sin_a * normal.dot(cone.axis());
165    let amp = a.hypot(b);
166    let apex = cone.apex();
167    if amp < 1e-12 * c.abs().max(1.0) {
168        return Ok(vec![PlaneSection::Point(apex)]);
169    }
170    let ratio = -c / amp;
171    if ratio.abs() > 1.0 + TOUCH {
172        return Ok(vec![PlaneSection::Point(apex)]);
173    }
174    let phi = b.atan2(a);
175    let spread = ratio.clamp(-1.0, 1.0).acos();
176    let at = if ratio.abs() >= 1.0 - TOUCH {
177        vec![phi + spread]
178    } else {
179        vec![phi + spread, phi - spread]
180    };
181    at.into_iter()
182        .map(|u| {
183            Ok(PlaneSection::Line {
184                line: Line3D::new(apex, cone.evaluate(u, 1.0) - apex)?,
185                ray: true,
186            })
187        })
188        .collect()
189}
190
191/// Compute exact intersection curves between a plane and an analytic surface.
192///
193/// Returns exact `Circle3D` or `Ellipse3D` where possible, falling back to
194/// sampled points for complex cases (torus).
195///
196/// A plane along a cylinder's axis or through a cone's apex, whose sections
197/// are straight, and a plane touching a sphere get no curve here;
198/// [`exact_plane_section`] returns those sections.
199///
200/// The plane is defined by `dot(normal, p) = d`.
201///
202/// # Errors
203///
204/// Returns an error if the intersection computation fails.
205pub fn exact_plane_analytic(
206    surface: AnalyticSurface<'_>,
207    plane_normal: Vec3,
208    plane_d: f64,
209) -> Result<Vec<ExactIntersectionCurve>, MathError> {
210    exact_plane_analytic_reaching(surface, plane_normal, plane_d, 0.0)
211}
212
213/// [`exact_plane_analytic`] with a cone's sampled hyperbola or parabola
214/// carried at least `reach` from the apex, so it spans whatever faces the
215/// caller will trim it to.
216///
217/// # Errors
218///
219/// Returns an error if the intersection computation fails.
220pub fn exact_plane_analytic_reaching(
221    surface: AnalyticSurface<'_>,
222    plane_normal: Vec3,
223    plane_d: f64,
224    reach: f64,
225) -> Result<Vec<ExactIntersectionCurve>, MathError> {
226    match surface {
227        AnalyticSurface::Cylinder(cyl) => exact_plane_cylinder(cyl, plane_normal, plane_d),
228        AnalyticSurface::Sphere(sphere) => exact_plane_sphere(sphere, plane_normal, plane_d),
229        AnalyticSurface::Cone(cone) if plane_holds_apex(cone, plane_normal, plane_d) => Ok(vec![]),
230        AnalyticSurface::Cone(cone) => exact_plane_cone(cone, plane_normal, plane_d, reach),
231        AnalyticSurface::Torus(torus) => {
232            if let Some(circles) = exact_plane_torus(torus, plane_normal, plane_d)? {
233                return Ok(circles);
234            }
235            if let Some(loops) = plane_torus_winding_loops(torus, plane_normal, plane_d, 128) {
236                return Ok(loops
237                    .into_iter()
238                    .map(ExactIntersectionCurve::Points)
239                    .collect());
240            }
241            // Other torus sections are degree-4 — fall back to sampling.
242            let chains = sample_plane_torus(torus, plane_normal, plane_d)?;
243            Ok(chains
244                .into_iter()
245                .map(ExactIntersectionCurve::Points)
246                .collect())
247        }
248    }
249}
250
251/// The plane-torus sections that are circles:
252///
253/// - a plane across the axis at height `h` from the centre, `|h| < r`: the
254///   two circles of radius `R ± sqrt(r² − h²)` about the axis;
255/// - a plane through the axis: the two tube cross-sections of radius `r`,
256///   `R` either side of the axis.
257///
258/// A plane across the axis tangent to the tube's top or bottom touches it
259/// along the one circle of radius `R`, ring or spindle.
260///
261/// `Some` of no curves for a plane across the axis that misses the tube;
262/// `None` for any other plane, and for a section across the axis whose inner
263/// circle would reach the axis.
264fn exact_plane_torus(
265    torus: &ToroidalSurface,
266    normal: Vec3,
267    d: f64,
268) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
269    let len = normal.length();
270    let n = normal.normalize()?;
271    let d = d / len;
272    let axis = torus.z_axis();
273    let center = torus.center();
274    let (big, small) = (torus.major_radius(), torus.minor_radius());
275    let height = d - dot_np(n, center);
276    let along = n.dot(axis);
277    if along.abs() > 1.0 - 1e-10 {
278        if height.abs() >= small - 1e-10 * small {
279            if height.abs() > small + 1e-10 * small {
280                return Ok(Some(Vec::new()));
281            }
282            // Tangent to the tube's top or bottom: the plane touches the
283            // torus along the one circle of its own radius. That circle lies
284            // on the torus within the plane's distance from the tube's top,
285            // so it stands for the section while that distance is within the
286            // linear tolerance, whatever the scale. A tilted plane's section
287            // is no circle.
288            if big <= 1e-10 * small
289                || axis.cross(n).length() > 1e-12
290                || (small - height.abs()).abs() > crate::tolerance::Tolerance::default().linear
291            {
292                return Ok(None);
293            }
294            let middle = center + n * height;
295            return Ok(Some(vec![ExactIntersectionCurve::Circle(Circle3D::new(
296                middle, n, big,
297            )?)]));
298        }
299        let reach = small.mul_add(small, -(height * height)).sqrt();
300        if big - reach <= 1e-10 * big {
301            return Ok(None);
302        }
303        let middle = center + n * height;
304        return Ok(Some(vec![
305            ExactIntersectionCurve::Circle(Circle3D::new(middle, n, big + reach)?),
306            ExactIntersectionCurve::Circle(Circle3D::new(middle, n, big - reach)?),
307        ]));
308    }
309    if along.abs() < 1e-10 && height.abs() < 1e-10 * (big + small) {
310        let out = axis.cross(n).normalize()?;
311        return Ok(Some(vec![
312            ExactIntersectionCurve::Circle(Circle3D::new(center + out * big, n, small)?),
313            ExactIntersectionCurve::Circle(Circle3D::new(center - out * big, n, small)?),
314        ]));
315    }
316    Ok(None)
317}
318
319/// Exact plane-cylinder intersection.
320///
321/// - Plane perpendicular to axis → `Circle3D`
322/// - Plane oblique to axis → `Ellipse3D`
323/// - Plane parallel to axis → `Points` fallback (0 or 2 lines)
324fn exact_plane_cylinder(
325    cyl: &CylindricalSurface,
326    normal: Vec3,
327    d: f64,
328) -> Result<Vec<ExactIntersectionCurve>, MathError> {
329    let axis = cyl.axis();
330    let cos_theta = normal.dot(axis).abs();
331    let r = cyl.radius();
332
333    if cos_theta < 1e-10 {
334        // A plane along the axis cuts straight rulings, which
335        // `exact_plane_section` returns.
336        return Ok(vec![]);
337    }
338
339    // Find where axis intersects the plane: axis_point + t*axis, dot(normal, P) = d
340    // t = (d - dot(normal, origin)) / dot(normal, axis)
341    let n_dot_axis = normal.dot(axis);
342    let n_dot_origin = dot_np(normal, cyl.origin());
343    let t = (d - n_dot_origin) / n_dot_axis;
344    let center_on_axis = Point3::new(
345        cyl.origin().x() + t * axis.x(),
346        cyl.origin().y() + t * axis.y(),
347        cyl.origin().z() + t * axis.z(),
348    );
349
350    if cos_theta > 1.0 - 1e-10 {
351        // Plane perpendicular to axis → Circle
352        let circle = Circle3D::new(center_on_axis, normal, r)?;
353        Ok(vec![ExactIntersectionCurve::Circle(circle)])
354    } else {
355        // Oblique plane → Ellipse
356        // Semi-minor = r (the cylinder radius, unchanged)
357        // Semi-major = r / cos(θ) where θ = angle between plane normal and axis
358        let semi_minor = r;
359        let semi_major = r / cos_theta;
360
361        // The major axis direction lies in the intersection of the plane
362        // with the plane containing the axis and the plane normal.
363        // It's the projection of the axis onto the cutting plane, normalized.
364        let axis_proj = Vec3::new(
365            axis.x() - n_dot_axis * normal.x(),
366            axis.y() - n_dot_axis * normal.y(),
367            axis.z() - n_dot_axis * normal.z(),
368        );
369        let u_axis = axis_proj.normalize()?;
370        let v_axis = normal.cross(u_axis);
371
372        let ellipse = Ellipse3D::with_axes(
373            center_on_axis,
374            normal,
375            semi_major,
376            semi_minor,
377            u_axis,
378            v_axis,
379        )?;
380        Ok(vec![ExactIntersectionCurve::Ellipse(ellipse)])
381    }
382}
383
384/// Exact plane-sphere intersection.
385///
386/// Always produces a `Circle3D` (or empty if no intersection).
387fn exact_plane_sphere(
388    sphere: &SphericalSurface,
389    normal: Vec3,
390    d: f64,
391) -> Result<Vec<ExactIntersectionCurve>, MathError> {
392    let h = dot_np(normal, sphere.center()) - d;
393    let r = sphere.radius();
394
395    // A plane touching the sphere meets it at a point, which
396    // `exact_plane_section` returns.
397    if r - h.abs() <= TOUCH * r {
398        return Ok(vec![]);
399    }
400
401    let circle_r = (r.mul_add(r, -(h * h))).sqrt();
402    let circle_center = Point3::new(
403        h.mul_add(-normal.x(), sphere.center().x()),
404        h.mul_add(-normal.y(), sphere.center().y()),
405        h.mul_add(-normal.z(), sphere.center().z()),
406    );
407
408    let circle = Circle3D::new(circle_center, normal, circle_r)?;
409    Ok(vec![ExactIntersectionCurve::Circle(circle)])
410}
411
412/// Exact sphere-sphere intersection: the circle on the two spheres' radical
413/// plane, its normal pointing from the first centre to the second. `None`
414/// for one sphere twice (the same surface, no curve).
415///
416/// The circle is built from the smaller sphere, whose radius bounds it, and
417/// from the centres' offset alone, so neither the operands' order nor where
418/// the pair sits in space decides whether a small circle survives.
419///
420/// # Errors
421///
422/// Returns an error if the circle cannot be built.
423pub fn exact_sphere_sphere(
424    s1: &SphericalSurface,
425    s2: &SphericalSurface,
426) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
427    let delta = s2.center() - s1.center();
428    let d = delta.length();
429    let (r1, r2) = (s1.radius(), s2.radius());
430    let scale = r1.max(r2);
431    if d <= 1e-12 * scale {
432        // Concentric spheres of different radii never meet.
433        return Ok(((r1 - r2).abs() > 1e-12 * scale).then(Vec::new));
434    }
435    let normal = delta * (1.0 / d);
436    // From the smaller sphere's centre toward the larger's, the radical plane
437    // lies `along` away.
438    let (centre, toward, r_small, r_big) = if r1 <= r2 {
439        (s1.center(), normal, r1, r2)
440    } else {
441        (s2.center(), -normal, r2, r1)
442    };
443    let along = d.mul_add(d, r_small.mul_add(r_small, -(r_big * r_big))) / (2.0 * d);
444    if along.abs() > r_small - 1e-10 * scale.max(1.0) {
445        return Ok(Some(Vec::new()));
446    }
447    let radius = r_small.mul_add(r_small, -(along * along)).sqrt();
448    let circle = Circle3D::new(centre + toward * along, normal, radius)?;
449    Ok(Some(vec![ExactIntersectionCurve::Circle(circle)]))
450}
451
452/// Exact plane-cone intersection.
453///
454/// The conic type is set by the cone's half-opening angle from the axis
455/// (`γ = π/2 − half_angle`) versus the plane-axis angle `ψ`:
456/// - Plane perpendicular to axis (`ψ = π/2`) → `Circle3D`
457/// - `ψ > γ` (ellipse) → closed-form `Ellipse3D`
458/// - `ψ ≤ γ` (parabola/hyperbola) → bounded single-branch `Points` (one chain
459///   per branch — a hyperbola's two nappes never share a chain)
460fn exact_plane_cone(
461    cone: &ConicalSurface,
462    normal: Vec3,
463    d: f64,
464    reach: f64,
465) -> Result<Vec<ExactIntersectionCurve>, MathError> {
466    let axis = cone.axis();
467    let cos_theta = normal.dot(axis).abs();
468    let half_angle = cone.half_angle();
469
470    if cos_theta > 1.0 - 1e-10 {
471        // Plane perpendicular to axis → Circle
472        // Find where axis meets the plane
473        let n_dot_axis = normal.dot(axis);
474        let n_dot_apex = dot_np(normal, cone.apex());
475        let t = (d - n_dot_apex) / n_dot_axis;
476
477        // t is the signed distance from apex to plane along the axis.
478        // The real cone is a single nappe; the perpendicular-plane section is a
479        // circle whose radius follows from the axial offset |t|.
480        // |t| ≈ 0 means the plane passes through the apex → degenerate point.
481        if t.abs() < 1e-10 {
482            return Ok(vec![]);
483        }
484
485        let center = Point3::new(
486            cone.apex().x() + t * axis.x(),
487            cone.apex().y() + t * axis.y(),
488            cone.apex().z() + t * axis.z(),
489        );
490        // half_angle is the angle from the radial plane to the surface.
491        // Axial distance t = v * sin(half_angle), so v = t / sin(half_angle).
492        // Radius at v = v * cos(half_angle) = t * cos(half_angle) / sin(half_angle).
493        let circle_r = t.abs() * half_angle.cos() / half_angle.sin();
494        if circle_r < 1e-15 {
495            return Ok(vec![]);
496        }
497
498        let circle = Circle3D::new(center, normal, circle_r)?;
499        return Ok(vec![ExactIntersectionCurve::Circle(circle)]);
500    }
501
502    // Oblique plane. Classify the conic in the plane-aligned frame.
503    //
504    // Decompose the (unit) axis as a = c·n + p·e1, where c = n·a, e1 is the unit
505    // in-plane projection of the axis, and p = |projection| = sqrt(1−c²). Write a
506    // point Q on the plane as Q = apex + e·n + s·e1 + t·e2 (e = d − n·apex,
507    // e2 = n×e1). The cone equation (w·a)² = cos²γ·(w·w) with k = cos²γ =
508    // sin²(half_angle) reduces to (no s·t cross term, since e1/e2 align with the
509    // conic axes):
510    //     (p²−k)·s² + 2ecp·s + e²(c²−k) = k·t²
511    // The s² coefficient A = p²−k = sin²θ − sin²(half_angle) sets the type:
512    // A < 0 → ellipse, A = 0 → parabola, A > 0 → hyperbola.
513    let c = normal.dot(axis);
514    let p2 = (1.0 - c * c).max(0.0);
515    let p = p2.sqrt();
516    let k = half_angle.sin().powi(2);
517    let a_coeff = p2 - k;
518
519    // Build the plane-aligned frame e1 (in-plane axis projection), e2 = n×e1.
520    let m = Vec3::new(
521        axis.x() - c * normal.x(),
522        axis.y() - c * normal.y(),
523        axis.z() - c * normal.z(),
524    );
525    let m_len = m.length();
526    if m_len < 1e-12 {
527        // Axis parallel to normal — handled by the perpendicular branch above;
528        // fall back to sampling for safety.
529        let chains = sample_plane_cone(cone, normal, d, reach)?;
530        return Ok(chains
531            .into_iter()
532            .map(ExactIntersectionCurve::Points)
533            .collect());
534    }
535    let e1 = m * (1.0 / m_len);
536    let e2 = normal.cross(e1);
537    let apex = cone.apex();
538    let e = d - dot_np(normal, apex);
539
540    // Ellipse → closed form. A = p²−k < 0 with a margin to keep the
541    // near-parabolic regime on the robust sampled path.
542    if a_coeff < -1e-9 {
543        let abs_a = -a_coeff; // = k − p² > 0
544        // Real-nappe guard: in the ellipse regime n·g(u) keeps constant sign(c),
545        // so v = e/(n·g) ≥ 0 only when e and c share a sign. When e·c < 0 the
546        // plane is offset to the far side of the apex from the cone's opening —
547        // the section lies entirely on the phantom nappe, so there is no real
548        // curve (RHS below is positive regardless of sign, so it can't catch this).
549        if e * c < 0.0 {
550            return Ok(vec![]);
551        }
552        // |A|(s − s_c)² + k·t² = RHS, with s_c = ecp/|A| and
553        // RHS = e²·k·(1−k)/|A| (always > 0 for a real ellipse).
554        let s_c = e * c * p / abs_a;
555        let rhs = e * e * k * (1.0 - k) / abs_a;
556        if rhs <= 0.0 {
557            return Ok(vec![]);
558        }
559        let semi_s = (rhs / abs_a).sqrt(); // extent along e1
560        let semi_t = (rhs / k).sqrt(); // extent along e2
561        if semi_s < 1e-12 || semi_t < 1e-12 {
562            return Ok(vec![]);
563        }
564        let center = apex + normal * e + e1 * s_c;
565        let (semi_major, semi_minor, u_axis, v_axis) = if semi_s >= semi_t {
566            (semi_s, semi_t, e1, e2)
567        } else {
568            (semi_t, semi_s, e2, e1)
569        };
570        let ellipse = Ellipse3D::with_axes(center, normal, semi_major, semi_minor, u_axis, v_axis)?;
571        return Ok(vec![ExactIntersectionCurve::Ellipse(ellipse)]);
572    }
573
574    // Parabola / hyperbola (and the near-parabolic ellipse margin): the section
575    // is unbounded, so emit bounded, branch-separated sample chains.
576    let chains = sample_plane_cone(cone, normal, d, reach)?;
577    Ok(chains
578        .into_iter()
579        .map(ExactIntersectionCurve::Points)
580        .collect())
581}
582
583/// The exact arc from `from` to `to` of a plane's parabola or hyperbola
584/// section of a cone, both ends on one branch of it, as a rational quadratic
585/// NURBS.
586///
587/// A hyperbola `x = a cosh φ, y = b sinh φ` (in the plane frame of
588/// `exact_plane_cone`) is cut into pieces of at most one unit of `φ`, each
589/// a conic Bézier: its middle point is where the end tangents meet and its
590/// middle weight is the cosh of half the piece's span. A parabola is one
591/// polynomial quadratic. `None` for an elliptic or circular section, a plane
592/// through the apex, or ends off one branch of the section.
593///
594/// # Errors
595///
596/// Returns an error if the plane normal is zero or the curve cannot be built.
597#[allow(clippy::many_single_char_names)]
598pub fn plane_cone_conic_arc(
599    cone: &ConicalSurface,
600    normal: Vec3,
601    d: f64,
602    from: Point3,
603    to: Point3,
604) -> Result<Option<NurbsCurve>, MathError> {
605    let len = normal.length();
606    if len < 1e-15 {
607        return Err(MathError::ZeroVector);
608    }
609    let (normal, d) = (normal * (1.0 / len), d / len);
610    let axis = cone.axis();
611    let c = normal.dot(axis);
612    let p2 = (1.0 - c * c).max(0.0);
613    let p = p2.sqrt();
614    let k = cone.half_angle().sin().powi(2);
615    let a_coeff = p2 - k;
616    let m = Vec3::new(
617        axis.x() - c * normal.x(),
618        axis.y() - c * normal.y(),
619        axis.z() - c * normal.z(),
620    );
621    let m_len = m.length();
622    if m_len < 1e-12 || a_coeff < -1e-9 {
623        return Ok(None);
624    }
625    let e1 = m * (1.0 / m_len);
626    let e2 = normal.cross(e1);
627    let apex = cone.apex();
628    let e = d - dot_np(normal, apex);
629    let origin = apex + normal * e;
630    let plane_st = |q: Point3| {
631        let w = q - origin;
632        (w.dot(e1), w.dot(e2))
633    };
634    let ((s0, t0), (s1, t1)) = (plane_st(from), plane_st(to));
635    let scale = s0.abs().max(t0.abs()).max(s1.abs()).max(t1.abs()).max(1.0);
636    if e.abs() < 1e-9 * scale || (from - to).length() <= 1e-9 * scale {
637        return Ok(None);
638    }
639    let point = |s: f64, t: f64| origin + e1 * s + e2 * t;
640    let on_curve = |q: Point3, r: Point3| (q - r).length() <= 1e-6 * scale;
641    let (control, weights) = if a_coeff.abs() <= 1e-9 {
642        // (p² − k) s² vanishes: 2ecp·s + e²(c² − k) = k·t², s = α t² + β.
643        let lin = 2.0 * e * c * p;
644        if lin.abs() < 1e-12 * scale {
645            return Ok(None);
646        }
647        let (alpha, beta) = (k / lin, -e * e * (c * c - k) / lin);
648        if !on_curve(point(alpha * t0 * t0 + beta, t0), from)
649            || !on_curve(point(alpha * t1 * t1 + beta, t1), to)
650        {
651            return Ok(None);
652        }
653        let mid = point(alpha * t0 * t1 + beta, 0.5 * (t0 + t1));
654        (vec![from, mid, to], vec![1.0; 3])
655    } else {
656        // A (s − s_c)² − k t² = R with R = e² k (1 − k) / A.
657        let s_c = -e * c * p / a_coeff;
658        let r = e * e * k * (1.0 - k) / a_coeff;
659        if r <= 0.0 {
660            return Ok(None);
661        }
662        let (a, b) = ((r / a_coeff).sqrt(), (r / k).sqrt());
663        let (x0, x1) = (s0 - s_c, s1 - s_c);
664        if x0 * x1 <= 0.0 {
665            return Ok(None);
666        }
667        let side = x0.signum();
668        let hyperbola = |phi: f64| point(s_c + side * a * phi.cosh(), b * phi.sinh());
669        let (phi0, phi1) = ((t0 / b).asinh(), (t1 / b).asinh());
670        if !on_curve(hyperbola(phi0), from) || !on_curve(hyperbola(phi1), to) {
671            return Ok(None);
672        }
673        #[allow(clippy::cast_possible_truncation, clippy::cast_sign_loss)]
674        let pieces = ((phi1 - phi0).abs().ceil() as usize).max(1);
675        let mut control = vec![from];
676        let mut weights = vec![1.0];
677        for i in 0..pieces {
678            #[allow(clippy::cast_precision_loss)]
679            let (fa, fb) = (i as f64 / pieces as f64, (i + 1) as f64 / pieces as f64);
680            let (pa, pb) = (phi0 + (phi1 - phi0) * fa, phi0 + (phi1 - phi0) * fb);
681            let (mid, half) = (0.5 * (pa + pb), 0.5 * (pb - pa));
682            let w = half.cosh();
683            control.push(point(s_c + side * a * mid.cosh() / w, b * mid.sinh() / w));
684            weights.push(w);
685            control.push(if i + 1 == pieces { to } else { hyperbola(pb) });
686            weights.push(1.0);
687        }
688        (control, weights)
689    };
690    let pieces = (control.len() - 1) / 2;
691    let mut knots = vec![0.0; 3];
692    for i in 1..pieces {
693        #[allow(clippy::cast_precision_loss)]
694        knots.extend([i as f64; 2]);
695    }
696    #[allow(clippy::cast_precision_loss)]
697    knots.extend([pieces as f64; 3]);
698    let curve = NurbsCurve::new(2, knots, control, weights)?;
699    // The closed forms drop terms that vanish only on the exact conic (a
700    // barely elliptic section read as a parabola), so the arc must meet the
701    // cone between its ends too: a point at radius ρ and height h off the
702    // apex lies |ρ sin α − |h| cos α| from it.
703    let (sin_a, cos_a) = cone.half_angle().sin_cos();
704    let off_cone = |q: Point3| {
705        let w = q - apex;
706        let h = w.dot(axis);
707        (w - axis * h)
708            .length()
709            .mul_add(sin_a, -(h.abs() * cos_a))
710            .abs()
711    };
712    for i in 0..pieces {
713        for f in [0.25, 0.5, 0.75] {
714            #[allow(clippy::cast_precision_loss)]
715            if off_cone(curve.evaluate(i as f64 + f)) > 1e-9 * scale {
716                return Ok(None);
717            }
718        }
719    }
720    Ok(Some(curve))
721}
722
723/// Reference to an analytic surface for intersection dispatch.
724#[derive(Clone, Copy)]
725pub enum AnalyticSurface<'a> {
726    /// Cylindrical surface reference.
727    Cylinder(&'a CylindricalSurface),
728    /// Conical surface reference.
729    Cone(&'a ConicalSurface),
730    /// Spherical surface reference.
731    Sphere(&'a SphericalSurface),
732    /// Toroidal surface reference.
733    Torus(&'a ToroidalSurface),
734}
735
736/// Compute `n . p` treating a `Point3` as a position vector.
737fn dot_np(n: Vec3, p: Point3) -> f64 {
738    n.dot(Vec3::new(p.x(), p.y(), p.z()))
739}
740
741/// Intersect a plane with an analytic surface.
742///
743/// The plane is defined by `dot(normal, p) = d`.
744///
745/// # Errors
746///
747/// Returns an error if the intersection computation fails.
748pub fn intersect_plane_analytic(
749    surface: AnalyticSurface<'_>,
750    normal: Vec3,
751    d: f64,
752) -> Result<Vec<IntersectionCurve>, MathError> {
753    match surface {
754        AnalyticSurface::Cylinder(cyl) => intersect_plane_cylinder(cyl, normal, d),
755        AnalyticSurface::Cone(cone) => intersect_plane_cone(cone, normal, d),
756        AnalyticSurface::Sphere(sphere) => intersect_plane_sphere(sphere, normal, d),
757        AnalyticSurface::Torus(torus) => intersect_plane_torus(torus, normal, d),
758    }
759}
760
761/// Sample points on the plane-analytic intersection without NURBS curve fitting.
762///
763/// Returns chains of ordered 3D sample points. Each chain is one connected
764/// component of the intersection curve. This is much faster than
765/// `intersect_plane_analytic` when only sample points are needed (e.g. for
766/// boolean intersection segment generation).
767///
768/// # Errors
769///
770/// Returns an error if the intersection computation fails.
771pub fn sample_plane_analytic(
772    surface: AnalyticSurface<'_>,
773    normal: Vec3,
774    d: f64,
775) -> Result<Vec<Vec<Point3>>, MathError> {
776    match surface {
777        AnalyticSurface::Cylinder(cyl) => sample_plane_cylinder(cyl, normal, d),
778        AnalyticSurface::Cone(cone) => sample_plane_cone(cone, normal, d, 0.0),
779        AnalyticSurface::Sphere(sphere) => sample_plane_sphere(sphere, normal, d),
780        AnalyticSurface::Torus(torus) => sample_plane_torus(torus, normal, d),
781    }
782}
783
784/// Sample the plane-cylinder intersection as ordered 3D points.
785#[allow(clippy::cast_precision_loss, clippy::unnecessary_wraps)]
786fn sample_plane_cylinder(
787    cyl: &CylindricalSurface,
788    normal: Vec3,
789    d: f64,
790) -> Result<Vec<Vec<Point3>>, MathError> {
791    let n_samples = 64_usize;
792    let mut points = Vec::with_capacity(n_samples + 1);
793
794    for i in 0..=n_samples {
795        let u = TAU * (i as f64) / (n_samples as f64);
796        let base = cyl.evaluate(u, 0.0);
797        let n_dot_axis = normal.dot(cyl.axis());
798        let n_dot_base = dot_np(normal, base);
799
800        if n_dot_axis.abs() < 1e-12 {
801            if (n_dot_base - d).abs() < 1e-6 {
802                points.push(base);
803            }
804        } else {
805            let v = (d - n_dot_base) / n_dot_axis;
806            if v.abs() <= 100.0 {
807                points.push(cyl.evaluate(u, v));
808            }
809        }
810    }
811
812    if points.len() < 2 {
813        Ok(vec![])
814    } else {
815        Ok(vec![points])
816    }
817}
818
819/// Sample the plane-sphere intersection as ordered 3D points.
820#[allow(clippy::cast_precision_loss)]
821fn sample_plane_sphere(
822    sphere: &SphericalSurface,
823    normal: Vec3,
824    d: f64,
825) -> Result<Vec<Vec<Point3>>, MathError> {
826    let h = dot_np(normal, sphere.center()) - d;
827    let r = sphere.radius();
828
829    if h.abs() > r - 1e-10 {
830        return Ok(vec![]);
831    }
832
833    let circle_r = (r.mul_add(r, -(h * h))).sqrt();
834    let circle_center = Point3::new(
835        h.mul_add(-normal.x(), sphere.center().x()),
836        h.mul_add(-normal.y(), sphere.center().y()),
837        h.mul_add(-normal.z(), sphere.center().z()),
838    );
839
840    let basis = Frame3::from_normal(circle_center, normal)?;
841    let u_dir = basis.x;
842    let v_dir = basis.y;
843
844    let n_samples = 64_usize;
845    let mut points = Vec::with_capacity(n_samples + 1);
846
847    for i in 0..=n_samples {
848        let theta = TAU * (i as f64) / (n_samples as f64);
849        let (sin_t, cos_t) = theta.sin_cos();
850        points.push(circle_center + u_dir * (circle_r * cos_t) + v_dir * (circle_r * sin_t));
851    }
852
853    Ok(vec![points])
854}
855
856/// Sample the plane-cone intersection as ordered 3D points.
857///
858/// The cone is the single real nappe `v >= 0` of `P(u,v) = apex + v·g(u)`.
859/// Along each generator `g(u)` the plane `n·P = d` is linear in `v`, so
860/// `v = (d − n·apex) / (n·g(u))`. We keep only `v >= 0` (the phantom `v < 0`
861/// nappe is geometrically absent) and `v` below a finite bound (near an
862/// asymptote `n·g(u) → 0` so `v → ∞` — those points run off the surface and
863/// must be excluded). The angular samples that survive form one contiguous arc
864/// (ellipse) or two (parabola/hyperbola, one per branch); each contiguous run
865/// is returned as a separate ordered chain so the consumer never stitches two
866/// disjoint branches into one curve.
867#[allow(clippy::cast_precision_loss, clippy::unnecessary_wraps)]
868fn sample_plane_cone(
869    cone: &ConicalSurface,
870    normal: Vec3,
871    d: f64,
872    reach: f64,
873) -> Result<Vec<Vec<Point3>>, MathError> {
874    let apex = cone.apex();
875    let n_dot_apex = dot_np(normal, apex);
876    let e = d - n_dot_apex;
877
878    // Per-generator solve: along g(u) the plane is linear in v, v = e / (n·g(u)).
879    // Sample u densely; keep only the real nappe (v >= 0) and skip near-asymptote
880    // generators (n·g(u) ≈ 0 → v → ∞).
881    let n_samples = 512_usize;
882    let mut vs: Vec<Option<f64>> = Vec::with_capacity(n_samples);
883    let mut v_min = f64::INFINITY;
884    for i in 0..n_samples {
885        let u = TAU * (i as f64) / (n_samples as f64);
886        let g = cone.evaluate(u, 1.0) - apex;
887        let n_dot_g = normal.dot(Vec3::new(g.x(), g.y(), g.z()));
888        if n_dot_g.abs() < 1e-12 {
889            vs.push(None);
890            continue;
891        }
892        let v = e / n_dot_g;
893        if v >= -1e-12 {
894            let v = v.max(0.0);
895            v_min = v_min.min(v);
896            vs.push(Some(v));
897        } else {
898            vs.push(None);
899        }
900    }
901
902    if !v_min.is_finite() {
903        return Ok(Vec::new());
904    }
905
906    // Bound the arc around the conic vertex (closest approach to the apex, at
907    // v_min). An ellipse is naturally bounded; a parabola/hyperbola is not, so
908    // cap the cone radius at a generous multiple of the vertex radius. This is
909    // scale-invariant and centred on where any finite cone face's overlap lies;
910    // the downstream consumer trims the fitted curve to the actual face AABB, so
911    // over-coverage is harmless. The floor handles a vertex at the apex (v_min≈0).
912    // A caller that knows its faces asks for their reach: an open hyperbola
913    // (a vertex close to the axis) crosses a rim far past eight vertex radii.
914    let v_max = (8.0 * v_min).max(v_min + 4.0).max(reach);
915
916    // Per-sample v within the cap; the raw values stay in `vs` for the
917    // boundary solve below.
918    let kept: Vec<Option<f64>> = vs.iter().map(|v| v.filter(|&v| v <= v_max)).collect();
919
920    let point_at = |u: f64, v: f64| -> Point3 {
921        let g = cone.evaluate(u, 1.0) - apex;
922        apex + g * v
923    };
924    #[allow(clippy::cast_precision_loss)]
925    let u_of = |i: usize| TAU * (i as f64) / (n_samples as f64);
926    let n_dot_g_at = |u: f64| -> f64 {
927        let g = cone.evaluate(u, 1.0) - apex;
928        normal.dot(Vec3::new(g.x(), g.y(), g.z()))
929    };
930
931    if kept.iter().all(Option::is_some) {
932        // Closed loop (ellipse regime): emit all points and repeat the first.
933        let mut pts: Vec<Point3> = kept
934            .iter()
935            .enumerate()
936            .filter_map(|(i, v)| v.map(|v| point_at(u_of(i), v)))
937            .collect();
938        if let Some(&first) = pts.first() {
939            pts.push(first);
940        }
941        return Ok(vec![pts]);
942    }
943
944    // A hyperbola/parabola tail diverges as 1/(n·g), so between the last kept
945    // sample and its dropped neighbour v can leap far past `v_max` in one
946    // uniform-u pitch — and any finite face window inside that leap is lost
947    // (a taper cone grazed 0.05 by a prism plane lost its entire 0.5-tall
948    // section to exactly this aliasing). Extend each run end to the exact
949    // `v_max` boundary: bisect u for `n·g(u) = e/v_max` inside the dropped
950    // pitch (n·g is monotone there — its extrema sit at the conic vertex,
951    // far from any asymptote), then fill the tail with uniform-u samples.
952    let tail = |i_end: usize, forward: bool, kept: &[Option<f64>]| -> Vec<Point3> {
953        let Some(v_end) = kept[i_end] else {
954            return Vec::new();
955        };
956        let u_end = u_of(i_end);
957        #[allow(clippy::cast_precision_loss)]
958        let pitch = TAU / (n_samples as f64);
959        let u_next = if forward {
960            u_end + pitch
961        } else {
962            u_end - pitch
963        };
964        let target = e / v_max;
965        let h_end = n_dot_g_at(u_end) - target;
966        let h_next = n_dot_g_at(u_next) - target;
967        if v_end >= v_max || h_end == 0.0 || h_end.signum() == h_next.signum() {
968            return Vec::new();
969        }
970        let (mut lo, mut hi) = (u_end, u_next);
971        for _ in 0..60 {
972            let mid = f64::midpoint(lo, hi);
973            if (n_dot_g_at(mid) - target).signum() == h_end.signum() {
974                lo = mid;
975            } else {
976                hi = mid;
977            }
978        }
979        let u_star = f64::midpoint(lo, hi);
980        let tail_n = 8_usize;
981        (1..=tail_n)
982            .filter_map(|k| {
983                #[allow(clippy::cast_precision_loss)]
984                let u = u_end + (u_star - u_end) * (k as f64) / (tail_n as f64);
985                let ng = n_dot_g_at(u);
986                if ng.abs() < 1e-12 {
987                    return None;
988                }
989                let v = e / ng;
990                (v >= -1e-12 && v <= v_max * (1.0 + 1e-9)).then(|| point_at(u, v.max(0.0)))
991            })
992            .collect()
993    };
994
995    // Split into contiguous runs of kept samples, treating the array as
996    // circular (rotate past a gap) so a branch straddling u=0 stays whole.
997    let gap = kept.iter().position(Option::is_none).unwrap_or(0);
998    let mut chains: Vec<Vec<Point3>> = Vec::new();
999    let mut run: Vec<usize> = Vec::new();
1000    let flush = |run: &mut Vec<usize>, chains: &mut Vec<Vec<Point3>>| {
1001        if run.len() >= 2 {
1002            let first = run[0];
1003            let last = run[run.len() - 1];
1004            let mut pts: Vec<Point3> = tail(first, false, &kept);
1005            pts.reverse();
1006            pts.extend(
1007                run.iter()
1008                    .filter_map(|&i| kept[i].map(|v| point_at(u_of(i), v))),
1009            );
1010            pts.extend(tail(last, true, &kept));
1011            chains.push(pts);
1012        }
1013        run.clear();
1014    };
1015    for k in 0..n_samples {
1016        let idx = (gap + k) % n_samples;
1017        if kept[idx].is_some() {
1018            run.push(idx);
1019        } else {
1020            flush(&mut run, &mut chains);
1021        }
1022    }
1023    flush(&mut run, &mut chains);
1024    Ok(chains.into_iter().filter(|c| c.len() >= 2).collect())
1025}
1026
1027/// Sample the plane-torus intersection as ordered 3D points.
1028///
1029/// Uses the same closed-form loops as `intersect_plane_torus`
1030/// but skips NURBS curve fitting (the callers here only need the points).
1031#[allow(clippy::unnecessary_wraps)] // sibling match-arms and `?` callers need `Result`
1032fn sample_plane_torus(
1033    torus: &ToroidalSurface,
1034    normal: Vec3,
1035    d: f64,
1036) -> Result<Vec<Vec<Point3>>, MathError> {
1037    Ok(plane_torus_loops(torus, normal, d, 128)
1038        .into_iter()
1039        .map(|run| run.into_iter().map(|p| p.point).collect())
1040        .collect())
1041}
1042
1043/// Intersect a plane with a cylindrical surface.
1044///
1045/// For each `u` in `[0, 2pi)`, the cylinder point is linear in `v`,
1046/// so the plane equation `dot(normal, P(u,v)) = d` is linear in `v`
1047/// and can be solved directly.
1048///
1049/// # Errors
1050///
1051/// Returns an error if curve fitting fails.
1052#[allow(clippy::cast_precision_loss)]
1053pub fn intersect_plane_cylinder(
1054    cyl: &CylindricalSurface,
1055    normal: Vec3,
1056    d: f64,
1057) -> Result<Vec<IntersectionCurve>, MathError> {
1058    let n_samples = 64_usize;
1059    let mut points_3d = Vec::new();
1060    let mut ipoints = Vec::new();
1061
1062    for i in 0..=n_samples {
1063        let u = TAU * (i as f64) / (n_samples as f64);
1064        // P(u, v) = origin + r*(cos(u)*x + sin(u)*y) + v*axis
1065        // dot(normal, P) = d  =>  dot(normal, base(u)) + v * dot(normal, axis) = d
1066        let base = cyl.evaluate(u, 0.0);
1067        let n_dot_axis = normal.dot(cyl.axis());
1068        let n_dot_base = dot_np(normal, base);
1069
1070        if n_dot_axis.abs() < 1e-12 {
1071            // Plane parallel to axis -- check if base is on plane.
1072            if (n_dot_base - d).abs() < 1e-6 {
1073                let pt = base;
1074                points_3d.push(pt);
1075                ipoints.push(IntersectionPoint {
1076                    point: pt,
1077                    param1: (u, 0.0),
1078                    param2: (0.0, 0.0),
1079                });
1080            }
1081        } else {
1082            let v = (d - n_dot_base) / n_dot_axis;
1083            // Only keep points within a reasonable v range.
1084            if v.abs() <= 100.0 {
1085                let pt = cyl.evaluate(u, v);
1086                points_3d.push(pt);
1087                ipoints.push(IntersectionPoint {
1088                    point: pt,
1089                    param1: (u, v),
1090                    param2: (0.0, 0.0),
1091                });
1092            }
1093        }
1094    }
1095
1096    build_curves_from_points(&points_3d, ipoints)
1097}
1098
1099/// Intersect a plane with a spherical surface.
1100///
1101/// The intersection of a plane with a sphere is a circle (or empty/point).
1102/// Computes the circle center, radius, and samples points on it.
1103///
1104/// # Errors
1105///
1106/// Returns an error if curve fitting fails.
1107#[allow(clippy::cast_precision_loss)]
1108pub fn intersect_plane_sphere(
1109    sphere: &SphericalSurface,
1110    normal: Vec3,
1111    d: f64,
1112) -> Result<Vec<IntersectionCurve>, MathError> {
1113    let h = dot_np(normal, sphere.center()) - d;
1114    let r = sphere.radius();
1115
1116    // No intersection if plane is too far from center.
1117    if h.abs() > r - 1e-10 {
1118        return Ok(vec![]);
1119    }
1120
1121    let circle_r = (r.mul_add(r, -(h * h))).sqrt();
1122    let circle_center = Point3::new(
1123        h.mul_add(-normal.x(), sphere.center().x()),
1124        h.mul_add(-normal.y(), sphere.center().y()),
1125        h.mul_add(-normal.z(), sphere.center().z()),
1126    );
1127
1128    // Build a local frame on the plane.
1129    let basis = Frame3::from_normal(circle_center, normal)?;
1130    let u_dir = basis.x;
1131    let v_dir = basis.y;
1132
1133    let n_samples = 64_usize;
1134    let mut points_3d = Vec::new();
1135    let mut ipoints = Vec::new();
1136
1137    for i in 0..=n_samples {
1138        let theta = TAU * (i as f64) / (n_samples as f64);
1139        let (sin_t, cos_t) = theta.sin_cos();
1140        let pt = circle_center + u_dir * (circle_r * cos_t) + v_dir * (circle_r * sin_t);
1141        points_3d.push(pt);
1142        ipoints.push(IntersectionPoint {
1143            point: pt,
1144            param1: (theta, 0.0),
1145            param2: (0.0, 0.0),
1146        });
1147    }
1148
1149    build_curves_from_points(&points_3d, ipoints)
1150}
1151
1152/// Intersect a plane with a conical surface.
1153///
1154/// Like a cylinder, the cone is linear along each generatrix, so the plane
1155/// equation is linear in `v` for each fixed `u`.
1156///
1157/// # Errors
1158///
1159/// Returns an error if curve fitting fails.
1160#[allow(clippy::cast_precision_loss)]
1161pub fn intersect_plane_cone(
1162    cone: &ConicalSurface,
1163    normal: Vec3,
1164    d: f64,
1165) -> Result<Vec<IntersectionCurve>, MathError> {
1166    let n_samples = 64_usize;
1167    let mut points_3d = Vec::new();
1168    let mut ipoints = Vec::new();
1169
1170    for i in 0..n_samples {
1171        let u = TAU * (i as f64) / (n_samples as f64);
1172        // P(u, v) = apex + v * dir(u)
1173        // dot(normal, apex) + v * dot(normal, dir(u)) = d
1174        let apex = cone.apex();
1175        let n_dot_apex = dot_np(normal, apex);
1176        // dir(u) = P(u,1) - apex
1177        let p1 = cone.evaluate(u, 1.0);
1178        let dir = p1 - apex;
1179        let n_dot_dir = normal.dot(dir);
1180
1181        if n_dot_dir.abs() < 1e-12 {
1182            continue;
1183        }
1184
1185        let v = (d - n_dot_apex) / n_dot_dir;
1186        // Allow negative v — the cone surface extends in both directions from the apex.
1187        if v.abs() > 1e-10 && v.abs() < 100.0 {
1188            let pt = cone.evaluate(u, v);
1189            points_3d.push(pt);
1190            ipoints.push(IntersectionPoint {
1191                point: pt,
1192                param1: (u, v),
1193                param2: (0.0, 0.0),
1194            });
1195        }
1196    }
1197
1198    build_curves_from_points(&points_3d, ipoints)
1199}
1200
1201/// Intersect a plane with a toroidal surface.
1202///
1203/// The section is a degree-4 curve, but for each `v` the `u` values solve in
1204/// closed form (see `plane_torus_loops`), so it is sampled by a v-scan
1205/// and each loop is fitted to a NURBS curve.
1206///
1207/// # Errors
1208///
1209/// Never returns an error today (curve-fit failures drop the affected loop);
1210/// the `Result` is kept for signature parity with the other plane-analytic
1211/// intersectors.
1212#[allow(clippy::unnecessary_wraps)]
1213pub fn intersect_plane_torus(
1214    torus: &ToroidalSurface,
1215    normal: Vec3,
1216    d: f64,
1217) -> Result<Vec<IntersectionCurve>, MathError> {
1218    // The section satisfies a per-v closed form (see `plane_torus_loops`),
1219    // so scan v and solve u directly instead of a 2D sign-change grid with
1220    // Newton refinement: O(n) rather than O(n²), and every point is exact.
1221    let mut curves = Vec::new();
1222    for ipts in plane_torus_loops(torus, normal, d, 128) {
1223        let pts: Vec<Point3> = ipts.iter().map(|p| p.point).collect();
1224        if let Ok(curve) = interpolate(&pts, 3.min(pts.len() - 1)) {
1225            curves.push(IntersectionCurve {
1226                curve,
1227                points: ipts,
1228            });
1229        }
1230    }
1231
1232    Ok(curves)
1233}
1234
1235/// The fewest and most steps along each branch of a loop a plane cuts from
1236/// a torus between its two turns.
1237const PLANE_TORUS_LOOP_SAMPLES: (f64, f64) = (24.0, 512.0);
1238
1239/// The loops a plane cuts from a torus, each as points on the torus in
1240/// order, closed by repeating its first point.
1241///
1242/// In the torus's own frame let `a = n·X`, `b = n·Y`, `c = n·Z`,
1243/// `s = hypot(a, b)`, `phi = atan2(b, a)`. Substituting the torus
1244/// parameterization into `n·P = d` gives
1245///   `(R + r·cos v)·s·cos(u − phi) + r·c·sin v = d − n·center`,
1246/// so at each tube angle `v` where `|rhs(v)| <= 1`, with
1247/// `rhs(v) = (d − n·center − r·c·sin v) / (s·(R + r·cos v))`, the section's
1248/// two branches are `u = phi ± acos(rhs(v))`. Each run of `v` where the
1249/// section exists is one loop: out along one branch to where the run ends
1250/// and the branches meet, and back along the other. A section present at
1251/// every `v` is two loops winding the tube, one per branch. Every point
1252/// comes from the closed form, so the loops need no chaining.
1253///
1254/// Where the branches touch inside a run (a plane tangent to the tube's
1255/// inner side, at a saddle) the section crosses itself: each branch passes
1256/// through that node, and each loop there starts and ends on it.
1257///
1258/// When `s ≈ 0` the plane is perpendicular to the axis and the section is up
1259/// to two full circles at the `v` values solving `r·c·sin v = d − n·center`,
1260/// sampled by scanning `u`.
1261#[allow(clippy::cast_precision_loss, clippy::too_many_lines)]
1262fn plane_torus_loops(
1263    torus: &ToroidalSurface,
1264    normal: Vec3,
1265    d: f64,
1266    n_v: usize,
1267) -> Vec<Vec<IntersectionPoint>> {
1268    let big_r = torus.major_radius();
1269    let small_r = torus.minor_radius();
1270    let a = normal.dot(torus.x_axis());
1271    let b = normal.dot(torus.y_axis());
1272    let c = normal.dot(torus.z_axis());
1273    let s = a.hypot(b);
1274    let phi = b.atan2(a);
1275    let d_local = d - dot_np(normal, torus.center());
1276    let point = |u: f64, v: f64| IntersectionPoint {
1277        point: torus.evaluate(u, v),
1278        param1: (u, v.rem_euclid(TAU)),
1279        param2: (0.0, 0.0),
1280    };
1281    let closed = |mut run: Vec<IntersectionPoint>| {
1282        run.push(run[0]);
1283        run
1284    };
1285
1286    // Plane perpendicular to the axis: the section is up to two full circles.
1287    if s < 1e-12 {
1288        if c.abs() < 1e-12 {
1289            return Vec::new();
1290        }
1291        let sin_v = d_local / (small_r * c);
1292        if sin_v.abs() > 1.0 + 1e-9 {
1293            return Vec::new();
1294        }
1295        let v0 = sin_v.clamp(-1.0, 1.0).asin();
1296        let v1 = std::f64::consts::PI - v0;
1297        let mut vs = vec![v0];
1298        // Skip the mirror circle when the plane is tangent: at the tube's top
1299        // v0 == v1, and at its bottom they differ by a whole turn.
1300        let apart = (v1 - v0).rem_euclid(TAU);
1301        if apart.min(TAU - apart) > 1e-9 {
1302            vs.push(v1);
1303        }
1304        return vs
1305            .into_iter()
1306            .map(|v| {
1307                closed(
1308                    (0..n_v)
1309                        .map(|i| point(TAU * (i as f64) / (n_v as f64), v))
1310                        .collect(),
1311                )
1312            })
1313            .collect();
1314    }
1315
1316    // The scan is offset by half a step so it never lands on a node where
1317    // the branches touch (the inner-tangent figure-eight at v = π).
1318    let step = TAU / (n_v as f64);
1319    let v_off = step * 0.5;
1320    // R + r·cos v > 0 on a ring torus.
1321    let rhs_at = |v: f64| (d_local - small_r * c * v.sin()) / (s * small_r.mul_add(v.cos(), big_r));
1322    let branch = |v: f64, sign: f64| point(sign.mul_add(rhs_at(v).clamp(-1.0, 1.0).acos(), phi), v);
1323    let inside = |v: f64| rhs_at(v).abs() <= 1.0;
1324    // The largest |rhs| between two samples, and where.
1325    let peak = |lo: f64, hi: f64| {
1326        let golden = 0.5 * (5.0_f64.sqrt() - 1.0);
1327        let (mut lo, mut hi) = (lo, hi);
1328        for _ in 0..80 {
1329            let (m1, m2) = (hi - golden * (hi - lo), lo + golden * (hi - lo));
1330            if rhs_at(m1).abs() > rhs_at(m2).abs() {
1331                hi = m2;
1332            } else {
1333                lo = m1;
1334            }
1335        }
1336        let v = f64::midpoint(lo, hi);
1337        (v, rhs_at(v).abs())
1338    };
1339    // A gap in the section narrower than a step (a plane just past tangent
1340    // to the tube's inner side) can fall between two samples inside it:
1341    // its peak joins the scan as a sample outside.
1342    let mut scan: Vec<f64> = Vec::with_capacity(n_v + 2);
1343    for i in 0..n_v {
1344        let v = (i as f64).mul_add(step, v_off);
1345        scan.push(v);
1346        if inside(v) && inside(v + step) {
1347            let (at, top) = peak(v, v + step);
1348            if top > 1.0 + 1e-12 {
1349                scan.push(at);
1350            }
1351        }
1352    }
1353    let n = scan.len();
1354    // Sample `i` of the scan, its `v` carried a turn on for each pass round.
1355    #[allow(clippy::cast_possible_wrap)]
1356    let scan_v = |i: isize| {
1357        let len = n as isize;
1358        scan[i.rem_euclid(len) as usize] + TAU * (i.div_euclid(len) as f64)
1359    };
1360    // Where |rhs| reaches 1 between two samples inside the section, without
1361    // passing it: the branches touch there.
1362    let touch_at = |lo: f64, hi: f64| {
1363        let (v, top) = peak(lo, hi);
1364        ((top - 1.0).abs() < 1e-12).then_some(v)
1365    };
1366    // Both branches meet at the node, where `acos` is 0 or π.
1367    let node = |v: f64| {
1368        let u = if rhs_at(v) > 0.0 {
1369            phi
1370        } else {
1371            phi + std::f64::consts::PI
1372        };
1373        point(u, v)
1374    };
1375    // Where the section's run ends between an inside and an outside sample.
1376    let turn = |v_in: f64, v_out: f64| {
1377        let (mut lo, mut hi) = (v_in, v_out);
1378        for _ in 0..60 {
1379            let mid = f64::midpoint(lo, hi);
1380            if inside(mid) {
1381                lo = mid;
1382            } else {
1383                hi = mid;
1384            }
1385        }
1386        lo
1387    };
1388    let in_scan: Vec<bool> = scan.iter().map(|&v| inside(v)).collect();
1389    #[allow(clippy::cast_possible_wrap)]
1390    if in_scan.iter().all(|&x| x) {
1391        let at_node = (0..n as isize).find_map(|i| touch_at(scan_v(i), scan_v(i + 1)));
1392        return [1.0, -1.0]
1393            .into_iter()
1394            .map(|sign| match at_node {
1395                Some(v_node) => {
1396                    let mut run = vec![node(v_node)];
1397                    run.extend((1..n_v).map(|i| branch((i as f64).mul_add(step, v_node), sign)));
1398                    closed(run)
1399                }
1400                None => closed(scan.iter().map(|&v| branch(v, sign)).collect()),
1401            })
1402            .collect();
1403    }
1404    let Some(first) = (0..n).find(|&i| in_scan[i] && !in_scan[(i + n - 1) % n]) else {
1405        return Vec::new();
1406    };
1407    let mut loops = Vec::new();
1408    let mut k = 0;
1409    while k < n {
1410        let i = (first + k) % n;
1411        if !in_scan[i] {
1412            k += 1;
1413            continue;
1414        }
1415        // The run from scan sample `i`, its `v` unwrapped past a turn.
1416        let len = (0..n - k).take_while(|&j| in_scan[(i + j) % n]).count();
1417        #[allow(clippy::cast_possible_wrap)]
1418        let run_v = |j: isize| scan_v(i as isize + j);
1419        #[allow(clippy::cast_possible_wrap)]
1420        let last = len as isize - 1;
1421        let (t_lo, t_hi) = (
1422            turn(run_v(0), run_v(-1)),
1423            turn(run_v(last), run_v(last + 1)),
1424        );
1425        let at_node = (0..last).find_map(|j| touch_at(run_v(j), run_v(j + 1)));
1426        // `u` moves like the square root of the distance in `v` to a turn, so
1427        // the loop is sampled at `v = t_lo + (t_hi - t_lo) (1 - cos θ) / 2`
1428        // for even steps of `θ`: `v` then moves like `θ²` at each turn and the
1429        // points fall at near-even steps along the curve, turns included. A
1430        // loop that sweeps far round the axis on a short run of `v` (a plane
1431        // through the centre, tilted a little) takes a step per half scan
1432        // step of `u` its branches sweep.
1433        let (u_lo, u_hi) = (0..=last)
1434            .map(run_v)
1435            .chain([t_lo, t_hi])
1436            .map(|v| rhs_at(v).clamp(-1.0, 1.0).acos())
1437            .fold((f64::INFINITY, f64::NEG_INFINITY), |(lo, hi), u| {
1438                (lo.min(u), hi.max(u))
1439            });
1440        let m = (len as f64)
1441            .max((n_v as f64) * (u_hi - u_lo) / std::f64::consts::PI)
1442            .max(PLANE_TORUS_LOOP_SAMPLES.0)
1443            .min(PLANE_TORUS_LOOP_SAMPLES.1)
1444            .ceil();
1445        let at = |k: f64| {
1446            let f = 0.5 * (1.0 - (std::f64::consts::PI * k / m).cos());
1447            (t_hi - t_lo).mul_add(f, t_lo)
1448        };
1449        let steps = m as usize;
1450        if let Some(v_node) = at_node {
1451            // Out along one branch from the node to a turn and back along the
1452            // other, once each side of the node.
1453            for (from, to) in [(v_node, t_lo), (v_node, t_hi)] {
1454                let along = |k: usize| {
1455                    let f = 0.5 * (1.0 - (std::f64::consts::PI * k as f64 / m).cos());
1456                    (to - from).mul_add(f, from)
1457                };
1458                let mut pts = vec![node(v_node)];
1459                pts.extend((1..=steps).map(|k| branch(along(k), 1.0)));
1460                pts.extend((1..steps).rev().map(|k| branch(along(k), -1.0)));
1461                loops.push(closed(pts));
1462            }
1463        } else {
1464            let mut pts: Vec<IntersectionPoint> =
1465                (0..=steps).map(|k| branch(at(k as f64), 1.0)).collect();
1466            pts.extend((1..steps).rev().map(|k| branch(at(k as f64), -1.0)));
1467            loops.push(closed(pts));
1468        }
1469        k += len;
1470    }
1471    loops
1472}
1473
1474/// The two sections of a plane that crosses every tube cross-section of a
1475/// torus twice (one parallel to the axis within `R − r` of it, or tilted a
1476/// little from that): both branches `u = phi ± acos(rhs(v))` of
1477/// [`plane_torus_loops`] are then defined for every `v`, so each closes
1478/// into a loop that winds once around the tube. Sampled at `n_v` steps from
1479/// `v = 0`, the outer equator, so every such loop on a torus starts on one
1480/// latitude, as the tube cross-sections of a plane through the axis do.
1481/// `None` when a branch lapses somewhere or the two come close to meeting.
1482#[allow(clippy::cast_precision_loss)]
1483fn plane_torus_winding_loops(
1484    torus: &ToroidalSurface,
1485    normal: Vec3,
1486    d: f64,
1487    n_v: usize,
1488) -> Option<Vec<Vec<Point3>>> {
1489    let big_r = torus.major_radius();
1490    let small_r = torus.minor_radius();
1491    let a = normal.dot(torus.x_axis());
1492    let b = normal.dot(torus.y_axis());
1493    let c = normal.dot(torus.z_axis());
1494    let s = a.hypot(b);
1495    if s < 1e-12 * normal.length() || small_r >= big_r {
1496        return None;
1497    }
1498    let phi = b.atan2(a);
1499    let d_local = d - dot_np(normal, torus.center());
1500    let rhs = |v: f64| (d_local - small_r * c * v.sin()) / (s * small_r.mul_add(v.cos(), big_r));
1501    let dense = 8 * n_v;
1502    if (0..dense).any(|i| rhs(TAU * i as f64 / dense as f64).abs() > 1.0 - 1e-3) {
1503        return None;
1504    }
1505    let mut loops = [Vec::with_capacity(n_v + 1), Vec::with_capacity(n_v + 1)];
1506    for i in 0..n_v {
1507        let v = TAU * i as f64 / n_v as f64;
1508        let delta = rhs(v).acos();
1509        loops[0].push(torus.evaluate(phi + delta, v));
1510        loops[1].push(torus.evaluate(phi - delta, v));
1511    }
1512    Some(
1513        loops
1514            .into_iter()
1515            .map(|mut run| {
1516                run.push(run[0]);
1517                run
1518            })
1519            .collect(),
1520    )
1521}
1522
1523/// Real intersection parameters `t` of the line `origin + t·dir` with a torus.
1524///
1525/// A line meets a torus in up to four points (degree-4). Substituting the line
1526/// into the torus implicit `(a² + b² + c² + R² − r²)² = 4R²(a² + b²)` — where
1527/// `(a, b, c)` are the line point's coordinates in the torus frame — gives a
1528/// quartic in `t`, solved here for its real roots, each refined by Newton steps
1529/// on the tube it lies nearer (on a spindle torus, the near tube or the one
1530/// swung across the axis). `dir` need not be unit length; `t` is in units of
1531/// `dir`. Returns the roots sorted ascending (0–4 of them).
1532///
1533/// Used by the boolean section trimmer to find where a plane×torus oval exits a
1534/// box face's straight boundary edge — the exact crossing shared by the two
1535/// adjacent faces, which is what makes the notch watertight.
1536#[must_use]
1537pub fn intersect_line_torus(torus: &ToroidalSurface, origin: Point3, dir: Vec3) -> Vec<f64> {
1538    let c = torus.center();
1539    let (xa, ya, za) = (torus.x_axis(), torus.y_axis(), torus.z_axis());
1540    let big_r = torus.major_radius();
1541    let small_r = torus.minor_radius();
1542
1543    // Line point in torus frame: a(t)=a0+a1 t, b(t)=b0+b1 t, c(t)=c0+c1 t.
1544    let o = Vec3::new(origin.x() - c.x(), origin.y() - c.y(), origin.z() - c.z());
1545    let (a0, a1) = (xa.dot(o), xa.dot(dir));
1546    let (b0, b1) = (ya.dot(o), ya.dot(dir));
1547    let (c0, c1) = (za.dot(o), za.dot(dir));
1548
1549    // G(t) = a² + b² + c² + R² − r²  (quadratic: g2 t² + g1 t + g0)
1550    let g2 = a1.mul_add(a1, b1.mul_add(b1, c1 * c1));
1551    let g1 = 2.0 * a1.mul_add(a0, b1.mul_add(b0, c1 * c0));
1552    let g0 = a0.mul_add(
1553        a0,
1554        b0.mul_add(b0, c0.mul_add(c0, big_r.mul_add(big_r, -small_r * small_r))),
1555    );
1556
1557    // H(t) = 4R² (a² + b²)  (quadratic: h2 t² + h1 t + h0)
1558    let four_rr = 4.0 * big_r * big_r;
1559    let h2 = four_rr * a1.mul_add(a1, b1 * b1);
1560    let h1 = four_rr * (2.0 * a1.mul_add(a0, b1 * b0));
1561    let h0 = four_rr * a0.mul_add(a0, b0 * b0);
1562
1563    // Quartic G² − H = 0:  e4 t⁴ + e3 t³ + e2 t² + e1 t + e0.
1564    let e4 = g2 * g2;
1565    let e3 = 2.0 * g2 * g1;
1566    let e2 = g1.mul_add(g1, 2.0 * g2 * g0) - h2;
1567    let e1 = 2.0f64.mul_add(g1 * g0, -h1);
1568    let e0 = g0.mul_add(g0, -h0);
1569
1570    let mut roots = real_roots_quartic(e4, e3, e2, e1, e0);
1571    // The quartic also holds a spindle torus's tube swung across the axis
1572    // (`G = -sqrt(H)`), whose roots pair up with the tube's own a few hundredths
1573    // apart when `R` is small: the solver leaves them loose, and polishing one
1574    // against the near tube carries it beside the other root. Each root is
1575    // polished on the tube it lies nearer.
1576    let tube = |t: f64, across: bool| -> f64 {
1577        let p = origin + dir * t;
1578        let q = Vec3::new(p.x() - c.x(), p.y() - c.y(), p.z() - c.z());
1579        let (a, b, cc) = (xa.dot(q), ya.dot(q), za.dot(q));
1580        let centre = if across { -big_r } else { big_r };
1581        (a.hypot(b) - centre).hypot(cc) - small_r
1582    };
1583    for t in &mut roots {
1584        let across = big_r < small_r && tube(*t, true).abs() < tube(*t, false).abs();
1585        for _ in 0..8 {
1586            let eps = 1e-7;
1587            let f = tube(*t, across);
1588            let df = (tube(*t + eps, across) - tube(*t - eps, across)) / (2.0 * eps);
1589            if df.abs() <= 1e-12 {
1590                break;
1591            }
1592            let step = f / df;
1593            *t -= step;
1594            if step.abs() < 1e-14 * (1.0 + t.abs()) {
1595                break;
1596            }
1597        }
1598    }
1599    roots.sort_by(|a, b| a.partial_cmp(b).unwrap_or(std::cmp::Ordering::Equal));
1600    roots.dedup_by(|a, b| (*a - *b).abs() < 1e-9 * (1.0 + b.abs()));
1601    roots
1602}
1603
1604/// Real roots of `c4 x⁴ + c3 x³ + c2 x² + c1 x + c0` via Durand–Kerner, falling
1605/// back to the lower-degree solvers when the leading coefficients vanish.
1606fn real_roots_quartic(c4: f64, c3: f64, c2: f64, c1: f64, c0: f64) -> Vec<f64> {
1607    // Degenerate leading coefficient → lower degree.
1608    if c4.abs() < 1e-14 {
1609        return real_roots_cubic(c3, c2, c1, c0);
1610    }
1611    // Monic: x⁴ + a x³ + b x² + c x + d.
1612    let (a, b, c, d) = (c3 / c4, c2 / c4, c1 / c4, c0 / c4);
1613    let eval = |z: Complex| -> Complex {
1614        // Horner.
1615        let mut acc = Complex::new(1.0, 0.0);
1616        acc = acc * z + Complex::new(a, 0.0);
1617        acc = acc * z + Complex::new(b, 0.0);
1618        acc = acc * z + Complex::new(c, 0.0);
1619        acc * z + Complex::new(d, 0.0)
1620    };
1621    // Durand–Kerner: four roots seeded on a circle, iterated to convergence.
1622    let seed = Complex::new(0.4, 0.9);
1623    let mut r = [
1624        Complex::new(1.0, 0.0),
1625        seed,
1626        seed * seed,
1627        seed * seed * seed,
1628    ];
1629    for _ in 0..100 {
1630        let mut max_step = 0.0_f64;
1631        for i in 0..4 {
1632            let mut denom = Complex::new(1.0, 0.0);
1633            for j in 0..4 {
1634                if i != j {
1635                    denom = denom * (r[i] - r[j]);
1636                }
1637            }
1638            if denom.norm() < 1e-300 {
1639                continue;
1640            }
1641            let step = eval(r[i]) / denom;
1642            r[i] = r[i] - step;
1643            max_step = max_step.max(step.norm());
1644        }
1645        if max_step < 1e-14 {
1646            break;
1647        }
1648    }
1649    // Keep roots with negligible imaginary part AND a small REAL-polynomial
1650    // residual — Durand–Kerner stops after a fixed iteration cap whether or not
1651    // it converged, so a non-converged iterate could otherwise be returned as a
1652    // spurious root. Evaluate the monic quartic at each candidate (real part) and
1653    // keep only |p(x)| below a magnitude-scaled tolerance; de-dup near-equal
1654    // roots (a double root converges to two near-identical iterates).
1655    let p_real = |x: f64| -> f64 { (((x + a) * x + b) * x + c) * x + d };
1656    let mut out: Vec<f64> = Vec::new();
1657    for z in r {
1658        if z.im.abs() >= 1e-7 {
1659            continue;
1660        }
1661        let x = z.re;
1662        // Residual tolerance scales with the polynomial's coefficient magnitude
1663        // and |x|^4 so large-coefficient quartics are not over-rejected.
1664        let scale = 1.0 + a.abs() + b.abs() + c.abs() + d.abs() + x.abs().powi(4);
1665        if p_real(x).abs() > 1e-6 * scale {
1666            continue;
1667        }
1668        if out.iter().any(|&y| (y - x).abs() < 1e-9 * (1.0 + x.abs())) {
1669            continue;
1670        }
1671        out.push(x);
1672    }
1673    out
1674}
1675
1676/// Real roots of `a x³ + b x² + c x + d` (Cardano), with quadratic fallback.
1677fn real_roots_cubic(a: f64, b: f64, c: f64, d: f64) -> Vec<f64> {
1678    if a.abs() < 1e-14 {
1679        return real_roots_quadratic(b, c, d);
1680    }
1681    // Depressed cubic t³ + p t + q via x = t − b/(3a).
1682    let (b, c, d) = (b / a, c / a, d / a);
1683    let p = c - b * b / 3.0;
1684    let q = 2.0 * b * b * b / 27.0 - b * c / 3.0 + d;
1685    let shift = -b / 3.0;
1686    let disc = q * q / 4.0 + p * p * p / 27.0;
1687    if disc > 1e-14 {
1688        let sq = disc.sqrt();
1689        let u = (-q / 2.0 + sq).cbrt();
1690        let v = (-q / 2.0 - sq).cbrt();
1691        vec![u + v + shift]
1692    } else if disc < -1e-14 {
1693        // Three real roots (trigonometric).
1694        let m = 2.0 * (-p / 3.0).sqrt();
1695        let theta = (3.0 * q / (p * m)).clamp(-1.0, 1.0).acos() / 3.0;
1696        (0..3)
1697            .map(|k| {
1698                m.mul_add(
1699                    (theta - 2.0 * std::f64::consts::PI * f64::from(k) / 3.0).cos(),
1700                    shift,
1701                )
1702            })
1703            .collect()
1704    } else {
1705        // Repeated roots.
1706        let u = (-q / 2.0).cbrt();
1707        vec![2.0 * u + shift, -u + shift]
1708    }
1709}
1710
1711/// Real roots of `a x² + b x + c`, with linear fallback.
1712fn real_roots_quadratic(a: f64, b: f64, c: f64) -> Vec<f64> {
1713    if a.abs() < 1e-14 {
1714        if b.abs() < 1e-14 {
1715            return Vec::new();
1716        }
1717        return vec![-c / b];
1718    }
1719    let disc = b * b - 4.0 * a * c;
1720    if disc < 0.0 {
1721        Vec::new()
1722    } else {
1723        let sq = disc.sqrt();
1724        vec![(-b - sq) / (2.0 * a), (-b + sq) / (2.0 * a)]
1725    }
1726}
1727
1728/// Minimal complex number for the quartic root finder.
1729#[derive(Clone, Copy)]
1730struct Complex {
1731    re: f64,
1732    im: f64,
1733}
1734
1735impl Complex {
1736    const fn new(re: f64, im: f64) -> Self {
1737        Self { re, im }
1738    }
1739    fn norm(self) -> f64 {
1740        self.re.hypot(self.im)
1741    }
1742}
1743
1744impl std::ops::Add for Complex {
1745    type Output = Self;
1746    fn add(self, o: Self) -> Self {
1747        Self::new(self.re + o.re, self.im + o.im)
1748    }
1749}
1750
1751impl std::ops::Sub for Complex {
1752    type Output = Self;
1753    fn sub(self, o: Self) -> Self {
1754        Self::new(self.re - o.re, self.im - o.im)
1755    }
1756}
1757
1758impl std::ops::Mul for Complex {
1759    type Output = Self;
1760    fn mul(self, o: Self) -> Self {
1761        Self::new(
1762            self.re.mul_add(o.re, -(self.im * o.im)),
1763            self.re.mul_add(o.im, self.im * o.re),
1764        )
1765    }
1766}
1767
1768impl std::ops::Div for Complex {
1769    type Output = Self;
1770    fn div(self, o: Self) -> Self {
1771        let den = o.re.mul_add(o.re, o.im * o.im);
1772        Self::new(
1773            self.re.mul_add(o.re, self.im * o.im) / den,
1774            self.im.mul_add(o.re, -(self.re * o.im)) / den,
1775        )
1776    }
1777}
1778
1779/// Build intersection curves from a collection of ordered 3D points.
1780///
1781/// If there are enough points, fits a NURBS curve through them.
1782fn build_curves_from_points(
1783    points_3d: &[Point3],
1784    ipoints: Vec<IntersectionPoint>,
1785) -> Result<Vec<IntersectionCurve>, MathError> {
1786    if points_3d.len() < 2 {
1787        return Ok(vec![]);
1788    }
1789
1790    let degree = 3.min(points_3d.len() - 1);
1791    let curve = interpolate(points_3d, degree)?;
1792    Ok(vec![IntersectionCurve {
1793        curve,
1794        points: ipoints,
1795    }])
1796}
1797
1798// -- Analytic-Analytic Intersection -------------------------------------------
1799
1800/// Intersect two analytic surfaces using a general marching approach.
1801///
1802/// Seeds intersection points by sampling both parameter spaces on a grid,
1803/// then marches along the intersection curve using the cross product of
1804/// the two surface normals as the tangent direction.
1805///
1806/// # Errors
1807///
1808/// Returns an error if curve fitting fails.
1809#[allow(
1810    clippy::cast_precision_loss,
1811    clippy::too_many_lines,
1812    clippy::similar_names,
1813    clippy::unnecessary_wraps,
1814    clippy::type_complexity
1815)]
1816pub fn intersect_analytic_analytic(
1817    a: AnalyticSurface<'_>,
1818    b: AnalyticSurface<'_>,
1819    grid_res: usize,
1820) -> Result<Vec<IntersectionCurve>, MathError> {
1821    intersect_analytic_analytic_bounded(a, b, grid_res, None, None)
1822}
1823
1824/// Intersect two analytic surfaces with optional v-range overrides.
1825///
1826/// When `v_range_hint_a` or `v_range_hint_b` is `Some((min, max))`, the
1827/// marching algorithm searches that v-range instead of the hardcoded default.
1828/// This is essential for cylinders and cones whose default v-range is small
1829/// (-1..1 or 0.01..2) but whose actual face may extend much further.
1830///
1831/// # Errors
1832///
1833/// Returns `MathError` if algebraic intersection fails or marching diverges.
1834pub fn intersect_analytic_analytic_bounded(
1835    a: AnalyticSurface<'_>,
1836    b: AnalyticSurface<'_>,
1837    grid_res: usize,
1838    v_range_hint_a: Option<(f64, f64)>,
1839    v_range_hint_b: Option<(f64, f64)>,
1840) -> Result<Vec<IntersectionCurve>, MathError> {
1841    intersect_analytic_analytic_impl(a, b, grid_res, v_range_hint_a, v_range_hint_b, None)
1842}
1843
1844/// [`intersect_analytic_analytic_bounded`] with its general marcher confined
1845/// to `region`.
1846///
1847/// The marcher starts only from seeds that converge into the region (with a
1848/// margin of about two grid cells) and stops where a curve leaves it. Pairs
1849/// solved in closed form are returned whole, as by the unconfined call. Two
1850/// bounded faces meet only inside both their boxes, so their overlap is a
1851/// sound region for a face pair.
1852///
1853/// # Errors
1854///
1855/// Returns `MathError` if algebraic intersection fails or marching diverges.
1856pub fn intersect_analytic_analytic_in_region(
1857    a: AnalyticSurface<'_>,
1858    b: AnalyticSurface<'_>,
1859    grid_res: usize,
1860    v_range_hint_a: Option<(f64, f64)>,
1861    v_range_hint_b: Option<(f64, f64)>,
1862    region: Aabb3,
1863) -> Result<Vec<IntersectionCurve>, MathError> {
1864    intersect_analytic_analytic_impl(a, b, grid_res, v_range_hint_a, v_range_hint_b, Some(region))
1865}
1866
1867fn intersect_analytic_analytic_impl(
1868    a: AnalyticSurface<'_>,
1869    b: AnalyticSurface<'_>,
1870    grid_res: usize,
1871    v_range_hint_a: Option<(f64, f64)>,
1872    v_range_hint_b: Option<(f64, f64)>,
1873    region: Option<Aabb3>,
1874) -> Result<Vec<IntersectionCurve>, MathError> {
1875    // Try algebraic specialization for known surface pairs before falling
1876    // back to the general marching approach.
1877    if let Some(result) = try_algebraic_intersection(&a, &b, v_range_hint_a, v_range_hint_b)? {
1878        return Ok(result);
1879    }
1880
1881    let (surf_a, norm_a, u_range_a, default_v_a) = surface_closures(&a);
1882    let (surf_b, norm_b, u_range_b, default_v_b) = surface_closures(&b);
1883    let v_range_a = v_range_hint_a.unwrap_or(default_v_a);
1884    let v_range_b = v_range_hint_b.unwrap_or(default_v_b);
1885
1886    // Compute characteristic surface dimensions for adaptive parameters.
1887    let diag_a = {
1888        let p00 = surf_a(u_range_a.0, v_range_a.0);
1889        let p11 = surf_a(u_range_a.1, v_range_a.1);
1890        (p00 - p11).length()
1891    };
1892    let diag_b = {
1893        let p00 = surf_b(u_range_b.0, v_range_b.0);
1894        let p11 = surf_b(u_range_b.1, v_range_b.1);
1895        (p00 - p11).length()
1896    };
1897    let char_size = diag_a.min(diag_b).max(0.1);
1898
1899    // Sample surface A on a grid. For each grid point, project it
1900    // analytically onto surface B to find the closest point, then check
1901    // if the distance is below threshold (indicating near-intersection).
1902    #[allow(clippy::type_complexity)]
1903    let mut seeds: Vec<(Point3, (f64, f64), (f64, f64))> = Vec::new();
1904    // Coarse threshold scales with the surface size — the distance from
1905    // a grid point on A to its projection on B can be large even near
1906    // the intersection (e.g., sphere R=2 and cylinder R=1 → gap ≈ 1).
1907    let seed_threshold = diag_a.max(diag_b).max(1.0) * 0.5;
1908    let mut min_dist = f64::INFINITY;
1909
1910    #[allow(clippy::cast_precision_loss)]
1911    for ia in 0..grid_res {
1912        for ja in 0..grid_res {
1913            let ua =
1914                u_range_a.0 + (u_range_a.1 - u_range_a.0) * (ia as f64 + 0.5) / (grid_res as f64);
1915            let va =
1916                v_range_a.0 + (v_range_a.1 - v_range_a.0) * (ja as f64 + 0.5) / (grid_res as f64);
1917
1918            let pa = surf_a(ua, va);
1919
1920            // Analytically project onto surface B.
1921            let (ub, vb) = project_analytic(&b, pa, u_range_b, v_range_b);
1922            let pb = surf_b(ub, vb);
1923            let dist = (pa - pb).length();
1924            min_dist = min_dist.min(dist);
1925
1926            if dist < seed_threshold {
1927                // Use the coarse seed directly. The marching algorithm
1928                // corrects positions at each step via projection, so seeds
1929                // don't need to be on the exact intersection — they just
1930                // need to be close enough for the marcher to converge.
1931                let mid = Point3::new(
1932                    (pa.x() + pb.x()) * 0.5,
1933                    (pa.y() + pb.y()) * 0.5,
1934                    (pa.z() + pb.z()) * 0.5,
1935                );
1936                seeds.push((mid, (ua, va), (ub, vb)));
1937            }
1938        }
1939    }
1940
1941    // Cheap rejection: the grid samples surface A; the closest sample's
1942    // distance to B lower-bounds how near the two bounded patches come. A
1943    // transversal crossing puts a sample within ~one grid cell of it
1944    // (distance on the order of a cell), so if even the nearest sample is
1945    // several cells away the patches cannot cross — skip the expensive
1946    // marching and return empty. Result-preserving: non-crossing pairs
1947    // already march to nothing, just slowly (this is the gridfinity lip's
1948    // ~80 inner-wall × outer-wall pairs that dominate pavefiller time).
1949    let reject_dist = (char_size / grid_res as f64) * 3.0;
1950    if min_dist > reject_dist {
1951        return Ok(vec![]);
1952    }
1953
1954    if seeds.is_empty() {
1955        return Ok(vec![]);
1956    }
1957
1958    // Aggressively deduplicate seeds — we only need 1-2 per intersection
1959    // branch. Scale dedup radius to ~2% of characteristic surface size
1960    // (at least 10× the march step size) to avoid redundant marches.
1961    let march_step = (char_size * 0.02).clamp(0.005, 0.5);
1962    let dedup_radius = march_step * 10.0;
1963    let mut unique_seeds = Vec::new();
1964    for seed in &seeds {
1965        let dominated = unique_seeds
1966            .iter()
1967            .any(|s: &(Point3, (f64, f64), (f64, f64))| (s.0 - seed.0).length() < dedup_radius);
1968        if !dominated {
1969            unique_seeds.push(*seed);
1970        }
1971    }
1972
1973    // A seed is only near the intersection; settle it onto the curve before
1974    // asking whether it lies in the region, so a coarse grid point beside a
1975    // short in-region span still starts its march, and march from there, so
1976    // the march does not begin outside the region and stop at once.
1977    let region = region.map(|r| r.expanded(2.0 * char_size / grid_res as f64));
1978    if let Some(r) = region {
1979        for seed in &mut unique_seeds {
1980            let mut p = seed.0;
1981            for _ in 0..8 {
1982                let (ua, va) = project_analytic(&a, p, u_range_a, v_range_a);
1983                let pa = surf_a(ua, va);
1984                let (ub, vb) = project_analytic(&b, pa, u_range_b, v_range_b);
1985                let pb = surf_b(ub, vb);
1986                p = Point3::new(
1987                    (pa.x() + pb.x()) * 0.5,
1988                    (pa.y() + pb.y()) * 0.5,
1989                    (pa.z() + pb.z()) * 0.5,
1990                );
1991                if (pa - pb).length() < 1e-9 {
1992                    break;
1993                }
1994            }
1995            seed.0 = p;
1996        }
1997        unique_seeds.retain(|seed| r.contains_point(seed.0));
1998    }
1999
2000    // March from each seed.
2001    let mut curves = Vec::new();
2002    let mut used_seeds = vec![false; unique_seeds.len()];
2003
2004    for si in 0..unique_seeds.len() {
2005        if used_seeds[si] {
2006            continue;
2007        }
2008        used_seeds[si] = true;
2009
2010        let march_result = march_analytic_intersection(
2011            &a,
2012            &b,
2013            surf_a.as_ref(),
2014            norm_a.as_ref(),
2015            surf_b.as_ref(),
2016            norm_b.as_ref(),
2017            unique_seeds[si].0,
2018            u_range_a,
2019            v_range_a,
2020            u_range_b,
2021            v_range_b,
2022            march_step,
2023            is_u_periodic(&a),
2024            is_u_periodic(&b),
2025            region,
2026        );
2027
2028        if march_result.len() >= 2 {
2029            for (sj, other) in unique_seeds.iter().enumerate() {
2030                if !used_seeds[sj]
2031                    && march_result
2032                        .iter()
2033                        .any(|p| (*p - other.0).length() < dedup_radius)
2034                {
2035                    used_seeds[sj] = true;
2036                }
2037            }
2038
2039            let ipts: Vec<IntersectionPoint> = march_result
2040                .iter()
2041                .map(|&pt| IntersectionPoint {
2042                    point: pt,
2043                    param1: (0.0, 0.0),
2044                    param2: (0.0, 0.0),
2045                })
2046                .collect();
2047
2048            let degree = 3.min(march_result.len() - 1);
2049            if let Ok(curve) = interpolate(&march_result, degree) {
2050                curves.push(IntersectionCurve {
2051                    curve,
2052                    points: ipts,
2053                });
2054            }
2055        }
2056    }
2057
2058    Ok(curves)
2059}
2060
2061/// Try algebraic (closed-form or semi-algebraic) intersection for known
2062/// surface pairs before falling back to general marching.
2063///
2064/// Returns `Some(curves)` if a specialized method exists, `None` otherwise.
2065///
2066/// Currently handles:
2067/// - **Sphere-sphere**: intersection is a circle (plane through the two centers)
2068/// - **Coaxial cylinders**: same axis → circle(s) or empty
2069/// - **Sphere-cylinder**: reduce to quadratic in one parameter
2070/// - **Cone-cylinder**: parallel axes in the cone's own `v`, other axes
2071///   along the cylinder's rulings
2072/// - **Cone-sphere**: off the cone's axis, along the cone's generators
2073/// - **Torus-cylinder**: along the cylinder's rulings
2074#[allow(clippy::too_many_lines)]
2075fn try_algebraic_intersection(
2076    a: &AnalyticSurface<'_>,
2077    b: &AnalyticSurface<'_>,
2078    v_range_a: Option<(f64, f64)>,
2079    v_range_b: Option<(f64, f64)>,
2080) -> Result<Option<Vec<IntersectionCurve>>, MathError> {
2081    match (a, b) {
2082        (AnalyticSurface::Cone(cone), AnalyticSurface::Cylinder(cyl)) => Ok(
2083            algebraic_parallel_cone_cylinder(cone, cyl, v_range_a, v_range_b)?
2084                .or_else(|| ruling_cone_cylinder(cone, cyl, true)),
2085        ),
2086        (AnalyticSurface::Cylinder(cyl), AnalyticSurface::Cone(cone)) => Ok(
2087            algebraic_parallel_cone_cylinder(cone, cyl, v_range_b, v_range_a)?
2088                .or_else(|| ruling_cone_cylinder(cone, cyl, false)),
2089        ),
2090        (AnalyticSurface::Sphere(s1), AnalyticSurface::Sphere(s2)) => {
2091            algebraic_sphere_sphere(s1, s2).map(Some)
2092        }
2093        (AnalyticSurface::Cylinder(c1), AnalyticSurface::Cylinder(c2)) => {
2094            let axis_dot = c1.axis().dot(c2.axis()).abs();
2095            if axis_dot > 1.0 - 1e-10 {
2096                // Axes are parallel — check if they're the same line.
2097                let delta = c2.origin() - c1.origin();
2098                let delta_vec = Vec3::new(delta.x(), delta.y(), delta.z());
2099                let along = delta_vec.dot(c1.axis());
2100                let perp = (delta_vec - c1.axis() * along).length();
2101                if perp < 1e-8 {
2102                    // Coaxial: same axis, different radii → no intersection
2103                    // (unless equal radius → degenerate overlap, skip)
2104                    if (c1.radius() - c2.radius()).abs() < 1e-8 {
2105                        return Ok(None); // Overlapping — let marcher handle
2106                    }
2107                    return Ok(Some(vec![])); // Coaxial, different radii
2108                }
2109            }
2110            // Non-coaxial: algebraic quadratic in v.
2111            algebraic_cylinder_cylinder(c1, c2)
2112        }
2113        // Sphere-cylinder (both orderings).
2114        (AnalyticSurface::Sphere(s), AnalyticSurface::Cylinder(c)) => {
2115            algebraic_sphere_cylinder(s, c, true)
2116        }
2117        (AnalyticSurface::Cylinder(c), AnalyticSurface::Sphere(s)) => {
2118            algebraic_sphere_cylinder(s, c, false)
2119        }
2120        (AnalyticSurface::Cone(c1), AnalyticSurface::Cone(c2)) => algebraic_cone_cone(c1, c2),
2121        (AnalyticSurface::Cone(cone), AnalyticSurface::Sphere(sphere)) => {
2122            Ok(ruling_cone_sphere(cone, sphere, true))
2123        }
2124        (AnalyticSurface::Sphere(sphere), AnalyticSurface::Cone(cone)) => {
2125            Ok(ruling_cone_sphere(cone, sphere, false))
2126        }
2127        (AnalyticSurface::Torus(t), AnalyticSurface::Cylinder(c)) => {
2128            Ok(parallel_axis_torus_cylinder(t, c, true)
2129                .or_else(|| ruling_torus_cylinder(t, c, true)))
2130        }
2131        (AnalyticSurface::Cylinder(c), AnalyticSurface::Torus(t)) => {
2132            Ok(parallel_axis_torus_cylinder(t, c, false)
2133                .or_else(|| ruling_torus_cylinder(t, c, false)))
2134        }
2135        _ => Ok(None),
2136    }
2137}
2138
2139/// A torus and a cylinder whose axes are parallel but distinct (a drill
2140/// through a ring parallel to its axis), traced along the cylinder's
2141/// rulings. A ruling stays at one distance `ρ` from the torus axis, so it
2142/// meets the tube where `(ρ − R)² + z² = r²`: a quadratic in its axial
2143/// parameter. `None` for any other pair (tilted or coaxial axes) and when
2144/// the sampling misses a window narrower than itself.
2145fn parallel_axis_torus_cylinder(
2146    torus: &ToroidalSurface,
2147    cyl: &CylindricalSurface,
2148    torus_first: bool,
2149) -> Option<Vec<IntersectionCurve>> {
2150    let axis = torus.z_axis();
2151    let along = cyl.axis().dot(axis);
2152    if along.abs() < 1.0 - 1e-10 {
2153        return None;
2154    }
2155    let offset = cyl.origin() - torus.center();
2156    if (offset - axis * offset.dot(axis)).length() < Tolerance::new().linear {
2157        return None;
2158    }
2159    let (major, minor) = (torus.major_radius(), torus.minor_radius());
2160    let roots = |u: f64| {
2161        let q = cyl.evaluate(u, 0.0) - torus.center();
2162        let height = q.dot(axis);
2163        let rho = (q - axis * height).length();
2164        let reach = minor * minor - (rho - major) * (rho - major);
2165        ruling_quadratic(1.0, 2.0 * along.signum() * height, height * height - reach)
2166    };
2167    let samples = ruling_samples(cyl, &roots);
2168    let loops = if samples.iter().all(Option::is_some) {
2169        closed_ruling_loops(cyl, &roots, &samples)
2170    } else {
2171        partial_ruling_loops(cyl, &roots, &samples)
2172    };
2173    if loops.is_empty() {
2174        return None;
2175    }
2176    Some(fit_ruling_loops(&loops, |p| {
2177        in_order(torus.project_point(p), cyl.project_point(p), torus_first)
2178    }))
2179}
2180
2181/// Where two circles in a half-plane through an axis cross, as `(rho, z)`
2182/// pairs (distance from the axis, height along it): each sweeps a circle
2183/// about the axis. `None` (defer to the marcher) when the circles coincide
2184/// or touch, or a crossing lands on or past the axis; `Some` of none when
2185/// they miss.
2186fn meridian_crossings(
2187    first: (f64, f64, f64),
2188    second: (f64, f64, f64),
2189    scale: f64,
2190) -> Option<Vec<(f64, f64)>> {
2191    let ((x1, z1, r1), (x2, z2, r2)) = (first, second);
2192    let (dx, dz) = (x2 - x1, z2 - z1);
2193    let dist = dx.hypot(dz);
2194    let slack = 1e-9 * scale;
2195    if dist < slack || (dist - (r1 + r2)).abs() < slack || (dist - (r1 - r2).abs()).abs() < slack {
2196        return None;
2197    }
2198    if dist > r1 + r2 || dist < (r1 - r2).abs() {
2199        return Some(Vec::new());
2200    }
2201    let along = r2.mul_add(-r2, r1.mul_add(r1, dist * dist)) / (2.0 * dist);
2202    let across = r1.mul_add(r1, -(along * along)).max(0.0).sqrt();
2203    let (ux, uz) = (dx / dist, dz / dist);
2204    let mut crossings = Vec::with_capacity(2);
2205    for side in [1.0, -1.0] {
2206        let rho = x1 + along * ux - side * across * uz;
2207        if rho <= slack {
2208            return None;
2209        }
2210        crossings.push((rho, z1 + along * uz + side * across * ux));
2211    }
2212    Some(crossings)
2213}
2214
2215/// Circles about an axis through `base`, at the given `(rho, z)` crossings.
2216fn circles_about_axis(
2217    base: Point3,
2218    axis: Vec3,
2219    crossings: &[(f64, f64)],
2220) -> Result<Vec<ExactIntersectionCurve>, MathError> {
2221    crossings
2222        .iter()
2223        .map(|&(rho, z)| {
2224            Circle3D::new(base + axis * z, axis, rho).map(ExactIntersectionCurve::Circle)
2225        })
2226        .collect()
2227}
2228
2229/// Exact intersection of two tori sharing an axis: their tube cross-sections
2230/// in a half-plane through the axis cross in up to two points, and each sweeps
2231/// a circle about the axis.
2232///
2233/// `None` (defer to the marcher) unless the axes lie on one line, or when the
2234/// cross-sections coincide or touch.
2235///
2236/// # Errors
2237///
2238/// Returns an error if a section circle cannot be built.
2239pub fn exact_torus_torus(
2240    first: &ToroidalSurface,
2241    second: &ToroidalSurface,
2242) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2243    let axis = first.z_axis();
2244    let scale = first.major_radius() + second.major_radius();
2245    let offset = second.center() - first.center();
2246    // A spindle torus's tube also crosses the far side of the axis.
2247    if first.minor_radius() >= first.major_radius()
2248        || second.minor_radius() >= second.major_radius()
2249        || axis.cross(second.z_axis()).length() > 1e-9
2250        || offset.cross(axis).length() > 1e-9 * scale
2251    {
2252        return Ok(None);
2253    }
2254    let Some(crossings) = meridian_crossings(
2255        (first.major_radius(), 0.0, first.minor_radius()),
2256        (
2257            second.major_radius(),
2258            offset.dot(axis),
2259            second.minor_radius(),
2260        ),
2261        scale,
2262    ) else {
2263        return Ok(None);
2264    };
2265    circles_about_axis(first.center(), axis, &crossings).map(Some)
2266}
2267
2268/// Exact intersection of a torus with a cylinder sharing its axis.
2269///
2270/// The wall line and the tube's cross-section in a half-plane through the
2271/// axis cross in up to two points, each sweeping a circle about the axis. A
2272/// wall touching the tube's outer equator, ring or spindle, or a ring torus's
2273/// inner equator meets it along the one circle at the torus's centre.
2274///
2275/// `None` (defer to the marcher) unless the axes lie on one line, or when
2276/// the wall reaches the part of a spindle torus's tube across the axis.
2277///
2278/// # Errors
2279///
2280/// Returns an error if a section circle cannot be built.
2281pub fn exact_cylinder_torus(
2282    cylinder: &CylindricalSurface,
2283    torus: &ToroidalSurface,
2284) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2285    let axis = torus.z_axis();
2286    let scale = torus.major_radius() + cylinder.radius();
2287    let offset = cylinder.origin() - torus.center();
2288    let linear = crate::tolerance::Tolerance::default().linear;
2289    if axis.cross(cylinder.axis()).length() > 1e-9
2290        || offset.cross(axis).length() > 1e-9 * scale
2291        || cylinder.radius() + torus.major_radius() <= torus.minor_radius() + linear
2292    {
2293        return Ok(None);
2294    }
2295    let gap = cylinder.radius() - torus.major_radius();
2296    let small = torus.minor_radius();
2297    // The equator circle lies on the torus within the wall's distance from
2298    // the tube, so it stands for the section while that distance is within
2299    // the linear tolerance, whatever the scale.
2300    if (gap.abs() - small).abs() <= linear {
2301        return circles_about_axis(torus.center(), axis, &[(cylinder.radius(), 0.0)]).map(Some);
2302    }
2303    if gap.abs() > small {
2304        return Ok(Some(Vec::new()));
2305    }
2306    let height = small.mul_add(small, -(gap * gap)).sqrt();
2307    circles_about_axis(
2308        torus.center(),
2309        axis,
2310        &[(cylinder.radius(), height), (cylinder.radius(), -height)],
2311    )
2312    .map(Some)
2313}
2314
2315/// Exact intersection of a torus with a sphere centred on its axis.
2316///
2317/// The sphere's great circle and the tube's cross-section in a half-plane
2318/// through the axis cross in up to two points, and each sweeps a circle
2319/// about the axis.
2320///
2321/// `None` (defer to the marcher) unless the sphere's centre lies on the axis,
2322/// or when the two circles touch.
2323///
2324/// # Errors
2325///
2326/// Returns an error if a section circle cannot be built.
2327pub fn exact_sphere_torus(
2328    sphere: &SphericalSurface,
2329    torus: &ToroidalSurface,
2330) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2331    let axis = torus.z_axis();
2332    let scale = torus.major_radius() + sphere.radius();
2333    let offset = sphere.center() - torus.center();
2334    // A spindle torus's tube also crosses the far side of the axis.
2335    if torus.minor_radius() >= torus.major_radius() || offset.cross(axis).length() > 1e-9 * scale {
2336        return Ok(None);
2337    }
2338    let Some(crossings) = meridian_crossings(
2339        (0.0, offset.dot(axis), sphere.radius()),
2340        (torus.major_radius(), 0.0, torus.minor_radius()),
2341        scale,
2342    ) else {
2343        return Ok(None);
2344    };
2345    circles_about_axis(torus.center(), axis, &crossings).map(Some)
2346}
2347
2348/// Exact coaxial cone-cone intersection: returns the shared circle.
2349///
2350/// Two cones that share an axis are concentric circles at every axial
2351/// station, so they meet only where their radii are equal. Each cone's
2352/// radius is linear in the axial coordinate `t` (measured along the shared
2353/// axis from cone 1's apex): `r1 = m1·t` and `r2 = m2·σ·(t − d2)`, where
2354/// `m_i = cot(half_angle_i)`, `σ = sign(axis2·axis1)`, and `d2` is cone 2's
2355/// apex position in that coordinate. Equating gives a single crossing `t*`
2356/// → one circle (the shared rim). The general marcher mishandles this case:
2357/// at the radii-crossing the surfaces are nearly tangent, so a grid-seeded
2358/// march fragments the clean circle into dozens of degenerate micro-curves.
2359///
2360/// Returns `Some(vec![circle])` for a genuine crossing, `Some(vec![])` when
2361/// the cones do not meet (parallel radius lines or a crossing on the wrong
2362/// nappe), and `None` for the identical-cone overlap or a degenerate
2363/// (near-flat) cone — both of which fall through to the general path.
2364/// Parallel-but-offset axes with equal half-angle tangents reduce to a
2365/// radical-plane conic (`offset_parallel_cone_cone`); other offset
2366/// configurations defer to the marcher with `None`.
2367///
2368/// # Errors
2369///
2370/// Returns [`MathError`] if the shared-rim `Circle3D` cannot be constructed
2371/// (e.g. a non-finite center or radius from a malformed cone).
2372pub fn exact_cone_cone(
2373    c1: &ConicalSurface,
2374    c2: &ConicalSurface,
2375) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2376    let axis = c1.axis();
2377    let axis2 = c2.axis();
2378
2379    // Coaxial check: parallel axes and the second apex lies on the first axis.
2380    if axis.dot(axis2).abs() < 1.0 - 1e-10 {
2381        return Ok(None); // Non-coaxial: quartic curve, let the marcher handle.
2382    }
2383    let apex1 = c1.apex();
2384    let apex2 = c2.apex();
2385    let delta = apex2 - apex1;
2386    let delta_v = Vec3::new(delta.x(), delta.y(), delta.z());
2387    let along = delta_v.dot(axis);
2388    if (delta_v - axis * along).length() > 1e-8 {
2389        return offset_parallel_cone_cone(c1, c2);
2390    }
2391
2392    let (s1, s2) = (c1.half_angle().sin(), c2.half_angle().sin());
2393    if s1.abs() < 1e-12 || s2.abs() < 1e-12 {
2394        return Ok(None); // Degenerate (near-flat) cone.
2395    }
2396    let m1 = c1.half_angle().cos() / s1;
2397    let m2 = c2.half_angle().cos() / s2;
2398    let sigma = if axis.dot(axis2) >= 0.0 { 1.0 } else { -1.0 };
2399    let d2 = along; // apex2 position along `axis`, measured from apex1.
2400
2401    let denom = m1 - m2 * sigma;
2402    if denom.abs() < 1e-12 {
2403        // Parallel radius lines: identical cones (coincident apex, same opening)
2404        // overlap — defer to the general/same-domain path; otherwise no meeting.
2405        if sigma > 0.0 && d2.abs() < 1e-9 {
2406            return Ok(None);
2407        }
2408        return Ok(Some(vec![]));
2409    }
2410
2411    let t_star = (-m2 * sigma * d2) / denom;
2412    let radius = m1 * t_star;
2413    if radius < 1e-12 {
2414        return Ok(Some(vec![])); // Crossing on the wrong nappe / no real circle.
2415    }
2416
2417    let center = Point3::new(
2418        apex1.x() + axis.x() * t_star,
2419        apex1.y() + axis.y() * t_star,
2420        apex1.z() + axis.z() * t_star,
2421    );
2422    let circle = Circle3D::new(center, axis, radius)?;
2423    Ok(Some(vec![ExactIntersectionCurve::Circle(circle)]))
2424}
2425
2426/// Parallel-axis (or anti-parallel), offset-apex cones with equal half-angle
2427/// tangents: subtracting the two quadric equations cancels both the radial
2428/// and the axial quadratic terms (their coefficients depend only on
2429/// `tan²(half_angle)`), so every intersection point lies on a plane — the
2430/// degenerate member of the quadric pencil — and plane ∩ cone is an exact
2431/// conic. The gridfinity spacer lip fuse hits this exactly: opposed 45°
2432/// corner cones offset 0.25mm, which the marcher shreds into ~64 closed
2433/// micro-loops per pair (#1570). Unequal angles keep a genuine quadratic
2434/// term, and an unbounded section (hyperbola/parabola) has no closed-form
2435/// win over the marcher — both defer with `None`.
2436fn offset_parallel_cone_cone(
2437    c1: &ConicalSurface,
2438    c2: &ConicalSurface,
2439) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2440    if c1.half_angle().sin().abs() < 1e-12 || c2.half_angle().sin().abs() < 1e-12 {
2441        return Ok(None); // Degenerate (near-flat) cone, as in the coaxial path.
2442    }
2443    let t1 = c1.half_angle().tan();
2444    let t2 = c2.half_angle().tan();
2445    if !t1.is_finite() || !t2.is_finite() {
2446        return Ok(None);
2447    }
2448    if (t1 - t2).abs() > 1e-9 * (1.0 + t1.abs().max(t2.abs())) {
2449        return Ok(None);
2450    }
2451
2452    let w = c1.axis();
2453    let apex1 = c1.apex();
2454    let apex2 = c2.apex();
2455    let delta = apex2 - apex1;
2456    let delta_v = Vec3::new(delta.x(), delta.y(), delta.z());
2457    let s = delta_v.dot(w);
2458    let tm = 0.5 * (t1 + t2);
2459    let k = 1.0 + tm * tm;
2460
2461    // In the apex1 frame each cone is |P|² − k(P·w)² = 0 (shifted by δ for
2462    // cone 2; the axis SIGN drops out since only (P·w)² appears). Their
2463    // difference: P·(2δ − 2ksw) = |δ|² − ks².
2464    let n = (delta_v - w * (k * s)) * 2.0;
2465    let n_len = n.length();
2466    if n_len < 1e-12 {
2467        return Ok(None);
2468    }
2469    let n_hat = n * (1.0 / n_len);
2470    let d = (dot_np(n, apex1) + delta_v.dot(delta_v) - k * s * s) / n_len;
2471
2472    // `exact_plane_cone` already rejects sections on cone 1's phantom nappe;
2473    // cone 2's nappe must be checked here. A conic on the shared quadric
2474    // pencil cannot cross between nappes except exactly through apex 2, so
2475    // sampled quarter-points either all pass or all fail; a mixed verdict
2476    // means an apex-touching degeneracy — defer to the marcher.
2477    let axis2 = c2.axis();
2478    let scale = 1.0 + delta_v.length();
2479    let mut out = Vec::new();
2480    for curve in exact_plane_cone(c1, n_hat, d, 0.0)? {
2481        let samples: Vec<Point3> = match &curve {
2482            ExactIntersectionCurve::Circle(c) => (0..4)
2483                .map(|i| crate::traits::ParametricCurve::evaluate(c, TAU * f64::from(i) / 4.0))
2484                .collect(),
2485            ExactIntersectionCurve::Ellipse(e) => (0..4)
2486                .map(|i| crate::traits::ParametricCurve::evaluate(e, TAU * f64::from(i) / 4.0))
2487                .collect(),
2488            ExactIntersectionCurve::Points(_) => return Ok(None),
2489        };
2490        let on_real_nappe = |p: &Point3| {
2491            let rel = *p - apex2;
2492            Vec3::new(rel.x(), rel.y(), rel.z()).dot(axis2) >= -1e-9 * scale
2493        };
2494        let hits = samples.iter().filter(|p| on_real_nappe(p)).count();
2495        match hits {
2496            0 => {}
2497            4 => out.push(curve),
2498            _ => return Ok(None),
2499        }
2500    }
2501    Ok(Some(out))
2502}
2503
2504/// Exact coaxial cone-cylinder intersection: returns the shared circle.
2505///
2506/// A cone and a cylinder sharing an axis are concentric circles at every
2507/// axial station, so they meet only where the cone's radius equals the
2508/// cylinder's. The cone radius is linear in the axial coordinate `t` from its
2509/// apex (`r = m·t`, `m = cot(half_angle)`), the cylinder radius is the
2510/// constant `R`, so `m·t = R` gives a single crossing `t*` → one circle. This
2511/// is the gridfinity lip's top knife edge (inner tapered corner = cone, outer
2512/// corner = cylinder, concentric, radii matching at `Z_PEAK`); the general
2513/// marcher fragments that near-tangent contact into dozens of degenerate
2514/// micro-curves.
2515///
2516/// Returns `Some(vec![circle])` for a genuine crossing, `Some(vec![])` when
2517/// the crossing degenerates to the apex, and `None` (defer to the marcher)
2518/// when the surfaces are not coaxial or the cone is near-flat / near-axial.
2519///
2520/// # Errors
2521///
2522/// Returns [`MathError`] if the shared `Circle3D` cannot be constructed.
2523pub fn exact_cone_cylinder(
2524    cone: &ConicalSurface,
2525    cyl: &CylindricalSurface,
2526) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2527    let axis = cone.axis();
2528    let cyl_axis = cyl.axis();
2529
2530    // Coaxial check: parallel axes and the cone apex on the cylinder's axis.
2531    if axis.dot(cyl_axis).abs() < 1.0 - 1e-10 {
2532        return Ok(None);
2533    }
2534    let apex = cone.apex();
2535    let delta = apex - cyl.origin();
2536    let delta_v = Vec3::new(delta.x(), delta.y(), delta.z());
2537    let along = delta_v.dot(cyl_axis);
2538    if (delta_v - cyl_axis * along).length() > 1e-8 {
2539        return Ok(None);
2540    }
2541
2542    let s = cone.half_angle().sin();
2543    if s.abs() < 1e-12 {
2544        return Ok(None); // near-flat cone.
2545    }
2546    let m = cone.half_angle().cos() / s; // dr/dt along the cone axis.
2547    if m.abs() < 1e-12 {
2548        return Ok(None); // near-axial cone: radius ~constant.
2549    }
2550
2551    let t_star = cyl.radius() / m; // where the cone radius m·t equals R.
2552    if t_star.abs() < 1e-12 {
2553        return Ok(Some(vec![])); // crossing at the apex — no real circle.
2554    }
2555    let center = Point3::new(
2556        apex.x() + axis.x() * t_star,
2557        apex.y() + axis.y() * t_star,
2558        apex.z() + axis.z() * t_star,
2559    );
2560    let circle = Circle3D::new(center, axis, cyl.radius())?;
2561    Ok(Some(vec![ExactIntersectionCurve::Circle(circle)]))
2562}
2563
2564/// Algebraic cone-cone intersection (NURBS form for the general bounded
2565/// path). Delegates to [`exact_cone_cone`] and samples each exact conic
2566/// (coaxial circle or offset-parallel radical-plane ellipse) into an
2567/// interpolated NURBS `IntersectionCurve`, mirroring the
2568/// sphere-cylinder algebraic path. phase FF prefers the exact circle form
2569/// directly (so the section edge links to the coincident boundary), but a
2570/// caller of `intersect_analytic_analytic_bounded` still gets one clean
2571/// curve instead of the marcher's fragments.
2572fn algebraic_cone_cone(
2573    c1: &ConicalSurface,
2574    c2: &ConicalSurface,
2575) -> Result<Option<Vec<IntersectionCurve>>, MathError> {
2576    let Some(exacts) = exact_cone_cone(c1, c2)? else {
2577        return Ok(None);
2578    };
2579    let mut curves = Vec::new();
2580    for exact in exacts {
2581        let n_samples = 33;
2582        let mut positions = Vec::with_capacity(n_samples);
2583        let mut points = Vec::with_capacity(n_samples);
2584        #[allow(clippy::cast_precision_loss)]
2585        for i in 0..n_samples {
2586            let theta = TAU * i as f64 / (n_samples - 1) as f64;
2587            let pt = match &exact {
2588                ExactIntersectionCurve::Circle(circle) => {
2589                    crate::traits::ParametricCurve::evaluate(circle, theta)
2590                }
2591                ExactIntersectionCurve::Ellipse(ellipse) => {
2592                    crate::traits::ParametricCurve::evaluate(ellipse, theta)
2593                }
2594                ExactIntersectionCurve::Points(_) => break,
2595            };
2596            positions.push(pt);
2597            points.push(IntersectionPoint {
2598                point: pt,
2599                param1: (0.0, 0.0),
2600                param2: (0.0, 0.0),
2601            });
2602        }
2603        if positions.is_empty() {
2604            continue;
2605        }
2606        let degree = 3.min(positions.len() - 1);
2607        let curve = interpolate(&positions, degree)?;
2608        curves.push(IntersectionCurve { curve, points });
2609    }
2610    Ok(Some(curves))
2611}
2612
2613/// Exact coaxial sphere-cylinder intersection: returns the shared circle(s).
2614///
2615/// A sphere of radius `R` centered at `C` and a cylinder of radius `r` whose
2616/// axis passes through `C` meet in concentric circles of radius `r` at the
2617/// axial stations where `sqrt(R² − z²) = r`, i.e. `z = ±sqrt(R² − r²)`
2618/// measured from `C` along the axis. A proper crossing yields two circles; a
2619/// tangent contact (`r = R`) yields one; a cylinder wider than the sphere, or
2620/// a non-coaxial configuration (quartic curve), yields none/defers.
2621///
2622/// Mirrors [`exact_cone_cylinder`] so phase FF can emit the section as an
2623/// exact `Circle3D` (which the closed-circle split + seam adoption recognise)
2624/// rather than the marcher's NURBS fragments.
2625///
2626/// Returns `Some(vec![..])` (0, 1, or 2 circles) for the coaxial case, and
2627/// `None` (defer to the general marcher) when the axes are not coaxial.
2628///
2629/// # Errors
2630///
2631/// Returns [`MathError`] if a shared `Circle3D` cannot be constructed.
2632pub fn exact_sphere_cylinder(
2633    sphere: &SphericalSurface,
2634    cyl: &CylindricalSurface,
2635) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2636    let sc = sphere.center();
2637    let r_sphere = sphere.radius();
2638    let co = cyl.origin();
2639    let axis = cyl.axis();
2640    let r_cyl = cyl.radius();
2641
2642    // Project sphere center onto the cylinder axis.
2643    let delta = sc - co;
2644    let delta_vec = Vec3::new(delta.x(), delta.y(), delta.z());
2645    let along = delta_vec.dot(axis);
2646    let perp_vec = delta_vec - axis * along;
2647    let d_perp = perp_vec.length();
2648
2649    // Non-coaxial sphere-cylinder intersections produce quartic curves;
2650    // defer those to the general marcher.
2651    if d_perp > 1e-7 {
2652        return Ok(None);
2653    }
2654
2655    // Coaxial: the sphere center lies on the cylinder axis. No real circle
2656    // when the cylinder is wider than the sphere or they are tangent-internal.
2657    if r_cyl > r_sphere + 1e-10 {
2658        return Ok(Some(vec![]));
2659    }
2660    let z_sq = r_sphere * r_sphere - r_cyl * r_cyl;
2661    if z_sq < 0.0 {
2662        return Ok(Some(vec![]));
2663    }
2664    let z = z_sq.sqrt();
2665
2666    // The sphere center projected onto the axis is the midpoint of the two
2667    // section circles, each offset by ±z along the axis with radius `r_cyl`.
2668    let center_axis_pt = Point3::new(
2669        co.x() + axis.x() * along,
2670        co.y() + axis.y() * along,
2671        co.z() + axis.z() * along,
2672    );
2673
2674    let mut circles = Vec::new();
2675    let offsets: &[f64] = if z < 1e-10 { &[0.0] } else { &[z, -z] };
2676    for &z_offset in offsets {
2677        let center = Point3::new(
2678            center_axis_pt.x() + axis.x() * z_offset,
2679            center_axis_pt.y() + axis.y() * z_offset,
2680            center_axis_pt.z() + axis.z() * z_offset,
2681        );
2682        let circle = Circle3D::new(center, axis, r_cyl)?;
2683        circles.push(ExactIntersectionCurve::Circle(circle));
2684    }
2685    Ok(Some(circles))
2686}
2687
2688/// Exact coaxial cone-sphere intersection: the shared circles.
2689///
2690/// When the cone's axis runs through the sphere's centre `C`, every generator
2691/// `apex + v g` (`g` a unit direction, `v` the distance from the apex) has
2692/// the same `h = g·(apex − C)`, so all of them meet the sphere at the same
2693/// roots of `v² + 2hv + |apex − C|² − R² = 0`. Each root ahead of the apex is
2694/// a circle of radius `v cos a` at `v sin a` along the axis: two for a ball
2695/// the cone passes through, one for a ball that swallows the apex, passes
2696/// through it or touches the wall, none for a ball the cone misses or that
2697/// sits inside it clear of the wall.
2698///
2699/// Returns `Some(vec![..])` for a coaxial pair and `None` (the ruling trace
2700/// or the marcher) otherwise.
2701///
2702/// # Errors
2703///
2704/// Returns [`MathError`] if a shared `Circle3D` cannot be constructed.
2705pub fn exact_cone_sphere(
2706    cone: &ConicalSurface,
2707    sphere: &SphericalSurface,
2708) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2709    let offset = cone.apex() - sphere.center();
2710    let along = offset.dot(cone.axis());
2711    if (offset - cone.axis() * along).length() > 1e-7 {
2712        return Ok(None);
2713    }
2714    let lin_tol = Tolerance::new().linear;
2715    let (sin_a, cos_a) = cone.half_angle().sin_cos();
2716    let (far_sq, radius_sq) = (offset.dot(offset), sphere.radius() * sphere.radius());
2717    let b = 2.0 * sin_a * along;
2718    let (disc, far, near) = ruling_quadratic(1.0, b, far_sq - radius_sq);
2719    // At a tangent ball `b² − 4c` cancels to a few ulps of its terms, which
2720    // can land below zero: that is a touch, not a miss.
2721    let noise = 16.0 * f64::EPSILON * 4.0f64.mul_add(far_sq + radius_sq, b * b);
2722    if disc < -noise {
2723        return Ok(Some(vec![]));
2724    }
2725    let roots: &[f64] = if far - near < lin_tol {
2726        &[far]
2727    } else {
2728        &[near, far]
2729    };
2730    let mut circles = Vec::new();
2731    for &v in roots {
2732        if v * cos_a > lin_tol {
2733            let centre = cone.apex() + cone.axis() * (v * sin_a);
2734            let circle = Circle3D::new(centre, cone.axis(), v * cos_a)?;
2735            circles.push(ExactIntersectionCurve::Circle(circle));
2736        }
2737    }
2738    Ok(Some(circles))
2739}
2740
2741/// Algebraic sphere-cylinder intersection (NURBS form for the general bounded
2742/// path). A coaxial pair delegates to [`exact_sphere_cylinder`] and samples
2743/// each exact circle into an interpolated NURBS `IntersectionCurve`. phase FF
2744/// prefers the exact circle form directly (so the section edge links to the
2745/// coincident boundary and the closed-circle splitter can carve the spherical
2746/// band), but a caller of `intersect_analytic_analytic_bounded` still gets
2747/// clean curves instead of the marcher's fragments. Any other pair is traced
2748/// along the cylinder's rulings ([`off_axis_sphere_cylinder`]).
2749fn algebraic_sphere_cylinder(
2750    sphere: &SphericalSurface,
2751    cyl: &CylindricalSurface,
2752    sphere_first: bool,
2753) -> Result<Option<Vec<IntersectionCurve>>, MathError> {
2754    let Some(exacts) = exact_sphere_cylinder(sphere, cyl)? else {
2755        return Ok(off_axis_sphere_cylinder(sphere, cyl, sphere_first));
2756    };
2757
2758    let mut curves = Vec::new();
2759    for exact in exacts {
2760        let ExactIntersectionCurve::Circle(circle) = exact else {
2761            continue;
2762        };
2763        let n_samples = 33;
2764        let mut points = Vec::with_capacity(n_samples);
2765        let mut positions = Vec::with_capacity(n_samples);
2766        #[allow(clippy::cast_precision_loss)]
2767        for i in 0..n_samples {
2768            let theta = TAU * i as f64 / (n_samples - 1) as f64;
2769            let pt = crate::traits::ParametricCurve::evaluate(&circle, theta);
2770            positions.push(pt);
2771            let (param1, param2) = in_order(
2772                sphere.project_point(pt),
2773                cyl.project_point(pt),
2774                sphere_first,
2775            );
2776            points.push(IntersectionPoint {
2777                point: pt,
2778                param1,
2779                param2,
2780            });
2781        }
2782        let degree = 3.min(positions.len() - 1);
2783        let curve = interpolate(&positions, degree)?;
2784        curves.push(IntersectionCurve { curve, points });
2785    }
2786
2787    Ok(Some(curves))
2788}
2789
2790/// A sphere and a cylinder whose axis misses the sphere's centre (a drill
2791/// entering a ball off its axis), traced along the cylinder's rulings: the
2792/// ruling `c(u) + v·a` meets the sphere where `v² + 2(q·a)·v + |q|² − R² = 0`,
2793/// with `q = c(u) − C`. When every ruling meets the sphere (the cylinder
2794/// passes wholly through it) the roots trace an entry and an exit loop;
2795/// otherwise each window of meeting rulings carries one loop. `Some(empty)`
2796/// when the two cannot meet, `None` when the sampling misses a window
2797/// narrower than itself.
2798fn off_axis_sphere_cylinder(
2799    sphere: &SphericalSurface,
2800    cyl: &CylindricalSurface,
2801    sphere_first: bool,
2802) -> Option<Vec<IntersectionCurve>> {
2803    let (centre, radius) = (sphere.center(), sphere.radius());
2804    let axis = cyl.axis();
2805    let offset = centre - cyl.origin();
2806    let axis_distance = (offset - axis * offset.dot(axis)).length();
2807    let lin_tol = Tolerance::new().linear;
2808    if axis_distance > radius + cyl.radius() + lin_tol
2809        || axis_distance + radius < cyl.radius() - lin_tol
2810    {
2811        return Some(Vec::new());
2812    }
2813    let roots = |u: f64| {
2814        let q = cyl.evaluate(u, 0.0) - centre;
2815        ruling_quadratic(1.0, 2.0 * q.dot(axis), q.dot(q) - radius * radius)
2816    };
2817    let samples = ruling_samples(cyl, &roots);
2818    let loops = if samples.iter().all(Option::is_some) {
2819        closed_ruling_loops(cyl, &roots, &samples)
2820    } else {
2821        partial_ruling_loops(cyl, &roots, &samples)
2822    };
2823    if loops.is_empty() {
2824        return None;
2825    }
2826    Some(fit_ruling_loops(&loops, |p| {
2827        in_order(sphere.project_point(p), cyl.project_point(p), sphere_first)
2828    }))
2829}
2830
2831/// Parameters on the pair's first and second surfaces, from those on `a`
2832/// and `b` and whether `a` came first.
2833const fn in_order(a: (f64, f64), b: (f64, f64), a_first: bool) -> ((f64, f64), (f64, f64)) {
2834    if a_first { (a, b) } else { (b, a) }
2835}
2836
2837/// Algebraic cylinder-cylinder intersection for non-coaxial cylinders.
2838///
2839/// For two cylinders with axes that are NOT parallel, the intersection
2840/// consists of up to two closed space curves. These are found by
2841/// parameterizing one cylinder's angular coordinate `u ∈ [0, 2π]` and
2842/// solving a quadratic in the axial parameter `v` to find where each
2843/// "ring" of cylinder A sits on cylinder B.
2844///
2845/// The quadratic is:
2846///   `v²·(1 - α²) + 2v·(q·a₁ - α·q·a₂) + (|q|² - (q·a₂)² - r₂²) = 0`
2847/// where `α = a₁·a₂`, `q(u)` is the radial point on cylinder 1 minus
2848/// cylinder 2's origin, `a₁`/`a₂` are the cylinder axes, and `r₂` is
2849/// cylinder 2's radius.
2850#[allow(clippy::too_many_lines, clippy::unnecessary_wraps)]
2851fn algebraic_cylinder_cylinder(
2852    c1: &CylindricalSurface,
2853    c2: &CylindricalSurface,
2854) -> Result<Option<Vec<IntersectionCurve>>, MathError> {
2855    let alpha = c1.axis().dot(c2.axis());
2856    let a_coeff = 1.0 - alpha * alpha;
2857
2858    // Should only be called for non-parallel axes.
2859    if a_coeff.abs() < 1e-12 {
2860        return Ok(None);
2861    }
2862
2863    let r1 = c1.radius();
2864    let r2 = c2.radius();
2865    let o1 = c1.origin();
2866    let o2 = c2.origin();
2867    let a1 = c1.axis();
2868    let a2 = c2.axis();
2869
2870    // Separation check: distance between axes vs sum of radii.
2871    // Closest approach of two skew lines:
2872    let delta = Vec3::new(o1.x() - o2.x(), o1.y() - o2.y(), o1.z() - o2.z());
2873    let cross = a1.cross(a2);
2874    let cross_len = cross.length();
2875    if cross_len > 1e-12 {
2876        let axis_dist = delta.dot(cross).abs() / cross_len;
2877        if axis_dist > r1 + r2 + Tolerance::new().linear {
2878            return Ok(Some(vec![])); // No intersection
2879        }
2880    }
2881
2882    // Solve every ruling of one cylinder against the other. When EVERY
2883    // ruling of the swept cylinder meets the other (the thinner of two
2884    // crossing tubes), the two roots trace the curve's two closed loops.
2885    // Swept the other way only a window of rulings meets, and each root
2886    // traces an open arc of one loop.
2887    let roots = |sweep: &CylindricalSurface, other: &CylindricalSurface| {
2888        let (o, a, radius) = (other.origin(), other.axis(), other.radius());
2889        let alpha = sweep.axis().dot(a);
2890        let quad = 1.0 - alpha * alpha;
2891        let (axis, sweep) = (sweep.axis(), sweep.clone());
2892        move |u: f64| {
2893            let q = sweep.evaluate(u, 0.0) - o;
2894            let (q_a1, q_a2) = (q.dot(axis), q.dot(a));
2895            let b = 2.0 * (q_a1 - alpha * q_a2);
2896            let c = q.dot(q) - q_a2 * q_a2 - radius * radius;
2897            ruling_quadratic(quad, b, c)
2898        }
2899    };
2900    let (roots1, roots2) = (roots(c1, c2), roots(c2, c1));
2901    let samples1 = ruling_samples(c1, &roots1);
2902    let loops = if samples1.iter().all(Option::is_some) {
2903        closed_ruling_loops(c1, &roots1, &samples1)
2904    } else {
2905        let samples2 = ruling_samples(c2, &roots2);
2906        if samples2.iter().all(Option::is_some) {
2907            closed_ruling_loops(c2, &roots2, &samples2)
2908        } else if samples1.iter().any(Option::is_some) {
2909            partial_ruling_loops(c1, &roots1, &samples1)
2910        } else {
2911            partial_ruling_loops(c2, &roots2, &samples2)
2912        }
2913    };
2914    if loops.is_empty() {
2915        return Ok(None);
2916    }
2917    Ok(Some(fit_ruling_loops(&loops, |p| {
2918        (c1.project_point(p), c2.project_point(p))
2919    })))
2920}
2921
2922/// A cone and a cylinder whose axes are not parallel, traced along the
2923/// cylinder's rulings. A ruling `q + t w` meets the cone's double quadric
2924/// `|p - apex|^2 = h^2 / sin^2(half_angle)`, with `h` the offset along the
2925/// cone's axis, where a quadratic in `t` vanishes. `None` (the marcher's
2926/// case) when a ruling meets the far nappe, where no cone face lies, when
2927/// the rulings run along the cone's generators, or when no ruling meets it.
2928fn ruling_cone_cylinder(
2929    cone: &ConicalSurface,
2930    cyl: &CylindricalSurface,
2931    cone_first: bool,
2932) -> Option<Vec<IntersectionCurve>> {
2933    let (sin_t, cos_t) = cone.half_angle().sin_cos();
2934    if sin_t < 1e-12 || cos_t < 1e-12 {
2935        return None;
2936    }
2937    let (apex, d, w) = (cone.apex(), cone.axis(), cyl.axis());
2938    let s = 1.0 / (sin_t * sin_t);
2939    let alpha = w.dot(d);
2940    let quad = 1.0 - s * alpha * alpha;
2941    if quad.abs() < 1e-9 {
2942        return None;
2943    }
2944    let roots = |u: f64| {
2945        let delta = cyl.evaluate(u, 0.0) - apex;
2946        let (dd, dw) = (delta.dot(d), delta.dot(w));
2947        let b = 2.0 * (dw - s * dd * alpha);
2948        let c = delta.dot(delta) - s * dd * dd;
2949        ruling_quadratic(quad, b, c)
2950    };
2951    let lin_tol = Tolerance::new().linear;
2952    let far_nappe = (0..WINDOW_SCAN * RULING_SAMPLES).any(|k| {
2953        #[allow(clippy::cast_precision_loss)]
2954        let u = TAU * (k as f64 + 0.5) / (WINDOW_SCAN * RULING_SAMPLES) as f64;
2955        let (disc, vp, vm) = roots(u);
2956        disc >= -lin_tol
2957            && [vp, vm]
2958                .iter()
2959                .any(|&t| (cyl.evaluate(u, t) - apex).dot(d) < -lin_tol)
2960    });
2961    if far_nappe {
2962        return None;
2963    }
2964    let samples = ruling_samples(cyl, &roots);
2965    // A window of meeting rulings narrower than the sampling would vanish
2966    // (a cone's tip just through the wall) while the others still made
2967    // loops; a finer scan finds every window, and any that the sampling
2968    // covers thinly goes to the marcher.
2969    let scan = WINDOW_SCAN * RULING_SAMPLES;
2970    // Ruling sample `i` lies midway between scan points
2971    // `WINDOW_SCAN i + 7` and `WINDOW_SCAN i + 8`.
2972    #[allow(clippy::cast_precision_loss)]
2973    let meets = |k: usize| roots(TAU * ((k % scan) as f64 + 0.5) / scan as f64).0 >= -lin_tol;
2974    if let Some(start) = (0..scan).find(|&k| !meets(k)) {
2975        let mut k = start;
2976        while k < start + scan {
2977            if !meets(k) {
2978                k += 1;
2979                continue;
2980            }
2981            let first = k;
2982            while k < start + scan && meets(k) {
2983                k += 1;
2984            }
2985            let covered = (first..k)
2986                .filter(|&j| j % WINDOW_SCAN == WINDOW_SCAN / 2 - 1 && meets(j + 1))
2987                .count();
2988            if covered < WINDOW_MIN_SAMPLES {
2989                return None;
2990            }
2991        }
2992    }
2993    let loops = if samples.iter().all(Option::is_some) {
2994        closed_ruling_loops(cyl, &roots, &samples)
2995    } else {
2996        partial_ruling_loops(cyl, &roots, &samples)
2997    };
2998    if loops.is_empty() {
2999        return None;
3000    }
3001    Some(fit_ruling_loops(&loops, |p| {
3002        in_order(cone.project_point(p), cyl.project_point(p), cone_first)
3003    }))
3004}
3005
3006/// A torus and a cylinder whose axes are not parallel, where every ruling
3007/// of the cylinder meets the torus the same nonzero even number of times (a
3008/// rod through the ring's tube): a ruling meets the torus where a quartic in
3009/// its parameter vanishes, and each of its roots, taken in order, sweeps one
3010/// closed loop around the cylinder. `None` (the marcher's case) when the
3011/// count varies between rulings, where the curve turns back between them,
3012/// checked on a scan finer than the sampling so a narrow window of missing
3013/// rulings is not stepped over, and for a spindle torus, whose quartic also
3014/// holds its inner lemon.
3015fn ruling_torus_cylinder(
3016    torus: &ToroidalSurface,
3017    cyl: &CylindricalSurface,
3018    torus_first: bool,
3019) -> Option<Vec<IntersectionCurve>> {
3020    if cyl.axis().dot(torus.z_axis()).abs() > 1.0 - 1e-9
3021        || torus.minor_radius() >= torus.major_radius()
3022    {
3023        return None;
3024    }
3025    let roots = |u: f64| intersect_line_torus(torus, cyl.evaluate(u, 0.0), cyl.axis());
3026    let rows: Vec<Vec<f64>> = (0..RULING_SAMPLES).map(|i| roots(ruling_u(i))).collect();
3027    let count = rows[0].len();
3028    let scan = WINDOW_SCAN * RULING_SAMPLES;
3029    #[allow(clippy::cast_precision_loss)]
3030    if count == 0
3031        || count % 2 == 1
3032        || (0..scan).any(|k| roots(TAU * (k as f64 + 0.5) / scan as f64).len() != count)
3033    {
3034        return None;
3035    }
3036    let loops: Vec<Vec<Point3>> = (0..count)
3037        .map(|j| {
3038            let mut pts: Vec<Point3> = rows
3039                .iter()
3040                .enumerate()
3041                .map(|(i, r)| cyl.evaluate(ruling_u(i), r[j]))
3042                .collect();
3043            pts.push(pts[0]);
3044            pts
3045        })
3046        .collect();
3047    Some(fit_ruling_loops(&loops, |p| {
3048        in_order(torus.project_point(p), cyl.project_point(p), torus_first)
3049    }))
3050}
3051
3052/// A cone and a sphere whose centre is off the cone's axis, where every
3053/// generator of the cone crosses the sphere twice on the cone's nappe (a pin
3054/// through a ball): along a generator `apex + v g` the sphere is a quadratic
3055/// in `v`, and each of its two roots, taken in order, sweeps one closed loop
3056/// around the cone. A ball holding the apex is left once by every generator,
3057/// one loop. `None` when the centre lies on the axis (phase FF takes
3058/// [`exact_cone_sphere`]'s circles there), or the apex on the sphere. A
3059/// sphere only some generators cross goes to [`window_cone_sphere`].
3060fn ruling_cone_sphere(
3061    cone: &ConicalSurface,
3062    sphere: &SphericalSurface,
3063    cone_first: bool,
3064) -> Option<Vec<IntersectionCurve>> {
3065    let (apex, centre, radius) = (cone.apex(), sphere.center(), sphere.radius());
3066    let offset = apex - centre;
3067    let lin_tol = Tolerance::new().linear;
3068    let along = offset.dot(cone.axis());
3069    let across = (offset - cone.axis() * along).length();
3070    if across < lin_tol {
3071        return None;
3072    }
3073    // With the apex inside the ball, `v² + 2hv + K` has roots of opposite
3074    // signs (`K = |offset|² − R² < 0`): every generator leaves the ball once
3075    // ahead of the apex, at `v = √(h² − K) − h`, one loop round the cone.
3076    // Where `h > 0` the root is taken as `−K / (h + √(h² − K))`, free of the
3077    // cancellation.
3078    let k = offset.dot(offset) - radius * radius;
3079    if radius - offset.length() > lin_tol {
3080        let exit = |u: f64| {
3081            let h = (cone.evaluate(u, 1.0) - apex).dot(offset);
3082            let root = h.mul_add(h, -k).sqrt();
3083            cone.evaluate(u, if h > 0.0 { -k / (h + root) } else { root - h })
3084        };
3085        // A ball that barely holds the apex turns the loop sharply where it
3086        // passes the apex, at the scale of `√−K`: a step whose midpoint
3087        // strays from its chord by a hundredth of the chord (a turn of about
3088        // 0.08 radians) is halved until the turn is resolved.
3089        let mut samples: Vec<(f64, Point3)> = (0..=RULING_SAMPLES)
3090            .map(|i| (ruling_u(i), exit(ruling_u(i))))
3091            .collect();
3092        for _ in 0..10 {
3093            let mut refined = Vec::with_capacity(2 * samples.len());
3094            for pair in samples.windows(2) {
3095                let ((u0, p0), (u1, p1)) = (pair[0], pair[1]);
3096                refined.push(pair[0]);
3097                let um = 0.5 * (u0 + u1);
3098                let pm = exit(um);
3099                let chord = (p1 - p0).length();
3100                if chord > lin_tol && (pm - (p0 + (p1 - p0) * 0.5)).length() > 0.01 * chord {
3101                    refined.push((um, pm));
3102                }
3103            }
3104            refined.extend(samples.last().copied());
3105            if refined.len() == samples.len() {
3106                break;
3107            }
3108            samples = refined;
3109        }
3110        let mut pts: Vec<Point3> = samples.iter().map(|&(_, p)| p).collect();
3111        if let Some(last) = pts.last_mut() {
3112            *last = samples[0].1;
3113        }
3114        return Some(fit_ruling_loops(&[pts], |p| {
3115            in_order(cone.project_point(p), sphere.project_point(p), cone_first)
3116        }));
3117    }
3118    // Both roots along a generator of unit direction `g` (`v` the distance
3119    // from the apex), nearer first, from `h = g·offset`, when it crosses the
3120    // sphere twice ahead of the apex.
3121    let crossing = |h: f64| {
3122        let (disc, vp, vm) = ruling_quadratic(1.0, 2.0 * h, k);
3123        (disc > lin_tol && vm >= lin_tol).then_some((vm, vp))
3124    };
3125    // Around the cone `h` runs between these bounds. Where both roots lie
3126    // ahead of the apex, raising `h` shrinks the discriminant and moves the
3127    // nearer root out, so every generator crosses when the two extreme ones
3128    // do.
3129    let (sin_a, cos_a) = cone.half_angle().sin_cos();
3130    if crossing(sin_a.mul_add(along, cos_a * across)).is_none()
3131        || crossing(sin_a.mul_add(along, -cos_a * across)).is_none()
3132    {
3133        return window_cone_sphere(cone, sphere, cone_first);
3134    }
3135    let rows: Vec<(f64, f64)> = (0..RULING_SAMPLES)
3136        .map(|i| crossing((cone.evaluate(ruling_u(i), 1.0) - apex).dot(offset)))
3137        .collect::<Option<_>>()?;
3138    let loops: Vec<Vec<Point3>> = [0, 1]
3139        .iter()
3140        .map(|&j| {
3141            let mut pts: Vec<Point3> = rows
3142                .iter()
3143                .enumerate()
3144                .map(|(i, &(near, far))| {
3145                    cone.evaluate(ruling_u(i), if j == 0 { near } else { far })
3146                })
3147                .collect();
3148            pts.push(pts[0]);
3149            pts
3150        })
3151        .collect();
3152    Some(fit_ruling_loops(&loops, |p| {
3153        in_order(cone.project_point(p), sphere.project_point(p), cone_first)
3154    }))
3155}
3156
3157/// A cone and a sphere off its axis that only some generators cross (a ball
3158/// against the cone's side), with the apex outside the sphere: along the
3159/// generator at `u`, `h(u) = g·(apex − C)` is `c + A cos(u − φ)`, and the
3160/// generator crosses twice ahead of the apex where `h ≤ −√K`, with
3161/// `K = |apex − C|² − R²`. That is one arc of `u`, whose ends are where the
3162/// generator touches the sphere; the section is one loop, the nearer roots
3163/// out along the arc and the farther ones back. Sampled at
3164/// `u = mid − half·cos θ`, the roots' split `±√(h² − K)` changes sign with
3165/// `sin θ` and the loop stays smooth through both touching generators.
3166/// `Some(empty)` when no generator crosses ahead of the apex. `None`, the
3167/// marcher's case, when the apex lies within the sphere, when the centre is
3168/// too near the axis to place the arc, and when every generator reaches the
3169/// sphere (the extremes' test then failed on a touching generator or a root
3170/// at the apex).
3171fn window_cone_sphere(
3172    cone: &ConicalSurface,
3173    sphere: &SphericalSurface,
3174    cone_first: bool,
3175) -> Option<Vec<IntersectionCurve>> {
3176    let offset = cone.apex() - sphere.center();
3177    let lin_tol = Tolerance::new().linear;
3178    if offset.length() - sphere.radius() <= lin_tol {
3179        return None;
3180    }
3181    let k = offset.dot(offset) - sphere.radius() * sphere.radius();
3182    let (sin_a, cos_a) = cone.half_angle().sin_cos();
3183    let (ox, oy) = (offset.dot(cone.x_axis()), offset.dot(cone.y_axis()));
3184    let (c, a) = (sin_a * offset.dot(cone.axis()), cos_a * ox.hypot(oy));
3185    if a < lin_tol {
3186        return None;
3187    }
3188    let reach = (-k.sqrt() - c) / a;
3189    if reach <= -1.0 {
3190        return Some(Vec::new());
3191    }
3192    if reach >= 1.0 {
3193        return None;
3194    }
3195    let (mid, half) = (oy.atan2(ox) + std::f64::consts::PI, reach.acos());
3196    let half = std::f64::consts::PI - half;
3197    let n = RULING_SAMPLES;
3198    let mut pts: Vec<Point3> = (0..n)
3199        .map(|i| {
3200            #[allow(clippy::cast_precision_loss)]
3201            let theta = TAU * i as f64 / n as f64;
3202            let u = half.mul_add(-theta.cos(), mid);
3203            let h = a.mul_add((u - mid + std::f64::consts::PI).cos(), c);
3204            let split = h.mul_add(h, -k).max(0.0).sqrt();
3205            cone.evaluate(u, -h - split.copysign(theta.sin()))
3206        })
3207        .collect();
3208    pts.push(pts[0]);
3209    Some(fit_ruling_loops(&[pts], |p| {
3210        in_order(cone.project_point(p), sphere.project_point(p), cone_first)
3211    }))
3212}
3213
3214/// Scan points per ruling sample when looking for windows of meeting
3215/// rulings, and the fewest samples a window needs to be fit.
3216const WINDOW_SCAN: usize = 16;
3217const WINDOW_MIN_SAMPLES: usize = 8;
3218
3219/// Rulings sampled around a swept cylinder, half a step off u = 0 so the
3220/// branches of a self-touching curve (equal crossing cylinders) do not share
3221/// a sample.
3222const RULING_SAMPLES: usize = 128;
3223
3224#[allow(clippy::cast_precision_loss)]
3225fn ruling_u(i: usize) -> f64 {
3226    TAU * (i as f64 + 0.5) / RULING_SAMPLES as f64
3227}
3228
3229/// The discriminant and roots of `quad·v² + b·v + c = 0`.
3230fn ruling_quadratic(quad: f64, b: f64, c: f64) -> (f64, f64, f64) {
3231    let disc = b * b - 4.0 * quad * c;
3232    let root = disc.max(0.0).sqrt();
3233    (disc, (-b + root) / (2.0 * quad), (-b - root) / (2.0 * quad))
3234}
3235
3236/// The two points where each sampled ruling of `sweep` meets the other
3237/// surface, from `roots(u)` (the discriminant and the two axial parameters),
3238/// or `None` for a ruling that misses it.
3239fn ruling_samples(
3240    sweep: &CylindricalSurface,
3241    roots: &impl Fn(f64) -> (f64, f64, f64),
3242) -> Vec<Option<(Point3, Point3)>> {
3243    let lin_tol = Tolerance::new().linear;
3244    (0..RULING_SAMPLES)
3245        .map(|i| {
3246            let u = ruling_u(i);
3247            let (disc, vp, vm) = roots(u);
3248            (disc >= -lin_tol).then(|| (sweep.evaluate(u, vp), sweep.evaluate(u, vm)))
3249        })
3250        .collect()
3251}
3252
3253/// Every ruling meets the other surface: each root traces a closed loop.
3254/// Where the loops pass closest at one ruling they are sampled from it,
3255/// closer together near it, so the fit follows the narrow neck between
3256/// them; where they touch there, they are the two halves of one curve
3257/// crossing itself, each with a corner at that point, which then falls at
3258/// their shared start and end, where the fit keeps it.
3259fn closed_ruling_loops(
3260    sweep: &CylindricalSurface,
3261    roots: &impl Fn(f64) -> (f64, f64, f64),
3262    samples: &[Option<(Point3, Point3)>],
3263) -> Vec<Vec<Point3>> {
3264    let (mut plus, mut minus): (Vec<Point3>, Vec<Point3>) =
3265        if let Some((neck, touching)) = narrowest_ruling(roots) {
3266            let count = 2 * RULING_SAMPLES;
3267            #[allow(clippy::cast_precision_loss)]
3268            (0..count)
3269                .map(|i| {
3270                    let t = i as f64 / count as f64;
3271                    let u = TAU.mul_add(t - 0.9 * (TAU * t).sin() / TAU, neck);
3272                    let (_, vp, vm) = roots(u);
3273                    if i == 0 && touching {
3274                        let at = sweep.evaluate(u, 0.5 * (vp + vm));
3275                        (at, at)
3276                    } else {
3277                        (sweep.evaluate(u, vp), sweep.evaluate(u, vm))
3278                    }
3279                })
3280                .unzip()
3281        } else {
3282            samples.iter().flatten().copied().unzip()
3283        };
3284    plus.push(plus[0]);
3285    minus.push(minus[0]);
3286    vec![plus, minus]
3287}
3288
3289/// The ruling where the two roots pass closest, when exactly one ruling
3290/// stands out: a local minimum of their gap, scanned finer than the
3291/// sampling and refined, that either closes to within tolerance (the
3292/// roots touch there; the tolerance scales with the widest gap, the loops'
3293/// own size, so the decision does not move with the model) or narrows
3294/// below a quarter of the widest gap while no other minimum does. Equal
3295/// crossing cylinders touch at two rulings and get `None`.
3296fn narrowest_ruling(roots: &impl Fn(f64) -> (f64, f64, f64)) -> Option<(f64, bool)> {
3297    let scan = WINDOW_SCAN * RULING_SAMPLES;
3298    #[allow(clippy::cast_precision_loss)]
3299    let step = TAU / scan as f64;
3300    let gap = |u: f64| {
3301        let (_, vp, vm) = roots(u);
3302        (vp - vm).abs()
3303    };
3304    #[allow(clippy::cast_precision_loss)]
3305    let gaps: Vec<f64> = (0..scan).map(|k| gap(step * k as f64)).collect();
3306    let widest = gaps.iter().copied().fold(0.0, f64::max);
3307    let tol = Tolerance::new().linear * (1.0 + widest);
3308    let mut necks = Vec::new();
3309    for k in 0..scan {
3310        let (before, here, after) = (gaps[(k + scan - 1) % scan], gaps[k], gaps[(k + 1) % scan]);
3311        if here > before || here >= after || here >= 0.25 * widest {
3312            continue;
3313        }
3314        #[allow(clippy::cast_precision_loss)]
3315        let (mut lo, mut hi) = (step * (k as f64 - 1.0), step * (k as f64 + 1.0));
3316        for _ in 0..100 {
3317            let (a, b) = (lo + (hi - lo) / 3.0, hi - (hi - lo) / 3.0);
3318            if gap(a) < gap(b) {
3319                hi = b;
3320            } else {
3321                lo = a;
3322            }
3323        }
3324        let u = 0.5 * (lo + hi);
3325        necks.push((u, gap(u) <= tol));
3326    }
3327    match necks[..] {
3328        [neck] => Some(neck),
3329        _ => None,
3330    }
3331}
3332
3333/// Only windows of rulings meet the other surface: each cyclic window
3334/// carries one loop, out along one root and back along the other, the two
3335/// joined where the discriminant vanishes. Empty when no sample meets it (a
3336/// window narrower than the sampling).
3337fn partial_ruling_loops(
3338    sweep: &CylindricalSurface,
3339    roots: &impl Fn(f64) -> (f64, f64, f64),
3340    samples: &[Option<(Point3, Point3)>],
3341) -> Vec<Vec<Point3>> {
3342    let branch_point = |inside: usize, outside: usize| -> Point3 {
3343        let (mut lo, mut hi) = (ruling_u(inside), ruling_u(outside));
3344        if (hi - lo).abs() > std::f64::consts::PI {
3345            hi += if hi < lo { TAU } else { -TAU };
3346        }
3347        for _ in 0..60 {
3348            let mid = 0.5 * (lo + hi);
3349            if roots(mid).0 >= 0.0 {
3350                lo = mid;
3351            } else {
3352                hi = mid;
3353            }
3354        }
3355        let (_, vp, vm) = roots(lo);
3356        sweep.evaluate(lo, 0.5 * (vp + vm))
3357    };
3358    let Some(first_gap) = samples.iter().position(Option::is_none) else {
3359        return Vec::new();
3360    };
3361    let mut loops = Vec::new();
3362    let mut k = 0;
3363    while k < RULING_SAMPLES {
3364        let i = (first_gap + k) % RULING_SAMPLES;
3365        if samples[i].is_none() {
3366            k += 1;
3367            continue;
3368        }
3369        let start = i;
3370        let mut run = Vec::new();
3371        while k < RULING_SAMPLES {
3372            let j = (first_gap + k) % RULING_SAMPLES;
3373            let Some(pair) = samples[j] else { break };
3374            run.push(pair);
3375            k += 1;
3376        }
3377        let end = (start + run.len() - 1) % RULING_SAMPLES;
3378        let head = branch_point(start, (start + RULING_SAMPLES - 1) % RULING_SAMPLES);
3379        let tail = branch_point(end, (end + 1) % RULING_SAMPLES);
3380        let mut pts = vec![head];
3381        pts.extend(run.iter().map(|p| p.0));
3382        pts.push(tail);
3383        pts.extend(run.iter().rev().map(|p| p.1));
3384        pts.push(head);
3385        loops.push(pts);
3386    }
3387    loops
3388}
3389
3390/// Cubic interpolants through the swept loops, with `params(p)` giving each
3391/// point's parameters on the two surfaces.
3392fn fit_ruling_loops(
3393    loops: &[Vec<Point3>],
3394    params: impl Fn(Point3) -> ((f64, f64), (f64, f64)),
3395) -> Vec<IntersectionCurve> {
3396    let mut curves = Vec::new();
3397    for pts in loops {
3398        if pts.len() < 4 {
3399            continue;
3400        }
3401        let ipts: Vec<IntersectionPoint> = pts
3402            .iter()
3403            .map(|&p| {
3404                let (param1, param2) = params(p);
3405                IntersectionPoint {
3406                    point: p,
3407                    param1,
3408                    param2,
3409                }
3410            })
3411            .collect();
3412        let degree = 3.min(pts.len() - 1);
3413        if let Ok(curve) = interpolate(pts, degree) {
3414            curves.push(IntersectionCurve {
3415                curve,
3416                points: ipts,
3417            });
3418        }
3419    }
3420    curves
3421}
3422
3423/// Algebraic cone-cylinder intersection for PARALLEL (or antiparallel) axes.
3424///
3425/// When the axes are parallel, every plane perpendicular to them cuts the cone
3426/// in a circle of radius `rho = v * cos(half_angle)` about a FIXED centre and
3427/// the cylinder in a circle of radius `R` about a second FIXED centre, so the
3428/// axis separation `d` is constant in `v`. Two coplanar circles meet at
3429/// `u = phi0 +/- acos((d^2 + rho^2 - R^2) / (2*d*rho))`, giving two branches
3430/// parameterised exactly by the cone's own `v`. The branches exist only where
3431/// `rho` lies in `[|d - R|, d + R]`, which bounds the curve naturally.
3432///
3433/// This replaces the general grid-seeded marcher for the configuration, which
3434/// mis-handles it badly: seeds are accepted anywhere within half the surface
3435/// diagonal of the partner, the march-result dedup only consumes seeds the
3436/// traced polyline passes near, and the survivors are dozens of overlapping
3437/// partial traces of the same curve. Those fragments carry no usable in-face
3438/// span, so a cone corner-round crossed by a boss cylinder never splits (a
3439/// counterbore/countersink meeting a pad — the gridfinity lightweight base).
3440///
3441/// Returns `None` (defer to the caller's other paths) when the axes are not
3442/// parallel, or when they are coaxial — a coaxial pair degenerates to shared
3443/// circles, which [`exact_cone_cylinder`] emits exactly and phase FF calls
3444/// directly. Note that `intersect_analytic_analytic_bounded` does NOT consult
3445/// `exact_cone_cylinder`, so a coaxial pair reaching this path through that
3446/// caller falls through to the marcher; only the FF path gets the exact circles.
3447// Result-wrapped to match the other `try_algebraic_intersection` arms' shape.
3448#[allow(clippy::unnecessary_wraps)]
3449fn algebraic_parallel_cone_cylinder(
3450    cone: &ConicalSurface,
3451    cyl: &CylindricalSurface,
3452    v_range_cone: Option<(f64, f64)>,
3453    v_range_cyl: Option<(f64, f64)>,
3454) -> Result<Option<Vec<IntersectionCurve>>, MathError> {
3455    let axis = cone.axis();
3456    if axis.dot(cyl.axis()).abs() < 1.0 - 1e-10 {
3457        return Ok(None); // Skew or oblique: `ruling_cone_cylinder` traces it.
3458    }
3459
3460    let apex = cone.apex();
3461    let delta = cyl.origin() - apex;
3462    let along = delta.dot(axis);
3463    let perp = delta - axis * along;
3464    let d = perp.length();
3465    if d < 1e-9 {
3466        return Ok(None); // Coaxial — `exact_cone_cylinder` owns this.
3467    }
3468
3469    let (e1, e2) = (cone.x_axis(), cone.y_axis());
3470    let phi0 = perp.dot(e2).atan2(perp.dot(e1));
3471
3472    let (sin_t, cos_t) = cone.half_angle().sin_cos();
3473    if cos_t < 1e-12 || sin_t < 1e-12 {
3474        return Ok(None);
3475    }
3476    let r = cyl.radius();
3477
3478    // Branch existence: |d - R| <= rho <= d + R, with rho = v * cos(half_angle).
3479    let mut v_min = (d - r).abs() / cos_t;
3480    let mut v_max = (d + r) / cos_t;
3481    if v_max <= v_min {
3482        return Ok(Some(vec![]));
3483    }
3484
3485    // Narrow the sampled span to the faces' own extents so the fixed sample
3486    // budget resolves the in-face part of the curve rather than spreading over
3487    // a loop that mostly lies off both patches. A face's crossing can be a
3488    // fraction of a degree of the cone's sweep (the corner-round case above),
3489    // and an unnarrowed sampling puts fewer than one sample across it.
3490    let mut lo = v_min;
3491    let mut hi = v_max;
3492    // Clip EXACTLY to the hints, not to a padded window: an endpoint that lands
3493    // exactly on the face's own v-limit lies ON that boundary rim, so the
3494    // downstream pave machinery anchors it to the rim edge instead of leaving
3495    // the section dangling just past the face.
3496    if let Some((a, b)) = v_range_cone {
3497        let (a, b) = if a <= b { (a, b) } else { (b, a) };
3498        lo = lo.max(a);
3499        hi = hi.min(b);
3500    }
3501    if let Some((a, b)) = v_range_cyl {
3502        // The cylinder's v is a signed distance along its axis from its origin;
3503        // convert both ends to the cone's v via the shared axial direction.
3504        let flip = cyl.axis().dot(axis);
3505        let to_cone_v = |cv: f64| (along + cv * flip) / sin_t;
3506        let (a, b) = (to_cone_v(a), to_cone_v(b));
3507        let (a, b) = if a <= b { (a, b) } else { (b, a) };
3508        lo = lo.max(a);
3509        hi = hi.min(b);
3510    }
3511    let (turn_lo, turn_hi) = (v_min, v_max);
3512    v_min = lo.max(v_min);
3513    v_max = hi.min(v_max);
3514    if v_max - v_min <= 1e-12 {
3515        return Ok(Some(vec![]));
3516    }
3517    // A cylinder beside the axis, with both turning points inside both faces,
3518    // meets the cone in a whole loop: traced along the cylinder's rulings,
3519    // each of which meets the nappe once, it comes back as one closed curve,
3520    // which the band split of the cylinder it winds needs. Around the axis
3521    // the loop winds the cone too and stays in two branches, and so does a
3522    // wall passing so near the axis that the loop's bend there, about
3523    // `(d - r) / sqrt(d r)` of a turn wide, spans fewer than a few rulings.
3524    let slack = Tolerance::new().linear;
3525    #[allow(clippy::cast_precision_loss)]
3526    let resolved = d - r > 3.0 * (d * r).sqrt() * TAU / RULING_SAMPLES as f64;
3527    if v_min <= turn_lo + slack && v_max >= turn_hi - slack && resolved {
3528        let mut pts: Vec<Point3> = (0..RULING_SAMPLES)
3529            .map(|i| {
3530                let (sin_u, cos_u) = ruling_u(i).sin_cos();
3531                let foot = cyl.origin() + (cyl.x_axis() * cos_u + cyl.y_axis() * sin_u) * r;
3532                let off = foot - apex;
3533                let across = off - axis * off.dot(axis);
3534                apex + across + axis * (across.length() * sin_t / cos_t)
3535            })
3536            .collect();
3537        pts.push(pts[0]);
3538        return Ok(Some(fit_ruling_loops(&[pts], |p| {
3539            (cone.project_point(p), cyl.project_point(p))
3540        })));
3541    }
3542
3543    let n_samples = 128;
3544    let mut plus: Vec<Point3> = Vec::with_capacity(n_samples + 1);
3545    let mut minus: Vec<Point3> = Vec::with_capacity(n_samples + 1);
3546    #[allow(clippy::cast_precision_loss)]
3547    for i in 0..=n_samples {
3548        let v = v_min + (v_max - v_min) * (i as f64) / (n_samples as f64);
3549        let rho = v * cos_t;
3550        if rho < 1e-12 {
3551            // The apex. `cos_alpha` has rho in its denominator, so it is only
3552            // meaningful in the limit: it tends to 0 (alpha -> pi/2) when the
3553            // cylinder passes exactly through the apex (d == R), and diverges
3554            // otherwise — where the clamp would manufacture a spurious alpha of
3555            // 0 or pi. So keep the apex only in the d == R case, where it is a
3556            // genuine point of the intersection and the shared endpoint at
3557            // which the two branches meet.
3558            if (d - r).abs() < 1e-12 {
3559                let apex = cone.evaluate(phi0, v);
3560                plus.push(apex);
3561                minus.push(apex);
3562            }
3563            continue;
3564        }
3565        let cos_alpha = ((d * d + rho * rho - r * r) / (2.0 * d * rho)).clamp(-1.0, 1.0);
3566        let alpha = cos_alpha.acos();
3567        plus.push(cone.evaluate(phi0 + alpha, v));
3568        minus.push(cone.evaluate(phi0 - alpha, v));
3569    }
3570
3571    let mut curves = Vec::new();
3572    for pts in [&plus, &minus] {
3573        // Fewer than four samples in range means this branch does not cross the
3574        // bounded region at all (the other branch may still).
3575        if pts.len() < 4 {
3576            continue;
3577        }
3578        let ipts: Vec<IntersectionPoint> = pts
3579            .iter()
3580            .map(|&p| IntersectionPoint {
3581                point: p,
3582                param1: cone.project_point(p),
3583                param2: cyl.project_point(p),
3584            })
3585            .collect();
3586        let degree = 3.min(pts.len() - 1);
3587        match interpolate(pts, degree) {
3588            Ok(curve) => curves.push(IntersectionCurve {
3589                curve,
3590                points: ipts,
3591            }),
3592            // Emitting only the branch that happened to fit would starve the
3593            // section chain of exactly the piece this path exists to supply —
3594            // the same silent half-answer the marcher's fragments produced.
3595            // Defer the whole pair to the caller's other paths instead.
3596            Err(_) => return Ok(None),
3597        }
3598    }
3599
3600    Ok(Some(curves))
3601}
3602
3603/// Algebraic sphere-sphere intersection.
3604///
3605/// Two spheres intersect in a circle lying in the radical plane.
3606/// The radical plane is perpendicular to the line connecting the centers,
3607/// at a distance d1 from center1 where:
3608///   d1 = (D² + R1² - R2²) / (2D)
3609/// and D is the distance between centers.
3610fn algebraic_sphere_sphere(
3611    s1: &SphericalSurface,
3612    s2: &SphericalSurface,
3613) -> Result<Vec<IntersectionCurve>, MathError> {
3614    let c1 = s1.center();
3615    let c2 = s2.center();
3616    let r1 = s1.radius();
3617    let r2 = s2.radius();
3618
3619    let delta = c2 - c1;
3620    let d_sq = delta.x() * delta.x() + delta.y() * delta.y() + delta.z() * delta.z();
3621    let d = d_sq.sqrt();
3622
3623    if d < 1e-12 {
3624        // Concentric spheres: no intersection (unless same radius → degenerate).
3625        return Ok(vec![]);
3626    }
3627
3628    // Check separation conditions.
3629    if d > r1 + r2 + 1e-10 {
3630        return Ok(vec![]); // Too far apart
3631    }
3632    if d + r2.min(r1) + 1e-10 < r1.max(r2) {
3633        return Ok(vec![]); // One inside the other
3634    }
3635
3636    // Distance from c1 to the radical plane along the center line.
3637    let d1 = (d_sq + r1 * r1 - r2 * r2) / (2.0 * d);
3638
3639    // Radius of the intersection circle.
3640    let r_circle_sq = r1 * r1 - d1 * d1;
3641    if r_circle_sq < 0.0 {
3642        // Tangent or no intersection (numerical noise).
3643        if r_circle_sq > -1e-10 {
3644            // Tangent: single point.
3645            let axis = Vec3::new(delta.x() / d, delta.y() / d, delta.z() / d);
3646            let tangent_pt = Point3::new(
3647                c1.x() + axis.x() * d1,
3648                c1.y() + axis.y() * d1,
3649                c1.z() + axis.z() * d1,
3650            );
3651            let ipt = IntersectionPoint {
3652                point: tangent_pt,
3653                param1: (0.0, 0.0),
3654                param2: (0.0, 0.0),
3655            };
3656            // Single-point "curve" — not very useful but correct.
3657            return Ok(vec![IntersectionCurve {
3658                curve: interpolate(&[tangent_pt, tangent_pt], 1)?,
3659                points: vec![ipt],
3660            }]);
3661        }
3662        return Ok(vec![]);
3663    }
3664
3665    let r_circle = r_circle_sq.sqrt();
3666    let axis = Vec3::new(delta.x() / d, delta.y() / d, delta.z() / d);
3667    let center = Point3::new(
3668        c1.x() + axis.x() * d1,
3669        c1.y() + axis.y() * d1,
3670        c1.z() + axis.z() * d1,
3671    );
3672
3673    // Build a reference frame for the circle.
3674    let basis = Frame3::from_normal(center, axis)?;
3675    let u_dir = basis.x;
3676    let v_dir = basis.y;
3677
3678    // Sample the circle for the IntersectionCurve representation.
3679    let n_samples = 33; // Odd for symmetry
3680    let mut points = Vec::with_capacity(n_samples);
3681    let mut positions = Vec::with_capacity(n_samples);
3682    #[allow(clippy::cast_precision_loss)]
3683    for i in 0..n_samples {
3684        let theta = TAU * i as f64 / (n_samples - 1) as f64;
3685        let (sin_t, cos_t) = theta.sin_cos();
3686        let pt = Point3::new(
3687            center.x() + (u_dir.x() * cos_t + v_dir.x() * sin_t) * r_circle,
3688            center.y() + (u_dir.y() * cos_t + v_dir.y() * sin_t) * r_circle,
3689            center.z() + (u_dir.z() * cos_t + v_dir.z() * sin_t) * r_circle,
3690        );
3691        positions.push(pt);
3692        points.push(IntersectionPoint {
3693            point: pt,
3694            param1: (0.0, 0.0),
3695            param2: (0.0, 0.0),
3696        });
3697    }
3698
3699    let degree = 3.min(positions.len() - 1);
3700    let curve = interpolate(&positions, degree)?;
3701
3702    Ok(vec![IntersectionCurve { curve, points }])
3703}
3704
3705/// Newton correction: project a point back onto the intersection curve
3706/// of two analytic surfaces. Solves the 3×3 system:
3707///   δ · na = -da  (eliminate distance to surface A)
3708///   δ · nb = -db  (eliminate distance to surface B)
3709///   δ · t  = 0    (minimal correction, perpendicular to tangent)
3710#[allow(clippy::too_many_arguments)]
3711fn correct_to_intersection(
3712    a: &AnalyticSurface<'_>,
3713    b: &AnalyticSurface<'_>,
3714    surf_a: &dyn Fn(f64, f64) -> Point3,
3715    norm_a: &dyn Fn(f64, f64) -> Vec3,
3716    surf_b: &dyn Fn(f64, f64) -> Point3,
3717    norm_b: &dyn Fn(f64, f64) -> Vec3,
3718    point: Point3,
3719    u_range_a: (f64, f64),
3720    v_range_a: (f64, f64),
3721    u_range_b: (f64, f64),
3722    v_range_b: (f64, f64),
3723    max_iters: usize,
3724) -> Point3 {
3725    let mut p = point;
3726    for _ in 0..max_iters {
3727        let (ua, va) = project_analytic(a, p, u_range_a, v_range_a);
3728        let (ub, vb) = project_analytic(b, p, u_range_b, v_range_b);
3729        let pa = surf_a(ua, va);
3730        let pb = surf_b(ub, vb);
3731        let na = norm_a(ua, va);
3732        let nb = norm_b(ub, vb);
3733        let pv = Vec3::new(p.x(), p.y(), p.z());
3734
3735        let da = (pv - Vec3::new(pa.x(), pa.y(), pa.z())).dot(na);
3736        let db = (pv - Vec3::new(pb.x(), pb.y(), pb.z())).dot(nb);
3737
3738        if da.abs() < 1e-7 && db.abs() < 1e-7 {
3739            break;
3740        }
3741
3742        let t = na.cross(nb);
3743        let t_len = t.length();
3744        if t_len < 1e-10 {
3745            // Surfaces are tangent — fall back to midpoint.
3746            return Point3::new(
3747                (pa.x() + pb.x()) * 0.5,
3748                (pa.y() + pb.y()) * 0.5,
3749                (pa.z() + pb.z()) * 0.5,
3750            );
3751        }
3752        let t_hat = t * (1.0 / t_len);
3753
3754        // Solve [na; nb; t_hat] · δ = [-da, -db, 0] via Cramer's rule.
3755        let det = na.x() * (nb.y() * t_hat.z() - nb.z() * t_hat.y())
3756            - na.y() * (nb.x() * t_hat.z() - nb.z() * t_hat.x())
3757            + na.z() * (nb.x() * t_hat.y() - nb.y() * t_hat.x());
3758        if det.abs() < 1e-15 {
3759            return Point3::new(
3760                (pa.x() + pb.x()) * 0.5,
3761                (pa.y() + pb.y()) * 0.5,
3762                (pa.z() + pb.z()) * 0.5,
3763            );
3764        }
3765        let inv = 1.0 / det;
3766        // Cramer's rule: replace each column of A with rhs = (-da, -db, 0).
3767        let dx = inv
3768            * (-da * (nb.y() * t_hat.z() - nb.z() * t_hat.y())
3769                + db * (na.y() * t_hat.z() - na.z() * t_hat.y()));
3770        let dy = inv
3771            * (da * (nb.x() * t_hat.z() - nb.z() * t_hat.x())
3772                - db * (na.x() * t_hat.z() - na.z() * t_hat.x()));
3773        let dz = inv
3774            * (-da * (nb.x() * t_hat.y() - nb.y() * t_hat.x())
3775                + db * (na.x() * t_hat.y() - na.y() * t_hat.x()));
3776        let candidate = Point3::new(p.x() + dx, p.y() + dy, p.z() + dz);
3777
3778        // Divergence guard: if the correction moves farther from both
3779        // surfaces, abandon Newton and return the best point so far.
3780        let (uc, vc) = project_analytic(a, candidate, u_range_a, v_range_a);
3781        let (ud, vd) = project_analytic(b, candidate, u_range_b, v_range_b);
3782        let pc_a = surf_a(uc, vc);
3783        let pc_b = surf_b(ud, vd);
3784        let cv = Vec3::new(candidate.x(), candidate.y(), candidate.z());
3785        let da_new = (cv - Vec3::new(pc_a.x(), pc_a.y(), pc_a.z()))
3786            .dot(norm_a(uc, vc))
3787            .abs();
3788        let db_new = (cv - Vec3::new(pc_b.x(), pc_b.y(), pc_b.z()))
3789            .dot(norm_b(ud, vd))
3790            .abs();
3791        if da_new > da.abs() && db_new > db.abs() {
3792            return p;
3793        }
3794
3795        p = candidate;
3796    }
3797    p
3798}
3799
3800/// March along the intersection of two surfaces from a seed point.
3801///
3802/// Uses the cross product of surface normals as the tangent direction
3803/// and projects back onto both surfaces using analytical projection
3804/// (for cylinders/spheres) or grid search (fallback).
3805#[allow(clippy::too_many_arguments)]
3806fn march_analytic_intersection(
3807    a: &AnalyticSurface<'_>,
3808    b: &AnalyticSurface<'_>,
3809    surf_a: &dyn Fn(f64, f64) -> Point3,
3810    norm_a: &dyn Fn(f64, f64) -> Vec3,
3811    surf_b: &dyn Fn(f64, f64) -> Point3,
3812    norm_b: &dyn Fn(f64, f64) -> Vec3,
3813    seed: Point3,
3814    u_range_a: (f64, f64),
3815    v_range_a: (f64, f64),
3816    u_range_b: (f64, f64),
3817    v_range_b: (f64, f64),
3818    initial_step: f64,
3819    u_periodic_a: bool,
3820    u_periodic_b: bool,
3821    region: Option<Aabb3>,
3822) -> Vec<Point3> {
3823    let max_steps = 500;
3824    let h_min = 1e-6;
3825    let h_max = initial_step * 4.0;
3826    // Fixed closure threshold: the adaptive step `h` varies with curvature
3827    // and can shrink below the actual miss distance at the seed re-approach.
3828    // Use `initial_step * 5` to robustly detect closure on the first pass.
3829    let closure_dist = initial_step * 5.0;
3830    // Angular thresholds for curvature-adaptive stepping.
3831    let max_angle = 10.0_f64.to_radians();
3832    let min_angle = 2.0_f64.to_radians();
3833
3834    // March forward from seed, collecting points.
3835    let mut forward = Vec::new();
3836    // March backward from seed, collecting points (reversed at end).
3837    let mut backward = Vec::new();
3838
3839    for (direction, points) in [(1.0_f64, &mut forward), (-1.0_f64, &mut backward)] {
3840        let mut current = seed;
3841        let mut h = initial_step;
3842        let mut prev_tangent: Option<Vec3> = None;
3843
3844        for _ in 0..max_steps {
3845            let (ua, va) = project_analytic(a, current, u_range_a, v_range_a);
3846            let (ub, vb) = project_analytic(b, current, u_range_b, v_range_b);
3847
3848            let na = norm_a(ua, va);
3849            let nb = norm_b(ub, vb);
3850
3851            let tangent = na.cross(nb);
3852            let t_len = tangent.length();
3853            if t_len < 1e-10 {
3854                break;
3855            }
3856            let t_dir = tangent * (direction / t_len);
3857
3858            // Curvature-adaptive step: check angular deviation from previous tangent.
3859            if let Some(prev_t) = prev_tangent {
3860                let cos_angle = prev_t.dot(t_dir).clamp(-1.0, 1.0);
3861                let angle = cos_angle.acos();
3862                if angle > max_angle && h > h_min {
3863                    h = (h * 0.5).max(h_min);
3864                } else if angle < min_angle {
3865                    h = (h * 2.0).min(h_max);
3866                }
3867            }
3868            prev_tangent = Some(t_dir);
3869
3870            let next = Point3::new(
3871                h.mul_add(t_dir.x(), current.x()),
3872                h.mul_add(t_dir.y(), current.y()),
3873                h.mul_add(t_dir.z(), current.z()),
3874            );
3875
3876            let (ua2, va2) = project_analytic(a, next, u_range_a, v_range_a);
3877            let (ub2, vb2) = project_analytic(b, next, u_range_b, v_range_b);
3878
3879            let pa = surf_a(ua2, va2);
3880            let pb = surf_b(ub2, vb2);
3881            let mid = Point3::new(
3882                (pa.x() + pb.x()) * 0.5,
3883                (pa.y() + pb.y()) * 0.5,
3884                (pa.z() + pb.z()) * 0.5,
3885            );
3886            let out_a = (!u_periodic_a && (ua2 <= u_range_a.0 || ua2 >= u_range_a.1))
3887                || va2 <= v_range_a.0
3888                || va2 >= v_range_a.1;
3889            let out_b = (!u_periodic_b && (ub2 <= u_range_b.0 || ub2 >= u_range_b.1))
3890                || vb2 <= v_range_b.0
3891                || vb2 >= v_range_b.1;
3892
3893            if out_a || out_b {
3894                break;
3895            }
3896            if region.is_some_and(|r| !r.contains_point(mid)) {
3897                points.push(mid);
3898                break;
3899            }
3900
3901            // Check for loop closure — if we've collected enough points and
3902            // the current point is close to the seed, the curve is closed.
3903            // Require ≥10 steps to avoid premature closure near the seed.
3904            let dist_to_seed = (mid - seed).length();
3905            if points.len() > 10 && dist_to_seed < closure_dist {
3906                points.push(seed);
3907                break;
3908            }
3909
3910            points.push(mid);
3911            current = mid;
3912        }
3913    }
3914
3915    // Assemble result: backward (reversed) + seed + forward
3916    backward.reverse();
3917    let mut result = backward;
3918    result.push(seed);
3919    result.append(&mut forward);
3920
3921    // Refine all points onto the intersection curve via Newton correction.
3922    for pt in &mut result {
3923        *pt = correct_to_intersection(
3924            a, b, surf_a, norm_a, surf_b, norm_b, *pt, u_range_a, v_range_a, u_range_b, v_range_b,
3925            5,
3926        );
3927    }
3928
3929    result
3930}
3931
3932/// Project a 3D point onto an analytic surface using the surface's
3933/// analytical projection method. Falls back to grid search for surface
3934/// types without analytical projection.
3935fn project_analytic(
3936    surface: &AnalyticSurface<'_>,
3937    point: Point3,
3938    u_range: (f64, f64),
3939    v_range: (f64, f64),
3940) -> (f64, f64) {
3941    match surface {
3942        AnalyticSurface::Cylinder(cyl) => {
3943            let (u, v) = cyl.project_point(point);
3944            (u.clamp(u_range.0, u_range.1), v.clamp(v_range.0, v_range.1))
3945        }
3946        AnalyticSurface::Sphere(sphere) => {
3947            let (u, v) = sphere.project_point(point);
3948            (u.clamp(u_range.0, u_range.1), v.clamp(v_range.0, v_range.1))
3949        }
3950        AnalyticSurface::Cone(cone) => {
3951            let (u, v) = cone.project_point(point);
3952            (u.clamp(u_range.0, u_range.1), v.clamp(v_range.0, v_range.1))
3953        }
3954        AnalyticSurface::Torus(torus) => {
3955            let (u, v) = torus.project_point(point);
3956            (u.clamp(u_range.0, u_range.1), v.clamp(v_range.0, v_range.1))
3957        }
3958    }
3959}
3960
3961/// Returns `true` if the surface's u-parameter is periodic (wraps around 2π).
3962/// All current `AnalyticSurface` variants have periodic u — this is trivially
3963/// true today but exists as a guard for future non-periodic analytic types.
3964fn is_u_periodic(surface: &AnalyticSurface<'_>) -> bool {
3965    matches!(
3966        surface,
3967        AnalyticSurface::Cylinder(_)
3968            | AnalyticSurface::Cone(_)
3969            | AnalyticSurface::Sphere(_)
3970            | AnalyticSurface::Torus(_)
3971    )
3972}
3973
3974/// Extract closures and parameter ranges for an analytic surface.
3975#[allow(clippy::type_complexity)]
3976fn surface_closures<'a>(
3977    surface: &'a AnalyticSurface<'a>,
3978) -> (
3979    Box<dyn Fn(f64, f64) -> Point3 + 'a>,
3980    Box<dyn Fn(f64, f64) -> Vec3 + 'a>,
3981    (f64, f64),
3982    (f64, f64),
3983) {
3984    match surface {
3985        AnalyticSurface::Cylinder(cyl) => (
3986            Box::new(|u, v| cyl.evaluate(u, v)),
3987            Box::new(|u, v| cyl.normal(u, v)),
3988            (0.0, TAU),
3989            (-1.0, 1.0),
3990        ),
3991        AnalyticSurface::Cone(cone) => (
3992            Box::new(|u, v| cone.evaluate(u, v)),
3993            Box::new(|u, v| cone.normal(u, v)),
3994            (0.0, TAU),
3995            (0.01, 2.0),
3996        ),
3997        AnalyticSurface::Sphere(sphere) => (
3998            Box::new(|u, v| sphere.evaluate(u, v)),
3999            Box::new(|u, v| sphere.normal(u, v)),
4000            (0.0, TAU),
4001            (-FRAC_PI_2, FRAC_PI_2),
4002        ),
4003        AnalyticSurface::Torus(torus) => (
4004            Box::new(|u, v| torus.evaluate(u, v)),
4005            Box::new(|u, v| torus.normal(u, v)),
4006            (0.0, TAU),
4007            (0.0, TAU),
4008        ),
4009    }
4010}
4011
4012#[cfg(test)]
4013#[allow(clippy::unwrap_used, clippy::expect_used)]
4014mod tests {
4015    use super::*;
4016    use crate::tolerance::Tolerance;
4017
4018    /// Arcs of a cone's hyperbola (a plane parallel to the axis) and parabola
4019    /// (a plane parallel to a ruling) between two of their sampled points
4020    /// stay on both the plane and the cone everywhere, not just at samples.
4021    #[test]
4022    fn plane_cone_conic_arcs_lie_on_both_surfaces() {
4023        let half_angle = 1.1_f64;
4024        let cone = ConicalSurface::new(
4025            Point3::new(0.0, 0.0, 0.0),
4026            Vec3::new(0.0, 0.0, 1.0),
4027            half_angle,
4028        )
4029        .unwrap();
4030        let ruling = Vec3::new(half_angle.sin(), 0.0, half_angle.cos());
4031        for (normal, d) in [(Vec3::new(1.0, 0.0, 0.0), 0.5), (ruling, 1.0)] {
4032            let chains =
4033                exact_plane_analytic_reaching(AnalyticSurface::Cone(&cone), normal, d, 10.0)
4034                    .unwrap();
4035            let chain = chains
4036                .iter()
4037                .find_map(|c| match c {
4038                    ExactIntersectionCurve::Points(chain) => Some(chain),
4039                    _ => None,
4040                })
4041                .expect("a parabola or hyperbola section is sampled");
4042            let (from, to) = (chain[2], chain[chain.len() - 3]);
4043            let arc = plane_cone_conic_arc(&cone, normal, d, from, to)
4044                .unwrap()
4045                .expect("an exact arc");
4046            let (t0, t1) = arc.domain();
4047            assert!((arc.evaluate(t0) - from).length() < 1e-12);
4048            assert!((arc.evaluate(t1) - to).length() < 1e-12);
4049            for i in 0..=200 {
4050                let q = arc.evaluate(t0 + (t1 - t0) * f64::from(i) / 200.0);
4051                let w = q - Point3::new(0.0, 0.0, 0.0);
4052                let off_plane = (normal.dot(w) - d).abs();
4053                let off_cone = (w.z() - w.length() * half_angle.sin()).abs();
4054                assert!(off_plane < 1e-9, "off the plane by {off_plane}");
4055                assert!(off_cone < 1e-9, "off the cone by {off_cone}");
4056            }
4057        }
4058    }
4059
4060    /// A plane a few 1e-10 short of parallel to a ruling cuts a vast ellipse
4061    /// that the parabola's closed form only approximates: the arc is either
4062    /// declined or on the cone, and an arc with coincident ends is declined.
4063    #[test]
4064    fn plane_cone_conic_arc_declines_a_near_parabolic_ellipse() {
4065        let half_angle = 1.1_f64;
4066        let cone = ConicalSurface::new(
4067            Point3::new(0.0, 0.0, 0.0),
4068            Vec3::new(0.0, 0.0, 1.0),
4069            half_angle,
4070        )
4071        .unwrap();
4072        for shortfall in [1e-10, 3e-10, 8e-10] {
4073            let tilt = half_angle - shortfall / (2.0 * half_angle).sin();
4074            let normal = Vec3::new(tilt.sin(), 0.0, tilt.cos());
4075            let chains =
4076                exact_plane_analytic_reaching(AnalyticSurface::Cone(&cone), normal, 1.0, 10.0)
4077                    .unwrap();
4078            let Some(chain) = chains.iter().find_map(|c| match c {
4079                ExactIntersectionCurve::Points(chain) => Some(chain),
4080                _ => None,
4081            }) else {
4082                continue;
4083            };
4084            let (from, to) = (chain[2], chain[chain.len() - 3]);
4085            assert!(
4086                plane_cone_conic_arc(&cone, normal, 1.0, from, from)
4087                    .unwrap()
4088                    .is_none(),
4089                "coincident ends"
4090            );
4091            let Some(arc) = plane_cone_conic_arc(&cone, normal, 1.0, from, to).unwrap() else {
4092                continue;
4093            };
4094            let (t0, t1) = arc.domain();
4095            for i in 0..=200 {
4096                let w = arc.evaluate(t0 + (t1 - t0) * f64::from(i) / 200.0)
4097                    - Point3::new(0.0, 0.0, 0.0);
4098                let off_cone = (w.z() - w.length() * half_angle.sin()).abs();
4099                assert!(off_cone < 1e-8, "{shortfall}: off the cone by {off_cone}");
4100            }
4101        }
4102    }
4103
4104    #[test]
4105    fn plane_cylinder_perpendicular() {
4106        let cyl =
4107            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 2.0)
4108                .unwrap();
4109
4110        // Horizontal plane at z=3 -- produces a circle at height 3.
4111        let curves = intersect_plane_cylinder(&cyl, Vec3::new(0.0, 0.0, 1.0), 3.0).unwrap();
4112        assert!(!curves.is_empty(), "should find intersection curve");
4113        assert!(
4114            curves[0].points.len() > 10,
4115            "should have many sample points"
4116        );
4117
4118        let tol = Tolerance::loose();
4119        for pt in &curves[0].points {
4120            assert!(
4121                tol.approx_eq(pt.point.z(), 3.0),
4122                "z should be ~3.0, got {}",
4123                pt.point.z()
4124            );
4125            let r = pt.point.x().hypot(pt.point.y());
4126            assert!(tol.approx_eq(r, 2.0), "radius should be ~2.0, got {r}");
4127        }
4128    }
4129
4130    #[test]
4131    fn plane_sphere_equator() {
4132        let sphere = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 3.0).unwrap();
4133
4134        let curves = intersect_plane_sphere(&sphere, Vec3::new(0.0, 0.0, 1.0), 0.0).unwrap();
4135        assert!(!curves.is_empty());
4136
4137        let tol = Tolerance::loose();
4138        for pt in &curves[0].points {
4139            assert!(
4140                tol.approx_eq(pt.point.z(), 0.0),
4141                "z should be ~0, got {}",
4142                pt.point.z()
4143            );
4144            let r = pt.point.x().hypot(pt.point.y());
4145            assert!(tol.approx_eq(r, 3.0), "radius should be ~3.0, got {r}");
4146        }
4147    }
4148
4149    #[test]
4150    fn plane_sphere_no_intersection() {
4151        let sphere = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 1.0).unwrap();
4152
4153        let curves = intersect_plane_sphere(&sphere, Vec3::new(0.0, 0.0, 1.0), 5.0).unwrap();
4154        assert!(curves.is_empty());
4155    }
4156
4157    #[test]
4158    fn plane_cone_cross_section() {
4159        let cone = ConicalSurface::new(
4160            Point3::new(0.0, 0.0, 0.0),
4161            Vec3::new(0.0, 0.0, 1.0),
4162            std::f64::consts::FRAC_PI_4,
4163        )
4164        .unwrap();
4165
4166        let curves = intersect_plane_cone(&cone, Vec3::new(0.0, 0.0, 1.0), 1.0).unwrap();
4167        assert!(!curves.is_empty(), "should find intersection with cone");
4168    }
4169
4170    /// The 1u gridfinity spacer lip fuse corner (#1570): the body's lip
4171    /// recess cone (45 deg, opening downward) meets the tool's lip cone
4172    /// (45 deg, opening upward) with axes offset 0.25mm in x and y. Equal
4173    /// half-angle tangents put the whole intersection on the radical plane,
4174    /// so the section is one exact ellipse; the marcher shredded this into
4175    /// ~64 closed micro-loops per pair.
4176    #[test]
4177    fn offset_parallel_equal_angle_cones_give_one_exact_ellipse() {
4178        let c1 = ConicalSurface::new(
4179            Point3::new(
4180                -16.999_999_999_999_975,
4181                -16.999_999_999_999_975,
4182                5.849_999_999_999_951,
4183            ),
4184            Vec3::new(0.0, 0.0, -1.0),
4185            0.785_398_163_397_433_5,
4186        )
4187        .unwrap();
4188        let c2 = ConicalSurface::new(
4189            Point3::new(
4190                -16.750_000_000_000_036,
4191                -16.750_000_000_000_018,
4192                0.749_999_999_999_881,
4193            ),
4194            Vec3::new(0.0, 0.0, 1.0),
4195            0.785_398_163_397_467_6,
4196        )
4197        .unwrap();
4198
4199        let curves = exact_cone_cone(&c1, &c2)
4200            .unwrap()
4201            .expect("offset parallel equal-angle cones must take the radical-plane path");
4202        assert_eq!(curves.len(), 1, "expected exactly one section conic");
4203        assert!(
4204            matches!(curves[0], ExactIntersectionCurve::Ellipse(_)),
4205            "expected an ellipse section, got {:?}",
4206            curves[0]
4207        );
4208        let ExactIntersectionCurve::Ellipse(ellipse) = &curves[0] else {
4209            return;
4210        };
4211
4212        // Every sample must lie on BOTH cones: distance to the axis equals
4213        // tan(half_angle) times the axial distance from the apex, on the
4214        // real nappe of each.
4215        for i in 0..16 {
4216            let p = crate::traits::ParametricCurve::evaluate(ellipse, TAU * f64::from(i) / 16.0);
4217            for (cone, label) in [(&c1, "c1"), (&c2, "c2")] {
4218                let rel = p - cone.apex();
4219                let rel_v = Vec3::new(rel.x(), rel.y(), rel.z());
4220                let axial = rel_v.dot(cone.axis());
4221                let radial = (rel_v - cone.axis() * axial).length();
4222                assert!(
4223                    axial > 0.0,
4224                    "{label}: sample on phantom nappe (axial {axial})"
4225                );
4226                let expect = cone.half_angle().tan() * axial;
4227                assert!(
4228                    (radial - expect).abs() < 1e-9,
4229                    "{label}: sample off surface by {}",
4230                    (radial - expect).abs()
4231                );
4232            }
4233        }
4234    }
4235
4236    /// Opposed cones whose real nappes occupy disjoint half-spaces share a
4237    /// radical-plane conic only on the phantom nappe — the exact path must
4238    /// report a definitive empty intersection, not defer to the marcher.
4239    #[test]
4240    fn offset_parallel_cones_opening_apart_have_no_real_intersection() {
4241        let c1 = ConicalSurface::new(
4242            Point3::new(0.0, 0.0, 5.0),
4243            Vec3::new(0.0, 0.0, -1.0),
4244            std::f64::consts::FRAC_PI_4,
4245        )
4246        .unwrap();
4247        let c2 = ConicalSurface::new(
4248            Point3::new(0.25, 0.25, 20.0),
4249            Vec3::new(0.0, 0.0, 1.0),
4250            std::f64::consts::FRAC_PI_4,
4251        )
4252        .unwrap();
4253        let curves = exact_cone_cone(&c1, &c2)
4254            .unwrap()
4255            .expect("radical-plane path");
4256        assert!(curves.is_empty(), "disjoint nappes must yield no curves");
4257    }
4258
4259    /// Unequal half-angles keep a quadratic term in the pencil — no plane
4260    /// reduction exists, so the exact path must defer to the marcher.
4261    #[test]
4262    fn offset_parallel_cones_with_unequal_angles_defer() {
4263        let c1 = ConicalSurface::new(
4264            Point3::new(0.0, 0.0, 5.0),
4265            Vec3::new(0.0, 0.0, -1.0),
4266            std::f64::consts::FRAC_PI_4,
4267        )
4268        .unwrap();
4269        let c2 = ConicalSurface::new(Point3::new(0.25, 0.25, 0.5), Vec3::new(0.0, 0.0, 1.0), 0.6)
4270            .unwrap();
4271        assert!(exact_cone_cone(&c1, &c2).unwrap().is_none());
4272    }
4273
4274    /// A 45 degree cone and a radius 0.1 tube tilted 40 degrees that pierces
4275    /// both nappes, so the ruling path declines and the general marcher runs:
4276    /// the tube's axis meets the near nappe at (0.1, -1.368, 1.370).
4277    fn cone_and_tilted_tube() -> (ConicalSurface, CylindricalSurface) {
4278        let cone = ConicalSurface::new(
4279            Point3::new(0.0, 0.0, 0.0),
4280            Vec3::new(0.0, 0.0, 1.0),
4281            std::f64::consts::FRAC_PI_4,
4282        )
4283        .unwrap();
4284        let (s, c) = 40.0_f64.to_radians().sin_cos();
4285        let tube =
4286            CylindricalSurface::new(Point3::new(0.1, 0.0, 3.0), Vec3::new(0.0, s, c), 0.1).unwrap();
4287        (cone, tube)
4288    }
4289
4290    #[test]
4291    fn marcher_keeps_to_its_region() {
4292        let (cone, tube) = cone_and_tilted_tube();
4293        let run = |region: Option<Aabb3>| {
4294            let (a, b) = (
4295                AnalyticSurface::Cone(&cone),
4296                AnalyticSurface::Cylinder(&tube),
4297            );
4298            let (va, vb) = (Some((0.5, 4.0)), Some((-5.0, 5.0)));
4299            match region {
4300                Some(r) => intersect_analytic_analytic_in_region(a, b, 32, va, vb, r),
4301                None => intersect_analytic_analytic_bounded(a, b, 32, va, vb),
4302            }
4303            .unwrap()
4304        };
4305        assert!(!run(None).is_empty());
4306        let near = Aabb3 {
4307            min: Point3::new(-0.5, -2.0, 0.8),
4308            max: Point3::new(0.7, -0.7, 2.0),
4309        };
4310        let curves = run(Some(near));
4311        assert!(!curves.is_empty(), "the loop through the region is kept");
4312        // The region's margin (two grid cells) and one marching step past it.
4313        let reach = near.expanded(0.6);
4314        for curve in &curves {
4315            assert!(curve.points.iter().all(|p| reach.contains_point(p.point)));
4316        }
4317        let away = Aabb3 {
4318            min: Point3::new(5.0, 5.0, 5.0),
4319            max: Point3::new(6.0, 6.0, 6.0),
4320        };
4321        assert!(run(Some(away)).is_empty(), "nothing is marched outside it");
4322    }
4323
4324    #[test]
4325    fn coaxial_cones_cross_at_single_circle() {
4326        // Two coaxial truncated cones (outer base r10->top r8, inner r9->r8
4327        // over height 10) cross where their radii match: z=10, r=8. The
4328        // intersection must be ONE clean circle, not the dozens of degenerate
4329        // micro-curves the general marcher produces at near-tangency.
4330        let outer = ConicalSurface::new(
4331            Point3::new(0.0, 0.0, 50.0),
4332            Vec3::new(0.0, 0.0, -1.0),
4333            5.0_f64.atan(),
4334        )
4335        .unwrap();
4336        let inner = ConicalSurface::new(
4337            Point3::new(0.0, 0.0, 90.0),
4338            Vec3::new(0.0, 0.0, -1.0),
4339            10.0_f64.atan(),
4340        )
4341        .unwrap();
4342
4343        let curves = intersect_analytic_analytic_bounded(
4344            AnalyticSurface::Cone(&outer),
4345            AnalyticSurface::Cone(&inner),
4346            32,
4347            None,
4348            None,
4349        )
4350        .unwrap();
4351
4352        assert_eq!(
4353            curves.len(),
4354            1,
4355            "coaxial cones crossing at one circle must yield exactly one curve, got {}",
4356            curves.len()
4357        );
4358        for p in &curves[0].points {
4359            let r = p.point.x().hypot(p.point.y());
4360            assert!(
4361                (p.point.z() - 10.0).abs() < 1e-6 && (r - 8.0).abs() < 1e-6,
4362                "intersection point off the expected z=10,r=8 circle: {:?}",
4363                p.point
4364            );
4365        }
4366    }
4367
4368    #[test]
4369    fn plane_torus_cross_section() {
4370        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 5.0, 1.0).unwrap();
4371
4372        let curves = intersect_plane_torus(&torus, Vec3::new(0.0, 0.0, 1.0), 0.0).unwrap();
4373        assert!(
4374            !curves.is_empty(),
4375            "should find intersection curves with torus"
4376        );
4377    }
4378
4379    /// A plane resting on a torus's tube touches it along one circle of the
4380    /// torus's own radius, ring or spindle, at the tube's top or bottom.
4381    #[test]
4382    fn plane_tangent_to_a_tube_touches_it_along_one_circle() {
4383        for (major, minor) in [(5.0, 1.0), (0.1, 2.45)] {
4384            let torus = ToroidalSurface::new(Point3::new(1.0, 2.0, 3.0), major, minor).unwrap();
4385            for z in [3.0 - minor, 3.0 + minor] {
4386                let exact = exact_plane_analytic(
4387                    AnalyticSurface::Torus(&torus),
4388                    Vec3::new(0.0, 0.0, 1.0),
4389                    z,
4390                )
4391                .unwrap();
4392                assert_eq!(exact.len(), 1, "R={major} r={minor} z={z}");
4393                let circle = match &exact[0] {
4394                    ExactIntersectionCurve::Circle(c) => Some(c),
4395                    _ => None,
4396                };
4397                let c = circle.expect("a circle");
4398                assert!((c.radius() - major).abs() < 1e-12);
4399                assert!((c.center() - Point3::new(1.0, 2.0, z)).length() < 1e-12);
4400
4401                let sampled = intersect_plane_torus(&torus, Vec3::new(0.0, 0.0, 1.0), z).unwrap();
4402                assert_eq!(sampled.len(), 1, "R={major} r={minor} z={z}");
4403            }
4404            // A tilted plane cuts no single circle of radius R.
4405            let single = |normal: Vec3, d: f64| {
4406                matches!(
4407                    exact_plane_analytic(AnalyticSurface::Torus(&torus), normal, d)
4408                        .unwrap()
4409                        .as_slice(),
4410                    [ExactIntersectionCurve::Circle(_)]
4411                )
4412            };
4413            assert!(!single(Vec3::new(1e-6, 0.0, 1.0), 3.0 + minor));
4414        }
4415    }
4416
4417    /// Tangency is read from the plane's distance to the tube's top, so it
4418    /// survives rounding on a large torus, and a plane further inside than
4419    /// the linear tolerance still cuts its two circles.
4420    #[test]
4421    fn plane_tangent_to_a_large_tube_is_read_through_rounding() {
4422        let torus = ToroidalSurface::new(Point3::new(0.3, -0.7, 3.0), 200.0, 100.1).unwrap();
4423        let level = Vec3::new(0.0, 0.0, 1.0);
4424        let curves =
4425            |d: f64| exact_plane_analytic(AnalyticSurface::Torus(&torus), level, d).unwrap();
4426        assert!(matches!(
4427            curves(3.0 + 100.1).as_slice(),
4428            [ExactIntersectionCurve::Circle(_)]
4429        ));
4430        let inside = curves(3.0 + 100.1 - 4e-7);
4431        assert!(!matches!(
4432            inside.as_slice(),
4433            [ExactIntersectionCurve::Circle(_)]
4434        ));
4435    }
4436
4437    /// Signed distance of a point to a z-axis torus centred at the origin:
4438    /// `sqrt((sqrt(x^2+y^2) - R)^2 + z^2) - r`.
4439    fn torus_implicit(p: Point3, major: f64, minor: f64) -> f64 {
4440        let rho = p.x().hypot(p.y());
4441        ((rho - major).hypot(p.z())) - minor
4442    }
4443
4444    /// The gridfinity lightweight base's failing corner, reduced: a cavity
4445    /// corner-round cone (apex below the floor, 45 deg, axis +z) crossed by a
4446    /// parallel-axis boss cylinder. The general marcher returned ~49 overlapping
4447    /// partial traces of one curve here; the algebraic path must return exactly
4448    /// the two branches, each ON both surfaces and inside the cone's v-hint.
4449    #[test]
4450    fn oblique_cone_cylinder_traces_curves_on_both() {
4451        use crate::traits::ParametricCurve;
4452        // A pointed cone opening down from (0, 0, 3), radius half the depth,
4453        // and a rod along y through (x0, ., 1): one loop through the wall
4454        // when the rod pokes out, two when every ruling meets the cone.
4455        let cone = ConicalSurface::new(
4456            Point3::new(0.0, 0.0, 3.0),
4457            Vec3::new(0.0, 0.0, -1.0),
4458            2.0_f64.atan(),
4459        )
4460        .unwrap();
4461        for (x0, loops) in [(0.5, 1), (0.0, 2)] {
4462            let cyl =
4463                CylindricalSurface::new(Point3::new(x0, 0.0, 1.0), Vec3::new(0.0, 1.0, 0.0), 0.6)
4464                    .unwrap();
4465            for cone_first in [true, false] {
4466                let (a, b) = if cone_first {
4467                    (
4468                        AnalyticSurface::Cone(&cone),
4469                        AnalyticSurface::Cylinder(&cyl),
4470                    )
4471                } else {
4472                    (
4473                        AnalyticSurface::Cylinder(&cyl),
4474                        AnalyticSurface::Cone(&cone),
4475                    )
4476                };
4477                let curves = intersect_analytic_analytic(a, b, 32).unwrap();
4478                assert_eq!(curves.len(), loops, "x0 {x0}: loops");
4479                for c in &curves {
4480                    let (t0, t1) = c.curve.domain();
4481                    for k in 0..=64 {
4482                        let t = (t1 - t0).mul_add(f64::from(k) / 64.0, t0);
4483                        let p = ParametricCurve::evaluate(&c.curve, t);
4484                        // A cubic through the ruling samples, bent most at the
4485                        // loop's branch points.
4486                        let rod = (p.x() - x0).hypot(p.z() - 1.0);
4487                        assert!(
4488                            (rod - 0.6).abs() < 1e-4,
4489                            "x0 {x0}: off the rod by {}",
4490                            rod - 0.6
4491                        );
4492                        let cone_r = p.x().hypot(p.y());
4493                        assert!(
4494                            (cone_r - 0.5 * (3.0 - p.z())).abs() < 1e-4,
4495                            "x0 {x0}: off the cone at {p:?}"
4496                        );
4497                    }
4498                }
4499            }
4500        }
4501    }
4502
4503    #[test]
4504    fn a_rod_through_a_rings_tube_traces_four_loops() {
4505        use crate::traits::ParametricCurve;
4506        let ring = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 4.0, 1.5).unwrap();
4507        // Along y through (0.5, ., 0.3): every ruling enters and leaves the
4508        // tube on either side of the hole, four roots, four loops.
4509        let rod =
4510            CylindricalSurface::new(Point3::new(0.5, 0.0, 0.3), Vec3::new(0.0, 1.0, 0.0), 0.6)
4511                .unwrap();
4512        let curves = ruling_torus_cylinder(&ring, &rod, true).unwrap();
4513        assert_eq!(curves.len(), 4);
4514        for c in &curves {
4515            let (t0, t1) = c.curve.domain();
4516            for k in 0..=64 {
4517                let p =
4518                    ParametricCurve::evaluate(&c.curve, (t1 - t0).mul_add(f64::from(k) / 64.0, t0));
4519                let on_rod = (p.x() - 0.5).hypot(p.z() - 0.3) - 0.6;
4520                let on_ring = (p.x().hypot(p.y()) - 4.0).hypot(p.z()) - 1.5;
4521                assert!(
4522                    on_rod.abs() < 1e-4 && on_ring.abs() < 1e-4,
4523                    "off by {on_rod}, {on_ring}"
4524                );
4525            }
4526        }
4527        // Higher, the rod's top rulings pass over the tube: the count varies.
4528        let high =
4529            CylindricalSurface::new(Point3::new(0.5, 0.0, 1.0), Vec3::new(0.0, 1.0, 0.0), 0.6)
4530                .unwrap();
4531        assert!(ruling_torus_cylinder(&ring, &high, true).is_none());
4532        // Its top clears the tube only between two sampled rulings.
4533        let grazing =
4534            CylindricalSurface::new(Point3::new(0.5, 0.0, 0.9001), Vec3::new(0.0, 1.0, 0.0), 0.6)
4535                .unwrap();
4536        assert!(ruling_torus_cylinder(&ring, &grazing, true).is_none());
4537        // A spindle torus's quartic also holds its inner lemon.
4538        let spindle = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 1.0, 2.0).unwrap();
4539        let thin =
4540            CylindricalSurface::new(Point3::new(0.3, 0.0, 0.0), Vec3::new(0.0, 1.0, 0.0), 0.2)
4541                .unwrap();
4542        assert!(ruling_torus_cylinder(&spindle, &thin, true).is_none());
4543    }
4544
4545    #[test]
4546    fn a_pin_through_a_ball_traces_two_loops() {
4547        use crate::traits::ParametricCurve;
4548        let ball = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 3.0).unwrap();
4549        // A pin tapering from radius 1.2 at (1, 0.5, -5) to 0.4 at 10 up:
4550        // radial 0.08 per unit of height.
4551        let half = 0.08_f64.atan();
4552        let apex = Point3::new(1.0, 0.5, -5.0 + 1.2 / 0.08);
4553        let pin = ConicalSurface::new(apex, Vec3::new(0.0, 0.0, -1.0), FRAC_PI_2 - half).unwrap();
4554        for cone_first in [true, false] {
4555            let (a, b) = if cone_first {
4556                (AnalyticSurface::Cone(&pin), AnalyticSurface::Sphere(&ball))
4557            } else {
4558                (AnalyticSurface::Sphere(&ball), AnalyticSurface::Cone(&pin))
4559            };
4560            let curves = intersect_analytic_analytic(a, b, 32).unwrap();
4561            assert_eq!(curves.len(), 2, "entry and exit loops");
4562            for c in &curves {
4563                let (t0, t1) = c.curve.domain();
4564                for k in 0..=64 {
4565                    let p = ParametricCurve::evaluate(
4566                        &c.curve,
4567                        (t1 - t0).mul_add(f64::from(k) / 64.0, t0),
4568                    );
4569                    let on_ball = (p - Point3::new(0.0, 0.0, 0.0)).length() - 3.0;
4570                    let axial = apex.z() - p.z();
4571                    let on_pin = (p.x() - 1.0).hypot(p.y() - 0.5) - axial * half.tan();
4572                    assert!(
4573                        on_ball.abs() < 1e-4 && on_pin.abs() < 1e-4,
4574                        "off by {on_ball}, {on_pin}"
4575                    );
4576                }
4577            }
4578        }
4579        // On the ball's axis the loops are circles, which defer. A pin whose
4580        // apex is inside the ball leaves it once along every generator, and
4581        // one only partly through the ball meets it over the generators that
4582        // reach it: one loop each. One that opens away meets it not at all.
4583        let coaxial =
4584            ConicalSurface::new(Point3::new(0.0, 0.0, 10.0), Vec3::new(0.0, 0.0, -1.0), 1.4)
4585                .unwrap();
4586        assert!(ruling_cone_sphere(&coaxial, &ball, true).is_none());
4587        let aside = ConicalSurface::new(
4588            Point3::new(2.8, 0.0, 10.0),
4589            Vec3::new(0.0, 0.0, -1.0),
4590            FRAC_PI_2 - half,
4591        )
4592        .unwrap();
4593        assert_eq!(ruling_cone_sphere(&aside, &ball, true).unwrap().len(), 1);
4594        let holding = ConicalSurface::new(
4595            Point3::new(1.0, 0.5, 1.0),
4596            Vec3::new(0.0, 0.0, -1.0),
4597            FRAC_PI_2 - half,
4598        )
4599        .unwrap();
4600        assert_eq!(ruling_cone_sphere(&holding, &ball, true).unwrap().len(), 1);
4601        let away = ConicalSurface::new(
4602            Point3::new(1.0, 0.5, 10.0),
4603            Vec3::new(0.0, 0.0, 1.0),
4604            FRAC_PI_2 - half,
4605        )
4606        .unwrap();
4607        assert!(ruling_cone_sphere(&away, &ball, true).unwrap().is_empty());
4608        // Grazing: the generators that miss span about 0.002 radians,
4609        // narrower than a 2048-angle scan's step, and the near and far
4610        // roots join into one loop across them.
4611        let step = TAU / 2048.0;
4612        let grazed =
4613            SphericalSurface::new(Point3::new(step.cos(), step.sin(), 10.0), 9.255_250_971_8)
4614                .unwrap();
4615        let wide =
4616            ConicalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 0.5).unwrap();
4617        assert_eq!(ruling_cone_sphere(&wide, &grazed, true).unwrap().len(), 1);
4618    }
4619
4620    #[test]
4621    fn a_ball_beside_a_cone_meets_it_in_one_loop() {
4622        use crate::traits::ParametricCurve;
4623        // Apex 3 up, opening downward, the radius half the depth below it.
4624        let cone = ConicalSurface::new(
4625            Point3::new(0.0, 0.0, 3.0),
4626            Vec3::new(0.0, 0.0, -1.0),
4627            2.0_f64.atan(),
4628        )
4629        .unwrap();
4630        for (centre, radius) in [
4631            (Point3::new(1.0, 0.8, 1.2), 1.1),
4632            (Point3::new(1.5, 0.0, 0.0), 0.8),
4633        ] {
4634            let ball = SphericalSurface::new(centre, radius).unwrap();
4635            let curves = ruling_cone_sphere(&cone, &ball, true).unwrap();
4636            assert_eq!(curves.len(), 1, "one loop for the ball at {centre:?}");
4637            let (t0, t1) = curves[0].curve.domain();
4638            for k in 0..=64 {
4639                let p = ParametricCurve::evaluate(
4640                    &curves[0].curve,
4641                    (t1 - t0).mul_add(f64::from(k) / 64.0, t0),
4642                );
4643                let on_ball = (p - centre).length() - radius;
4644                let on_cone = p.x().hypot(p.y()) - (3.0 - p.z()) / 2.0;
4645                assert!(
4646                    on_ball.abs() < 1e-5 && on_cone.abs() < 1e-5,
4647                    "ball at {centre:?}: off by {on_ball}, {on_cone}"
4648                );
4649            }
4650        }
4651        // A ball the nappe's generators miss, and one on the apex.
4652        let clear = SphericalSurface::new(Point3::new(4.0, 0.0, 0.0), 0.5).unwrap();
4653        assert!(ruling_cone_sphere(&cone, &clear, true).unwrap().is_empty());
4654        let on_apex = SphericalSurface::new(Point3::new(0.6, 0.0, 3.8), 1.0).unwrap();
4655        assert!(ruling_cone_sphere(&cone, &on_apex, true).is_none());
4656    }
4657
4658    #[test]
4659    fn a_ball_holding_a_cones_apex_meets_it_in_one_loop() {
4660        use crate::traits::ParametricCurve;
4661        let cone = ConicalSurface::new(
4662            Point3::new(0.0, 0.0, 3.0),
4663            Vec3::new(0.0, 0.0, -1.0),
4664            2.0_f64.atan(),
4665        )
4666        .unwrap();
4667        // Off the axis, and barely holding the apex: the generators pointing
4668        // away from the centre leave it just past the apex.
4669        for (centre, radius) in [
4670            (Point3::new(0.5, 0.0, 2.5), 2.0),
4671            (Point3::new(-0.4, 0.3, 2.0), 1.5),
4672            (Point3::new(0.0, 0.8, 3.0), 0.8001),
4673            (Point3::new(0.0, 0.8, 3.0), 0.800_001),
4674        ] {
4675            let ball = SphericalSurface::new(centre, radius).unwrap();
4676            let curves = ruling_cone_sphere(&cone, &ball, true).unwrap();
4677            assert_eq!(curves.len(), 1, "one loop for the ball at {centre:?}");
4678            let (t0, t1) = curves[0].curve.domain();
4679            for k in 0..=4096 {
4680                let p = ParametricCurve::evaluate(
4681                    &curves[0].curve,
4682                    (t1 - t0).mul_add(f64::from(k) / 4096.0, t0),
4683                );
4684                let on_ball = (p - centre).length() - radius;
4685                let on_cone = p.x().hypot(p.y()) - (3.0 - p.z()) / 2.0;
4686                assert!(
4687                    on_ball.abs() < 1e-5 && on_cone.abs() < 1e-5 && p.z() < 3.0,
4688                    "ball at {centre:?}: off by {on_ball}, {on_cone} at {p:?}"
4689                );
4690            }
4691        }
4692    }
4693
4694    #[test]
4695    fn oblique_cone_cylinder_defers_where_rulings_cannot_trace_it() {
4696        let t = 2.0_f64.atan();
4697        let cone =
4698            ConicalSurface::new(Point3::new(0.0, 0.0, 3.0), Vec3::new(0.0, 0.0, -1.0), t).unwrap();
4699        // A rod through the apex meets the far nappe.
4700        let through_apex =
4701            CylindricalSurface::new(Point3::new(0.0, 0.0, 3.0), Vec3::new(0.0, 1.0, 0.0), 0.6)
4702                .unwrap();
4703        assert!(ruling_cone_cylinder(&cone, &through_apex, true).is_none());
4704        // A rod along a generator meets each ruling once.
4705        let generator = Vec3::new(t.cos(), 0.0, -t.sin());
4706        let along = CylindricalSurface::new(Point3::new(0.0, 0.3, 0.0), generator, 0.2).unwrap();
4707        assert!(ruling_cone_cylinder(&cone, &along, true).is_none());
4708        // A pin's tip just through a tube's wall: the tube's rulings that
4709        // meet it span a window narrower than the sampling.
4710        let pin =
4711            ConicalSurface::new(Point3::new(20.5, 0.0, 0.0), Vec3::new(-1.0, 0.0, 0.0), t).unwrap();
4712        let tube =
4713            CylindricalSurface::new(Point3::new(0.0, 0.0, -10.0), Vec3::new(0.0, 0.0, 1.0), 20.0)
4714                .unwrap();
4715        assert!(ruling_cone_cylinder(&pin, &tube, true).is_none());
4716    }
4717
4718    #[test]
4719    fn parallel_cone_cylinder_gives_two_exact_branches() {
4720        use crate::traits::ParametricCurve;
4721        let cone = ConicalSurface::new(
4722            Point3::new(-5.45, -36.55, -4.85),
4723            Vec3::new(0.0, 0.0, 1.0),
4724            std::f64::consts::FRAC_PI_4,
4725        )
4726        .unwrap();
4727        let cyl = CylindricalSurface::new(
4728            Point3::new(-8.0, -34.0, -5.0),
4729            Vec3::new(0.0, 0.0, 1.0),
4730            4.45,
4731        )
4732        .unwrap();
4733        // The cone face spans z in [-3.8, -3.0]; v = (z - apex_z) / sin(45 deg).
4734        let v_hint = (1.484_924_240_492_058, 2.616_295_090_390_43);
4735        let curves = intersect_analytic_analytic_bounded(
4736            AnalyticSurface::Cone(&cone),
4737            AnalyticSurface::Cylinder(&cyl),
4738            32,
4739            Some(v_hint),
4740            Some((0.0, 2.5)),
4741        )
4742        .unwrap();
4743
4744        assert_eq!(curves.len(), 2, "expected exactly the two branches");
4745        for c in &curves {
4746            let (t0, t1) = c.curve.domain();
4747            for k in 0..=32 {
4748                let t = (t1 - t0).mul_add(f64::from(k) / 32.0, t0);
4749                let p = ParametricCurve::evaluate(&c.curve, t);
4750                // On the cylinder: radial distance from its axis is the radius.
4751                let radial = ((p.x() + 8.0).powi(2) + (p.y() + 34.0).powi(2)).sqrt();
4752                assert!((radial - 4.45).abs() < 1e-6, "off cylinder: {radial}");
4753                // On the cone: radial distance from its axis is z - apex_z.
4754                let cone_r = ((p.x() + 5.45).powi(2) + (p.y() + 36.55).powi(2)).sqrt();
4755                assert!((cone_r - (p.z() + 4.85)).abs() < 1e-6, "off cone at {p:?}");
4756                // Inside the cone face's own v-window (the hint is respected).
4757                assert!(p.z() >= -3.8 - 1e-9 && p.z() <= -3.0 + 1e-9, "z={}", p.z());
4758            }
4759        }
4760    }
4761
4762    #[test]
4763    fn parallel_rod_through_a_cones_wall_closes_one_loop() {
4764        use crate::traits::ParametricCurve;
4765        // Apex 3 up, opening downward, the radius half the depth below it.
4766        let cone = ConicalSurface::new(
4767            Point3::new(0.0, 0.0, 3.0),
4768            Vec3::new(0.0, 0.0, -1.0),
4769            2.0_f64.atan(),
4770        )
4771        .unwrap();
4772        // Beside the axis: each ruling meets the nappe once.
4773        for (x, y) in [(0.0, 1.3), (1.2, 0.5)] {
4774            let rod =
4775                CylindricalSurface::new(Point3::new(x, y, -10.0), Vec3::new(0.0, 0.0, 1.0), 0.6)
4776                    .unwrap();
4777            let curves = algebraic_parallel_cone_cylinder(&cone, &rod, None, None)
4778                .unwrap()
4779                .unwrap();
4780            assert_eq!(curves.len(), 1, "one closed loop at ({x}, {y})");
4781            let (t0, t1) = curves[0].curve.domain();
4782            let (first, last) = (
4783                ParametricCurve::evaluate(&curves[0].curve, t0),
4784                ParametricCurve::evaluate(&curves[0].curve, t1),
4785            );
4786            assert!((first - last).length() < 1e-9, "open at ({x}, {y})");
4787            for k in 0..=64 {
4788                let p = ParametricCurve::evaluate(
4789                    &curves[0].curve,
4790                    (t1 - t0).mul_add(f64::from(k) / 64.0, t0),
4791                );
4792                let on_rod = (p.x() - x).hypot(p.y() - y) - 0.6;
4793                let on_cone = p.x().hypot(p.y()) - (3.0 - p.z()) / 2.0;
4794                assert!(
4795                    on_rod.abs() < 1e-5 && on_cone.abs() < 1e-5,
4796                    "({x}, {y}): off by {on_rod}, {on_cone}"
4797                );
4798            }
4799        }
4800        // Around the axis, and beside it by less than the bend the rulings
4801        // resolve: two branches.
4802        for (x, y) in [(0.3, 0.2), (0.65, 0.0)] {
4803            let rod =
4804                CylindricalSurface::new(Point3::new(x, y, -10.0), Vec3::new(0.0, 0.0, 1.0), 0.6)
4805                    .unwrap();
4806            let curves = algebraic_parallel_cone_cylinder(&cone, &rod, None, None)
4807                .unwrap()
4808                .unwrap();
4809            assert_eq!(curves.len(), 2, "two branches at ({x}, {y})");
4810        }
4811    }
4812
4813    /// A coaxial pair has no radical line; the algebraic path must defer rather
4814    /// than divide by a zero axis separation.
4815    #[test]
4816    fn coaxial_cone_cylinder_defers_to_other_paths() {
4817        let cone = ConicalSurface::new(
4818            Point3::new(0.0, 0.0, 0.0),
4819            Vec3::new(0.0, 0.0, 1.0),
4820            std::f64::consts::FRAC_PI_4,
4821        )
4822        .unwrap();
4823        let cyl =
4824            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 2.0)
4825                .unwrap();
4826        assert!(
4827            algebraic_parallel_cone_cylinder(&cone, &cyl, None, None)
4828                .unwrap()
4829                .is_none()
4830        );
4831    }
4832
4833    #[test]
4834    fn oblique_cone_cylinder_defers_to_other_paths() {
4835        let cone = ConicalSurface::new(
4836            Point3::new(0.0, 0.0, 0.0),
4837            Vec3::new(0.0, 0.0, 1.0),
4838            std::f64::consts::FRAC_PI_4,
4839        )
4840        .unwrap();
4841        let cyl =
4842            CylindricalSurface::new(Point3::new(3.0, 0.0, 1.0), Vec3::new(1.0, 0.0, 0.0), 1.0)
4843                .unwrap();
4844        assert!(
4845            algebraic_parallel_cone_cylinder(&cone, &cyl, None, None)
4846                .unwrap()
4847                .is_none()
4848        );
4849    }
4850
4851    #[test]
4852    fn plane_torus_lobe_closes_and_stays_on_surface() {
4853        use crate::traits::ParametricCurve;
4854        let (major, minor) = (10.0, 3.0);
4855        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), major, minor).unwrap();
4856
4857        // The census cutting planes (y=-4, x=6) each cut the +x and -x tube lobes
4858        // in a CLOSED oval. The greedy marcher stops one grid step short of
4859        // closing; the wrap-close must make every fitted lobe close exactly.
4860        for (n, d) in [
4861            (Vec3::new(0.0, -1.0, 0.0), 4.0),  // y = -4
4862            (Vec3::new(-1.0, 0.0, 0.0), -6.0), // x = 6
4863            (Vec3::new(0.0, 0.0, 1.0), 0.0),   // z = 0 -> two concentric circles
4864        ] {
4865            let curves = intersect_plane_torus(&torus, n, d).unwrap();
4866            assert!(!curves.is_empty(), "plane n={n:?} d={d} found no curves");
4867            for c in &curves {
4868                let p0 = ParametricCurve::evaluate(&c.curve, 0.0);
4869                let p1 = ParametricCurve::evaluate(&c.curve, 1.0);
4870                assert!(
4871                    (p0 - p1).length() < 1e-7,
4872                    "lobe not closed: gap={} (n={n:?} d={d})",
4873                    (p0 - p1).length()
4874                );
4875                // Every fitted sample stays on the torus (shape-preserving).
4876                for k in 0..=64 {
4877                    let t = f64::from(k) / 64.0;
4878                    let p = ParametricCurve::evaluate(&c.curve, t);
4879                    assert!(
4880                        torus_implicit(p, major, minor).abs() < 1e-2,
4881                        "off-surface point {p:?} implicit={}",
4882                        torus_implicit(p, major, minor)
4883                    );
4884                }
4885            }
4886        }
4887    }
4888
4889    /// A plane tangent to the inner equator (x = major - minor = 7) cuts a
4890    /// figure-eight that crosses itself on that equator. It comes out as its
4891    /// two lobes, each a loop that starts and ends on the node, one either
4892    /// side of the plane y = 0, never as one loop sealed across the node.
4893    #[test]
4894    fn plane_torus_inner_tangent_figure_eight_is_two_loops_through_its_node() {
4895        let (major, minor) = (10.0, 3.0);
4896        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), major, minor).unwrap();
4897        let curves =
4898            intersect_plane_torus(&torus, Vec3::new(-1.0, 0.0, 0.0), -(major - minor)).unwrap();
4899        assert_eq!(curves.len(), 2, "one loop per lobe");
4900        let node = Point3::new(major - minor, 0.0, 0.0);
4901        let mut sides = Vec::new();
4902        for c in &curves {
4903            let (first, last) = (c.points[0].point, c.points[c.points.len() - 1].point);
4904            assert!((first - node).length() < 1e-6, "starts at {first:?}");
4905            assert_eq!(first, last, "closes on the node");
4906            for p in c.points.iter().map(|p| p.point) {
4907                assert!((p.x() - node.x()).abs() < 1e-9, "off the plane at {p:?}");
4908                assert!(
4909                    torus_implicit(p, major, minor).abs() < 1e-6,
4910                    "off the torus at {p:?}"
4911                );
4912            }
4913            let y: f64 = c.points.iter().map(|p| p.point.y()).sum();
4914            sides.push(y > 0.0);
4915            assert!(
4916                c.points.iter().all(|p| p.point.y() * y >= -1e-9),
4917                "a lobe crosses y = 0"
4918            );
4919        }
4920        assert_ne!(sides[0], sides[1], "the lobes lie either side of y = 0");
4921    }
4922
4923    /// A wall just off the inner tangent has no node. Just past it the
4924    /// section has a gap 0.028 wide in tube angle about the inner equator,
4925    /// between two samples inside it, and is one loop turning either side of
4926    /// the gap; just short of it the section winds the tube twice. Every
4927    /// point lies on the wall.
4928    #[test]
4929    fn a_wall_just_off_the_inner_tangent_cuts_no_node() {
4930        let (major, minor) = (3.0, 1.0);
4931        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), major, minor).unwrap();
4932        for (x, loops) in [(2.0001, 1), (1.9999, 2)] {
4933            let curves = intersect_plane_torus(&torus, Vec3::new(1.0, 0.0, 0.0), x).unwrap();
4934            assert_eq!(curves.len(), loops, "x = {x}");
4935            for c in &curves {
4936                let (first, last) = (c.points[0].point, c.points[c.points.len() - 1].point);
4937                assert_eq!(first, last, "x = {x}: the loop closes");
4938                for p in c.points.iter().map(|p| p.point) {
4939                    assert!((p.x() - x).abs() < 1e-9, "x = {x}: off the wall at {p:?}");
4940                    assert!(
4941                        torus_implicit(p, major, minor).abs() < 1e-6,
4942                        "x = {x}: off the torus at {p:?}"
4943                    );
4944                }
4945            }
4946        }
4947        // The loop past the tangent turns either side of the gap, 0.028 apart.
4948        let curves = intersect_plane_torus(&torus, Vec3::new(1.0, 0.0, 0.0), 2.0001).unwrap();
4949        let low = curves[0]
4950            .points
4951            .iter()
4952            .map(|p| p.point)
4953            .filter(|p| p.y().abs() < 1e-6)
4954            .map(Point3::z)
4955            .collect::<Vec<_>>();
4956        let gap = (2.0001_f64 - 2.0)
4957            .mul_add(2.0, -(2.0001_f64 - 2.0).powi(2))
4958            .sqrt();
4959        assert!(
4960            low.iter().any(|z| (z - gap).abs() < 1e-6)
4961                && low.iter().any(|z| (z + gap).abs() < 1e-6),
4962            "turns at {low:?}, not at z = ±{gap}"
4963        );
4964    }
4965
4966    /// A plane tangent to the tube's inner side off its equator, at a saddle,
4967    /// cuts a figure-eight that crosses itself where it touches. Its lobes
4968    /// come out as two loops, each starting and ending on that node.
4969    #[test]
4970    fn a_tilted_plane_tangent_inside_the_tube_cuts_two_loops_through_its_node() {
4971        let (major, minor) = (3.0, 1.0);
4972        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), major, minor).unwrap();
4973        for v0 in [1.7_f64, 2.0, 2.5, 4.0] {
4974            let normal = Vec3::new(v0.cos(), 0.0, v0.sin());
4975            let node = torus.evaluate(0.0, v0);
4976            let d = normal.dot(Vec3::new(node.x(), node.y(), node.z()));
4977            let curves = intersect_plane_torus(&torus, normal, d).unwrap();
4978            assert_eq!(curves.len(), 2, "v0 {v0}: one loop per lobe");
4979            for c in &curves {
4980                let (first, last) = (c.points[0].point, c.points[c.points.len() - 1].point);
4981                assert!(
4982                    (first - node).length() < 1e-6,
4983                    "v0 {v0}: starts at {first:?}, not {node:?}"
4984                );
4985                assert_eq!(first, last, "v0 {v0}: closes on the node");
4986                for p in c.points.iter().map(|p| p.point) {
4987                    let off = normal.dot(Vec3::new(p.x(), p.y(), p.z())) - d;
4988                    assert!(off.abs() < 1e-9, "v0 {v0}: off the plane at {p:?}");
4989                    assert!(
4990                        torus_implicit(p, major, minor).abs() < 1e-6,
4991                        "v0 {v0}: off the torus at {p:?}"
4992                    );
4993                }
4994            }
4995        }
4996    }
4997
4998    /// A wall parallel to the axis cuts one loop from the ring past the
4999    /// inner equator (its two turns where the branches meet), and two loops
5000    /// winding the tube inside it; each closes, at any scale, however near
5001    /// the wall runs to an equator.
5002    #[test]
5003    fn plane_torus_wall_sections_close_into_their_loops() {
5004        for (major, minor) in [(4.0, 1.5), (100.0, 30.0), (0.05, 0.01)] {
5005            let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), major, minor).unwrap();
5006            for k in 1..200 {
5007                let (d, want) = match k.cmp(&100) {
5008                    // Within the inner equator: two loops winding the tube.
5009                    std::cmp::Ordering::Less => ((major - minor) * f64::from(k) / 100.0, 2),
5010                    // Past it, short of the outer equator: one loop.
5011                    std::cmp::Ordering::Greater => (
5012                        2.0f64.mul_add(minor * f64::from(k - 100) / 100.0, major - minor),
5013                        1,
5014                    ),
5015                    std::cmp::Ordering::Equal => continue,
5016                };
5017                let loops = plane_torus_loops(&torus, Vec3::new(1.0, 0.0, 0.0), d, 128);
5018                let closed = loops
5019                    .iter()
5020                    .filter(|l| (l[0].point - l[l.len() - 1].point).length() < 1e-12)
5021                    .count();
5022                assert_eq!(
5023                    (loops.len(), closed),
5024                    (want, want),
5025                    "R {major} r {minor}, wall at {d}"
5026                );
5027            }
5028        }
5029    }
5030
5031    /// A plane through the centre tilted a little from the equator cuts two
5032    /// loops that each run all the way round the axis on a short run of `v`;
5033    /// their fitted curves stay on the torus.
5034    #[test]
5035    fn plane_torus_sections_round_the_axis_stay_on_the_torus() {
5036        let (major, minor) = (4.0, 1.5);
5037        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), major, minor).unwrap();
5038        for tilt in [0.03_f64, 0.08, 0.2] {
5039            let normal = Vec3::new(tilt.sin(), 0.0, tilt.cos());
5040            let curves = intersect_plane_torus(&torus, normal, 0.0).unwrap();
5041            assert_eq!(curves.len(), 2, "tilt {tilt}");
5042            for c in &curves {
5043                let (t0, t1) = c.curve.domain();
5044                let off = (0..=400)
5045                    .map(|k| {
5046                        let p = c
5047                            .curve
5048                            .evaluate((t1 - t0).mul_add(f64::from(k) / 400.0, t0));
5049                        (p.x().hypot(p.y()) - major).hypot(p.z()) - minor
5050                    })
5051                    .fold(0.0_f64, |m, e| m.max(e.abs()));
5052                assert!(
5053                    off < 1e-6,
5054                    "tilt {tilt}: fitted section {off} off the torus"
5055                );
5056            }
5057        }
5058    }
5059
5060    #[test]
5061    fn line_torus_box_edge_crossing_is_exact() {
5062        // The census box edge x=6, y=-4 (z varying) crosses the torus (R=10,r=3)
5063        // at z = ±sqrt(r² − (rho−R)²), rho = hypot(6,4) ≈ 7.2111 → z ≈ ±1.1055.
5064        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 10.0, 3.0).unwrap();
5065        let ts = intersect_line_torus(
5066            &torus,
5067            Point3::new(6.0, -4.0, -5.0),
5068            Vec3::new(0.0, 0.0, 1.0),
5069        );
5070        // Vertical line through (6,-4) meets the tube twice.
5071        assert_eq!(ts.len(), 2, "expected 2 crossings, got {ts:?}");
5072        let zs: Vec<f64> = ts.iter().map(|t| -5.0 + t).collect();
5073        let rho = 6.0_f64.hypot(4.0);
5074        let z_exp = (9.0 - (rho - 10.0).powi(2)).sqrt();
5075        assert!(
5076            (zs[0] - (-z_exp)).abs() < 1e-9,
5077            "z0={} exp={}",
5078            zs[0],
5079            -z_exp
5080        );
5081        assert!((zs[1] - z_exp).abs() < 1e-9, "z1={} exp={}", zs[1], z_exp);
5082        // Each crossing lies on the torus.
5083        for &t in &ts {
5084            let p = Point3::new(6.0, -4.0, -5.0 + t);
5085            let rho = p.x().hypot(p.y());
5086            let impl_v = (rho - 10.0).hypot(p.z()) - 3.0;
5087            assert!(impl_v.abs() < 1e-9, "off-torus impl={impl_v}");
5088        }
5089    }
5090
5091    /// A ray out of a pocket corner's spindle torus (major 0.1, minor 2.45)
5092    /// meets the tube swung across the axis at t 0.124 and its own tube at
5093    /// 0.398: each root lies on one of the two tubes, not polished off the
5094    /// first onto a point beside the second.
5095    #[test]
5096    fn line_spindle_torus_roots_lie_on_their_tubes() {
5097        let torus = ToroidalSurface::new(Point3::new(41.0, 17.0, 4.7), 0.1, 2.45).unwrap();
5098        let origin = Point3::new(42.36, 18.31, 3.4);
5099        let dir = Vec3::new(
5100            0.573_576_436_351_046,
5101            0.740_535_693_464_567_5,
5102            0.350_889_803_483_932_2,
5103        );
5104        let ts = intersect_line_torus(&torus, origin, dir);
5105        let tube = |t: f64, across: f64| {
5106            let q = origin + dir * t;
5107            ((q.x() - 41.0).hypot(q.y() - 17.0) - across * 0.1).hypot(q.z() - 4.7) - 2.45
5108        };
5109        for &t in &ts {
5110            assert!(
5111                tube(t, 1.0).abs().min(tube(t, -1.0).abs()) < 1e-9,
5112                "root {t} off both tubes in {ts:?}"
5113            );
5114        }
5115        for want in [0.124, 0.398] {
5116            assert!(
5117                ts.iter().any(|&t| (t - want).abs() < 1e-3),
5118                "no root near {want} in {ts:?}"
5119            );
5120        }
5121    }
5122
5123    #[test]
5124    fn line_torus_miss_and_tangent() {
5125        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 10.0, 3.0).unwrap();
5126        // A vertical line at rho beyond the outer rim (x=20) misses entirely.
5127        let miss = intersect_line_torus(
5128            &torus,
5129            Point3::new(20.0, 0.0, 0.0),
5130            Vec3::new(0.0, 0.0, 1.0),
5131        );
5132        assert!(miss.is_empty(), "expected no crossings, got {miss:?}");
5133        // The z-axis (rho=0) passes through the hole — no intersection.
5134        let axis =
5135            intersect_line_torus(&torus, Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0));
5136        assert!(axis.is_empty(), "z-axis should miss the tube, got {axis:?}");
5137    }
5138
5139    #[test]
5140    fn dispatch_via_analytic_surface() {
5141        let cyl =
5142            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 1.0)
5143                .unwrap();
5144        let curves = intersect_plane_analytic(
5145            AnalyticSurface::Cylinder(&cyl),
5146            Vec3::new(0.0, 0.0, 1.0),
5147            0.0,
5148        )
5149        .unwrap();
5150        assert!(!curves.is_empty());
5151    }
5152
5153    #[test]
5154    fn perpendicular_cylinders_intersect() {
5155        let cyl_z =
5156            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 1.0)
5157                .unwrap();
5158        let cyl_x =
5159            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(1.0, 0.0, 0.0), 1.0)
5160                .unwrap();
5161
5162        let curves = intersect_analytic_analytic(
5163            AnalyticSurface::Cylinder(&cyl_z),
5164            AnalyticSurface::Cylinder(&cyl_x),
5165            16,
5166        )
5167        .unwrap();
5168
5169        assert!(
5170            !curves.is_empty(),
5171            "perpendicular cylinders should intersect"
5172        );
5173
5174        for c in &curves {
5175            assert!(
5176                c.points.len() >= 2,
5177                "intersection curve should have >= 2 points, got {}",
5178                c.points.len()
5179            );
5180        }
5181    }
5182
5183    /// Neither cylinder's rulings all meet the other: the curve is one loop
5184    /// joined at its two branch points.
5185    #[test]
5186    fn partially_overlapping_cylinders_meet_in_one_closed_loop() {
5187        let cyl_z =
5188            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 1.0)
5189                .unwrap();
5190        let cyl_x =
5191            CylindricalSurface::new(Point3::new(0.0, 1.2, 0.0), Vec3::new(1.0, 0.0, 0.0), 1.0)
5192                .unwrap();
5193        let curves = algebraic_cylinder_cylinder(&cyl_z, &cyl_x)
5194            .unwrap()
5195            .unwrap();
5196        assert_eq!(curves.len(), 1);
5197        let curve = &curves[0].curve;
5198        let (t0, t1) = curve.domain();
5199        assert!((curve.evaluate(t0) - curve.evaluate(t1)).length() < 1e-9);
5200        let off = |p: Point3| {
5201            let on_z = (p.x().hypot(p.y()) - 1.0).abs();
5202            let on_x = ((p.y() - 1.2).hypot(p.z()) - 1.0).abs();
5203            on_z.max(on_x)
5204        };
5205        let worst = (0..=400)
5206            .map(|k| off(curve.evaluate(t0 + (t1 - t0) * f64::from(k) / 400.0)))
5207            .fold(0.0, f64::max);
5208        assert!(worst < 2e-4, "curve leaves the cylinders by {worst}");
5209    }
5210
5211    /// Near tangency the thick cylinder's window of rulings (0.02 either side
5212    /// of a quarter turn) falls between its samples; the thin one's sweep
5213    /// finds the loop.
5214    #[test]
5215    fn near_tangent_cylinders_find_their_loop_on_the_thinner_sweep() {
5216        let cyl_z =
5217            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 1.0)
5218                .unwrap();
5219        let cyl_x =
5220            CylindricalSurface::new(Point3::new(0.0, 1.1998, 0.0), Vec3::new(1.0, 0.0, 0.0), 0.2)
5221                .unwrap();
5222        let curves = algebraic_cylinder_cylinder(&cyl_z, &cyl_x)
5223            .unwrap()
5224            .expect("the thin cylinder's sweep finds the loop");
5225        assert_eq!(curves.len(), 1);
5226    }
5227
5228    #[test]
5229    fn sphere_cylinder_intersect() {
5230        let sphere = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 2.0).unwrap();
5231        let cyl =
5232            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 1.0)
5233                .unwrap();
5234
5235        let curves = intersect_analytic_analytic(
5236            AnalyticSurface::Sphere(&sphere),
5237            AnalyticSurface::Cylinder(&cyl),
5238            16,
5239        )
5240        .unwrap();
5241
5242        // A sphere of radius 2 and a cylinder of radius 1, both centered
5243        // at the origin, should intersect (the cylinder passes through
5244        // the sphere).
5245        assert!(!curves.is_empty(), "sphere and cylinder should intersect");
5246    }
5247
5248    #[test]
5249    fn exact_sphere_cylinder_coaxial_two_circles() {
5250        // Sphere r=6 at origin, coaxial cylinder r=3 along z: two latitude
5251        // circles at z = ±sqrt(36-9) = ±sqrt(27), each of radius 3.
5252        let sphere = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 6.0).unwrap();
5253        let cyl =
5254            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 3.0)
5255                .unwrap();
5256        let circles = exact_sphere_cylinder(&sphere, &cyl)
5257            .unwrap()
5258            .expect("coaxial case returns Some");
5259        assert_eq!(circles.len(), 2, "through-bore meets the sphere twice");
5260        let mut zs: Vec<f64> = circles
5261            .iter()
5262            .filter_map(|c| match c {
5263                ExactIntersectionCurve::Circle(circle) => {
5264                    assert!(
5265                        (circle.radius() - 3.0).abs() < 1e-9,
5266                        "rim radius == cyl radius"
5267                    );
5268                    Some(circle.center().z())
5269                }
5270                _ => None,
5271            })
5272            .collect();
5273        assert_eq!(zs.len(), 2, "both sections must be exact circles");
5274        zs.sort_by(f64::total_cmp);
5275        let z = 27.0_f64.sqrt();
5276        assert!((zs[0] + z).abs() < 1e-9 && (zs[1] - z).abs() < 1e-9);
5277    }
5278
5279    #[test]
5280    fn exact_sphere_cylinder_non_coaxial_defers() {
5281        // Cylinder axis offset from the sphere center → quartic curve, deferred.
5282        let sphere = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 6.0).unwrap();
5283        let cyl =
5284            CylindricalSurface::new(Point3::new(2.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 3.0)
5285                .unwrap();
5286        assert!(
5287            exact_sphere_cylinder(&sphere, &cyl).unwrap().is_none(),
5288            "non-coaxial sphere/cylinder defers to the marcher"
5289        );
5290    }
5291
5292    #[test]
5293    fn a_ball_on_a_cones_axis_meets_it_in_circles() {
5294        // Apex 3 up, opening downward, the radius half the depth below it.
5295        let cone = ConicalSurface::new(
5296            Point3::new(0.0, 0.0, 3.0),
5297            Vec3::new(0.0, 0.0, -1.0),
5298            2.0_f64.atan(),
5299        )
5300        .unwrap();
5301        for (height, radius, count) in [
5302            (0.0, 2.0, 2), // through the cone's middle
5303            (2.5, 1.3, 1), // swallowing the apex
5304            (2.5, 0.5, 1), // through the apex: the apex root is no circle
5305            (0.0, 1.0, 0), // inside, clear of the wall
5306            (5.0, 1.0, 0), // on the other nappe's side
5307        ] {
5308            let centre = Point3::new(0.0, 0.0, height);
5309            let ball = SphericalSurface::new(centre, radius).unwrap();
5310            let curves = exact_cone_sphere(&cone, &ball).unwrap().unwrap();
5311            let circles = circles_of(&curves);
5312            assert_eq!(circles.len(), count, "ball at {height}, radius {radius}");
5313            for circle in circles {
5314                for k in 0..16 {
5315                    let p = circle.evaluate(TAU * f64::from(k) / 16.0);
5316                    let on_ball = (p - centre).length() - radius;
5317                    let on_cone = p.x().hypot(p.y()) - (3.0 - p.z()) / 2.0;
5318                    assert!(
5319                        on_ball.abs() < 1e-9 && on_cone.abs() < 1e-9,
5320                        "ball at {height}: off by {on_ball}, {on_cone}"
5321                    );
5322                }
5323            }
5324        }
5325        let aside = SphericalSurface::new(Point3::new(0.5, 0.0, 0.0), 2.0).unwrap();
5326        assert!(exact_cone_sphere(&cone, &aside).unwrap().is_none());
5327        // A ball touching a wide cone a million units out, where the
5328        // discriminant cancels to a few ulps below zero.
5329        let wide =
5330            ConicalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 0.3).unwrap();
5331        let far = SphericalSurface::new(Point3::new(0.0, 0.0, 1e6), 1e6 * 0.3_f64.cos()).unwrap();
5332        let curves = exact_cone_sphere(&wide, &far).unwrap().unwrap();
5333        let circles = circles_of(&curves);
5334        assert_eq!(circles.len(), 1, "the touch");
5335        let touch = 1e6 * 0.3_f64.sin() * 0.3_f64.cos();
5336        assert!(
5337            (circles[0].radius() - touch).abs() < 1e-3,
5338            "{}",
5339            circles[0].radius()
5340        );
5341    }
5342
5343    /// The circles among exact section curves.
5344    fn circles_of(curves: &[ExactIntersectionCurve]) -> Vec<&Circle3D> {
5345        curves
5346            .iter()
5347            .filter_map(|c| match c {
5348                ExactIntersectionCurve::Circle(circle) => Some(circle),
5349                _ => None,
5350            })
5351            .collect()
5352    }
5353
5354    /// Worst distance of a circle's points from a torus and from a second
5355    /// surface given by its own distance function.
5356    fn worst_off(
5357        circles: &[&Circle3D],
5358        torus: &ToroidalSurface,
5359        other: impl Fn(Point3) -> f64,
5360    ) -> f64 {
5361        let mut worst = 0.0_f64;
5362        for circle in circles {
5363            for k in 0..16 {
5364                let p = circle.evaluate(TAU * f64::from(k) / 16.0);
5365                let q = p - torus.center();
5366                let along = q.dot(torus.z_axis());
5367                let rho = (q - torus.z_axis() * along).length();
5368                let off = ((rho - torus.major_radius()).hypot(along) - torus.minor_radius()).abs();
5369                worst = worst.max(off).max(other(p).abs());
5370            }
5371        }
5372        worst
5373    }
5374
5375    #[test]
5376    fn exact_sphere_torus_meets_a_ball_on_the_axis_in_circles() {
5377        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 4.0, 1.5).unwrap();
5378        for height in [0.0, 1.0] {
5379            let centre = Point3::new(0.0, 0.0, height);
5380            let sphere = SphericalSurface::new(centre, 3.0).unwrap();
5381            let curves = exact_sphere_torus(&sphere, &torus).unwrap().unwrap();
5382            let circles = circles_of(&curves);
5383            assert_eq!((curves.len(), circles.len()), (2, 2), "height {height}");
5384            let worst = worst_off(&circles, &torus, |p| (p - centre).length() - 3.0);
5385            assert!(worst < 1e-9, "height {height}: {worst}");
5386        }
5387    }
5388
5389    #[test]
5390    fn exact_sphere_torus_misses_touches_and_defers() {
5391        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 4.0, 1.5).unwrap();
5392        let ball = |x: f64, r: f64| SphericalSurface::new(Point3::new(x, 0.0, 0.0), r).unwrap();
5393        assert!(
5394            exact_sphere_torus(&ball(0.0, 1.0), &torus)
5395                .unwrap()
5396                .unwrap()
5397                .is_empty(),
5398            "a small ball in the hole misses"
5399        );
5400        assert!(
5401            exact_sphere_torus(&ball(0.0, 2.5), &torus)
5402                .unwrap()
5403                .is_none(),
5404            "a ball touching the inner equator defers"
5405        );
5406        assert!(
5407            exact_sphere_torus(&ball(1.0, 3.0), &torus)
5408                .unwrap()
5409                .is_none(),
5410            "a ball off the axis defers"
5411        );
5412        let spindle = ToroidalSurface::with_axis_and_ref_dir(
5413            Point3::new(0.0, 0.0, 0.0),
5414            1.0,
5415            2.0,
5416            Vec3::new(0.0, 0.0, 1.0),
5417            Vec3::new(1.0, 0.0, 0.0),
5418        )
5419        .unwrap();
5420        assert!(
5421            exact_sphere_torus(&ball(0.0, 2.5), &spindle)
5422                .unwrap()
5423                .is_none()
5424        );
5425    }
5426
5427    #[test]
5428    fn exact_cylinder_torus_meets_a_coaxial_rod_in_circles() {
5429        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 4.0, 1.5).unwrap();
5430        let z = Vec3::new(0.0, 0.0, 1.0);
5431        let rod = |r: f64| CylindricalSurface::new(Point3::new(0.0, 0.0, -5.0), z, r).unwrap();
5432        let curves = exact_cylinder_torus(&rod(4.2), &torus).unwrap().unwrap();
5433        let circles = circles_of(&curves);
5434        assert_eq!((curves.len(), circles.len()), (2, 2));
5435        let worst = worst_off(&circles, &torus, |p| p.x().hypot(p.y()) - 4.2);
5436        assert!(worst < 1e-9, "{worst}");
5437        assert!(
5438            exact_cylinder_torus(&rod(2.0), &torus)
5439                .unwrap()
5440                .unwrap()
5441                .is_empty(),
5442            "a rod clear in the hole misses"
5443        );
5444        for (wall, label) in [(5.5, "outer"), (2.5, "inner")] {
5445            let curves = exact_cylinder_torus(&rod(wall), &torus).unwrap().unwrap();
5446            let circles = circles_of(&curves);
5447            assert_eq!(circles.len(), 1, "a wall touching the {label} equator");
5448            assert!(circles[0].center().z().abs() < 1e-12, "{label}");
5449            let worst = worst_off(&circles, &torus, |p| p.x().hypot(p.y()) - wall);
5450            assert!(worst < 1e-9, "{label}: {worst}");
5451        }
5452        assert!(
5453            exact_cylinder_torus(&rod(5.5 + 1e-6), &torus)
5454                .unwrap()
5455                .unwrap()
5456                .is_empty(),
5457            "a wall clear of the tube by more than the tolerance misses it"
5458        );
5459        assert_eq!(
5460            exact_cylinder_torus(&rod(5.5 - 1e-6), &torus)
5461                .unwrap()
5462                .unwrap()
5463                .len(),
5464            2,
5465            "a wall into the tube by more than the tolerance crosses it twice"
5466        );
5467        // Within the linear tolerance of the tube the wall reads as touching
5468        // it: the two crossings lie under 1e-3 apart on a band the wall
5469        // never leaves by more than that tolerance.
5470        for wall in [5.5 - 5e-8, 5.5 + 5e-8] {
5471            let curves = exact_cylinder_torus(&rod(wall), &torus).unwrap().unwrap();
5472            assert_eq!(circles_of(&curves).len(), 1, "a wall at {wall}");
5473        }
5474        let tilted =
5475            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.1, 1.0), 4.2)
5476                .unwrap();
5477        let offset = CylindricalSurface::new(Point3::new(0.5, 0.0, 0.0), z, 4.2).unwrap();
5478        assert!(exact_cylinder_torus(&tilted, &torus).unwrap().is_none());
5479        assert!(exact_cylinder_torus(&offset, &torus).unwrap().is_none());
5480        let spindle = ToroidalSurface::with_axis_and_ref_dir(
5481            Point3::new(0.0, 0.0, 0.0),
5482            1.0,
5483            2.0,
5484            z,
5485            Vec3::new(1.0, 0.0, 0.0),
5486        )
5487        .unwrap();
5488        assert!(
5489            exact_cylinder_torus(&rod(0.5), &spindle).unwrap().is_none(),
5490            "a spindle torus's inner lemon also meets the rod"
5491        );
5492        // The rounded air wall of a fillet whose radius nearly fills its
5493        // corner: the spindle's outer equator rests on the wall.
5494        let spindle = ToroidalSurface::with_axis_and_ref_dir(
5495            Point3::new(0.0, 0.0, 4.7),
5496            0.1,
5497            2.45,
5498            z,
5499            Vec3::new(1.0, 0.0, 0.0),
5500        )
5501        .unwrap();
5502        let curves = exact_cylinder_torus(&rod(2.55), &spindle).unwrap().unwrap();
5503        let circles = circles_of(&curves);
5504        assert_eq!(circles.len(), 1);
5505        assert!((circles[0].center().z() - 4.7).abs() < 1e-12);
5506        let worst = worst_off(&circles, &spindle, |p| p.x().hypot(p.y()) - 2.55);
5507        assert!(worst < 1e-9, "{worst}");
5508        let curves = exact_cylinder_torus(&rod(2.4), &spindle).unwrap().unwrap();
5509        let circles = circles_of(&curves);
5510        assert_eq!(circles.len(), 2, "a wall into the spindle's outer tube");
5511        let worst = worst_off(&circles, &spindle, |p| p.x().hypot(p.y()) - 2.4);
5512        assert!(worst < 1e-9, "{worst}");
5513    }
5514
5515    /// Loops of an off-axis sphere-cylinder pair: `(count, worst distance
5516    /// from either surface)`.
5517    fn off_axis_loops(cylinder_origin: Point3, cylinder_radius: f64) -> (usize, f64) {
5518        let sphere = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 2.0).unwrap();
5519        let cyl =
5520            CylindricalSurface::new(cylinder_origin, Vec3::new(0.0, 0.0, 1.0), cylinder_radius)
5521                .unwrap();
5522        let curves = algebraic_sphere_cylinder(&sphere, &cyl, true)
5523            .unwrap()
5524            .unwrap();
5525        let mut worst: f64 = 0.0;
5526        for c in &curves {
5527            for ip in &c.points {
5528                let on_sphere = sphere.evaluate(ip.param1.0, ip.param1.1);
5529                let on_cylinder = cyl.evaluate(ip.param2.0, ip.param2.1);
5530                worst = worst
5531                    .max((on_sphere - ip.point).length())
5532                    .max((on_cylinder - ip.point).length());
5533            }
5534            let (t0, t1) = c.curve.domain();
5535            assert!((c.curve.evaluate(t0) - c.curve.evaluate(t1)).length() < 1e-9);
5536            for k in 0..=400 {
5537                let p = c.curve.evaluate(t0 + (t1 - t0) * f64::from(k) / 400.0);
5538                let on_sphere = ((p - Point3::new(0.0, 0.0, 0.0)).length() - 2.0).abs();
5539                let on_cylinder = ((p.x() - cylinder_origin.x())
5540                    .hypot(p.y() - cylinder_origin.y())
5541                    - cylinder_radius)
5542                    .abs();
5543                worst = worst.max(on_sphere).max(on_cylinder);
5544            }
5545        }
5546        (curves.len(), worst)
5547    }
5548
5549    /// A drill off the ball's axis passes through it: an entry and an exit
5550    /// loop.
5551    #[test]
5552    fn off_axis_drill_through_a_sphere_meets_it_in_two_loops() {
5553        let (count, worst) = off_axis_loops(Point3::new(0.5, 0.0, 0.0), 0.2);
5554        assert_eq!(count, 2);
5555        assert!(worst < 1e-5, "loops leave the surfaces by {worst}");
5556    }
5557
5558    /// A cylinder over the ball's side: one loop joined at its branch points.
5559    #[test]
5560    fn cylinder_over_a_spheres_side_meets_it_in_one_loop() {
5561        let (count, worst) = off_axis_loops(Point3::new(1.8, 0.0, 0.0), 0.5);
5562        assert_eq!(count, 1);
5563        assert!(worst < 5e-4, "loop leaves the surfaces by {worst}");
5564    }
5565
5566    #[test]
5567    fn disjoint_cylinders_no_intersection() {
5568        let cyl_a =
5569            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 0.5)
5570                .unwrap();
5571        let cyl_b =
5572            CylindricalSurface::new(Point3::new(5.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 0.5)
5573                .unwrap();
5574
5575        let curves = intersect_analytic_analytic(
5576            AnalyticSurface::Cylinder(&cyl_a),
5577            AnalyticSurface::Cylinder(&cyl_b),
5578            16,
5579        )
5580        .unwrap();
5581
5582        assert!(curves.is_empty(), "disjoint cylinders should not intersect");
5583    }
5584
5585    // ── Oblique plane × cone conic (ellipse / parabola / hyperbola) ──────
5586
5587    /// Collect 3D points from a returned exact curve, sampling analytic forms.
5588    fn collect_points(curve: &ExactIntersectionCurve) -> Vec<Point3> {
5589        use crate::traits::ParametricCurve;
5590        match curve {
5591            ExactIntersectionCurve::Circle(c) => (0..=64)
5592                .map(|i| ParametricCurve::evaluate(c, TAU * f64::from(i) / 64.0))
5593                .collect(),
5594            ExactIntersectionCurve::Ellipse(e) => (0..=64)
5595                .map(|i| ParametricCurve::evaluate(e, TAU * f64::from(i) / 64.0))
5596                .collect(),
5597            ExactIntersectionCurve::Points(pts) => pts.clone(),
5598        }
5599    }
5600
5601    /// Assert every returned point lies on the plane and the cone surface, on
5602    /// the real (`v >= 0`) nappe, and within a sane axial bound.
5603    fn assert_on_plane_and_cone(
5604        curves: &[ExactIntersectionCurve],
5605        cone: &ConicalSurface,
5606        n: Vec3,
5607        d: f64,
5608        z_bound: (f64, f64),
5609    ) {
5610        assert!(!curves.is_empty(), "expected at least one section curve");
5611        let mut total = 0;
5612        for curve in curves {
5613            for p in collect_points(curve) {
5614                total += 1;
5615                let plane_err = (n.x() * p.x() + n.y() * p.y() + n.z() * p.z() - d).abs();
5616                assert!(
5617                    plane_err < 1e-9,
5618                    "point off plane by {plane_err:.2e}: {p:?}"
5619                );
5620                let (u, v) = cone.project_point(p);
5621                let q = cone.evaluate(u, v);
5622                let cone_err =
5623                    ((p.x() - q.x()).powi(2) + (p.y() - q.y()).powi(2) + (p.z() - q.z()).powi(2))
5624                        .sqrt();
5625                assert!(cone_err < 1e-7, "point off cone by {cone_err:.2e}: {p:?}");
5626                assert!(v >= -1e-9, "point on phantom nappe (v={v:.4}): {p:?}");
5627                assert!(
5628                    p.z() >= z_bound.0 - 1e-6 && p.z() <= z_bound.1 + 1e-6,
5629                    "point z={:.4} outside sane bound {z_bound:?}: {p:?}",
5630                    p.z()
5631                );
5632            }
5633        }
5634        assert!(total >= 8, "too few section points ({total})");
5635    }
5636
5637    #[test]
5638    fn oblique_plane_cone_ellipse_is_exact_and_on_both() {
5639        // 45°-half-angle cone (axis +z). A plane tilted only ~16.7° off horizontal
5640        // has plane-axis angle ≈ 73° > 45° (the cone's half-opening from axis) →
5641        // ellipse. Must come back as an exact Ellipse, fully on both surfaces.
5642        let cone = ConicalSurface::new(
5643            Point3::new(0.0, 0.0, 0.0),
5644            Vec3::new(0.0, 0.0, 1.0),
5645            std::f64::consts::FRAC_PI_4,
5646        )
5647        .unwrap();
5648        let n = Vec3::new(0.3, 0.0, 1.0).normalize().unwrap();
5649        // Plane through (0,0,5): d = n·(0,0,5).
5650        let d = n.z() * 5.0;
5651        let curves = exact_plane_cone(&cone, n, d, 0.0).unwrap();
5652        assert!(
5653            curves
5654                .iter()
5655                .any(|c| matches!(c, ExactIntersectionCurve::Ellipse(_))),
5656            "oblique steep plane × cone must yield an exact Ellipse"
5657        );
5658        // The ellipse straddles z=5; with the 0.3 tilt the z-extent stays modest.
5659        assert_on_plane_and_cone(&curves, &cone, n, d, (0.0, 12.0));
5660    }
5661
5662    #[test]
5663    fn oblique_plane_cone_wrong_nappe_is_empty() {
5664        // Same ellipse-regime plane as above, but offset to the FAR side of the
5665        // apex (z=-5). The +z cone's real (v≥0) nappe is not met — only the
5666        // phantom v<0 nappe — so the result must be EMPTY, not a phantom ellipse.
5667        let cone = ConicalSurface::new(
5668            Point3::new(0.0, 0.0, 0.0),
5669            Vec3::new(0.0, 0.0, 1.0),
5670            std::f64::consts::FRAC_PI_4,
5671        )
5672        .unwrap();
5673        let n = Vec3::new(0.3, 0.0, 1.0).normalize().unwrap();
5674        let d = n.z() * -5.0;
5675        let curves = exact_plane_cone(&cone, n, d, 0.0).unwrap();
5676        assert!(
5677            curves.is_empty(),
5678            "plane on the phantom-nappe side must yield no real curve, got {}",
5679            curves.len()
5680        );
5681    }
5682
5683    #[test]
5684    fn oblique_plane_cone_parabola_on_both_single_branch() {
5685        // Plane normal at exactly 45° to the axis (= the cone half-opening) → the
5686        // plane is parallel to a generator → parabola. One unbounded branch.
5687        let cone = ConicalSurface::new(
5688            Point3::new(0.0, 0.0, 0.0),
5689            Vec3::new(0.0, 0.0, 1.0),
5690            std::f64::consts::FRAC_PI_4,
5691        )
5692        .unwrap();
5693        let n = Vec3::new(1.0, 0.0, 1.0).normalize().unwrap();
5694        let d = n.x() * 3.0 + n.z() * 3.0; // through (3,0,3)
5695        let curves = exact_plane_cone(&cone, n, d, 0.0).unwrap();
5696        assert_eq!(
5697            curves.len(),
5698            1,
5699            "a parabola is a single branch, got {}",
5700            curves.len()
5701        );
5702        // Bounded by r_max = 32·|e|; |e| here is O(few), so allow a wide z window.
5703        assert_on_plane_and_cone(&curves, &cone, n, d, (0.0, 400.0));
5704    }
5705
5706    #[test]
5707    fn oblique_plane_cone_hyperbola_real_nappe_only() {
5708        // Faithful scooplabel lip-foot geometry: a 45° cone with axis −z and
5709        // apex at (−59,−59,15.85) (a bin corner), cut by the upper ramp tread
5710        // plane n=(0,0.99518,0.09802), d=−58.36056. The plane is nearly parallel
5711        // to the axis (cos≈0.098) → plane-axis angle ≈ 5.6° < 45° → hyperbola.
5712        // The downward real nappe is hit by exactly one branch; the phantom
5713        // upward nappe (and the asymptote runaway) must NOT appear, and the arc
5714        // must stay near the apex (the plane is ~1.2 mm from it).
5715        let cone = ConicalSurface::new(
5716            Point3::new(-59.0, -59.0, 15.85),
5717            Vec3::new(0.0, 0.0, -1.0),
5718            std::f64::consts::FRAC_PI_4,
5719        )
5720        .unwrap();
5721        let n = Vec3::new(0.0, 0.995_18, 0.098_02).normalize().unwrap();
5722        let d = -58.360_56;
5723        let cos_theta = n.dot(cone.axis()).abs();
5724        assert!(cos_theta < 0.2, "expected a shallow (hyperbola) plane");
5725        let curves = exact_plane_cone(&cone, n, d, 0.0).unwrap();
5726        // Real downward nappe only: never above the apex (z=15.85). The vertex is
5727        // ~1.2 mm from the apex, so the bounded arc stays within a few mm of it.
5728        assert_on_plane_and_cone(&curves, &cone, n, d, (5.0, 15.85));
5729        // Every returned curve is sampled Points (no false Circle/Ellipse).
5730        for c in &curves {
5731            assert!(
5732                matches!(c, ExactIntersectionCurve::Points(_)),
5733                "hyperbola must be sampled Points, not a closed conic"
5734            );
5735        }
5736    }
5737
5738    /// Two spheres meet in one circle on both of them; spheres apart, one
5739    /// inside the other, or concentric of different radii meet in nothing,
5740    /// and one sphere twice has no curve.
5741    #[test]
5742    fn sphere_sphere_meets_in_a_circle_on_both() {
5743        let ball = |x: f64, y: f64, z: f64, r: f64| {
5744            SphericalSurface::new(Point3::new(x, y, z), r).unwrap()
5745        };
5746        let (a, b) = (ball(0.0, 0.0, 0.0, 2.0), ball(1.6, 0.3, 0.2, 1.5));
5747        let curves = exact_sphere_sphere(&a, &b).unwrap().unwrap();
5748        assert_eq!(curves.len(), 1);
5749        let circle = match &curves[0] {
5750            ExactIntersectionCurve::Circle(circle) => circle,
5751            other => unreachable!("expected a circle, got {other:?}"),
5752        };
5753        for k in 0..16 {
5754            let p = circle.evaluate(std::f64::consts::TAU * f64::from(k) / 16.0);
5755            assert!(((p - a.center()).length() - 2.0).abs() < 1e-12);
5756            assert!(((p - b.center()).length() - 1.5).abs() < 1e-12);
5757        }
5758        assert!(
5759            exact_sphere_sphere(&a, &ball(4.0, 0.0, 0.0, 1.5))
5760                .unwrap()
5761                .unwrap()
5762                .is_empty()
5763        );
5764        assert!(
5765            exact_sphere_sphere(&a, &ball(0.2, 0.0, 0.0, 1.0))
5766                .unwrap()
5767                .unwrap()
5768                .is_empty()
5769        );
5770        assert!(
5771            exact_sphere_sphere(&a, &ball(0.0, 0.0, 0.0, 1.0))
5772                .unwrap()
5773                .unwrap()
5774                .is_empty()
5775        );
5776        assert!(
5777            exact_sphere_sphere(&a, &ball(0.0, 0.0, 0.0, 2.0))
5778                .unwrap()
5779                .is_none()
5780        );
5781
5782        // A tiny sphere nearly bisected by a large one, in either order, and a
5783        // pair far from the origin: each meets in its small circle.
5784        let radius = |p: &SphericalSurface, q: &SphericalSurface| -> f64 {
5785            match exact_sphere_sphere(p, q).unwrap().unwrap().as_slice() {
5786                [ExactIntersectionCurve::Circle(c)] => c.radius(),
5787                other => unreachable!("expected one circle, got {other:?}"),
5788            }
5789        };
5790        let tiny = ball(2.0, 0.0, 0.0, 1e-5);
5791        assert!((radius(&a, &tiny) - 1e-5).abs() < 1e-9);
5792        assert!((radius(&tiny, &a) - 1e-5).abs() < 1e-9);
5793        let near = radius(&ball(0.0, 0.0, 0.0, 2.0), &ball(3.5, 0.0, 0.0, 1.500_001));
5794        let far = radius(
5795            &ball(1e10, 0.0, 0.0, 2.0),
5796            &ball(1e10 + 3.5, 0.0, 0.0, 1.500_001),
5797        );
5798        assert!(near > 1e-3);
5799        assert!((far - near).abs() < 1e-9 * near.max(1.0));
5800    }
5801
5802    /// Each line among `sections`, and whether it is a ray; any other
5803    /// section fails the test.
5804    #[allow(clippy::panic)]
5805    fn lines_of(sections: &[PlaneSection]) -> Vec<(Line3D, bool)> {
5806        sections
5807            .iter()
5808            .map(|s| match s {
5809                PlaneSection::Line { line, ray } => (line.clone(), *ray),
5810                other => panic!("expected a line, got {other:?}"),
5811            })
5812            .collect()
5813    }
5814
5815    /// A plane along a cylinder's axis cuts its rulings: two through the
5816    /// axis, two 2e-6 apart where it sinks a hair into the cylinder, the one
5817    /// it touches along, and none past it. `exact_plane_analytic` gives no
5818    /// curve for any of them.
5819    #[test]
5820    fn a_plane_along_a_cylinder_cuts_its_rulings() {
5821        let cyl =
5822            CylindricalSurface::new(Point3::new(0.0, 0.0, -2.0), Vec3::new(0.0, 0.0, 1.0), 1.0)
5823                .unwrap();
5824        let y = Vec3::new(0.0, 1.0, 0.0);
5825        let surface = AnalyticSurface::Cylinder(&cyl);
5826        let on_both = |p: Point3, d: f64| {
5827            assert!((p.y() - d).abs() < 1e-12, "{p:?} off the plane y = {d}");
5828            assert!(
5829                (p.x().hypot(p.y()) - 1.0).abs() < 1e-12,
5830                "{p:?} off the cylinder"
5831            );
5832        };
5833        for (d, count) in [(0.0, 2), (1e-6_f64.cos(), 2), (1.0, 1), (1.5, 0)] {
5834            assert!(exact_plane_analytic(surface, y, d).unwrap().is_empty());
5835            let lines = lines_of(&exact_plane_section(surface, y, d).unwrap());
5836            assert_eq!(lines.len(), count, "plane y = {d}");
5837            let mut xs = Vec::new();
5838            for (line, ray) in lines {
5839                assert!(!ray);
5840                assert!(line.direction().cross(cyl.axis()).length() < 1e-12);
5841                for t in [-3.0, 0.0, 3.0] {
5842                    on_both(line.evaluate(t), d);
5843                }
5844                xs.push(line.evaluate(0.0).x());
5845            }
5846            if count == 2 {
5847                let apart = (xs[0] - xs[1]).abs();
5848                let want = 2.0 * (1.0 - d * d).sqrt();
5849                assert!(
5850                    (apart - want).abs() < 1e-9 * want.max(1e-6),
5851                    "{apart} apart"
5852                );
5853            }
5854        }
5855    }
5856
5857    /// A plane through a cone's apex cuts rays from it: two for a plane
5858    /// through the axis, one for a plane touching the cone along a ruling,
5859    /// and the apex alone for a plane missing the nappe. A plane 5e-8 off the
5860    /// apex still cuts its conic.
5861    #[test]
5862    #[allow(clippy::panic)]
5863    fn a_plane_through_a_cone_apex_cuts_its_rulings() {
5864        use std::f64::consts::FRAC_PI_4;
5865
5866        let cone = ConicalSurface::new(
5867            Point3::new(1.0, 2.0, 3.0),
5868            Vec3::new(0.0, 0.0, 1.0),
5869            FRAC_PI_4,
5870        )
5871        .unwrap();
5872        let surface = AnalyticSurface::Cone(&cone);
5873        let apex = cone.apex();
5874        let through = |n: Vec3| {
5875            let n = n.normalize().unwrap();
5876            let d = n.dot(apex - Point3::new(0.0, 0.0, 0.0));
5877            assert!(exact_plane_analytic(surface, n, d).unwrap().is_empty());
5878            (n, d, exact_plane_section(surface, n, d).unwrap())
5879        };
5880        for (n, count) in [
5881            (Vec3::new(1.0, 0.0, 0.0), 2),
5882            (Vec3::new(1.0, 0.0, -1.0), 1),
5883        ] {
5884            let (n, d, sections) = through(n);
5885            let rays = lines_of(&sections);
5886            assert_eq!(rays.len(), count, "plane normal {n:?}");
5887            for (line, ray) in rays {
5888                assert!(ray);
5889                assert!((line.evaluate(0.0) - apex).length() < 1e-12);
5890                let p = line.evaluate(2.0);
5891                assert!((n.dot(p - Point3::new(0.0, 0.0, 0.0)) - d).abs() < 1e-12);
5892                let rel = p - apex;
5893                assert!(rel.z() > 0.0, "{p:?} on the phantom nappe");
5894                assert!(
5895                    (rel.x().hypot(rel.y()) - rel.z()).abs() < 1e-12,
5896                    "{p:?} off the cone"
5897                );
5898            }
5899        }
5900        for n in [Vec3::new(0.1, 0.0, 1.0), Vec3::new(0.0, 0.0, 1.0)] {
5901            let (_, _, sections) = through(n);
5902            assert!(
5903                matches!(sections[..], [PlaneSection::Point(p)] if (p - apex).length() < 1e-12),
5904                "{sections:?}"
5905            );
5906        }
5907
5908        let upright = ConicalSurface::new(
5909            Point3::new(0.0, 0.0, 0.0),
5910            Vec3::new(0.0, 0.0, 1.0),
5911            FRAC_PI_4,
5912        )
5913        .unwrap();
5914        let n = Vec3::new((0.5 - 1e-8_f64).sqrt(), 0.0, (0.5 + 1e-8_f64).sqrt());
5915        let sections = exact_plane_section(AnalyticSurface::Cone(&upright), n, 5e-8).unwrap();
5916        let [PlaneSection::Ellipse(ellipse)] = &sections[..] else {
5917            panic!("{sections:?}");
5918        };
5919        assert!(
5920            ellipse.semi_major() > 1.0,
5921            "semi-major {}",
5922            ellipse.semi_major()
5923        );
5924    }
5925
5926    /// A plane touching a sphere meets it at the point of contact, and one a
5927    /// hair inside cuts the small circle there, however small.
5928    #[test]
5929    #[allow(clippy::panic)]
5930    fn a_plane_touching_a_sphere_meets_it_at_a_point() {
5931        let sphere = SphericalSurface::new(Point3::new(0.0, 0.0, 1.0), 1.0).unwrap();
5932        let surface = AnalyticSurface::Sphere(&sphere);
5933        let z = Vec3::new(0.0, 0.0, 1.0);
5934        assert!(exact_plane_analytic(surface, z, 0.0).unwrap().is_empty());
5935        let sections = exact_plane_section(surface, z, 0.0).unwrap();
5936        assert!(
5937            matches!(sections[..], [PlaneSection::Point(p)] if p.z().abs() < 1e-15 && p.x() == 0.0),
5938            "{sections:?}"
5939        );
5940        assert!(exact_plane_section(surface, z, -1e-9).unwrap().is_empty());
5941        for height in [5e-15, 1e-12, 1e-8] {
5942            let sections = exact_plane_section(surface, z, height).unwrap();
5943            let [PlaneSection::Circle(circle)] = &sections[..] else {
5944                panic!("{sections:?}");
5945            };
5946            let want = (height * (2.0 - height)).sqrt();
5947            assert!(
5948                (circle.radius() - want).abs() < 1e-3 * want,
5949                "circle at z = {height}: radius {}, want {want}",
5950                circle.radius()
5951            );
5952            assert!((circle.center().z() - height).abs() < 1e-15);
5953        }
5954    }
5955}