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brepkit_math/
analytic_intersection.rs

1//! Closed-form and semi-analytic intersections of analytic surfaces with planes.
2//!
3//! Provides specialized intersection algorithms for cylinder, cone, sphere,
4//! and torus surfaces with planes, as well as a general marching approach
5//! for analytic-analytic surface intersections.
6
7use std::f64::consts::{FRAC_PI_2, TAU};
8
9use crate::MathError;
10use crate::curves::{Circle3D, Ellipse3D};
11use crate::frame::Frame3;
12use crate::nurbs::curve::NurbsCurve;
13use crate::nurbs::fitting::interpolate;
14use crate::nurbs::intersection::{IntersectionCurve, IntersectionPoint};
15use crate::surfaces::{ConicalSurface, CylindricalSurface, SphericalSurface, ToroidalSurface};
16use crate::tolerance::Tolerance;
17use crate::vec::{Point3, Vec3};
18
19/// Exact curve type resulting from plane-analytic surface intersection.
20#[derive(Debug, Clone)]
21pub enum ExactIntersectionCurve {
22    /// A circle (plane perpendicular to axis of cylinder/cone/sphere).
23    Circle(Circle3D),
24    /// An ellipse (plane oblique to cylinder/cone axis).
25    Ellipse(Ellipse3D),
26    /// Fallback to sampled point chain (torus, degenerate cases).
27    Points(Vec<Point3>),
28}
29
30/// Compute exact intersection curves between a plane and an analytic surface.
31///
32/// Returns exact `Circle3D` or `Ellipse3D` where possible, falling back to
33/// sampled points for complex cases (torus).
34///
35/// The plane is defined by `dot(normal, p) = d`.
36///
37/// # Errors
38///
39/// Returns an error if the intersection computation fails.
40pub fn exact_plane_analytic(
41    surface: AnalyticSurface<'_>,
42    plane_normal: Vec3,
43    plane_d: f64,
44) -> Result<Vec<ExactIntersectionCurve>, MathError> {
45    exact_plane_analytic_reaching(surface, plane_normal, plane_d, 0.0)
46}
47
48/// [`exact_plane_analytic`] with a cone's sampled hyperbola or parabola
49/// carried at least `reach` from the apex, so it spans whatever faces the
50/// caller will trim it to.
51///
52/// # Errors
53///
54/// Returns an error if the intersection computation fails.
55pub fn exact_plane_analytic_reaching(
56    surface: AnalyticSurface<'_>,
57    plane_normal: Vec3,
58    plane_d: f64,
59    reach: f64,
60) -> Result<Vec<ExactIntersectionCurve>, MathError> {
61    match surface {
62        AnalyticSurface::Cylinder(cyl) => exact_plane_cylinder(cyl, plane_normal, plane_d),
63        AnalyticSurface::Sphere(sphere) => exact_plane_sphere(sphere, plane_normal, plane_d),
64        AnalyticSurface::Cone(cone) => exact_plane_cone(cone, plane_normal, plane_d, reach),
65        AnalyticSurface::Torus(torus) => {
66            if let Some(circles) = exact_plane_torus(torus, plane_normal, plane_d)? {
67                return Ok(circles);
68            }
69            if let Some(loops) = plane_torus_winding_loops(torus, plane_normal, plane_d, 128) {
70                return Ok(loops
71                    .into_iter()
72                    .map(ExactIntersectionCurve::Points)
73                    .collect());
74            }
75            // Other torus sections are degree-4 — fall back to sampling.
76            let chains = sample_plane_torus(torus, plane_normal, plane_d)?;
77            Ok(chains
78                .into_iter()
79                .map(ExactIntersectionCurve::Points)
80                .collect())
81        }
82    }
83}
84
85/// The plane-torus sections that are circles:
86///
87/// - a plane across the axis at height `h` from the centre, `|h| < r`: the
88///   two circles of radius `R ± sqrt(r² − h²)` about the axis;
89/// - a plane through the axis: the two tube cross-sections of radius `r`,
90///   `R` either side of the axis.
91///
92/// `Some` of no curves for a plane across the axis that misses the tube;
93/// `None` for any other plane, a plane tangent to the tube, or a torus whose
94/// tube reaches its axis.
95fn exact_plane_torus(
96    torus: &ToroidalSurface,
97    normal: Vec3,
98    d: f64,
99) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
100    let len = normal.length();
101    let n = normal.normalize()?;
102    let d = d / len;
103    let axis = torus.z_axis();
104    let center = torus.center();
105    let (big, small) = (torus.major_radius(), torus.minor_radius());
106    let height = d - dot_np(n, center);
107    let along = n.dot(axis);
108    if along.abs() > 1.0 - 1e-10 {
109        if height.abs() >= small - 1e-10 * small {
110            return Ok(if height.abs() > small + 1e-10 * small {
111                Some(Vec::new())
112            } else {
113                None
114            });
115        }
116        let reach = small.mul_add(small, -(height * height)).sqrt();
117        if big - reach <= 1e-10 * big {
118            return Ok(None);
119        }
120        let middle = center + n * height;
121        return Ok(Some(vec![
122            ExactIntersectionCurve::Circle(Circle3D::new(middle, n, big + reach)?),
123            ExactIntersectionCurve::Circle(Circle3D::new(middle, n, big - reach)?),
124        ]));
125    }
126    if along.abs() < 1e-10 && height.abs() < 1e-10 * (big + small) {
127        let out = axis.cross(n).normalize()?;
128        return Ok(Some(vec![
129            ExactIntersectionCurve::Circle(Circle3D::new(center + out * big, n, small)?),
130            ExactIntersectionCurve::Circle(Circle3D::new(center - out * big, n, small)?),
131        ]));
132    }
133    Ok(None)
134}
135
136/// Exact plane-cylinder intersection.
137///
138/// - Plane perpendicular to axis → `Circle3D`
139/// - Plane oblique to axis → `Ellipse3D`
140/// - Plane parallel to axis → `Points` fallback (0 or 2 lines)
141fn exact_plane_cylinder(
142    cyl: &CylindricalSurface,
143    normal: Vec3,
144    d: f64,
145) -> Result<Vec<ExactIntersectionCurve>, MathError> {
146    let axis = cyl.axis();
147    let cos_theta = normal.dot(axis).abs();
148    let r = cyl.radius();
149
150    if cos_theta < 1e-10 {
151        // Plane parallel to cylinder axis → 0 or 2 line segments.
152        // Fall back to sampled points.
153        let chains = sample_plane_cylinder(cyl, normal, d)?;
154        return Ok(chains
155            .into_iter()
156            .map(ExactIntersectionCurve::Points)
157            .collect());
158    }
159
160    // Find where axis intersects the plane: axis_point + t*axis, dot(normal, P) = d
161    // t = (d - dot(normal, origin)) / dot(normal, axis)
162    let n_dot_axis = normal.dot(axis);
163    let n_dot_origin = dot_np(normal, cyl.origin());
164    let t = (d - n_dot_origin) / n_dot_axis;
165    let center_on_axis = Point3::new(
166        cyl.origin().x() + t * axis.x(),
167        cyl.origin().y() + t * axis.y(),
168        cyl.origin().z() + t * axis.z(),
169    );
170
171    if cos_theta > 1.0 - 1e-10 {
172        // Plane perpendicular to axis → Circle
173        let circle = Circle3D::new(center_on_axis, normal, r)?;
174        Ok(vec![ExactIntersectionCurve::Circle(circle)])
175    } else {
176        // Oblique plane → Ellipse
177        // Semi-minor = r (the cylinder radius, unchanged)
178        // Semi-major = r / cos(θ) where θ = angle between plane normal and axis
179        let semi_minor = r;
180        let semi_major = r / cos_theta;
181
182        // The major axis direction lies in the intersection of the plane
183        // with the plane containing the axis and the plane normal.
184        // It's the projection of the axis onto the cutting plane, normalized.
185        let axis_proj = Vec3::new(
186            axis.x() - n_dot_axis * normal.x(),
187            axis.y() - n_dot_axis * normal.y(),
188            axis.z() - n_dot_axis * normal.z(),
189        );
190        let u_axis = axis_proj.normalize()?;
191        let v_axis = normal.cross(u_axis);
192
193        let ellipse = Ellipse3D::with_axes(
194            center_on_axis,
195            normal,
196            semi_major,
197            semi_minor,
198            u_axis,
199            v_axis,
200        )?;
201        Ok(vec![ExactIntersectionCurve::Ellipse(ellipse)])
202    }
203}
204
205/// Exact plane-sphere intersection.
206///
207/// Always produces a `Circle3D` (or empty if no intersection).
208fn exact_plane_sphere(
209    sphere: &SphericalSurface,
210    normal: Vec3,
211    d: f64,
212) -> Result<Vec<ExactIntersectionCurve>, MathError> {
213    let h = dot_np(normal, sphere.center()) - d;
214    let r = sphere.radius();
215
216    if h.abs() > r - 1e-10 {
217        return Ok(vec![]);
218    }
219
220    let circle_r = (r.mul_add(r, -(h * h))).sqrt();
221    let circle_center = Point3::new(
222        h.mul_add(-normal.x(), sphere.center().x()),
223        h.mul_add(-normal.y(), sphere.center().y()),
224        h.mul_add(-normal.z(), sphere.center().z()),
225    );
226
227    let circle = Circle3D::new(circle_center, normal, circle_r)?;
228    Ok(vec![ExactIntersectionCurve::Circle(circle)])
229}
230
231/// Exact plane-cone intersection.
232///
233/// The conic type is set by the cone's half-opening angle from the axis
234/// (`γ = π/2 − half_angle`) versus the plane-axis angle `ψ`:
235/// - Plane perpendicular to axis (`ψ = π/2`) → `Circle3D`
236/// - `ψ > γ` (ellipse) → closed-form `Ellipse3D`
237/// - `ψ ≤ γ` (parabola/hyperbola) → bounded single-branch `Points` (one chain
238///   per branch — a hyperbola's two nappes never share a chain)
239fn exact_plane_cone(
240    cone: &ConicalSurface,
241    normal: Vec3,
242    d: f64,
243    reach: f64,
244) -> Result<Vec<ExactIntersectionCurve>, MathError> {
245    let axis = cone.axis();
246    let cos_theta = normal.dot(axis).abs();
247    let half_angle = cone.half_angle();
248
249    if cos_theta > 1.0 - 1e-10 {
250        // Plane perpendicular to axis → Circle
251        // Find where axis meets the plane
252        let n_dot_axis = normal.dot(axis);
253        let n_dot_apex = dot_np(normal, cone.apex());
254        let t = (d - n_dot_apex) / n_dot_axis;
255
256        // t is the signed distance from apex to plane along the axis.
257        // The real cone is a single nappe; the perpendicular-plane section is a
258        // circle whose radius follows from the axial offset |t|.
259        // |t| ≈ 0 means the plane passes through the apex → degenerate point.
260        if t.abs() < 1e-10 {
261            return Ok(vec![]);
262        }
263
264        let center = Point3::new(
265            cone.apex().x() + t * axis.x(),
266            cone.apex().y() + t * axis.y(),
267            cone.apex().z() + t * axis.z(),
268        );
269        // half_angle is the angle from the radial plane to the surface.
270        // Axial distance t = v * sin(half_angle), so v = t / sin(half_angle).
271        // Radius at v = v * cos(half_angle) = t * cos(half_angle) / sin(half_angle).
272        let circle_r = t.abs() * half_angle.cos() / half_angle.sin();
273        if circle_r < 1e-15 {
274            return Ok(vec![]);
275        }
276
277        let circle = Circle3D::new(center, normal, circle_r)?;
278        return Ok(vec![ExactIntersectionCurve::Circle(circle)]);
279    }
280
281    // Oblique plane. Classify the conic in the plane-aligned frame.
282    //
283    // Decompose the (unit) axis as a = c·n + p·e1, where c = n·a, e1 is the unit
284    // in-plane projection of the axis, and p = |projection| = sqrt(1−c²). Write a
285    // point Q on the plane as Q = apex + e·n + s·e1 + t·e2 (e = d − n·apex,
286    // e2 = n×e1). The cone equation (w·a)² = cos²γ·(w·w) with k = cos²γ =
287    // sin²(half_angle) reduces to (no s·t cross term, since e1/e2 align with the
288    // conic axes):
289    //     (p²−k)·s² + 2ecp·s + e²(c²−k) = k·t²
290    // The s² coefficient A = p²−k = sin²θ − sin²(half_angle) sets the type:
291    // A < 0 → ellipse, A = 0 → parabola, A > 0 → hyperbola.
292    let c = normal.dot(axis);
293    let p2 = (1.0 - c * c).max(0.0);
294    let p = p2.sqrt();
295    let k = half_angle.sin().powi(2);
296    let a_coeff = p2 - k;
297
298    // Build the plane-aligned frame e1 (in-plane axis projection), e2 = n×e1.
299    let m = Vec3::new(
300        axis.x() - c * normal.x(),
301        axis.y() - c * normal.y(),
302        axis.z() - c * normal.z(),
303    );
304    let m_len = m.length();
305    if m_len < 1e-12 {
306        // Axis parallel to normal — handled by the perpendicular branch above;
307        // fall back to sampling for safety.
308        let chains = sample_plane_cone(cone, normal, d, reach)?;
309        return Ok(chains
310            .into_iter()
311            .map(ExactIntersectionCurve::Points)
312            .collect());
313    }
314    let e1 = m * (1.0 / m_len);
315    let e2 = normal.cross(e1);
316    let apex = cone.apex();
317    let e = d - dot_np(normal, apex);
318
319    // Ellipse → closed form. A = p²−k < 0 with a margin to keep the
320    // near-parabolic regime on the robust sampled path.
321    if a_coeff < -1e-9 {
322        let abs_a = -a_coeff; // = k − p² > 0
323        // Real-nappe guard: in the ellipse regime n·g(u) keeps constant sign(c),
324        // so v = e/(n·g) ≥ 0 only when e and c share a sign. When e·c < 0 the
325        // plane is offset to the far side of the apex from the cone's opening —
326        // the section lies entirely on the phantom nappe, so there is no real
327        // curve (RHS below is positive regardless of sign, so it can't catch this).
328        if e * c < 0.0 {
329            return Ok(vec![]);
330        }
331        // |A|(s − s_c)² + k·t² = RHS, with s_c = ecp/|A| and
332        // RHS = e²·k·(1−k)/|A| (always > 0 for a real ellipse).
333        let s_c = e * c * p / abs_a;
334        let rhs = e * e * k * (1.0 - k) / abs_a;
335        if rhs <= 0.0 {
336            return Ok(vec![]);
337        }
338        let semi_s = (rhs / abs_a).sqrt(); // extent along e1
339        let semi_t = (rhs / k).sqrt(); // extent along e2
340        if semi_s < 1e-12 || semi_t < 1e-12 {
341            return Ok(vec![]);
342        }
343        let center = apex + normal * e + e1 * s_c;
344        let (semi_major, semi_minor, u_axis, v_axis) = if semi_s >= semi_t {
345            (semi_s, semi_t, e1, e2)
346        } else {
347            (semi_t, semi_s, e2, e1)
348        };
349        let ellipse = Ellipse3D::with_axes(center, normal, semi_major, semi_minor, u_axis, v_axis)?;
350        return Ok(vec![ExactIntersectionCurve::Ellipse(ellipse)]);
351    }
352
353    // Parabola / hyperbola (and the near-parabolic ellipse margin): the section
354    // is unbounded, so emit bounded, branch-separated sample chains.
355    let chains = sample_plane_cone(cone, normal, d, reach)?;
356    Ok(chains
357        .into_iter()
358        .map(ExactIntersectionCurve::Points)
359        .collect())
360}
361
362/// The exact arc from `from` to `to` of a plane's parabola or hyperbola
363/// section of a cone, both ends on one branch of it, as a rational quadratic
364/// NURBS.
365///
366/// A hyperbola `x = a cosh φ, y = b sinh φ` (in the plane frame of
367/// `exact_plane_cone`) is cut into pieces of at most one unit of `φ`, each
368/// a conic Bézier: its middle point is where the end tangents meet and its
369/// middle weight is the cosh of half the piece's span. A parabola is one
370/// polynomial quadratic. `None` for an elliptic or circular section, a plane
371/// through the apex, or ends off one branch of the section.
372///
373/// # Errors
374///
375/// Returns an error if the plane normal is zero or the curve cannot be built.
376#[allow(clippy::many_single_char_names)]
377pub fn plane_cone_conic_arc(
378    cone: &ConicalSurface,
379    normal: Vec3,
380    d: f64,
381    from: Point3,
382    to: Point3,
383) -> Result<Option<NurbsCurve>, MathError> {
384    let len = normal.length();
385    if len < 1e-15 {
386        return Err(MathError::ZeroVector);
387    }
388    let (normal, d) = (normal * (1.0 / len), d / len);
389    let axis = cone.axis();
390    let c = normal.dot(axis);
391    let p2 = (1.0 - c * c).max(0.0);
392    let p = p2.sqrt();
393    let k = cone.half_angle().sin().powi(2);
394    let a_coeff = p2 - k;
395    let m = Vec3::new(
396        axis.x() - c * normal.x(),
397        axis.y() - c * normal.y(),
398        axis.z() - c * normal.z(),
399    );
400    let m_len = m.length();
401    if m_len < 1e-12 || a_coeff < -1e-9 {
402        return Ok(None);
403    }
404    let e1 = m * (1.0 / m_len);
405    let e2 = normal.cross(e1);
406    let apex = cone.apex();
407    let e = d - dot_np(normal, apex);
408    let origin = apex + normal * e;
409    let plane_st = |q: Point3| {
410        let w = q - origin;
411        (w.dot(e1), w.dot(e2))
412    };
413    let ((s0, t0), (s1, t1)) = (plane_st(from), plane_st(to));
414    let scale = s0.abs().max(t0.abs()).max(s1.abs()).max(t1.abs()).max(1.0);
415    if e.abs() < 1e-9 * scale || (from - to).length() <= 1e-9 * scale {
416        return Ok(None);
417    }
418    let point = |s: f64, t: f64| origin + e1 * s + e2 * t;
419    let on_curve = |q: Point3, r: Point3| (q - r).length() <= 1e-6 * scale;
420    let (control, weights) = if a_coeff.abs() <= 1e-9 {
421        // (p² − k) s² vanishes: 2ecp·s + e²(c² − k) = k·t², s = α t² + β.
422        let lin = 2.0 * e * c * p;
423        if lin.abs() < 1e-12 * scale {
424            return Ok(None);
425        }
426        let (alpha, beta) = (k / lin, -e * e * (c * c - k) / lin);
427        if !on_curve(point(alpha * t0 * t0 + beta, t0), from)
428            || !on_curve(point(alpha * t1 * t1 + beta, t1), to)
429        {
430            return Ok(None);
431        }
432        let mid = point(alpha * t0 * t1 + beta, 0.5 * (t0 + t1));
433        (vec![from, mid, to], vec![1.0; 3])
434    } else {
435        // A (s − s_c)² − k t² = R with R = e² k (1 − k) / A.
436        let s_c = -e * c * p / a_coeff;
437        let r = e * e * k * (1.0 - k) / a_coeff;
438        if r <= 0.0 {
439            return Ok(None);
440        }
441        let (a, b) = ((r / a_coeff).sqrt(), (r / k).sqrt());
442        let (x0, x1) = (s0 - s_c, s1 - s_c);
443        if x0 * x1 <= 0.0 {
444            return Ok(None);
445        }
446        let side = x0.signum();
447        let hyperbola = |phi: f64| point(s_c + side * a * phi.cosh(), b * phi.sinh());
448        let (phi0, phi1) = ((t0 / b).asinh(), (t1 / b).asinh());
449        if !on_curve(hyperbola(phi0), from) || !on_curve(hyperbola(phi1), to) {
450            return Ok(None);
451        }
452        #[allow(clippy::cast_possible_truncation, clippy::cast_sign_loss)]
453        let pieces = ((phi1 - phi0).abs().ceil() as usize).max(1);
454        let mut control = vec![from];
455        let mut weights = vec![1.0];
456        for i in 0..pieces {
457            #[allow(clippy::cast_precision_loss)]
458            let (fa, fb) = (i as f64 / pieces as f64, (i + 1) as f64 / pieces as f64);
459            let (pa, pb) = (phi0 + (phi1 - phi0) * fa, phi0 + (phi1 - phi0) * fb);
460            let (mid, half) = (0.5 * (pa + pb), 0.5 * (pb - pa));
461            let w = half.cosh();
462            control.push(point(s_c + side * a * mid.cosh() / w, b * mid.sinh() / w));
463            weights.push(w);
464            control.push(if i + 1 == pieces { to } else { hyperbola(pb) });
465            weights.push(1.0);
466        }
467        (control, weights)
468    };
469    let pieces = (control.len() - 1) / 2;
470    let mut knots = vec![0.0; 3];
471    for i in 1..pieces {
472        #[allow(clippy::cast_precision_loss)]
473        knots.extend([i as f64; 2]);
474    }
475    #[allow(clippy::cast_precision_loss)]
476    knots.extend([pieces as f64; 3]);
477    let curve = NurbsCurve::new(2, knots, control, weights)?;
478    // The closed forms drop terms that vanish only on the exact conic (a
479    // barely elliptic section read as a parabola), so the arc must meet the
480    // cone between its ends too: a point at radius ρ and height h off the
481    // apex lies |ρ sin α − |h| cos α| from it.
482    let (sin_a, cos_a) = cone.half_angle().sin_cos();
483    let off_cone = |q: Point3| {
484        let w = q - apex;
485        let h = w.dot(axis);
486        (w - axis * h)
487            .length()
488            .mul_add(sin_a, -(h.abs() * cos_a))
489            .abs()
490    };
491    for i in 0..pieces {
492        for f in [0.25, 0.5, 0.75] {
493            #[allow(clippy::cast_precision_loss)]
494            if off_cone(curve.evaluate(i as f64 + f)) > 1e-9 * scale {
495                return Ok(None);
496            }
497        }
498    }
499    Ok(Some(curve))
500}
501
502/// Reference to an analytic surface for intersection dispatch.
503#[derive(Clone, Copy)]
504pub enum AnalyticSurface<'a> {
505    /// Cylindrical surface reference.
506    Cylinder(&'a CylindricalSurface),
507    /// Conical surface reference.
508    Cone(&'a ConicalSurface),
509    /// Spherical surface reference.
510    Sphere(&'a SphericalSurface),
511    /// Toroidal surface reference.
512    Torus(&'a ToroidalSurface),
513}
514
515/// Compute `n . p` treating a `Point3` as a position vector.
516fn dot_np(n: Vec3, p: Point3) -> f64 {
517    n.dot(Vec3::new(p.x(), p.y(), p.z()))
518}
519
520/// Intersect a plane with an analytic surface.
521///
522/// The plane is defined by `dot(normal, p) = d`.
523///
524/// # Errors
525///
526/// Returns an error if the intersection computation fails.
527pub fn intersect_plane_analytic(
528    surface: AnalyticSurface<'_>,
529    normal: Vec3,
530    d: f64,
531) -> Result<Vec<IntersectionCurve>, MathError> {
532    match surface {
533        AnalyticSurface::Cylinder(cyl) => intersect_plane_cylinder(cyl, normal, d),
534        AnalyticSurface::Cone(cone) => intersect_plane_cone(cone, normal, d),
535        AnalyticSurface::Sphere(sphere) => intersect_plane_sphere(sphere, normal, d),
536        AnalyticSurface::Torus(torus) => intersect_plane_torus(torus, normal, d),
537    }
538}
539
540/// Sample points on the plane-analytic intersection without NURBS curve fitting.
541///
542/// Returns chains of ordered 3D sample points. Each chain is one connected
543/// component of the intersection curve. This is much faster than
544/// `intersect_plane_analytic` when only sample points are needed (e.g. for
545/// boolean intersection segment generation).
546///
547/// # Errors
548///
549/// Returns an error if the intersection computation fails.
550pub fn sample_plane_analytic(
551    surface: AnalyticSurface<'_>,
552    normal: Vec3,
553    d: f64,
554) -> Result<Vec<Vec<Point3>>, MathError> {
555    match surface {
556        AnalyticSurface::Cylinder(cyl) => sample_plane_cylinder(cyl, normal, d),
557        AnalyticSurface::Cone(cone) => sample_plane_cone(cone, normal, d, 0.0),
558        AnalyticSurface::Sphere(sphere) => sample_plane_sphere(sphere, normal, d),
559        AnalyticSurface::Torus(torus) => sample_plane_torus(torus, normal, d),
560    }
561}
562
563/// Sample the plane-cylinder intersection as ordered 3D points.
564#[allow(clippy::cast_precision_loss, clippy::unnecessary_wraps)]
565fn sample_plane_cylinder(
566    cyl: &CylindricalSurface,
567    normal: Vec3,
568    d: f64,
569) -> Result<Vec<Vec<Point3>>, MathError> {
570    let n_samples = 64_usize;
571    let mut points = Vec::with_capacity(n_samples + 1);
572
573    for i in 0..=n_samples {
574        let u = TAU * (i as f64) / (n_samples as f64);
575        let base = cyl.evaluate(u, 0.0);
576        let n_dot_axis = normal.dot(cyl.axis());
577        let n_dot_base = dot_np(normal, base);
578
579        if n_dot_axis.abs() < 1e-12 {
580            if (n_dot_base - d).abs() < 1e-6 {
581                points.push(base);
582            }
583        } else {
584            let v = (d - n_dot_base) / n_dot_axis;
585            if v.abs() <= 100.0 {
586                points.push(cyl.evaluate(u, v));
587            }
588        }
589    }
590
591    if points.len() < 2 {
592        Ok(vec![])
593    } else {
594        Ok(vec![points])
595    }
596}
597
598/// Sample the plane-sphere intersection as ordered 3D points.
599#[allow(clippy::cast_precision_loss)]
600fn sample_plane_sphere(
601    sphere: &SphericalSurface,
602    normal: Vec3,
603    d: f64,
604) -> Result<Vec<Vec<Point3>>, MathError> {
605    let h = dot_np(normal, sphere.center()) - d;
606    let r = sphere.radius();
607
608    if h.abs() > r - 1e-10 {
609        return Ok(vec![]);
610    }
611
612    let circle_r = (r.mul_add(r, -(h * h))).sqrt();
613    let circle_center = Point3::new(
614        h.mul_add(-normal.x(), sphere.center().x()),
615        h.mul_add(-normal.y(), sphere.center().y()),
616        h.mul_add(-normal.z(), sphere.center().z()),
617    );
618
619    let basis = Frame3::from_normal(circle_center, normal)?;
620    let u_dir = basis.x;
621    let v_dir = basis.y;
622
623    let n_samples = 64_usize;
624    let mut points = Vec::with_capacity(n_samples + 1);
625
626    for i in 0..=n_samples {
627        let theta = TAU * (i as f64) / (n_samples as f64);
628        let (sin_t, cos_t) = theta.sin_cos();
629        points.push(circle_center + u_dir * (circle_r * cos_t) + v_dir * (circle_r * sin_t));
630    }
631
632    Ok(vec![points])
633}
634
635/// Sample the plane-cone intersection as ordered 3D points.
636///
637/// The cone is the single real nappe `v >= 0` of `P(u,v) = apex + v·g(u)`.
638/// Along each generator `g(u)` the plane `n·P = d` is linear in `v`, so
639/// `v = (d − n·apex) / (n·g(u))`. We keep only `v >= 0` (the phantom `v < 0`
640/// nappe is geometrically absent) and `v` below a finite bound (near an
641/// asymptote `n·g(u) → 0` so `v → ∞` — those points run off the surface and
642/// must be excluded). The angular samples that survive form one contiguous arc
643/// (ellipse) or two (parabola/hyperbola, one per branch); each contiguous run
644/// is returned as a separate ordered chain so the consumer never stitches two
645/// disjoint branches into one curve.
646#[allow(clippy::cast_precision_loss, clippy::unnecessary_wraps)]
647fn sample_plane_cone(
648    cone: &ConicalSurface,
649    normal: Vec3,
650    d: f64,
651    reach: f64,
652) -> Result<Vec<Vec<Point3>>, MathError> {
653    let apex = cone.apex();
654    let n_dot_apex = dot_np(normal, apex);
655    let e = d - n_dot_apex;
656
657    // Per-generator solve: along g(u) the plane is linear in v, v = e / (n·g(u)).
658    // Sample u densely; keep only the real nappe (v >= 0) and skip near-asymptote
659    // generators (n·g(u) ≈ 0 → v → ∞).
660    let n_samples = 512_usize;
661    let mut vs: Vec<Option<f64>> = Vec::with_capacity(n_samples);
662    let mut v_min = f64::INFINITY;
663    for i in 0..n_samples {
664        let u = TAU * (i as f64) / (n_samples as f64);
665        let g = cone.evaluate(u, 1.0) - apex;
666        let n_dot_g = normal.dot(Vec3::new(g.x(), g.y(), g.z()));
667        if n_dot_g.abs() < 1e-12 {
668            vs.push(None);
669            continue;
670        }
671        let v = e / n_dot_g;
672        if v >= -1e-12 {
673            let v = v.max(0.0);
674            v_min = v_min.min(v);
675            vs.push(Some(v));
676        } else {
677            vs.push(None);
678        }
679    }
680
681    if !v_min.is_finite() {
682        return Ok(Vec::new());
683    }
684
685    // Bound the arc around the conic vertex (closest approach to the apex, at
686    // v_min). An ellipse is naturally bounded; a parabola/hyperbola is not, so
687    // cap the cone radius at a generous multiple of the vertex radius. This is
688    // scale-invariant and centred on where any finite cone face's overlap lies;
689    // the downstream consumer trims the fitted curve to the actual face AABB, so
690    // over-coverage is harmless. The floor handles a vertex at the apex (v_min≈0).
691    // A caller that knows its faces asks for their reach: an open hyperbola
692    // (a vertex close to the axis) crosses a rim far past eight vertex radii.
693    let v_max = (8.0 * v_min).max(v_min + 4.0).max(reach);
694
695    // Per-sample v within the cap; the raw values stay in `vs` for the
696    // boundary solve below.
697    let kept: Vec<Option<f64>> = vs.iter().map(|v| v.filter(|&v| v <= v_max)).collect();
698
699    let point_at = |u: f64, v: f64| -> Point3 {
700        let g = cone.evaluate(u, 1.0) - apex;
701        apex + g * v
702    };
703    #[allow(clippy::cast_precision_loss)]
704    let u_of = |i: usize| TAU * (i as f64) / (n_samples as f64);
705    let n_dot_g_at = |u: f64| -> f64 {
706        let g = cone.evaluate(u, 1.0) - apex;
707        normal.dot(Vec3::new(g.x(), g.y(), g.z()))
708    };
709
710    if kept.iter().all(Option::is_some) {
711        // Closed loop (ellipse regime): emit all points and repeat the first.
712        let mut pts: Vec<Point3> = kept
713            .iter()
714            .enumerate()
715            .filter_map(|(i, v)| v.map(|v| point_at(u_of(i), v)))
716            .collect();
717        if let Some(&first) = pts.first() {
718            pts.push(first);
719        }
720        return Ok(vec![pts]);
721    }
722
723    // A hyperbola/parabola tail diverges as 1/(n·g), so between the last kept
724    // sample and its dropped neighbour v can leap far past `v_max` in one
725    // uniform-u pitch — and any finite face window inside that leap is lost
726    // (a taper cone grazed 0.05 by a prism plane lost its entire 0.5-tall
727    // section to exactly this aliasing). Extend each run end to the exact
728    // `v_max` boundary: bisect u for `n·g(u) = e/v_max` inside the dropped
729    // pitch (n·g is monotone there — its extrema sit at the conic vertex,
730    // far from any asymptote), then fill the tail with uniform-u samples.
731    let tail = |i_end: usize, forward: bool, kept: &[Option<f64>]| -> Vec<Point3> {
732        let Some(v_end) = kept[i_end] else {
733            return Vec::new();
734        };
735        let u_end = u_of(i_end);
736        #[allow(clippy::cast_precision_loss)]
737        let pitch = TAU / (n_samples as f64);
738        let u_next = if forward {
739            u_end + pitch
740        } else {
741            u_end - pitch
742        };
743        let target = e / v_max;
744        let h_end = n_dot_g_at(u_end) - target;
745        let h_next = n_dot_g_at(u_next) - target;
746        if v_end >= v_max || h_end == 0.0 || h_end.signum() == h_next.signum() {
747            return Vec::new();
748        }
749        let (mut lo, mut hi) = (u_end, u_next);
750        for _ in 0..60 {
751            let mid = f64::midpoint(lo, hi);
752            if (n_dot_g_at(mid) - target).signum() == h_end.signum() {
753                lo = mid;
754            } else {
755                hi = mid;
756            }
757        }
758        let u_star = f64::midpoint(lo, hi);
759        let tail_n = 8_usize;
760        (1..=tail_n)
761            .filter_map(|k| {
762                #[allow(clippy::cast_precision_loss)]
763                let u = u_end + (u_star - u_end) * (k as f64) / (tail_n as f64);
764                let ng = n_dot_g_at(u);
765                if ng.abs() < 1e-12 {
766                    return None;
767                }
768                let v = e / ng;
769                (v >= -1e-12 && v <= v_max * (1.0 + 1e-9)).then(|| point_at(u, v.max(0.0)))
770            })
771            .collect()
772    };
773
774    // Split into contiguous runs of kept samples, treating the array as
775    // circular (rotate past a gap) so a branch straddling u=0 stays whole.
776    let gap = kept.iter().position(Option::is_none).unwrap_or(0);
777    let mut chains: Vec<Vec<Point3>> = Vec::new();
778    let mut run: Vec<usize> = Vec::new();
779    let flush = |run: &mut Vec<usize>, chains: &mut Vec<Vec<Point3>>| {
780        if run.len() >= 2 {
781            let first = run[0];
782            let last = run[run.len() - 1];
783            let mut pts: Vec<Point3> = tail(first, false, &kept);
784            pts.reverse();
785            pts.extend(
786                run.iter()
787                    .filter_map(|&i| kept[i].map(|v| point_at(u_of(i), v))),
788            );
789            pts.extend(tail(last, true, &kept));
790            chains.push(pts);
791        }
792        run.clear();
793    };
794    for k in 0..n_samples {
795        let idx = (gap + k) % n_samples;
796        if kept[idx].is_some() {
797            run.push(idx);
798        } else {
799            flush(&mut run, &mut chains);
800        }
801    }
802    flush(&mut run, &mut chains);
803    Ok(chains.into_iter().filter(|c| c.len() >= 2).collect())
804}
805
806/// Sample the plane-torus intersection as ordered 3D points.
807///
808/// Uses the same closed-form crossings and chaining as `intersect_plane_torus`
809/// but skips NURBS curve fitting (the callers here only need the points).
810#[allow(clippy::unnecessary_wraps)] // sibling match-arms and `?` callers need `Result`
811fn sample_plane_torus(
812    torus: &ToroidalSurface,
813    normal: Vec3,
814    d: f64,
815) -> Result<Vec<Vec<Point3>>, MathError> {
816    let crossing_pts = plane_torus_crossings(torus, normal, d, 128);
817    Ok(chain_torus_crossings(&crossing_pts)
818        .into_iter()
819        .map(|run| run.into_iter().map(|p| p.point).collect())
820        .collect())
821}
822
823/// Intersect a plane with a cylindrical surface.
824///
825/// For each `u` in `[0, 2pi)`, the cylinder point is linear in `v`,
826/// so the plane equation `dot(normal, P(u,v)) = d` is linear in `v`
827/// and can be solved directly.
828///
829/// # Errors
830///
831/// Returns an error if curve fitting fails.
832#[allow(clippy::cast_precision_loss)]
833pub fn intersect_plane_cylinder(
834    cyl: &CylindricalSurface,
835    normal: Vec3,
836    d: f64,
837) -> Result<Vec<IntersectionCurve>, MathError> {
838    let n_samples = 64_usize;
839    let mut points_3d = Vec::new();
840    let mut ipoints = Vec::new();
841
842    for i in 0..=n_samples {
843        let u = TAU * (i as f64) / (n_samples as f64);
844        // P(u, v) = origin + r*(cos(u)*x + sin(u)*y) + v*axis
845        // dot(normal, P) = d  =>  dot(normal, base(u)) + v * dot(normal, axis) = d
846        let base = cyl.evaluate(u, 0.0);
847        let n_dot_axis = normal.dot(cyl.axis());
848        let n_dot_base = dot_np(normal, base);
849
850        if n_dot_axis.abs() < 1e-12 {
851            // Plane parallel to axis -- check if base is on plane.
852            if (n_dot_base - d).abs() < 1e-6 {
853                let pt = base;
854                points_3d.push(pt);
855                ipoints.push(IntersectionPoint {
856                    point: pt,
857                    param1: (u, 0.0),
858                    param2: (0.0, 0.0),
859                });
860            }
861        } else {
862            let v = (d - n_dot_base) / n_dot_axis;
863            // Only keep points within a reasonable v range.
864            if v.abs() <= 100.0 {
865                let pt = cyl.evaluate(u, v);
866                points_3d.push(pt);
867                ipoints.push(IntersectionPoint {
868                    point: pt,
869                    param1: (u, v),
870                    param2: (0.0, 0.0),
871                });
872            }
873        }
874    }
875
876    build_curves_from_points(&points_3d, ipoints)
877}
878
879/// Intersect a plane with a spherical surface.
880///
881/// The intersection of a plane with a sphere is a circle (or empty/point).
882/// Computes the circle center, radius, and samples points on it.
883///
884/// # Errors
885///
886/// Returns an error if curve fitting fails.
887#[allow(clippy::cast_precision_loss)]
888pub fn intersect_plane_sphere(
889    sphere: &SphericalSurface,
890    normal: Vec3,
891    d: f64,
892) -> Result<Vec<IntersectionCurve>, MathError> {
893    let h = dot_np(normal, sphere.center()) - d;
894    let r = sphere.radius();
895
896    // No intersection if plane is too far from center.
897    if h.abs() > r - 1e-10 {
898        return Ok(vec![]);
899    }
900
901    let circle_r = (r.mul_add(r, -(h * h))).sqrt();
902    let circle_center = Point3::new(
903        h.mul_add(-normal.x(), sphere.center().x()),
904        h.mul_add(-normal.y(), sphere.center().y()),
905        h.mul_add(-normal.z(), sphere.center().z()),
906    );
907
908    // Build a local frame on the plane.
909    let basis = Frame3::from_normal(circle_center, normal)?;
910    let u_dir = basis.x;
911    let v_dir = basis.y;
912
913    let n_samples = 64_usize;
914    let mut points_3d = Vec::new();
915    let mut ipoints = Vec::new();
916
917    for i in 0..=n_samples {
918        let theta = TAU * (i as f64) / (n_samples as f64);
919        let (sin_t, cos_t) = theta.sin_cos();
920        let pt = circle_center + u_dir * (circle_r * cos_t) + v_dir * (circle_r * sin_t);
921        points_3d.push(pt);
922        ipoints.push(IntersectionPoint {
923            point: pt,
924            param1: (theta, 0.0),
925            param2: (0.0, 0.0),
926        });
927    }
928
929    build_curves_from_points(&points_3d, ipoints)
930}
931
932/// Intersect a plane with a conical surface.
933///
934/// Like a cylinder, the cone is linear along each generatrix, so the plane
935/// equation is linear in `v` for each fixed `u`.
936///
937/// # Errors
938///
939/// Returns an error if curve fitting fails.
940#[allow(clippy::cast_precision_loss)]
941pub fn intersect_plane_cone(
942    cone: &ConicalSurface,
943    normal: Vec3,
944    d: f64,
945) -> Result<Vec<IntersectionCurve>, MathError> {
946    let n_samples = 64_usize;
947    let mut points_3d = Vec::new();
948    let mut ipoints = Vec::new();
949
950    for i in 0..n_samples {
951        let u = TAU * (i as f64) / (n_samples as f64);
952        // P(u, v) = apex + v * dir(u)
953        // dot(normal, apex) + v * dot(normal, dir(u)) = d
954        let apex = cone.apex();
955        let n_dot_apex = dot_np(normal, apex);
956        // dir(u) = P(u,1) - apex
957        let p1 = cone.evaluate(u, 1.0);
958        let dir = p1 - apex;
959        let n_dot_dir = normal.dot(dir);
960
961        if n_dot_dir.abs() < 1e-12 {
962            continue;
963        }
964
965        let v = (d - n_dot_apex) / n_dot_dir;
966        // Allow negative v — the cone surface extends in both directions from the apex.
967        if v.abs() > 1e-10 && v.abs() < 100.0 {
968            let pt = cone.evaluate(u, v);
969            points_3d.push(pt);
970            ipoints.push(IntersectionPoint {
971                point: pt,
972                param1: (u, v),
973                param2: (0.0, 0.0),
974            });
975        }
976    }
977
978    build_curves_from_points(&points_3d, ipoints)
979}
980
981/// Intersect a plane with a toroidal surface.
982///
983/// The section is a degree-4 curve, but for each `v` the `u` values solve in
984/// closed form (see `plane_torus_crossings`), so it is sampled by a v-scan
985/// and each connected loop is fitted to a NURBS curve.
986///
987/// # Errors
988///
989/// Never returns an error today (curve-fit failures drop the affected loop);
990/// the `Result` is kept for signature parity with the other plane-analytic
991/// intersectors.
992#[allow(clippy::unnecessary_wraps)]
993pub fn intersect_plane_torus(
994    torus: &ToroidalSurface,
995    normal: Vec3,
996    d: f64,
997) -> Result<Vec<IntersectionCurve>, MathError> {
998    // The section satisfies a per-v closed form (see `plane_torus_crossings`),
999    // so scan v and solve u directly instead of a 2D sign-change grid with
1000    // Newton refinement: O(n) rather than O(n²), and every point is exact.
1001    let crossing_pts = plane_torus_crossings(torus, normal, d, 128);
1002
1003    let mut curves = Vec::new();
1004    for ipts in chain_torus_crossings(&crossing_pts) {
1005        let pts: Vec<Point3> = ipts.iter().map(|p| p.point).collect();
1006        if let Ok(curve) = interpolate(&pts, 3.min(pts.len() - 1)) {
1007            curves.push(IntersectionCurve {
1008                curve,
1009                points: ipts,
1010            });
1011        }
1012    }
1013
1014    Ok(curves)
1015}
1016
1017/// Greedy nearest-neighbour chaining of torus-plane crossing points into
1018/// closed section loops. Runs shorter than four points are dropped.
1019///
1020/// Plane × full torus is always a set of CLOSED loops, but the greedy walk
1021/// stops one step short of closing (the first point is already `used`, so it
1022/// is never re-added and the last point sits ~one step from the start).
1023/// A loop whose end-to-start gap is within ~2 point-spacings is closed by
1024/// repeating its first point, so a fitted NURBS closes exactly and downstream
1025/// consumers see a closed curve. A fragmented chain (greedy walk broke a loop
1026/// at a near-tangency) ends far from its start and is left open — it must not
1027/// be force-closed into a wrong loop.
1028fn chain_torus_crossings(crossing_pts: &[(f64, f64, Point3)]) -> Vec<Vec<IntersectionPoint>> {
1029    let mut used = vec![false; crossing_pts.len()];
1030    let mut runs = Vec::new();
1031
1032    for start in 0..crossing_pts.len() {
1033        if used[start] {
1034            continue;
1035        }
1036        used[start] = true;
1037        let mut chain = vec![start];
1038
1039        loop {
1040            let last = chain[chain.len() - 1];
1041            let last_pt = crossing_pts[last].2;
1042            let mut best_idx = None;
1043            let mut best_dist = 1.0_f64;
1044
1045            for (j, &is_used) in used.iter().enumerate() {
1046                if is_used {
1047                    continue;
1048                }
1049                let dist = (crossing_pts[j].2 - last_pt).length();
1050                if dist < best_dist {
1051                    best_dist = dist;
1052                    best_idx = Some(j);
1053                }
1054            }
1055
1056            if let Some(j) = best_idx {
1057                used[j] = true;
1058                chain.push(j);
1059            } else {
1060                break;
1061            }
1062        }
1063
1064        if chain.len() < 4 {
1065            continue;
1066        }
1067        let mut ipts: Vec<IntersectionPoint> = chain
1068            .iter()
1069            .map(|&i| IntersectionPoint {
1070                point: crossing_pts[i].2,
1071                param1: (crossing_pts[i].0, crossing_pts[i].1),
1072                param2: (0.0, 0.0),
1073            })
1074            .collect();
1075
1076        let closing_gap = (ipts[ipts.len() - 1].point - ipts[0].point).length();
1077        let median_spacing = {
1078            let mut spac: Vec<f64> = ipts
1079                .windows(2)
1080                .map(|w| (w[1].point - w[0].point).length())
1081                .collect();
1082            spac.sort_by(|a, b| a.partial_cmp(b).unwrap_or(std::cmp::Ordering::Equal));
1083            spac.get(spac.len() / 2).copied().unwrap_or(0.0)
1084        };
1085        // Wrap when the closing gap is within ~2 point-spacings (measured
1086        // ratio ≈ 1.0 for the census ovals) and not already coincident — but
1087        // only for a SIMPLE loop. A self-touching section (the inner/outer
1088        // tangent figure-eight) is traced as one chain that folds back through
1089        // its node and also ends near its start; sealing it would misrepresent
1090        // a non-manifold singularity as a closed loop, so leave it open.
1091        if closing_gap > 1e-9
1092            && median_spacing > 1e-12
1093            && closing_gap <= 2.0 * median_spacing
1094            && !chain_self_touches(&ipts, median_spacing)
1095        {
1096            ipts.push(ipts[0]);
1097        }
1098        runs.push(ipts);
1099    }
1100
1101    runs
1102}
1103
1104/// Whether a chain folds back on itself in its interior — the signature of a
1105/// self-touching section (a tangent figure-eight), as opposed to a simple
1106/// loop whose only near-return is the intended closure at its two ends.
1107///
1108/// Checks whether two chain points far apart in index (and both away from the
1109/// endpoints, so the closure region is excluded) come within ~1.5 spacings of
1110/// each other. A convex/simple oval never does; a figure-eight does, at its
1111/// node. Only called when a chain already looks closeable, so the O(m²) scan
1112/// is rare.
1113fn chain_self_touches(ipts: &[IntersectionPoint], median_spacing: f64) -> bool {
1114    let m = ipts.len();
1115    let k = (m / 4).clamp(1, 6);
1116    if m < 3 * k || median_spacing <= 0.0 {
1117        return false;
1118    }
1119    let thresh = median_spacing * 1.5;
1120    for i in k..(m - k) {
1121        for j in (i + k)..(m - k) {
1122            if (ipts[i].point - ipts[j].point).length() < thresh {
1123                return true;
1124            }
1125        }
1126    }
1127    false
1128}
1129
1130/// Closed-form `(u, v, point)` crossings of a plane with a torus.
1131///
1132/// In the torus's own frame let `a = n·X`, `b = n·Y`, `c = n·Z`,
1133/// `s = hypot(a, b)`, `phi = atan2(b, a)`. Substituting the torus
1134/// parameterization into `n·P = d` gives
1135///   `(R + r·cos v)·s·cos(u − phi) + r·c·sin v = d − n·center`,
1136/// so for each `v` the two `u` branches solve directly as
1137/// `u = phi ± acos((d − n·center − r·c·sin v) / (s·(R + r·cos v)))`.
1138/// Scanning `v` at `n_v` samples replaces a 2D sign-change grid plus Newton
1139/// refinement: each point is `torus.evaluate(u, v)` (on the torus by
1140/// construction) with `u` solved so it lies on the plane to floating-point
1141/// precision, so no iterative refinement is needed.
1142///
1143/// When `s ≈ 0` the plane is perpendicular to the axis and the section is up
1144/// to two full circles at the `v` values solving `r·c·sin v = d − n·center`;
1145/// those are sampled by scanning `u`.
1146#[allow(clippy::cast_precision_loss)]
1147fn plane_torus_crossings(
1148    torus: &ToroidalSurface,
1149    normal: Vec3,
1150    d: f64,
1151    n_v: usize,
1152) -> Vec<(f64, f64, Point3)> {
1153    let big_r = torus.major_radius();
1154    let small_r = torus.minor_radius();
1155    let a = normal.dot(torus.x_axis());
1156    let b = normal.dot(torus.y_axis());
1157    let c = normal.dot(torus.z_axis());
1158    let s = a.hypot(b);
1159    let phi = b.atan2(a);
1160    let d_local = d - dot_np(normal, torus.center());
1161
1162    let mut pts: Vec<(f64, f64, Point3)> = Vec::new();
1163
1164    // Plane perpendicular to the axis: the section is up to two full circles.
1165    if s < 1e-12 {
1166        if c.abs() < 1e-12 {
1167            return pts;
1168        }
1169        let sin_v = d_local / (small_r * c);
1170        if sin_v.abs() > 1.0 + 1e-9 {
1171            return pts;
1172        }
1173        let v0 = sin_v.clamp(-1.0, 1.0).asin();
1174        let v1 = std::f64::consts::PI - v0;
1175        let mut vs = vec![v0];
1176        // Skip the mirror circle when the plane is tangent (v0 == v1).
1177        if (v1 - v0).abs() > 1e-9 {
1178            vs.push(v1);
1179        }
1180        for v in vs {
1181            for i in 0..n_v {
1182                let u = TAU * (i as f64) / (n_v as f64);
1183                pts.push((u, v, torus.evaluate(u, v)));
1184            }
1185        }
1186        return pts;
1187    }
1188
1189    // General plane: scan v, solve the two u branches per v. Offset the scan
1190    // by half a step so it never lands exactly on a tangency node (e.g. the
1191    // inner-tangent figure-eight at v = π, where the two u branches collapse
1192    // to one point) — a coincident node lets greedy chaining thread through
1193    // and wrongly seal a self-touching section into a closed loop.
1194    let v_off = TAU / (n_v as f64) * 0.5;
1195    for i in 0..n_v {
1196        let v = (i as f64).mul_add(TAU / (n_v as f64), v_off);
1197        let tube_r = small_r.mul_add(v.cos(), big_r); // R + r·cos v > 0
1198        let rhs = (d_local - small_r * c * v.sin()) / (s * tube_r);
1199        if rhs.abs() > 1.0 {
1200            continue;
1201        }
1202        let delta = rhs.clamp(-1.0, 1.0).acos();
1203        for u in [phi + delta, phi - delta] {
1204            pts.push((u, v, torus.evaluate(u, v)));
1205        }
1206    }
1207    pts
1208}
1209
1210/// The two sections of a plane that crosses every tube cross-section of a
1211/// torus twice (one parallel to the axis within `R − r` of it, or tilted a
1212/// little from that): both branches `u = phi ± acos(rhs(v))` of
1213/// [`plane_torus_crossings`] are then defined for every `v`, so each closes
1214/// into a loop that winds once around the tube. Sampled at `n_v` steps from
1215/// `v = 0`, the outer equator, so every such loop on a torus starts on one
1216/// latitude, as the tube cross-sections of a plane through the axis do.
1217/// `None` when a branch lapses somewhere or the two come close to meeting.
1218#[allow(clippy::cast_precision_loss)]
1219fn plane_torus_winding_loops(
1220    torus: &ToroidalSurface,
1221    normal: Vec3,
1222    d: f64,
1223    n_v: usize,
1224) -> Option<Vec<Vec<Point3>>> {
1225    let big_r = torus.major_radius();
1226    let small_r = torus.minor_radius();
1227    let a = normal.dot(torus.x_axis());
1228    let b = normal.dot(torus.y_axis());
1229    let c = normal.dot(torus.z_axis());
1230    let s = a.hypot(b);
1231    if s < 1e-12 * normal.length() || small_r >= big_r {
1232        return None;
1233    }
1234    let phi = b.atan2(a);
1235    let d_local = d - dot_np(normal, torus.center());
1236    let rhs = |v: f64| (d_local - small_r * c * v.sin()) / (s * small_r.mul_add(v.cos(), big_r));
1237    let dense = 8 * n_v;
1238    if (0..dense).any(|i| rhs(TAU * i as f64 / dense as f64).abs() > 1.0 - 1e-3) {
1239        return None;
1240    }
1241    let mut loops = [Vec::with_capacity(n_v + 1), Vec::with_capacity(n_v + 1)];
1242    for i in 0..n_v {
1243        let v = TAU * i as f64 / n_v as f64;
1244        let delta = rhs(v).acos();
1245        loops[0].push(torus.evaluate(phi + delta, v));
1246        loops[1].push(torus.evaluate(phi - delta, v));
1247    }
1248    Some(
1249        loops
1250            .into_iter()
1251            .map(|mut run| {
1252                run.push(run[0]);
1253                run
1254            })
1255            .collect(),
1256    )
1257}
1258
1259/// Real intersection parameters `t` of the line `origin + t·dir` with a torus.
1260///
1261/// A line meets a torus in up to four points (degree-4). Substituting the line
1262/// into the torus implicit `(a² + b² + c² + R² − r²)² = 4R²(a² + b²)` — where
1263/// `(a, b, c)` are the line point's coordinates in the torus frame — gives a
1264/// quartic in `t`, solved here for its real roots (each refined by one Newton
1265/// step against the implicit). `dir` need not be unit length; `t` is in units of
1266/// `dir`. Returns the roots sorted ascending (0–4 of them).
1267///
1268/// Used by the boolean section trimmer to find where a plane×torus oval exits a
1269/// box face's straight boundary edge — the exact crossing shared by the two
1270/// adjacent faces, which is what makes the notch watertight.
1271#[must_use]
1272pub fn intersect_line_torus(torus: &ToroidalSurface, origin: Point3, dir: Vec3) -> Vec<f64> {
1273    let c = torus.center();
1274    let (xa, ya, za) = (torus.x_axis(), torus.y_axis(), torus.z_axis());
1275    let big_r = torus.major_radius();
1276    let small_r = torus.minor_radius();
1277
1278    // Line point in torus frame: a(t)=a0+a1 t, b(t)=b0+b1 t, c(t)=c0+c1 t.
1279    let o = Vec3::new(origin.x() - c.x(), origin.y() - c.y(), origin.z() - c.z());
1280    let (a0, a1) = (xa.dot(o), xa.dot(dir));
1281    let (b0, b1) = (ya.dot(o), ya.dot(dir));
1282    let (c0, c1) = (za.dot(o), za.dot(dir));
1283
1284    // G(t) = a² + b² + c² + R² − r²  (quadratic: g2 t² + g1 t + g0)
1285    let g2 = a1.mul_add(a1, b1.mul_add(b1, c1 * c1));
1286    let g1 = 2.0 * a1.mul_add(a0, b1.mul_add(b0, c1 * c0));
1287    let g0 = a0.mul_add(
1288        a0,
1289        b0.mul_add(b0, c0.mul_add(c0, big_r.mul_add(big_r, -small_r * small_r))),
1290    );
1291
1292    // H(t) = 4R² (a² + b²)  (quadratic: h2 t² + h1 t + h0)
1293    let four_rr = 4.0 * big_r * big_r;
1294    let h2 = four_rr * a1.mul_add(a1, b1 * b1);
1295    let h1 = four_rr * (2.0 * a1.mul_add(a0, b1 * b0));
1296    let h0 = four_rr * a0.mul_add(a0, b0 * b0);
1297
1298    // Quartic G² − H = 0:  e4 t⁴ + e3 t³ + e2 t² + e1 t + e0.
1299    let e4 = g2 * g2;
1300    let e3 = 2.0 * g2 * g1;
1301    let e2 = g1.mul_add(g1, 2.0 * g2 * g0) - h2;
1302    let e1 = 2.0f64.mul_add(g1 * g0, -h1);
1303    let e0 = g0.mul_add(g0, -h0);
1304
1305    let mut roots = real_roots_quartic(e4, e3, e2, e1, e0);
1306    // One Newton polish against the torus implicit for full precision.
1307    let impl_f = |t: f64| -> f64 {
1308        let p = origin + dir * t;
1309        let q = Vec3::new(p.x() - c.x(), p.y() - c.y(), p.z() - c.z());
1310        let (a, b, cc) = (xa.dot(q), ya.dot(q), za.dot(q));
1311        (a.hypot(b) - big_r).hypot(cc) - small_r
1312    };
1313    for t in &mut roots {
1314        let eps = 1e-7;
1315        let f = impl_f(*t);
1316        let df = (impl_f(*t + eps) - impl_f(*t - eps)) / (2.0 * eps);
1317        if df.abs() > 1e-12 {
1318            *t -= f / df;
1319        }
1320    }
1321    roots.sort_by(|a, b| a.partial_cmp(b).unwrap_or(std::cmp::Ordering::Equal));
1322    roots
1323}
1324
1325/// Real roots of `c4 x⁴ + c3 x³ + c2 x² + c1 x + c0` via Durand–Kerner, falling
1326/// back to the lower-degree solvers when the leading coefficients vanish.
1327fn real_roots_quartic(c4: f64, c3: f64, c2: f64, c1: f64, c0: f64) -> Vec<f64> {
1328    // Degenerate leading coefficient → lower degree.
1329    if c4.abs() < 1e-14 {
1330        return real_roots_cubic(c3, c2, c1, c0);
1331    }
1332    // Monic: x⁴ + a x³ + b x² + c x + d.
1333    let (a, b, c, d) = (c3 / c4, c2 / c4, c1 / c4, c0 / c4);
1334    let eval = |z: Complex| -> Complex {
1335        // Horner.
1336        let mut acc = Complex::new(1.0, 0.0);
1337        acc = acc * z + Complex::new(a, 0.0);
1338        acc = acc * z + Complex::new(b, 0.0);
1339        acc = acc * z + Complex::new(c, 0.0);
1340        acc * z + Complex::new(d, 0.0)
1341    };
1342    // Durand–Kerner: four roots seeded on a circle, iterated to convergence.
1343    let seed = Complex::new(0.4, 0.9);
1344    let mut r = [
1345        Complex::new(1.0, 0.0),
1346        seed,
1347        seed * seed,
1348        seed * seed * seed,
1349    ];
1350    for _ in 0..100 {
1351        let mut max_step = 0.0_f64;
1352        for i in 0..4 {
1353            let mut denom = Complex::new(1.0, 0.0);
1354            for j in 0..4 {
1355                if i != j {
1356                    denom = denom * (r[i] - r[j]);
1357                }
1358            }
1359            if denom.norm() < 1e-300 {
1360                continue;
1361            }
1362            let step = eval(r[i]) / denom;
1363            r[i] = r[i] - step;
1364            max_step = max_step.max(step.norm());
1365        }
1366        if max_step < 1e-14 {
1367            break;
1368        }
1369    }
1370    // Keep roots with negligible imaginary part AND a small REAL-polynomial
1371    // residual — Durand–Kerner stops after a fixed iteration cap whether or not
1372    // it converged, so a non-converged iterate could otherwise be returned as a
1373    // spurious root. Evaluate the monic quartic at each candidate (real part) and
1374    // keep only |p(x)| below a magnitude-scaled tolerance; de-dup near-equal
1375    // roots (a double root converges to two near-identical iterates).
1376    let p_real = |x: f64| -> f64 { (((x + a) * x + b) * x + c) * x + d };
1377    let mut out: Vec<f64> = Vec::new();
1378    for z in r {
1379        if z.im.abs() >= 1e-7 {
1380            continue;
1381        }
1382        let x = z.re;
1383        // Residual tolerance scales with the polynomial's coefficient magnitude
1384        // and |x|^4 so large-coefficient quartics are not over-rejected.
1385        let scale = 1.0 + a.abs() + b.abs() + c.abs() + d.abs() + x.abs().powi(4);
1386        if p_real(x).abs() > 1e-6 * scale {
1387            continue;
1388        }
1389        if out.iter().any(|&y| (y - x).abs() < 1e-9 * (1.0 + x.abs())) {
1390            continue;
1391        }
1392        out.push(x);
1393    }
1394    out
1395}
1396
1397/// Real roots of `a x³ + b x² + c x + d` (Cardano), with quadratic fallback.
1398fn real_roots_cubic(a: f64, b: f64, c: f64, d: f64) -> Vec<f64> {
1399    if a.abs() < 1e-14 {
1400        return real_roots_quadratic(b, c, d);
1401    }
1402    // Depressed cubic t³ + p t + q via x = t − b/(3a).
1403    let (b, c, d) = (b / a, c / a, d / a);
1404    let p = c - b * b / 3.0;
1405    let q = 2.0 * b * b * b / 27.0 - b * c / 3.0 + d;
1406    let shift = -b / 3.0;
1407    let disc = q * q / 4.0 + p * p * p / 27.0;
1408    if disc > 1e-14 {
1409        let sq = disc.sqrt();
1410        let u = (-q / 2.0 + sq).cbrt();
1411        let v = (-q / 2.0 - sq).cbrt();
1412        vec![u + v + shift]
1413    } else if disc < -1e-14 {
1414        // Three real roots (trigonometric).
1415        let m = 2.0 * (-p / 3.0).sqrt();
1416        let theta = (3.0 * q / (p * m)).clamp(-1.0, 1.0).acos() / 3.0;
1417        (0..3)
1418            .map(|k| {
1419                m.mul_add(
1420                    (theta - 2.0 * std::f64::consts::PI * f64::from(k) / 3.0).cos(),
1421                    shift,
1422                )
1423            })
1424            .collect()
1425    } else {
1426        // Repeated roots.
1427        let u = (-q / 2.0).cbrt();
1428        vec![2.0 * u + shift, -u + shift]
1429    }
1430}
1431
1432/// Real roots of `a x² + b x + c`, with linear fallback.
1433fn real_roots_quadratic(a: f64, b: f64, c: f64) -> Vec<f64> {
1434    if a.abs() < 1e-14 {
1435        if b.abs() < 1e-14 {
1436            return Vec::new();
1437        }
1438        return vec![-c / b];
1439    }
1440    let disc = b * b - 4.0 * a * c;
1441    if disc < 0.0 {
1442        Vec::new()
1443    } else {
1444        let sq = disc.sqrt();
1445        vec![(-b - sq) / (2.0 * a), (-b + sq) / (2.0 * a)]
1446    }
1447}
1448
1449/// Minimal complex number for the quartic root finder.
1450#[derive(Clone, Copy)]
1451struct Complex {
1452    re: f64,
1453    im: f64,
1454}
1455
1456impl Complex {
1457    const fn new(re: f64, im: f64) -> Self {
1458        Self { re, im }
1459    }
1460    fn norm(self) -> f64 {
1461        self.re.hypot(self.im)
1462    }
1463}
1464
1465impl std::ops::Add for Complex {
1466    type Output = Self;
1467    fn add(self, o: Self) -> Self {
1468        Self::new(self.re + o.re, self.im + o.im)
1469    }
1470}
1471
1472impl std::ops::Sub for Complex {
1473    type Output = Self;
1474    fn sub(self, o: Self) -> Self {
1475        Self::new(self.re - o.re, self.im - o.im)
1476    }
1477}
1478
1479impl std::ops::Mul for Complex {
1480    type Output = Self;
1481    fn mul(self, o: Self) -> Self {
1482        Self::new(
1483            self.re.mul_add(o.re, -(self.im * o.im)),
1484            self.re.mul_add(o.im, self.im * o.re),
1485        )
1486    }
1487}
1488
1489impl std::ops::Div for Complex {
1490    type Output = Self;
1491    fn div(self, o: Self) -> Self {
1492        let den = o.re.mul_add(o.re, o.im * o.im);
1493        Self::new(
1494            self.re.mul_add(o.re, self.im * o.im) / den,
1495            self.im.mul_add(o.re, -(self.re * o.im)) / den,
1496        )
1497    }
1498}
1499
1500/// Build intersection curves from a collection of ordered 3D points.
1501///
1502/// If there are enough points, fits a NURBS curve through them.
1503fn build_curves_from_points(
1504    points_3d: &[Point3],
1505    ipoints: Vec<IntersectionPoint>,
1506) -> Result<Vec<IntersectionCurve>, MathError> {
1507    if points_3d.len() < 2 {
1508        return Ok(vec![]);
1509    }
1510
1511    let degree = 3.min(points_3d.len() - 1);
1512    let curve = interpolate(points_3d, degree)?;
1513    Ok(vec![IntersectionCurve {
1514        curve,
1515        points: ipoints,
1516    }])
1517}
1518
1519// -- Analytic-Analytic Intersection -------------------------------------------
1520
1521/// Intersect two analytic surfaces using a general marching approach.
1522///
1523/// Seeds intersection points by sampling both parameter spaces on a grid,
1524/// then marches along the intersection curve using the cross product of
1525/// the two surface normals as the tangent direction.
1526///
1527/// # Errors
1528///
1529/// Returns an error if curve fitting fails.
1530#[allow(
1531    clippy::cast_precision_loss,
1532    clippy::too_many_lines,
1533    clippy::similar_names,
1534    clippy::unnecessary_wraps,
1535    clippy::type_complexity
1536)]
1537pub fn intersect_analytic_analytic(
1538    a: AnalyticSurface<'_>,
1539    b: AnalyticSurface<'_>,
1540    grid_res: usize,
1541) -> Result<Vec<IntersectionCurve>, MathError> {
1542    intersect_analytic_analytic_bounded(a, b, grid_res, None, None)
1543}
1544
1545/// Intersect two analytic surfaces with optional v-range overrides.
1546///
1547/// When `v_range_hint_a` or `v_range_hint_b` is `Some((min, max))`, the
1548/// marching algorithm searches that v-range instead of the hardcoded default.
1549/// This is essential for cylinders and cones whose default v-range is small
1550/// (-1..1 or 0.01..2) but whose actual face may extend much further.
1551///
1552/// # Errors
1553///
1554/// Returns `MathError` if algebraic intersection fails or marching diverges.
1555pub fn intersect_analytic_analytic_bounded(
1556    a: AnalyticSurface<'_>,
1557    b: AnalyticSurface<'_>,
1558    grid_res: usize,
1559    v_range_hint_a: Option<(f64, f64)>,
1560    v_range_hint_b: Option<(f64, f64)>,
1561) -> Result<Vec<IntersectionCurve>, MathError> {
1562    // Try algebraic specialization for known surface pairs before falling
1563    // back to the general marching approach.
1564    if let Some(result) = try_algebraic_intersection(&a, &b, v_range_hint_a, v_range_hint_b)? {
1565        return Ok(result);
1566    }
1567
1568    let (surf_a, norm_a, u_range_a, default_v_a) = surface_closures(&a);
1569    let (surf_b, norm_b, u_range_b, default_v_b) = surface_closures(&b);
1570    let v_range_a = v_range_hint_a.unwrap_or(default_v_a);
1571    let v_range_b = v_range_hint_b.unwrap_or(default_v_b);
1572
1573    // Compute characteristic surface dimensions for adaptive parameters.
1574    let diag_a = {
1575        let p00 = surf_a(u_range_a.0, v_range_a.0);
1576        let p11 = surf_a(u_range_a.1, v_range_a.1);
1577        (p00 - p11).length()
1578    };
1579    let diag_b = {
1580        let p00 = surf_b(u_range_b.0, v_range_b.0);
1581        let p11 = surf_b(u_range_b.1, v_range_b.1);
1582        (p00 - p11).length()
1583    };
1584    let char_size = diag_a.min(diag_b).max(0.1);
1585
1586    // Sample surface A on a grid. For each grid point, project it
1587    // analytically onto surface B to find the closest point, then check
1588    // if the distance is below threshold (indicating near-intersection).
1589    #[allow(clippy::type_complexity)]
1590    let mut seeds: Vec<(Point3, (f64, f64), (f64, f64))> = Vec::new();
1591    // Coarse threshold scales with the surface size — the distance from
1592    // a grid point on A to its projection on B can be large even near
1593    // the intersection (e.g., sphere R=2 and cylinder R=1 → gap ≈ 1).
1594    let seed_threshold = diag_a.max(diag_b).max(1.0) * 0.5;
1595    let mut min_dist = f64::INFINITY;
1596
1597    #[allow(clippy::cast_precision_loss)]
1598    for ia in 0..grid_res {
1599        for ja in 0..grid_res {
1600            let ua =
1601                u_range_a.0 + (u_range_a.1 - u_range_a.0) * (ia as f64 + 0.5) / (grid_res as f64);
1602            let va =
1603                v_range_a.0 + (v_range_a.1 - v_range_a.0) * (ja as f64 + 0.5) / (grid_res as f64);
1604
1605            let pa = surf_a(ua, va);
1606
1607            // Analytically project onto surface B.
1608            let (ub, vb) = project_analytic(&b, pa, u_range_b, v_range_b);
1609            let pb = surf_b(ub, vb);
1610            let dist = (pa - pb).length();
1611            min_dist = min_dist.min(dist);
1612
1613            if dist < seed_threshold {
1614                // Use the coarse seed directly. The marching algorithm
1615                // corrects positions at each step via projection, so seeds
1616                // don't need to be on the exact intersection — they just
1617                // need to be close enough for the marcher to converge.
1618                let mid = Point3::new(
1619                    (pa.x() + pb.x()) * 0.5,
1620                    (pa.y() + pb.y()) * 0.5,
1621                    (pa.z() + pb.z()) * 0.5,
1622                );
1623                seeds.push((mid, (ua, va), (ub, vb)));
1624            }
1625        }
1626    }
1627
1628    // Cheap rejection: the grid samples surface A; the closest sample's
1629    // distance to B lower-bounds how near the two bounded patches come. A
1630    // transversal crossing puts a sample within ~one grid cell of it
1631    // (distance on the order of a cell), so if even the nearest sample is
1632    // several cells away the patches cannot cross — skip the expensive
1633    // marching and return empty. Result-preserving: non-crossing pairs
1634    // already march to nothing, just slowly (this is the gridfinity lip's
1635    // ~80 inner-wall × outer-wall pairs that dominate pavefiller time).
1636    let reject_dist = (char_size / grid_res as f64) * 3.0;
1637    if min_dist > reject_dist {
1638        return Ok(vec![]);
1639    }
1640
1641    if seeds.is_empty() {
1642        return Ok(vec![]);
1643    }
1644
1645    // Aggressively deduplicate seeds — we only need 1-2 per intersection
1646    // branch. Scale dedup radius to ~2% of characteristic surface size
1647    // (at least 10× the march step size) to avoid redundant marches.
1648    let march_step = (char_size * 0.02).clamp(0.005, 0.5);
1649    let dedup_radius = march_step * 10.0;
1650    let mut unique_seeds = Vec::new();
1651    for seed in &seeds {
1652        let dominated = unique_seeds
1653            .iter()
1654            .any(|s: &(Point3, (f64, f64), (f64, f64))| (s.0 - seed.0).length() < dedup_radius);
1655        if !dominated {
1656            unique_seeds.push(*seed);
1657        }
1658    }
1659
1660    // March from each seed.
1661    let mut curves = Vec::new();
1662    let mut used_seeds = vec![false; unique_seeds.len()];
1663
1664    for si in 0..unique_seeds.len() {
1665        if used_seeds[si] {
1666            continue;
1667        }
1668        used_seeds[si] = true;
1669
1670        let march_result = march_analytic_intersection(
1671            &a,
1672            &b,
1673            surf_a.as_ref(),
1674            norm_a.as_ref(),
1675            surf_b.as_ref(),
1676            norm_b.as_ref(),
1677            unique_seeds[si].0,
1678            u_range_a,
1679            v_range_a,
1680            u_range_b,
1681            v_range_b,
1682            march_step,
1683            is_u_periodic(&a),
1684            is_u_periodic(&b),
1685        );
1686
1687        if march_result.len() >= 2 {
1688            for (sj, other) in unique_seeds.iter().enumerate() {
1689                if !used_seeds[sj]
1690                    && march_result
1691                        .iter()
1692                        .any(|p| (*p - other.0).length() < dedup_radius)
1693                {
1694                    used_seeds[sj] = true;
1695                }
1696            }
1697
1698            let ipts: Vec<IntersectionPoint> = march_result
1699                .iter()
1700                .map(|&pt| IntersectionPoint {
1701                    point: pt,
1702                    param1: (0.0, 0.0),
1703                    param2: (0.0, 0.0),
1704                })
1705                .collect();
1706
1707            let degree = 3.min(march_result.len() - 1);
1708            if let Ok(curve) = interpolate(&march_result, degree) {
1709                curves.push(IntersectionCurve {
1710                    curve,
1711                    points: ipts,
1712                });
1713            }
1714        }
1715    }
1716
1717    Ok(curves)
1718}
1719
1720/// Try algebraic (closed-form or semi-algebraic) intersection for known
1721/// surface pairs before falling back to general marching.
1722///
1723/// Returns `Some(curves)` if a specialized method exists, `None` otherwise.
1724///
1725/// Currently handles:
1726/// - **Sphere-sphere**: intersection is a circle (plane through the two centers)
1727/// - **Coaxial cylinders**: same axis → circle(s) or empty
1728/// - **Sphere-cylinder**: reduce to quadratic in one parameter
1729/// - **Cone-cylinder**: parallel axes in the cone's own `v`, other axes
1730///   along the cylinder's rulings
1731#[allow(clippy::too_many_lines)]
1732fn try_algebraic_intersection(
1733    a: &AnalyticSurface<'_>,
1734    b: &AnalyticSurface<'_>,
1735    v_range_a: Option<(f64, f64)>,
1736    v_range_b: Option<(f64, f64)>,
1737) -> Result<Option<Vec<IntersectionCurve>>, MathError> {
1738    match (a, b) {
1739        (AnalyticSurface::Cone(cone), AnalyticSurface::Cylinder(cyl)) => Ok(
1740            algebraic_parallel_cone_cylinder(cone, cyl, v_range_a, v_range_b)?
1741                .or_else(|| ruling_cone_cylinder(cone, cyl, true)),
1742        ),
1743        (AnalyticSurface::Cylinder(cyl), AnalyticSurface::Cone(cone)) => Ok(
1744            algebraic_parallel_cone_cylinder(cone, cyl, v_range_b, v_range_a)?
1745                .or_else(|| ruling_cone_cylinder(cone, cyl, false)),
1746        ),
1747        (AnalyticSurface::Sphere(s1), AnalyticSurface::Sphere(s2)) => {
1748            algebraic_sphere_sphere(s1, s2).map(Some)
1749        }
1750        (AnalyticSurface::Cylinder(c1), AnalyticSurface::Cylinder(c2)) => {
1751            let axis_dot = c1.axis().dot(c2.axis()).abs();
1752            if axis_dot > 1.0 - 1e-10 {
1753                // Axes are parallel — check if they're the same line.
1754                let delta = c2.origin() - c1.origin();
1755                let delta_vec = Vec3::new(delta.x(), delta.y(), delta.z());
1756                let along = delta_vec.dot(c1.axis());
1757                let perp = (delta_vec - c1.axis() * along).length();
1758                if perp < 1e-8 {
1759                    // Coaxial: same axis, different radii → no intersection
1760                    // (unless equal radius → degenerate overlap, skip)
1761                    if (c1.radius() - c2.radius()).abs() < 1e-8 {
1762                        return Ok(None); // Overlapping — let marcher handle
1763                    }
1764                    return Ok(Some(vec![])); // Coaxial, different radii
1765                }
1766            }
1767            // Non-coaxial: algebraic quadratic in v.
1768            algebraic_cylinder_cylinder(c1, c2)
1769        }
1770        // Sphere-cylinder (both orderings).
1771        (AnalyticSurface::Sphere(s), AnalyticSurface::Cylinder(c)) => {
1772            algebraic_sphere_cylinder(s, c, true)
1773        }
1774        (AnalyticSurface::Cylinder(c), AnalyticSurface::Sphere(s)) => {
1775            algebraic_sphere_cylinder(s, c, false)
1776        }
1777        (AnalyticSurface::Cone(c1), AnalyticSurface::Cone(c2)) => algebraic_cone_cone(c1, c2),
1778        (AnalyticSurface::Torus(t), AnalyticSurface::Cylinder(c)) => {
1779            Ok(parallel_axis_torus_cylinder(t, c, true))
1780        }
1781        (AnalyticSurface::Cylinder(c), AnalyticSurface::Torus(t)) => {
1782            Ok(parallel_axis_torus_cylinder(t, c, false))
1783        }
1784        _ => Ok(None),
1785    }
1786}
1787
1788/// A torus and a cylinder whose axes are parallel but distinct (a drill
1789/// through a ring parallel to its axis), traced along the cylinder's
1790/// rulings. A ruling stays at one distance `ρ` from the torus axis, so it
1791/// meets the tube where `(ρ − R)² + z² = r²`: a quadratic in its axial
1792/// parameter. `None` for any other pair (tilted or coaxial axes) and when
1793/// the sampling misses a window narrower than itself.
1794fn parallel_axis_torus_cylinder(
1795    torus: &ToroidalSurface,
1796    cyl: &CylindricalSurface,
1797    torus_first: bool,
1798) -> Option<Vec<IntersectionCurve>> {
1799    let axis = torus.z_axis();
1800    let along = cyl.axis().dot(axis);
1801    if along.abs() < 1.0 - 1e-10 {
1802        return None;
1803    }
1804    let offset = cyl.origin() - torus.center();
1805    if (offset - axis * offset.dot(axis)).length() < Tolerance::new().linear {
1806        return None;
1807    }
1808    let (major, minor) = (torus.major_radius(), torus.minor_radius());
1809    let roots = |u: f64| {
1810        let q = cyl.evaluate(u, 0.0) - torus.center();
1811        let height = q.dot(axis);
1812        let rho = (q - axis * height).length();
1813        let reach = minor * minor - (rho - major) * (rho - major);
1814        ruling_quadratic(1.0, 2.0 * along.signum() * height, height * height - reach)
1815    };
1816    let samples = ruling_samples(cyl, &roots);
1817    let loops = if samples.iter().all(Option::is_some) {
1818        closed_ruling_loops(&samples)
1819    } else {
1820        partial_ruling_loops(cyl, &roots, &samples)
1821    };
1822    if loops.is_empty() {
1823        return None;
1824    }
1825    Some(fit_ruling_loops(&loops, |p| {
1826        in_order(torus.project_point(p), cyl.project_point(p), torus_first)
1827    }))
1828}
1829
1830/// Where two circles in a half-plane through an axis cross, as `(rho, z)`
1831/// pairs (distance from the axis, height along it): each sweeps a circle
1832/// about the axis. `None` (defer to the marcher) when the circles coincide
1833/// or touch, or a crossing lands on or past the axis; `Some` of none when
1834/// they miss.
1835fn meridian_crossings(
1836    first: (f64, f64, f64),
1837    second: (f64, f64, f64),
1838    scale: f64,
1839) -> Option<Vec<(f64, f64)>> {
1840    let ((x1, z1, r1), (x2, z2, r2)) = (first, second);
1841    let (dx, dz) = (x2 - x1, z2 - z1);
1842    let dist = dx.hypot(dz);
1843    let slack = 1e-9 * scale;
1844    if dist < slack || (dist - (r1 + r2)).abs() < slack || (dist - (r1 - r2).abs()).abs() < slack {
1845        return None;
1846    }
1847    if dist > r1 + r2 || dist < (r1 - r2).abs() {
1848        return Some(Vec::new());
1849    }
1850    let along = r2.mul_add(-r2, r1.mul_add(r1, dist * dist)) / (2.0 * dist);
1851    let across = r1.mul_add(r1, -(along * along)).max(0.0).sqrt();
1852    let (ux, uz) = (dx / dist, dz / dist);
1853    let mut crossings = Vec::with_capacity(2);
1854    for side in [1.0, -1.0] {
1855        let rho = x1 + along * ux - side * across * uz;
1856        if rho <= slack {
1857            return None;
1858        }
1859        crossings.push((rho, z1 + along * uz + side * across * ux));
1860    }
1861    Some(crossings)
1862}
1863
1864/// Circles about an axis through `base`, at the given `(rho, z)` crossings.
1865fn circles_about_axis(
1866    base: Point3,
1867    axis: Vec3,
1868    crossings: &[(f64, f64)],
1869) -> Result<Vec<ExactIntersectionCurve>, MathError> {
1870    crossings
1871        .iter()
1872        .map(|&(rho, z)| {
1873            Circle3D::new(base + axis * z, axis, rho).map(ExactIntersectionCurve::Circle)
1874        })
1875        .collect()
1876}
1877
1878/// Exact intersection of two tori sharing an axis: their tube cross-sections
1879/// in a half-plane through the axis cross in up to two points, and each sweeps
1880/// a circle about the axis.
1881///
1882/// `None` (defer to the marcher) unless the axes lie on one line, or when the
1883/// cross-sections coincide or touch.
1884///
1885/// # Errors
1886///
1887/// Returns an error if a section circle cannot be built.
1888pub fn exact_torus_torus(
1889    first: &ToroidalSurface,
1890    second: &ToroidalSurface,
1891) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
1892    let axis = first.z_axis();
1893    let scale = first.major_radius() + second.major_radius();
1894    let offset = second.center() - first.center();
1895    // A spindle torus's tube also crosses the far side of the axis.
1896    if first.minor_radius() >= first.major_radius()
1897        || second.minor_radius() >= second.major_radius()
1898        || axis.cross(second.z_axis()).length() > 1e-9
1899        || offset.cross(axis).length() > 1e-9 * scale
1900    {
1901        return Ok(None);
1902    }
1903    let Some(crossings) = meridian_crossings(
1904        (first.major_radius(), 0.0, first.minor_radius()),
1905        (
1906            second.major_radius(),
1907            offset.dot(axis),
1908            second.minor_radius(),
1909        ),
1910        scale,
1911    ) else {
1912        return Ok(None);
1913    };
1914    circles_about_axis(first.center(), axis, &crossings).map(Some)
1915}
1916
1917/// Exact intersection of a torus with a cylinder sharing its axis.
1918///
1919/// The wall line and the tube's cross-section in a half-plane through the
1920/// axis cross in up to two points, each sweeping a circle about the axis.
1921///
1922/// `None` (defer to the marcher) unless the axes lie on one line, or when
1923/// the wall touches the tube.
1924///
1925/// # Errors
1926///
1927/// Returns an error if a section circle cannot be built.
1928pub fn exact_cylinder_torus(
1929    cylinder: &CylindricalSurface,
1930    torus: &ToroidalSurface,
1931) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
1932    let axis = torus.z_axis();
1933    let scale = torus.major_radius() + cylinder.radius();
1934    let offset = cylinder.origin() - torus.center();
1935    // A spindle torus's tube also crosses the far side of the axis.
1936    if torus.minor_radius() >= torus.major_radius()
1937        || axis.cross(cylinder.axis()).length() > 1e-9
1938        || offset.cross(axis).length() > 1e-9 * scale
1939    {
1940        return Ok(None);
1941    }
1942    let gap = cylinder.radius() - torus.major_radius();
1943    let small = torus.minor_radius();
1944    if (gap.abs() - small).abs() < 1e-9 * scale {
1945        return Ok(None);
1946    }
1947    if gap.abs() > small {
1948        return Ok(Some(Vec::new()));
1949    }
1950    let height = small.mul_add(small, -(gap * gap)).sqrt();
1951    circles_about_axis(
1952        torus.center(),
1953        axis,
1954        &[(cylinder.radius(), height), (cylinder.radius(), -height)],
1955    )
1956    .map(Some)
1957}
1958
1959/// Exact intersection of a torus with a sphere centred on its axis.
1960///
1961/// The sphere's great circle and the tube's cross-section in a half-plane
1962/// through the axis cross in up to two points, and each sweeps a circle
1963/// about the axis.
1964///
1965/// `None` (defer to the marcher) unless the sphere's centre lies on the axis,
1966/// or when the two circles touch.
1967///
1968/// # Errors
1969///
1970/// Returns an error if a section circle cannot be built.
1971pub fn exact_sphere_torus(
1972    sphere: &SphericalSurface,
1973    torus: &ToroidalSurface,
1974) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
1975    let axis = torus.z_axis();
1976    let scale = torus.major_radius() + sphere.radius();
1977    let offset = sphere.center() - torus.center();
1978    // A spindle torus's tube also crosses the far side of the axis.
1979    if torus.minor_radius() >= torus.major_radius() || offset.cross(axis).length() > 1e-9 * scale {
1980        return Ok(None);
1981    }
1982    let Some(crossings) = meridian_crossings(
1983        (0.0, offset.dot(axis), sphere.radius()),
1984        (torus.major_radius(), 0.0, torus.minor_radius()),
1985        scale,
1986    ) else {
1987        return Ok(None);
1988    };
1989    circles_about_axis(torus.center(), axis, &crossings).map(Some)
1990}
1991
1992/// Exact coaxial cone-cone intersection: returns the shared circle.
1993///
1994/// Two cones that share an axis are concentric circles at every axial
1995/// station, so they meet only where their radii are equal. Each cone's
1996/// radius is linear in the axial coordinate `t` (measured along the shared
1997/// axis from cone 1's apex): `r1 = m1·t` and `r2 = m2·σ·(t − d2)`, where
1998/// `m_i = cot(half_angle_i)`, `σ = sign(axis2·axis1)`, and `d2` is cone 2's
1999/// apex position in that coordinate. Equating gives a single crossing `t*`
2000/// → one circle (the shared rim). The general marcher mishandles this case:
2001/// at the radii-crossing the surfaces are nearly tangent, so a grid-seeded
2002/// march fragments the clean circle into dozens of degenerate micro-curves.
2003///
2004/// Returns `Some(vec![circle])` for a genuine crossing, `Some(vec![])` when
2005/// the cones do not meet (parallel radius lines or a crossing on the wrong
2006/// nappe), and `None` for the identical-cone overlap or a degenerate
2007/// (near-flat) cone — both of which fall through to the general path.
2008/// Parallel-but-offset axes with equal half-angle tangents reduce to a
2009/// radical-plane conic (`offset_parallel_cone_cone`); other offset
2010/// configurations defer to the marcher with `None`.
2011///
2012/// # Errors
2013///
2014/// Returns [`MathError`] if the shared-rim `Circle3D` cannot be constructed
2015/// (e.g. a non-finite center or radius from a malformed cone).
2016pub fn exact_cone_cone(
2017    c1: &ConicalSurface,
2018    c2: &ConicalSurface,
2019) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2020    let axis = c1.axis();
2021    let axis2 = c2.axis();
2022
2023    // Coaxial check: parallel axes and the second apex lies on the first axis.
2024    if axis.dot(axis2).abs() < 1.0 - 1e-10 {
2025        return Ok(None); // Non-coaxial: quartic curve, let the marcher handle.
2026    }
2027    let apex1 = c1.apex();
2028    let apex2 = c2.apex();
2029    let delta = apex2 - apex1;
2030    let delta_v = Vec3::new(delta.x(), delta.y(), delta.z());
2031    let along = delta_v.dot(axis);
2032    if (delta_v - axis * along).length() > 1e-8 {
2033        return offset_parallel_cone_cone(c1, c2);
2034    }
2035
2036    let (s1, s2) = (c1.half_angle().sin(), c2.half_angle().sin());
2037    if s1.abs() < 1e-12 || s2.abs() < 1e-12 {
2038        return Ok(None); // Degenerate (near-flat) cone.
2039    }
2040    let m1 = c1.half_angle().cos() / s1;
2041    let m2 = c2.half_angle().cos() / s2;
2042    let sigma = if axis.dot(axis2) >= 0.0 { 1.0 } else { -1.0 };
2043    let d2 = along; // apex2 position along `axis`, measured from apex1.
2044
2045    let denom = m1 - m2 * sigma;
2046    if denom.abs() < 1e-12 {
2047        // Parallel radius lines: identical cones (coincident apex, same opening)
2048        // overlap — defer to the general/same-domain path; otherwise no meeting.
2049        if sigma > 0.0 && d2.abs() < 1e-9 {
2050            return Ok(None);
2051        }
2052        return Ok(Some(vec![]));
2053    }
2054
2055    let t_star = (-m2 * sigma * d2) / denom;
2056    let radius = m1 * t_star;
2057    if radius < 1e-12 {
2058        return Ok(Some(vec![])); // Crossing on the wrong nappe / no real circle.
2059    }
2060
2061    let center = Point3::new(
2062        apex1.x() + axis.x() * t_star,
2063        apex1.y() + axis.y() * t_star,
2064        apex1.z() + axis.z() * t_star,
2065    );
2066    let circle = Circle3D::new(center, axis, radius)?;
2067    Ok(Some(vec![ExactIntersectionCurve::Circle(circle)]))
2068}
2069
2070/// Parallel-axis (or anti-parallel), offset-apex cones with equal half-angle
2071/// tangents: subtracting the two quadric equations cancels both the radial
2072/// and the axial quadratic terms (their coefficients depend only on
2073/// `tan²(half_angle)`), so every intersection point lies on a plane — the
2074/// degenerate member of the quadric pencil — and plane ∩ cone is an exact
2075/// conic. The gridfinity spacer lip fuse hits this exactly: opposed 45°
2076/// corner cones offset 0.25mm, which the marcher shreds into ~64 closed
2077/// micro-loops per pair (#1570). Unequal angles keep a genuine quadratic
2078/// term, and an unbounded section (hyperbola/parabola) has no closed-form
2079/// win over the marcher — both defer with `None`.
2080fn offset_parallel_cone_cone(
2081    c1: &ConicalSurface,
2082    c2: &ConicalSurface,
2083) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2084    if c1.half_angle().sin().abs() < 1e-12 || c2.half_angle().sin().abs() < 1e-12 {
2085        return Ok(None); // Degenerate (near-flat) cone, as in the coaxial path.
2086    }
2087    let t1 = c1.half_angle().tan();
2088    let t2 = c2.half_angle().tan();
2089    if !t1.is_finite() || !t2.is_finite() {
2090        return Ok(None);
2091    }
2092    if (t1 - t2).abs() > 1e-9 * (1.0 + t1.abs().max(t2.abs())) {
2093        return Ok(None);
2094    }
2095
2096    let w = c1.axis();
2097    let apex1 = c1.apex();
2098    let apex2 = c2.apex();
2099    let delta = apex2 - apex1;
2100    let delta_v = Vec3::new(delta.x(), delta.y(), delta.z());
2101    let s = delta_v.dot(w);
2102    let tm = 0.5 * (t1 + t2);
2103    let k = 1.0 + tm * tm;
2104
2105    // In the apex1 frame each cone is |P|² − k(P·w)² = 0 (shifted by δ for
2106    // cone 2; the axis SIGN drops out since only (P·w)² appears). Their
2107    // difference: P·(2δ − 2ksw) = |δ|² − ks².
2108    let n = (delta_v - w * (k * s)) * 2.0;
2109    let n_len = n.length();
2110    if n_len < 1e-12 {
2111        return Ok(None);
2112    }
2113    let n_hat = n * (1.0 / n_len);
2114    let d = (dot_np(n, apex1) + delta_v.dot(delta_v) - k * s * s) / n_len;
2115
2116    // `exact_plane_cone` already rejects sections on cone 1's phantom nappe;
2117    // cone 2's nappe must be checked here. A conic on the shared quadric
2118    // pencil cannot cross between nappes except exactly through apex 2, so
2119    // sampled quarter-points either all pass or all fail; a mixed verdict
2120    // means an apex-touching degeneracy — defer to the marcher.
2121    let axis2 = c2.axis();
2122    let scale = 1.0 + delta_v.length();
2123    let mut out = Vec::new();
2124    for curve in exact_plane_cone(c1, n_hat, d, 0.0)? {
2125        let samples: Vec<Point3> = match &curve {
2126            ExactIntersectionCurve::Circle(c) => (0..4)
2127                .map(|i| crate::traits::ParametricCurve::evaluate(c, TAU * f64::from(i) / 4.0))
2128                .collect(),
2129            ExactIntersectionCurve::Ellipse(e) => (0..4)
2130                .map(|i| crate::traits::ParametricCurve::evaluate(e, TAU * f64::from(i) / 4.0))
2131                .collect(),
2132            ExactIntersectionCurve::Points(_) => return Ok(None),
2133        };
2134        let on_real_nappe = |p: &Point3| {
2135            let rel = *p - apex2;
2136            Vec3::new(rel.x(), rel.y(), rel.z()).dot(axis2) >= -1e-9 * scale
2137        };
2138        let hits = samples.iter().filter(|p| on_real_nappe(p)).count();
2139        match hits {
2140            0 => {}
2141            4 => out.push(curve),
2142            _ => return Ok(None),
2143        }
2144    }
2145    Ok(Some(out))
2146}
2147
2148/// Exact coaxial cone-cylinder intersection: returns the shared circle.
2149///
2150/// A cone and a cylinder sharing an axis are concentric circles at every
2151/// axial station, so they meet only where the cone's radius equals the
2152/// cylinder's. The cone radius is linear in the axial coordinate `t` from its
2153/// apex (`r = m·t`, `m = cot(half_angle)`), the cylinder radius is the
2154/// constant `R`, so `m·t = R` gives a single crossing `t*` → one circle. This
2155/// is the gridfinity lip's top knife edge (inner tapered corner = cone, outer
2156/// corner = cylinder, concentric, radii matching at `Z_PEAK`); the general
2157/// marcher fragments that near-tangent contact into dozens of degenerate
2158/// micro-curves.
2159///
2160/// Returns `Some(vec![circle])` for a genuine crossing, `Some(vec![])` when
2161/// the crossing degenerates to the apex, and `None` (defer to the marcher)
2162/// when the surfaces are not coaxial or the cone is near-flat / near-axial.
2163///
2164/// # Errors
2165///
2166/// Returns [`MathError`] if the shared `Circle3D` cannot be constructed.
2167pub fn exact_cone_cylinder(
2168    cone: &ConicalSurface,
2169    cyl: &CylindricalSurface,
2170) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2171    let axis = cone.axis();
2172    let cyl_axis = cyl.axis();
2173
2174    // Coaxial check: parallel axes and the cone apex on the cylinder's axis.
2175    if axis.dot(cyl_axis).abs() < 1.0 - 1e-10 {
2176        return Ok(None);
2177    }
2178    let apex = cone.apex();
2179    let delta = apex - cyl.origin();
2180    let delta_v = Vec3::new(delta.x(), delta.y(), delta.z());
2181    let along = delta_v.dot(cyl_axis);
2182    if (delta_v - cyl_axis * along).length() > 1e-8 {
2183        return Ok(None);
2184    }
2185
2186    let s = cone.half_angle().sin();
2187    if s.abs() < 1e-12 {
2188        return Ok(None); // near-flat cone.
2189    }
2190    let m = cone.half_angle().cos() / s; // dr/dt along the cone axis.
2191    if m.abs() < 1e-12 {
2192        return Ok(None); // near-axial cone: radius ~constant.
2193    }
2194
2195    let t_star = cyl.radius() / m; // where the cone radius m·t equals R.
2196    if t_star.abs() < 1e-12 {
2197        return Ok(Some(vec![])); // crossing at the apex — no real circle.
2198    }
2199    let center = Point3::new(
2200        apex.x() + axis.x() * t_star,
2201        apex.y() + axis.y() * t_star,
2202        apex.z() + axis.z() * t_star,
2203    );
2204    let circle = Circle3D::new(center, axis, cyl.radius())?;
2205    Ok(Some(vec![ExactIntersectionCurve::Circle(circle)]))
2206}
2207
2208/// Algebraic cone-cone intersection (NURBS form for the general bounded
2209/// path). Delegates to [`exact_cone_cone`] and samples each exact conic
2210/// (coaxial circle or offset-parallel radical-plane ellipse) into an
2211/// interpolated NURBS `IntersectionCurve`, mirroring the
2212/// sphere-cylinder algebraic path. phase FF prefers the exact circle form
2213/// directly (so the section edge links to the coincident boundary), but a
2214/// caller of `intersect_analytic_analytic_bounded` still gets one clean
2215/// curve instead of the marcher's fragments.
2216fn algebraic_cone_cone(
2217    c1: &ConicalSurface,
2218    c2: &ConicalSurface,
2219) -> Result<Option<Vec<IntersectionCurve>>, MathError> {
2220    let Some(exacts) = exact_cone_cone(c1, c2)? else {
2221        return Ok(None);
2222    };
2223    let mut curves = Vec::new();
2224    for exact in exacts {
2225        let n_samples = 33;
2226        let mut positions = Vec::with_capacity(n_samples);
2227        let mut points = Vec::with_capacity(n_samples);
2228        #[allow(clippy::cast_precision_loss)]
2229        for i in 0..n_samples {
2230            let theta = TAU * i as f64 / (n_samples - 1) as f64;
2231            let pt = match &exact {
2232                ExactIntersectionCurve::Circle(circle) => {
2233                    crate::traits::ParametricCurve::evaluate(circle, theta)
2234                }
2235                ExactIntersectionCurve::Ellipse(ellipse) => {
2236                    crate::traits::ParametricCurve::evaluate(ellipse, theta)
2237                }
2238                ExactIntersectionCurve::Points(_) => break,
2239            };
2240            positions.push(pt);
2241            points.push(IntersectionPoint {
2242                point: pt,
2243                param1: (0.0, 0.0),
2244                param2: (0.0, 0.0),
2245            });
2246        }
2247        if positions.is_empty() {
2248            continue;
2249        }
2250        let degree = 3.min(positions.len() - 1);
2251        let curve = interpolate(&positions, degree)?;
2252        curves.push(IntersectionCurve { curve, points });
2253    }
2254    Ok(Some(curves))
2255}
2256
2257/// Exact coaxial sphere-cylinder intersection: returns the shared circle(s).
2258///
2259/// A sphere of radius `R` centered at `C` and a cylinder of radius `r` whose
2260/// axis passes through `C` meet in concentric circles of radius `r` at the
2261/// axial stations where `sqrt(R² − z²) = r`, i.e. `z = ±sqrt(R² − r²)`
2262/// measured from `C` along the axis. A proper crossing yields two circles; a
2263/// tangent contact (`r = R`) yields one; a cylinder wider than the sphere, or
2264/// a non-coaxial configuration (quartic curve), yields none/defers.
2265///
2266/// Mirrors [`exact_cone_cylinder`] so phase FF can emit the section as an
2267/// exact `Circle3D` (which the closed-circle split + seam adoption recognise)
2268/// rather than the marcher's NURBS fragments.
2269///
2270/// Returns `Some(vec![..])` (0, 1, or 2 circles) for the coaxial case, and
2271/// `None` (defer to the general marcher) when the axes are not coaxial.
2272///
2273/// # Errors
2274///
2275/// Returns [`MathError`] if a shared `Circle3D` cannot be constructed.
2276pub fn exact_sphere_cylinder(
2277    sphere: &SphericalSurface,
2278    cyl: &CylindricalSurface,
2279) -> Result<Option<Vec<ExactIntersectionCurve>>, MathError> {
2280    let sc = sphere.center();
2281    let r_sphere = sphere.radius();
2282    let co = cyl.origin();
2283    let axis = cyl.axis();
2284    let r_cyl = cyl.radius();
2285
2286    // Project sphere center onto the cylinder axis.
2287    let delta = sc - co;
2288    let delta_vec = Vec3::new(delta.x(), delta.y(), delta.z());
2289    let along = delta_vec.dot(axis);
2290    let perp_vec = delta_vec - axis * along;
2291    let d_perp = perp_vec.length();
2292
2293    // Non-coaxial sphere-cylinder intersections produce quartic curves;
2294    // defer those to the general marcher.
2295    if d_perp > 1e-7 {
2296        return Ok(None);
2297    }
2298
2299    // Coaxial: the sphere center lies on the cylinder axis. No real circle
2300    // when the cylinder is wider than the sphere or they are tangent-internal.
2301    if r_cyl > r_sphere + 1e-10 {
2302        return Ok(Some(vec![]));
2303    }
2304    let z_sq = r_sphere * r_sphere - r_cyl * r_cyl;
2305    if z_sq < 0.0 {
2306        return Ok(Some(vec![]));
2307    }
2308    let z = z_sq.sqrt();
2309
2310    // The sphere center projected onto the axis is the midpoint of the two
2311    // section circles, each offset by ±z along the axis with radius `r_cyl`.
2312    let center_axis_pt = Point3::new(
2313        co.x() + axis.x() * along,
2314        co.y() + axis.y() * along,
2315        co.z() + axis.z() * along,
2316    );
2317
2318    let mut circles = Vec::new();
2319    let offsets: &[f64] = if z < 1e-10 { &[0.0] } else { &[z, -z] };
2320    for &z_offset in offsets {
2321        let center = Point3::new(
2322            center_axis_pt.x() + axis.x() * z_offset,
2323            center_axis_pt.y() + axis.y() * z_offset,
2324            center_axis_pt.z() + axis.z() * z_offset,
2325        );
2326        let circle = Circle3D::new(center, axis, r_cyl)?;
2327        circles.push(ExactIntersectionCurve::Circle(circle));
2328    }
2329    Ok(Some(circles))
2330}
2331
2332/// Algebraic sphere-cylinder intersection (NURBS form for the general bounded
2333/// path). A coaxial pair delegates to [`exact_sphere_cylinder`] and samples
2334/// each exact circle into an interpolated NURBS `IntersectionCurve`. phase FF
2335/// prefers the exact circle form directly (so the section edge links to the
2336/// coincident boundary and the closed-circle splitter can carve the spherical
2337/// band), but a caller of `intersect_analytic_analytic_bounded` still gets
2338/// clean curves instead of the marcher's fragments. Any other pair is traced
2339/// along the cylinder's rulings ([`off_axis_sphere_cylinder`]).
2340fn algebraic_sphere_cylinder(
2341    sphere: &SphericalSurface,
2342    cyl: &CylindricalSurface,
2343    sphere_first: bool,
2344) -> Result<Option<Vec<IntersectionCurve>>, MathError> {
2345    let Some(exacts) = exact_sphere_cylinder(sphere, cyl)? else {
2346        return Ok(off_axis_sphere_cylinder(sphere, cyl, sphere_first));
2347    };
2348
2349    let mut curves = Vec::new();
2350    for exact in exacts {
2351        let ExactIntersectionCurve::Circle(circle) = exact else {
2352            continue;
2353        };
2354        let n_samples = 33;
2355        let mut points = Vec::with_capacity(n_samples);
2356        let mut positions = Vec::with_capacity(n_samples);
2357        #[allow(clippy::cast_precision_loss)]
2358        for i in 0..n_samples {
2359            let theta = TAU * i as f64 / (n_samples - 1) as f64;
2360            let pt = crate::traits::ParametricCurve::evaluate(&circle, theta);
2361            positions.push(pt);
2362            let (param1, param2) = in_order(
2363                sphere.project_point(pt),
2364                cyl.project_point(pt),
2365                sphere_first,
2366            );
2367            points.push(IntersectionPoint {
2368                point: pt,
2369                param1,
2370                param2,
2371            });
2372        }
2373        let degree = 3.min(positions.len() - 1);
2374        let curve = interpolate(&positions, degree)?;
2375        curves.push(IntersectionCurve { curve, points });
2376    }
2377
2378    Ok(Some(curves))
2379}
2380
2381/// A sphere and a cylinder whose axis misses the sphere's centre (a drill
2382/// entering a ball off its axis), traced along the cylinder's rulings: the
2383/// ruling `c(u) + v·a` meets the sphere where `v² + 2(q·a)·v + |q|² − R² = 0`,
2384/// with `q = c(u) − C`. When every ruling meets the sphere (the cylinder
2385/// passes wholly through it) the roots trace an entry and an exit loop;
2386/// otherwise each window of meeting rulings carries one loop. `Some(empty)`
2387/// when the two cannot meet, `None` when the sampling misses a window
2388/// narrower than itself.
2389fn off_axis_sphere_cylinder(
2390    sphere: &SphericalSurface,
2391    cyl: &CylindricalSurface,
2392    sphere_first: bool,
2393) -> Option<Vec<IntersectionCurve>> {
2394    let (centre, radius) = (sphere.center(), sphere.radius());
2395    let axis = cyl.axis();
2396    let offset = centre - cyl.origin();
2397    let axis_distance = (offset - axis * offset.dot(axis)).length();
2398    let lin_tol = Tolerance::new().linear;
2399    if axis_distance > radius + cyl.radius() + lin_tol
2400        || axis_distance + radius < cyl.radius() - lin_tol
2401    {
2402        return Some(Vec::new());
2403    }
2404    let roots = |u: f64| {
2405        let q = cyl.evaluate(u, 0.0) - centre;
2406        ruling_quadratic(1.0, 2.0 * q.dot(axis), q.dot(q) - radius * radius)
2407    };
2408    let samples = ruling_samples(cyl, &roots);
2409    let loops = if samples.iter().all(Option::is_some) {
2410        closed_ruling_loops(&samples)
2411    } else {
2412        partial_ruling_loops(cyl, &roots, &samples)
2413    };
2414    if loops.is_empty() {
2415        return None;
2416    }
2417    Some(fit_ruling_loops(&loops, |p| {
2418        in_order(sphere.project_point(p), cyl.project_point(p), sphere_first)
2419    }))
2420}
2421
2422/// Parameters on the pair's first and second surfaces, from those on `a`
2423/// and `b` and whether `a` came first.
2424const fn in_order(a: (f64, f64), b: (f64, f64), a_first: bool) -> ((f64, f64), (f64, f64)) {
2425    if a_first { (a, b) } else { (b, a) }
2426}
2427
2428/// Algebraic cylinder-cylinder intersection for non-coaxial cylinders.
2429///
2430/// For two cylinders with axes that are NOT parallel, the intersection
2431/// consists of up to two closed space curves. These are found by
2432/// parameterizing one cylinder's angular coordinate `u ∈ [0, 2π]` and
2433/// solving a quadratic in the axial parameter `v` to find where each
2434/// "ring" of cylinder A sits on cylinder B.
2435///
2436/// The quadratic is:
2437///   `v²·(1 - α²) + 2v·(q·a₁ - α·q·a₂) + (|q|² - (q·a₂)² - r₂²) = 0`
2438/// where `α = a₁·a₂`, `q(u)` is the radial point on cylinder 1 minus
2439/// cylinder 2's origin, `a₁`/`a₂` are the cylinder axes, and `r₂` is
2440/// cylinder 2's radius.
2441#[allow(clippy::too_many_lines, clippy::unnecessary_wraps)]
2442fn algebraic_cylinder_cylinder(
2443    c1: &CylindricalSurface,
2444    c2: &CylindricalSurface,
2445) -> Result<Option<Vec<IntersectionCurve>>, MathError> {
2446    let alpha = c1.axis().dot(c2.axis());
2447    let a_coeff = 1.0 - alpha * alpha;
2448
2449    // Should only be called for non-parallel axes.
2450    if a_coeff.abs() < 1e-12 {
2451        return Ok(None);
2452    }
2453
2454    let r1 = c1.radius();
2455    let r2 = c2.radius();
2456    let o1 = c1.origin();
2457    let o2 = c2.origin();
2458    let a1 = c1.axis();
2459    let a2 = c2.axis();
2460
2461    // Separation check: distance between axes vs sum of radii.
2462    // Closest approach of two skew lines:
2463    let delta = Vec3::new(o1.x() - o2.x(), o1.y() - o2.y(), o1.z() - o2.z());
2464    let cross = a1.cross(a2);
2465    let cross_len = cross.length();
2466    if cross_len > 1e-12 {
2467        let axis_dist = delta.dot(cross).abs() / cross_len;
2468        if axis_dist > r1 + r2 + Tolerance::new().linear {
2469            return Ok(Some(vec![])); // No intersection
2470        }
2471    }
2472
2473    // Solve every ruling of one cylinder against the other. When EVERY
2474    // ruling of the swept cylinder meets the other (the thinner of two
2475    // crossing tubes), the two roots trace the curve's two closed loops.
2476    // Swept the other way only a window of rulings meets, and each root
2477    // traces an open arc of one loop.
2478    let roots = |sweep: &CylindricalSurface, other: &CylindricalSurface| {
2479        let (o, a, radius) = (other.origin(), other.axis(), other.radius());
2480        let alpha = sweep.axis().dot(a);
2481        let quad = 1.0 - alpha * alpha;
2482        let (axis, sweep) = (sweep.axis(), sweep.clone());
2483        move |u: f64| {
2484            let q = sweep.evaluate(u, 0.0) - o;
2485            let (q_a1, q_a2) = (q.dot(axis), q.dot(a));
2486            let b = 2.0 * (q_a1 - alpha * q_a2);
2487            let c = q.dot(q) - q_a2 * q_a2 - radius * radius;
2488            ruling_quadratic(quad, b, c)
2489        }
2490    };
2491    let (roots1, roots2) = (roots(c1, c2), roots(c2, c1));
2492    let samples1 = ruling_samples(c1, &roots1);
2493    let loops = if samples1.iter().all(Option::is_some) {
2494        closed_ruling_loops(&samples1)
2495    } else {
2496        let samples2 = ruling_samples(c2, &roots2);
2497        if samples2.iter().all(Option::is_some) {
2498            closed_ruling_loops(&samples2)
2499        } else if samples1.iter().any(Option::is_some) {
2500            partial_ruling_loops(c1, &roots1, &samples1)
2501        } else {
2502            partial_ruling_loops(c2, &roots2, &samples2)
2503        }
2504    };
2505    if loops.is_empty() {
2506        return Ok(None);
2507    }
2508    Ok(Some(fit_ruling_loops(&loops, |p| {
2509        (c1.project_point(p), c2.project_point(p))
2510    })))
2511}
2512
2513/// A cone and a cylinder whose axes are not parallel, traced along the
2514/// cylinder's rulings. A ruling `q + t w` meets the cone's double quadric
2515/// `|p - apex|^2 = h^2 / sin^2(half_angle)`, with `h` the offset along the
2516/// cone's axis, where a quadratic in `t` vanishes. `None` (the marcher's
2517/// case) when a ruling meets the far nappe, where no cone face lies, when
2518/// the rulings run along the cone's generators, or when no ruling meets it.
2519fn ruling_cone_cylinder(
2520    cone: &ConicalSurface,
2521    cyl: &CylindricalSurface,
2522    cone_first: bool,
2523) -> Option<Vec<IntersectionCurve>> {
2524    let (sin_t, cos_t) = cone.half_angle().sin_cos();
2525    if sin_t < 1e-12 || cos_t < 1e-12 {
2526        return None;
2527    }
2528    let (apex, d, w) = (cone.apex(), cone.axis(), cyl.axis());
2529    let s = 1.0 / (sin_t * sin_t);
2530    let alpha = w.dot(d);
2531    let quad = 1.0 - s * alpha * alpha;
2532    if quad.abs() < 1e-9 {
2533        return None;
2534    }
2535    let roots = |u: f64| {
2536        let delta = cyl.evaluate(u, 0.0) - apex;
2537        let (dd, dw) = (delta.dot(d), delta.dot(w));
2538        let b = 2.0 * (dw - s * dd * alpha);
2539        let c = delta.dot(delta) - s * dd * dd;
2540        ruling_quadratic(quad, b, c)
2541    };
2542    let lin_tol = Tolerance::new().linear;
2543    let far_nappe = (0..WINDOW_SCAN * RULING_SAMPLES).any(|k| {
2544        #[allow(clippy::cast_precision_loss)]
2545        let u = TAU * (k as f64 + 0.5) / (WINDOW_SCAN * RULING_SAMPLES) as f64;
2546        let (disc, vp, vm) = roots(u);
2547        disc >= -lin_tol
2548            && [vp, vm]
2549                .iter()
2550                .any(|&t| (cyl.evaluate(u, t) - apex).dot(d) < -lin_tol)
2551    });
2552    if far_nappe {
2553        return None;
2554    }
2555    let samples = ruling_samples(cyl, &roots);
2556    // A window of meeting rulings narrower than the sampling would vanish
2557    // (a cone's tip just through the wall) while the others still made
2558    // loops; a finer scan finds every window, and any that the sampling
2559    // covers thinly goes to the marcher.
2560    let scan = WINDOW_SCAN * RULING_SAMPLES;
2561    // Ruling sample `i` lies midway between scan points
2562    // `WINDOW_SCAN i + 7` and `WINDOW_SCAN i + 8`.
2563    #[allow(clippy::cast_precision_loss)]
2564    let meets = |k: usize| roots(TAU * ((k % scan) as f64 + 0.5) / scan as f64).0 >= -lin_tol;
2565    if let Some(start) = (0..scan).find(|&k| !meets(k)) {
2566        let mut k = start;
2567        while k < start + scan {
2568            if !meets(k) {
2569                k += 1;
2570                continue;
2571            }
2572            let first = k;
2573            while k < start + scan && meets(k) {
2574                k += 1;
2575            }
2576            let covered = (first..k)
2577                .filter(|&j| j % WINDOW_SCAN == WINDOW_SCAN / 2 - 1 && meets(j + 1))
2578                .count();
2579            if covered < WINDOW_MIN_SAMPLES {
2580                return None;
2581            }
2582        }
2583    }
2584    let loops = if samples.iter().all(Option::is_some) {
2585        closed_ruling_loops(&samples)
2586    } else {
2587        partial_ruling_loops(cyl, &roots, &samples)
2588    };
2589    if loops.is_empty() {
2590        return None;
2591    }
2592    Some(fit_ruling_loops(&loops, |p| {
2593        in_order(cone.project_point(p), cyl.project_point(p), cone_first)
2594    }))
2595}
2596
2597/// Scan points per ruling sample when looking for windows of meeting
2598/// rulings, and the fewest samples a window needs to be fit.
2599const WINDOW_SCAN: usize = 16;
2600const WINDOW_MIN_SAMPLES: usize = 8;
2601
2602/// Rulings sampled around a swept cylinder, half a step off u = 0 so the
2603/// branches of a self-touching curve (equal crossing cylinders) do not share
2604/// a sample.
2605const RULING_SAMPLES: usize = 128;
2606
2607#[allow(clippy::cast_precision_loss)]
2608fn ruling_u(i: usize) -> f64 {
2609    TAU * (i as f64 + 0.5) / RULING_SAMPLES as f64
2610}
2611
2612/// The discriminant and roots of `quad·v² + b·v + c = 0`.
2613fn ruling_quadratic(quad: f64, b: f64, c: f64) -> (f64, f64, f64) {
2614    let disc = b * b - 4.0 * quad * c;
2615    let root = disc.max(0.0).sqrt();
2616    (disc, (-b + root) / (2.0 * quad), (-b - root) / (2.0 * quad))
2617}
2618
2619/// The two points where each sampled ruling of `sweep` meets the other
2620/// surface, from `roots(u)` (the discriminant and the two axial parameters),
2621/// or `None` for a ruling that misses it.
2622fn ruling_samples(
2623    sweep: &CylindricalSurface,
2624    roots: &impl Fn(f64) -> (f64, f64, f64),
2625) -> Vec<Option<(Point3, Point3)>> {
2626    let lin_tol = Tolerance::new().linear;
2627    (0..RULING_SAMPLES)
2628        .map(|i| {
2629            let u = ruling_u(i);
2630            let (disc, vp, vm) = roots(u);
2631            (disc >= -lin_tol).then(|| (sweep.evaluate(u, vp), sweep.evaluate(u, vm)))
2632        })
2633        .collect()
2634}
2635
2636/// Every ruling meets the other surface: each root traces a closed loop.
2637fn closed_ruling_loops(samples: &[Option<(Point3, Point3)>]) -> Vec<Vec<Point3>> {
2638    let mut plus: Vec<Point3> = samples.iter().flatten().map(|s| s.0).collect();
2639    let mut minus: Vec<Point3> = samples.iter().flatten().map(|s| s.1).collect();
2640    plus.push(plus[0]);
2641    minus.push(minus[0]);
2642    vec![plus, minus]
2643}
2644
2645/// Only windows of rulings meet the other surface: each cyclic window
2646/// carries one loop, out along one root and back along the other, the two
2647/// joined where the discriminant vanishes. Empty when no sample meets it (a
2648/// window narrower than the sampling).
2649fn partial_ruling_loops(
2650    sweep: &CylindricalSurface,
2651    roots: &impl Fn(f64) -> (f64, f64, f64),
2652    samples: &[Option<(Point3, Point3)>],
2653) -> Vec<Vec<Point3>> {
2654    let branch_point = |inside: usize, outside: usize| -> Point3 {
2655        let (mut lo, mut hi) = (ruling_u(inside), ruling_u(outside));
2656        if (hi - lo).abs() > std::f64::consts::PI {
2657            hi += if hi < lo { TAU } else { -TAU };
2658        }
2659        for _ in 0..60 {
2660            let mid = 0.5 * (lo + hi);
2661            if roots(mid).0 >= 0.0 {
2662                lo = mid;
2663            } else {
2664                hi = mid;
2665            }
2666        }
2667        let (_, vp, vm) = roots(lo);
2668        sweep.evaluate(lo, 0.5 * (vp + vm))
2669    };
2670    let Some(first_gap) = samples.iter().position(Option::is_none) else {
2671        return Vec::new();
2672    };
2673    let mut loops = Vec::new();
2674    let mut k = 0;
2675    while k < RULING_SAMPLES {
2676        let i = (first_gap + k) % RULING_SAMPLES;
2677        if samples[i].is_none() {
2678            k += 1;
2679            continue;
2680        }
2681        let start = i;
2682        let mut run = Vec::new();
2683        while k < RULING_SAMPLES {
2684            let j = (first_gap + k) % RULING_SAMPLES;
2685            let Some(pair) = samples[j] else { break };
2686            run.push(pair);
2687            k += 1;
2688        }
2689        let end = (start + run.len() - 1) % RULING_SAMPLES;
2690        let head = branch_point(start, (start + RULING_SAMPLES - 1) % RULING_SAMPLES);
2691        let tail = branch_point(end, (end + 1) % RULING_SAMPLES);
2692        let mut pts = vec![head];
2693        pts.extend(run.iter().map(|p| p.0));
2694        pts.push(tail);
2695        pts.extend(run.iter().rev().map(|p| p.1));
2696        pts.push(head);
2697        loops.push(pts);
2698    }
2699    loops
2700}
2701
2702/// Cubic interpolants through the swept loops, with `params(p)` giving each
2703/// point's parameters on the two surfaces.
2704fn fit_ruling_loops(
2705    loops: &[Vec<Point3>],
2706    params: impl Fn(Point3) -> ((f64, f64), (f64, f64)),
2707) -> Vec<IntersectionCurve> {
2708    let mut curves = Vec::new();
2709    for pts in loops {
2710        if pts.len() < 4 {
2711            continue;
2712        }
2713        let ipts: Vec<IntersectionPoint> = pts
2714            .iter()
2715            .map(|&p| {
2716                let (param1, param2) = params(p);
2717                IntersectionPoint {
2718                    point: p,
2719                    param1,
2720                    param2,
2721                }
2722            })
2723            .collect();
2724        let degree = 3.min(pts.len() - 1);
2725        if let Ok(curve) = interpolate(pts, degree) {
2726            curves.push(IntersectionCurve {
2727                curve,
2728                points: ipts,
2729            });
2730        }
2731    }
2732    curves
2733}
2734
2735/// Algebraic cone-cylinder intersection for PARALLEL (or antiparallel) axes.
2736///
2737/// When the axes are parallel, every plane perpendicular to them cuts the cone
2738/// in a circle of radius `rho = v * cos(half_angle)` about a FIXED centre and
2739/// the cylinder in a circle of radius `R` about a second FIXED centre, so the
2740/// axis separation `d` is constant in `v`. Two coplanar circles meet at
2741/// `u = phi0 +/- acos((d^2 + rho^2 - R^2) / (2*d*rho))`, giving two branches
2742/// parameterised exactly by the cone's own `v`. The branches exist only where
2743/// `rho` lies in `[|d - R|, d + R]`, which bounds the curve naturally.
2744///
2745/// This replaces the general grid-seeded marcher for the configuration, which
2746/// mis-handles it badly: seeds are accepted anywhere within half the surface
2747/// diagonal of the partner, the march-result dedup only consumes seeds the
2748/// traced polyline passes near, and the survivors are dozens of overlapping
2749/// partial traces of the same curve. Those fragments carry no usable in-face
2750/// span, so a cone corner-round crossed by a boss cylinder never splits (a
2751/// counterbore/countersink meeting a pad — the gridfinity lightweight base).
2752///
2753/// Returns `None` (defer to the caller's other paths) when the axes are not
2754/// parallel, or when they are coaxial — a coaxial pair degenerates to shared
2755/// circles, which [`exact_cone_cylinder`] emits exactly and phase FF calls
2756/// directly. Note that `intersect_analytic_analytic_bounded` does NOT consult
2757/// `exact_cone_cylinder`, so a coaxial pair reaching this path through that
2758/// caller falls through to the marcher; only the FF path gets the exact circles.
2759// Result-wrapped to match the other `try_algebraic_intersection` arms' shape.
2760#[allow(clippy::unnecessary_wraps)]
2761fn algebraic_parallel_cone_cylinder(
2762    cone: &ConicalSurface,
2763    cyl: &CylindricalSurface,
2764    v_range_cone: Option<(f64, f64)>,
2765    v_range_cyl: Option<(f64, f64)>,
2766) -> Result<Option<Vec<IntersectionCurve>>, MathError> {
2767    let axis = cone.axis();
2768    if axis.dot(cyl.axis()).abs() < 1.0 - 1e-10 {
2769        return Ok(None); // Skew or oblique: `ruling_cone_cylinder` traces it.
2770    }
2771
2772    let apex = cone.apex();
2773    let delta = cyl.origin() - apex;
2774    let along = delta.dot(axis);
2775    let perp = delta - axis * along;
2776    let d = perp.length();
2777    if d < 1e-9 {
2778        return Ok(None); // Coaxial — `exact_cone_cylinder` owns this.
2779    }
2780
2781    let (e1, e2) = (cone.x_axis(), cone.y_axis());
2782    let phi0 = perp.dot(e2).atan2(perp.dot(e1));
2783
2784    let (sin_t, cos_t) = cone.half_angle().sin_cos();
2785    if cos_t < 1e-12 || sin_t < 1e-12 {
2786        return Ok(None);
2787    }
2788    let r = cyl.radius();
2789
2790    // Branch existence: |d - R| <= rho <= d + R, with rho = v * cos(half_angle).
2791    let mut v_min = (d - r).abs() / cos_t;
2792    let mut v_max = (d + r) / cos_t;
2793    if v_max <= v_min {
2794        return Ok(Some(vec![]));
2795    }
2796
2797    // Narrow the sampled span to the faces' own extents so the fixed sample
2798    // budget resolves the in-face part of the curve rather than spreading over
2799    // a loop that mostly lies off both patches. A face's crossing can be a
2800    // fraction of a degree of the cone's sweep (the corner-round case above),
2801    // and an unnarrowed sampling puts fewer than one sample across it.
2802    let mut lo = v_min;
2803    let mut hi = v_max;
2804    // Clip EXACTLY to the hints, not to a padded window: an endpoint that lands
2805    // exactly on the face's own v-limit lies ON that boundary rim, so the
2806    // downstream pave machinery anchors it to the rim edge instead of leaving
2807    // the section dangling just past the face.
2808    if let Some((a, b)) = v_range_cone {
2809        let (a, b) = if a <= b { (a, b) } else { (b, a) };
2810        lo = lo.max(a);
2811        hi = hi.min(b);
2812    }
2813    if let Some((a, b)) = v_range_cyl {
2814        // The cylinder's v is a signed distance along its axis from its origin;
2815        // convert both ends to the cone's v via the shared axial direction.
2816        let flip = cyl.axis().dot(axis);
2817        let to_cone_v = |cv: f64| (along + cv * flip) / sin_t;
2818        let (a, b) = (to_cone_v(a), to_cone_v(b));
2819        let (a, b) = if a <= b { (a, b) } else { (b, a) };
2820        lo = lo.max(a);
2821        hi = hi.min(b);
2822    }
2823    v_min = lo.max(v_min);
2824    v_max = hi.min(v_max);
2825    if v_max - v_min <= 1e-12 {
2826        return Ok(Some(vec![]));
2827    }
2828
2829    let n_samples = 128;
2830    let mut plus: Vec<Point3> = Vec::with_capacity(n_samples + 1);
2831    let mut minus: Vec<Point3> = Vec::with_capacity(n_samples + 1);
2832    #[allow(clippy::cast_precision_loss)]
2833    for i in 0..=n_samples {
2834        let v = v_min + (v_max - v_min) * (i as f64) / (n_samples as f64);
2835        let rho = v * cos_t;
2836        if rho < 1e-12 {
2837            // The apex. `cos_alpha` has rho in its denominator, so it is only
2838            // meaningful in the limit: it tends to 0 (alpha -> pi/2) when the
2839            // cylinder passes exactly through the apex (d == R), and diverges
2840            // otherwise — where the clamp would manufacture a spurious alpha of
2841            // 0 or pi. So keep the apex only in the d == R case, where it is a
2842            // genuine point of the intersection and the shared endpoint at
2843            // which the two branches meet.
2844            if (d - r).abs() < 1e-12 {
2845                let apex = cone.evaluate(phi0, v);
2846                plus.push(apex);
2847                minus.push(apex);
2848            }
2849            continue;
2850        }
2851        let cos_alpha = ((d * d + rho * rho - r * r) / (2.0 * d * rho)).clamp(-1.0, 1.0);
2852        let alpha = cos_alpha.acos();
2853        plus.push(cone.evaluate(phi0 + alpha, v));
2854        minus.push(cone.evaluate(phi0 - alpha, v));
2855    }
2856
2857    let mut curves = Vec::new();
2858    for pts in [&plus, &minus] {
2859        // Fewer than four samples in range means this branch does not cross the
2860        // bounded region at all (the other branch may still).
2861        if pts.len() < 4 {
2862            continue;
2863        }
2864        let ipts: Vec<IntersectionPoint> = pts
2865            .iter()
2866            .map(|&p| IntersectionPoint {
2867                point: p,
2868                param1: cone.project_point(p),
2869                param2: cyl.project_point(p),
2870            })
2871            .collect();
2872        let degree = 3.min(pts.len() - 1);
2873        match interpolate(pts, degree) {
2874            Ok(curve) => curves.push(IntersectionCurve {
2875                curve,
2876                points: ipts,
2877            }),
2878            // Emitting only the branch that happened to fit would starve the
2879            // section chain of exactly the piece this path exists to supply —
2880            // the same silent half-answer the marcher's fragments produced.
2881            // Defer the whole pair to the caller's other paths instead.
2882            Err(_) => return Ok(None),
2883        }
2884    }
2885
2886    Ok(Some(curves))
2887}
2888
2889/// Algebraic sphere-sphere intersection.
2890///
2891/// Two spheres intersect in a circle lying in the radical plane.
2892/// The radical plane is perpendicular to the line connecting the centers,
2893/// at a distance d1 from center1 where:
2894///   d1 = (D² + R1² - R2²) / (2D)
2895/// and D is the distance between centers.
2896fn algebraic_sphere_sphere(
2897    s1: &SphericalSurface,
2898    s2: &SphericalSurface,
2899) -> Result<Vec<IntersectionCurve>, MathError> {
2900    let c1 = s1.center();
2901    let c2 = s2.center();
2902    let r1 = s1.radius();
2903    let r2 = s2.radius();
2904
2905    let delta = c2 - c1;
2906    let d_sq = delta.x() * delta.x() + delta.y() * delta.y() + delta.z() * delta.z();
2907    let d = d_sq.sqrt();
2908
2909    if d < 1e-12 {
2910        // Concentric spheres: no intersection (unless same radius → degenerate).
2911        return Ok(vec![]);
2912    }
2913
2914    // Check separation conditions.
2915    if d > r1 + r2 + 1e-10 {
2916        return Ok(vec![]); // Too far apart
2917    }
2918    if d + r2.min(r1) + 1e-10 < r1.max(r2) {
2919        return Ok(vec![]); // One inside the other
2920    }
2921
2922    // Distance from c1 to the radical plane along the center line.
2923    let d1 = (d_sq + r1 * r1 - r2 * r2) / (2.0 * d);
2924
2925    // Radius of the intersection circle.
2926    let r_circle_sq = r1 * r1 - d1 * d1;
2927    if r_circle_sq < 0.0 {
2928        // Tangent or no intersection (numerical noise).
2929        if r_circle_sq > -1e-10 {
2930            // Tangent: single point.
2931            let axis = Vec3::new(delta.x() / d, delta.y() / d, delta.z() / d);
2932            let tangent_pt = Point3::new(
2933                c1.x() + axis.x() * d1,
2934                c1.y() + axis.y() * d1,
2935                c1.z() + axis.z() * d1,
2936            );
2937            let ipt = IntersectionPoint {
2938                point: tangent_pt,
2939                param1: (0.0, 0.0),
2940                param2: (0.0, 0.0),
2941            };
2942            // Single-point "curve" — not very useful but correct.
2943            return Ok(vec![IntersectionCurve {
2944                curve: interpolate(&[tangent_pt, tangent_pt], 1)?,
2945                points: vec![ipt],
2946            }]);
2947        }
2948        return Ok(vec![]);
2949    }
2950
2951    let r_circle = r_circle_sq.sqrt();
2952    let axis = Vec3::new(delta.x() / d, delta.y() / d, delta.z() / d);
2953    let center = Point3::new(
2954        c1.x() + axis.x() * d1,
2955        c1.y() + axis.y() * d1,
2956        c1.z() + axis.z() * d1,
2957    );
2958
2959    // Build a reference frame for the circle.
2960    let basis = Frame3::from_normal(center, axis)?;
2961    let u_dir = basis.x;
2962    let v_dir = basis.y;
2963
2964    // Sample the circle for the IntersectionCurve representation.
2965    let n_samples = 33; // Odd for symmetry
2966    let mut points = Vec::with_capacity(n_samples);
2967    let mut positions = Vec::with_capacity(n_samples);
2968    #[allow(clippy::cast_precision_loss)]
2969    for i in 0..n_samples {
2970        let theta = TAU * i as f64 / (n_samples - 1) as f64;
2971        let (sin_t, cos_t) = theta.sin_cos();
2972        let pt = Point3::new(
2973            center.x() + (u_dir.x() * cos_t + v_dir.x() * sin_t) * r_circle,
2974            center.y() + (u_dir.y() * cos_t + v_dir.y() * sin_t) * r_circle,
2975            center.z() + (u_dir.z() * cos_t + v_dir.z() * sin_t) * r_circle,
2976        );
2977        positions.push(pt);
2978        points.push(IntersectionPoint {
2979            point: pt,
2980            param1: (0.0, 0.0),
2981            param2: (0.0, 0.0),
2982        });
2983    }
2984
2985    let degree = 3.min(positions.len() - 1);
2986    let curve = interpolate(&positions, degree)?;
2987
2988    Ok(vec![IntersectionCurve { curve, points }])
2989}
2990
2991/// Newton correction: project a point back onto the intersection curve
2992/// of two analytic surfaces. Solves the 3×3 system:
2993///   δ · na = -da  (eliminate distance to surface A)
2994///   δ · nb = -db  (eliminate distance to surface B)
2995///   δ · t  = 0    (minimal correction, perpendicular to tangent)
2996#[allow(clippy::too_many_arguments)]
2997fn correct_to_intersection(
2998    a: &AnalyticSurface<'_>,
2999    b: &AnalyticSurface<'_>,
3000    surf_a: &dyn Fn(f64, f64) -> Point3,
3001    norm_a: &dyn Fn(f64, f64) -> Vec3,
3002    surf_b: &dyn Fn(f64, f64) -> Point3,
3003    norm_b: &dyn Fn(f64, f64) -> Vec3,
3004    point: Point3,
3005    u_range_a: (f64, f64),
3006    v_range_a: (f64, f64),
3007    u_range_b: (f64, f64),
3008    v_range_b: (f64, f64),
3009    max_iters: usize,
3010) -> Point3 {
3011    let mut p = point;
3012    for _ in 0..max_iters {
3013        let (ua, va) = project_analytic(a, p, u_range_a, v_range_a);
3014        let (ub, vb) = project_analytic(b, p, u_range_b, v_range_b);
3015        let pa = surf_a(ua, va);
3016        let pb = surf_b(ub, vb);
3017        let na = norm_a(ua, va);
3018        let nb = norm_b(ub, vb);
3019        let pv = Vec3::new(p.x(), p.y(), p.z());
3020
3021        let da = (pv - Vec3::new(pa.x(), pa.y(), pa.z())).dot(na);
3022        let db = (pv - Vec3::new(pb.x(), pb.y(), pb.z())).dot(nb);
3023
3024        if da.abs() < 1e-7 && db.abs() < 1e-7 {
3025            break;
3026        }
3027
3028        let t = na.cross(nb);
3029        let t_len = t.length();
3030        if t_len < 1e-10 {
3031            // Surfaces are tangent — fall back to midpoint.
3032            return Point3::new(
3033                (pa.x() + pb.x()) * 0.5,
3034                (pa.y() + pb.y()) * 0.5,
3035                (pa.z() + pb.z()) * 0.5,
3036            );
3037        }
3038        let t_hat = t * (1.0 / t_len);
3039
3040        // Solve [na; nb; t_hat] · δ = [-da, -db, 0] via Cramer's rule.
3041        let det = na.x() * (nb.y() * t_hat.z() - nb.z() * t_hat.y())
3042            - na.y() * (nb.x() * t_hat.z() - nb.z() * t_hat.x())
3043            + na.z() * (nb.x() * t_hat.y() - nb.y() * t_hat.x());
3044        if det.abs() < 1e-15 {
3045            return Point3::new(
3046                (pa.x() + pb.x()) * 0.5,
3047                (pa.y() + pb.y()) * 0.5,
3048                (pa.z() + pb.z()) * 0.5,
3049            );
3050        }
3051        let inv = 1.0 / det;
3052        // Cramer's rule: replace each column of A with rhs = (-da, -db, 0).
3053        let dx = inv
3054            * (-da * (nb.y() * t_hat.z() - nb.z() * t_hat.y())
3055                + db * (na.y() * t_hat.z() - na.z() * t_hat.y()));
3056        let dy = inv
3057            * (da * (nb.x() * t_hat.z() - nb.z() * t_hat.x())
3058                - db * (na.x() * t_hat.z() - na.z() * t_hat.x()));
3059        let dz = inv
3060            * (-da * (nb.x() * t_hat.y() - nb.y() * t_hat.x())
3061                + db * (na.x() * t_hat.y() - na.y() * t_hat.x()));
3062        let candidate = Point3::new(p.x() + dx, p.y() + dy, p.z() + dz);
3063
3064        // Divergence guard: if the correction moves farther from both
3065        // surfaces, abandon Newton and return the best point so far.
3066        let (uc, vc) = project_analytic(a, candidate, u_range_a, v_range_a);
3067        let (ud, vd) = project_analytic(b, candidate, u_range_b, v_range_b);
3068        let pc_a = surf_a(uc, vc);
3069        let pc_b = surf_b(ud, vd);
3070        let cv = Vec3::new(candidate.x(), candidate.y(), candidate.z());
3071        let da_new = (cv - Vec3::new(pc_a.x(), pc_a.y(), pc_a.z()))
3072            .dot(norm_a(uc, vc))
3073            .abs();
3074        let db_new = (cv - Vec3::new(pc_b.x(), pc_b.y(), pc_b.z()))
3075            .dot(norm_b(ud, vd))
3076            .abs();
3077        if da_new > da.abs() && db_new > db.abs() {
3078            return p;
3079        }
3080
3081        p = candidate;
3082    }
3083    p
3084}
3085
3086/// March along the intersection of two surfaces from a seed point.
3087///
3088/// Uses the cross product of surface normals as the tangent direction
3089/// and projects back onto both surfaces using analytical projection
3090/// (for cylinders/spheres) or grid search (fallback).
3091#[allow(clippy::too_many_arguments)]
3092fn march_analytic_intersection(
3093    a: &AnalyticSurface<'_>,
3094    b: &AnalyticSurface<'_>,
3095    surf_a: &dyn Fn(f64, f64) -> Point3,
3096    norm_a: &dyn Fn(f64, f64) -> Vec3,
3097    surf_b: &dyn Fn(f64, f64) -> Point3,
3098    norm_b: &dyn Fn(f64, f64) -> Vec3,
3099    seed: Point3,
3100    u_range_a: (f64, f64),
3101    v_range_a: (f64, f64),
3102    u_range_b: (f64, f64),
3103    v_range_b: (f64, f64),
3104    initial_step: f64,
3105    u_periodic_a: bool,
3106    u_periodic_b: bool,
3107) -> Vec<Point3> {
3108    let max_steps = 500;
3109    let h_min = 1e-6;
3110    let h_max = initial_step * 4.0;
3111    // Fixed closure threshold: the adaptive step `h` varies with curvature
3112    // and can shrink below the actual miss distance at the seed re-approach.
3113    // Use `initial_step * 5` to robustly detect closure on the first pass.
3114    let closure_dist = initial_step * 5.0;
3115    // Angular thresholds for curvature-adaptive stepping.
3116    let max_angle = 10.0_f64.to_radians();
3117    let min_angle = 2.0_f64.to_radians();
3118
3119    // March forward from seed, collecting points.
3120    let mut forward = Vec::new();
3121    // March backward from seed, collecting points (reversed at end).
3122    let mut backward = Vec::new();
3123
3124    for (direction, points) in [(1.0_f64, &mut forward), (-1.0_f64, &mut backward)] {
3125        let mut current = seed;
3126        let mut h = initial_step;
3127        let mut prev_tangent: Option<Vec3> = None;
3128
3129        for _ in 0..max_steps {
3130            let (ua, va) = project_analytic(a, current, u_range_a, v_range_a);
3131            let (ub, vb) = project_analytic(b, current, u_range_b, v_range_b);
3132
3133            let na = norm_a(ua, va);
3134            let nb = norm_b(ub, vb);
3135
3136            let tangent = na.cross(nb);
3137            let t_len = tangent.length();
3138            if t_len < 1e-10 {
3139                break;
3140            }
3141            let t_dir = tangent * (direction / t_len);
3142
3143            // Curvature-adaptive step: check angular deviation from previous tangent.
3144            if let Some(prev_t) = prev_tangent {
3145                let cos_angle = prev_t.dot(t_dir).clamp(-1.0, 1.0);
3146                let angle = cos_angle.acos();
3147                if angle > max_angle && h > h_min {
3148                    h = (h * 0.5).max(h_min);
3149                } else if angle < min_angle {
3150                    h = (h * 2.0).min(h_max);
3151                }
3152            }
3153            prev_tangent = Some(t_dir);
3154
3155            let next = Point3::new(
3156                h.mul_add(t_dir.x(), current.x()),
3157                h.mul_add(t_dir.y(), current.y()),
3158                h.mul_add(t_dir.z(), current.z()),
3159            );
3160
3161            let (ua2, va2) = project_analytic(a, next, u_range_a, v_range_a);
3162            let (ub2, vb2) = project_analytic(b, next, u_range_b, v_range_b);
3163
3164            let pa = surf_a(ua2, va2);
3165            let pb = surf_b(ub2, vb2);
3166            let mid = Point3::new(
3167                (pa.x() + pb.x()) * 0.5,
3168                (pa.y() + pb.y()) * 0.5,
3169                (pa.z() + pb.z()) * 0.5,
3170            );
3171            let out_a = (!u_periodic_a && (ua2 <= u_range_a.0 || ua2 >= u_range_a.1))
3172                || va2 <= v_range_a.0
3173                || va2 >= v_range_a.1;
3174            let out_b = (!u_periodic_b && (ub2 <= u_range_b.0 || ub2 >= u_range_b.1))
3175                || vb2 <= v_range_b.0
3176                || vb2 >= v_range_b.1;
3177
3178            if out_a || out_b {
3179                break;
3180            }
3181
3182            // Check for loop closure — if we've collected enough points and
3183            // the current point is close to the seed, the curve is closed.
3184            // Require ≥10 steps to avoid premature closure near the seed.
3185            let dist_to_seed = (mid - seed).length();
3186            if points.len() > 10 && dist_to_seed < closure_dist {
3187                points.push(seed);
3188                break;
3189            }
3190
3191            points.push(mid);
3192            current = mid;
3193        }
3194    }
3195
3196    // Assemble result: backward (reversed) + seed + forward
3197    backward.reverse();
3198    let mut result = backward;
3199    result.push(seed);
3200    result.append(&mut forward);
3201
3202    // Refine all points onto the intersection curve via Newton correction.
3203    for pt in &mut result {
3204        *pt = correct_to_intersection(
3205            a, b, surf_a, norm_a, surf_b, norm_b, *pt, u_range_a, v_range_a, u_range_b, v_range_b,
3206            5,
3207        );
3208    }
3209
3210    result
3211}
3212
3213/// Project a 3D point onto an analytic surface using the surface's
3214/// analytical projection method. Falls back to grid search for surface
3215/// types without analytical projection.
3216fn project_analytic(
3217    surface: &AnalyticSurface<'_>,
3218    point: Point3,
3219    u_range: (f64, f64),
3220    v_range: (f64, f64),
3221) -> (f64, f64) {
3222    match surface {
3223        AnalyticSurface::Cylinder(cyl) => {
3224            let (u, v) = cyl.project_point(point);
3225            (u.clamp(u_range.0, u_range.1), v.clamp(v_range.0, v_range.1))
3226        }
3227        AnalyticSurface::Sphere(sphere) => {
3228            let (u, v) = sphere.project_point(point);
3229            (u.clamp(u_range.0, u_range.1), v.clamp(v_range.0, v_range.1))
3230        }
3231        AnalyticSurface::Cone(cone) => {
3232            let (u, v) = cone.project_point(point);
3233            (u.clamp(u_range.0, u_range.1), v.clamp(v_range.0, v_range.1))
3234        }
3235        AnalyticSurface::Torus(torus) => {
3236            let (u, v) = torus.project_point(point);
3237            (u.clamp(u_range.0, u_range.1), v.clamp(v_range.0, v_range.1))
3238        }
3239    }
3240}
3241
3242/// Returns `true` if the surface's u-parameter is periodic (wraps around 2π).
3243/// All current `AnalyticSurface` variants have periodic u — this is trivially
3244/// true today but exists as a guard for future non-periodic analytic types.
3245fn is_u_periodic(surface: &AnalyticSurface<'_>) -> bool {
3246    matches!(
3247        surface,
3248        AnalyticSurface::Cylinder(_)
3249            | AnalyticSurface::Cone(_)
3250            | AnalyticSurface::Sphere(_)
3251            | AnalyticSurface::Torus(_)
3252    )
3253}
3254
3255/// Extract closures and parameter ranges for an analytic surface.
3256#[allow(clippy::type_complexity)]
3257fn surface_closures<'a>(
3258    surface: &'a AnalyticSurface<'a>,
3259) -> (
3260    Box<dyn Fn(f64, f64) -> Point3 + 'a>,
3261    Box<dyn Fn(f64, f64) -> Vec3 + 'a>,
3262    (f64, f64),
3263    (f64, f64),
3264) {
3265    match surface {
3266        AnalyticSurface::Cylinder(cyl) => (
3267            Box::new(|u, v| cyl.evaluate(u, v)),
3268            Box::new(|u, v| cyl.normal(u, v)),
3269            (0.0, TAU),
3270            (-1.0, 1.0),
3271        ),
3272        AnalyticSurface::Cone(cone) => (
3273            Box::new(|u, v| cone.evaluate(u, v)),
3274            Box::new(|u, v| cone.normal(u, v)),
3275            (0.0, TAU),
3276            (0.01, 2.0),
3277        ),
3278        AnalyticSurface::Sphere(sphere) => (
3279            Box::new(|u, v| sphere.evaluate(u, v)),
3280            Box::new(|u, v| sphere.normal(u, v)),
3281            (0.0, TAU),
3282            (-FRAC_PI_2, FRAC_PI_2),
3283        ),
3284        AnalyticSurface::Torus(torus) => (
3285            Box::new(|u, v| torus.evaluate(u, v)),
3286            Box::new(|u, v| torus.normal(u, v)),
3287            (0.0, TAU),
3288            (0.0, TAU),
3289        ),
3290    }
3291}
3292
3293#[cfg(test)]
3294#[allow(clippy::unwrap_used, clippy::expect_used)]
3295mod tests {
3296    use super::*;
3297    use crate::tolerance::Tolerance;
3298
3299    /// Arcs of a cone's hyperbola (a plane parallel to the axis) and parabola
3300    /// (a plane parallel to a ruling) between two of their sampled points
3301    /// stay on both the plane and the cone everywhere, not just at samples.
3302    #[test]
3303    fn plane_cone_conic_arcs_lie_on_both_surfaces() {
3304        let half_angle = 1.1_f64;
3305        let cone = ConicalSurface::new(
3306            Point3::new(0.0, 0.0, 0.0),
3307            Vec3::new(0.0, 0.0, 1.0),
3308            half_angle,
3309        )
3310        .unwrap();
3311        let ruling = Vec3::new(half_angle.sin(), 0.0, half_angle.cos());
3312        for (normal, d) in [(Vec3::new(1.0, 0.0, 0.0), 0.5), (ruling, 1.0)] {
3313            let chains =
3314                exact_plane_analytic_reaching(AnalyticSurface::Cone(&cone), normal, d, 10.0)
3315                    .unwrap();
3316            let chain = chains
3317                .iter()
3318                .find_map(|c| match c {
3319                    ExactIntersectionCurve::Points(chain) => Some(chain),
3320                    _ => None,
3321                })
3322                .expect("a parabola or hyperbola section is sampled");
3323            let (from, to) = (chain[2], chain[chain.len() - 3]);
3324            let arc = plane_cone_conic_arc(&cone, normal, d, from, to)
3325                .unwrap()
3326                .expect("an exact arc");
3327            let (t0, t1) = arc.domain();
3328            assert!((arc.evaluate(t0) - from).length() < 1e-12);
3329            assert!((arc.evaluate(t1) - to).length() < 1e-12);
3330            for i in 0..=200 {
3331                let q = arc.evaluate(t0 + (t1 - t0) * f64::from(i) / 200.0);
3332                let w = q - Point3::new(0.0, 0.0, 0.0);
3333                let off_plane = (normal.dot(w) - d).abs();
3334                let off_cone = (w.z() - w.length() * half_angle.sin()).abs();
3335                assert!(off_plane < 1e-9, "off the plane by {off_plane}");
3336                assert!(off_cone < 1e-9, "off the cone by {off_cone}");
3337            }
3338        }
3339    }
3340
3341    /// A plane a few 1e-10 short of parallel to a ruling cuts a vast ellipse
3342    /// that the parabola's closed form only approximates: the arc is either
3343    /// declined or on the cone, and an arc with coincident ends is declined.
3344    #[test]
3345    fn plane_cone_conic_arc_declines_a_near_parabolic_ellipse() {
3346        let half_angle = 1.1_f64;
3347        let cone = ConicalSurface::new(
3348            Point3::new(0.0, 0.0, 0.0),
3349            Vec3::new(0.0, 0.0, 1.0),
3350            half_angle,
3351        )
3352        .unwrap();
3353        for shortfall in [1e-10, 3e-10, 8e-10] {
3354            let tilt = half_angle - shortfall / (2.0 * half_angle).sin();
3355            let normal = Vec3::new(tilt.sin(), 0.0, tilt.cos());
3356            let chains =
3357                exact_plane_analytic_reaching(AnalyticSurface::Cone(&cone), normal, 1.0, 10.0)
3358                    .unwrap();
3359            let Some(chain) = chains.iter().find_map(|c| match c {
3360                ExactIntersectionCurve::Points(chain) => Some(chain),
3361                _ => None,
3362            }) else {
3363                continue;
3364            };
3365            let (from, to) = (chain[2], chain[chain.len() - 3]);
3366            assert!(
3367                plane_cone_conic_arc(&cone, normal, 1.0, from, from)
3368                    .unwrap()
3369                    .is_none(),
3370                "coincident ends"
3371            );
3372            let Some(arc) = plane_cone_conic_arc(&cone, normal, 1.0, from, to).unwrap() else {
3373                continue;
3374            };
3375            let (t0, t1) = arc.domain();
3376            for i in 0..=200 {
3377                let w = arc.evaluate(t0 + (t1 - t0) * f64::from(i) / 200.0)
3378                    - Point3::new(0.0, 0.0, 0.0);
3379                let off_cone = (w.z() - w.length() * half_angle.sin()).abs();
3380                assert!(off_cone < 1e-8, "{shortfall}: off the cone by {off_cone}");
3381            }
3382        }
3383    }
3384
3385    #[test]
3386    fn plane_cylinder_perpendicular() {
3387        let cyl =
3388            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 2.0)
3389                .unwrap();
3390
3391        // Horizontal plane at z=3 -- produces a circle at height 3.
3392        let curves = intersect_plane_cylinder(&cyl, Vec3::new(0.0, 0.0, 1.0), 3.0).unwrap();
3393        assert!(!curves.is_empty(), "should find intersection curve");
3394        assert!(
3395            curves[0].points.len() > 10,
3396            "should have many sample points"
3397        );
3398
3399        let tol = Tolerance::loose();
3400        for pt in &curves[0].points {
3401            assert!(
3402                tol.approx_eq(pt.point.z(), 3.0),
3403                "z should be ~3.0, got {}",
3404                pt.point.z()
3405            );
3406            let r = pt.point.x().hypot(pt.point.y());
3407            assert!(tol.approx_eq(r, 2.0), "radius should be ~2.0, got {r}");
3408        }
3409    }
3410
3411    #[test]
3412    fn plane_sphere_equator() {
3413        let sphere = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 3.0).unwrap();
3414
3415        let curves = intersect_plane_sphere(&sphere, Vec3::new(0.0, 0.0, 1.0), 0.0).unwrap();
3416        assert!(!curves.is_empty());
3417
3418        let tol = Tolerance::loose();
3419        for pt in &curves[0].points {
3420            assert!(
3421                tol.approx_eq(pt.point.z(), 0.0),
3422                "z should be ~0, got {}",
3423                pt.point.z()
3424            );
3425            let r = pt.point.x().hypot(pt.point.y());
3426            assert!(tol.approx_eq(r, 3.0), "radius should be ~3.0, got {r}");
3427        }
3428    }
3429
3430    #[test]
3431    fn plane_sphere_no_intersection() {
3432        let sphere = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 1.0).unwrap();
3433
3434        let curves = intersect_plane_sphere(&sphere, Vec3::new(0.0, 0.0, 1.0), 5.0).unwrap();
3435        assert!(curves.is_empty());
3436    }
3437
3438    #[test]
3439    fn plane_cone_cross_section() {
3440        let cone = ConicalSurface::new(
3441            Point3::new(0.0, 0.0, 0.0),
3442            Vec3::new(0.0, 0.0, 1.0),
3443            std::f64::consts::FRAC_PI_4,
3444        )
3445        .unwrap();
3446
3447        let curves = intersect_plane_cone(&cone, Vec3::new(0.0, 0.0, 1.0), 1.0).unwrap();
3448        assert!(!curves.is_empty(), "should find intersection with cone");
3449    }
3450
3451    /// The 1u gridfinity spacer lip fuse corner (#1570): the body's lip
3452    /// recess cone (45 deg, opening downward) meets the tool's lip cone
3453    /// (45 deg, opening upward) with axes offset 0.25mm in x and y. Equal
3454    /// half-angle tangents put the whole intersection on the radical plane,
3455    /// so the section is one exact ellipse; the marcher shredded this into
3456    /// ~64 closed micro-loops per pair.
3457    #[test]
3458    fn offset_parallel_equal_angle_cones_give_one_exact_ellipse() {
3459        let c1 = ConicalSurface::new(
3460            Point3::new(
3461                -16.999_999_999_999_975,
3462                -16.999_999_999_999_975,
3463                5.849_999_999_999_951,
3464            ),
3465            Vec3::new(0.0, 0.0, -1.0),
3466            0.785_398_163_397_433_5,
3467        )
3468        .unwrap();
3469        let c2 = ConicalSurface::new(
3470            Point3::new(
3471                -16.750_000_000_000_036,
3472                -16.750_000_000_000_018,
3473                0.749_999_999_999_881,
3474            ),
3475            Vec3::new(0.0, 0.0, 1.0),
3476            0.785_398_163_397_467_6,
3477        )
3478        .unwrap();
3479
3480        let curves = exact_cone_cone(&c1, &c2)
3481            .unwrap()
3482            .expect("offset parallel equal-angle cones must take the radical-plane path");
3483        assert_eq!(curves.len(), 1, "expected exactly one section conic");
3484        assert!(
3485            matches!(curves[0], ExactIntersectionCurve::Ellipse(_)),
3486            "expected an ellipse section, got {:?}",
3487            curves[0]
3488        );
3489        let ExactIntersectionCurve::Ellipse(ellipse) = &curves[0] else {
3490            return;
3491        };
3492
3493        // Every sample must lie on BOTH cones: distance to the axis equals
3494        // tan(half_angle) times the axial distance from the apex, on the
3495        // real nappe of each.
3496        for i in 0..16 {
3497            let p = crate::traits::ParametricCurve::evaluate(ellipse, TAU * f64::from(i) / 16.0);
3498            for (cone, label) in [(&c1, "c1"), (&c2, "c2")] {
3499                let rel = p - cone.apex();
3500                let rel_v = Vec3::new(rel.x(), rel.y(), rel.z());
3501                let axial = rel_v.dot(cone.axis());
3502                let radial = (rel_v - cone.axis() * axial).length();
3503                assert!(
3504                    axial > 0.0,
3505                    "{label}: sample on phantom nappe (axial {axial})"
3506                );
3507                let expect = cone.half_angle().tan() * axial;
3508                assert!(
3509                    (radial - expect).abs() < 1e-9,
3510                    "{label}: sample off surface by {}",
3511                    (radial - expect).abs()
3512                );
3513            }
3514        }
3515    }
3516
3517    /// Opposed cones whose real nappes occupy disjoint half-spaces share a
3518    /// radical-plane conic only on the phantom nappe — the exact path must
3519    /// report a definitive empty intersection, not defer to the marcher.
3520    #[test]
3521    fn offset_parallel_cones_opening_apart_have_no_real_intersection() {
3522        let c1 = ConicalSurface::new(
3523            Point3::new(0.0, 0.0, 5.0),
3524            Vec3::new(0.0, 0.0, -1.0),
3525            std::f64::consts::FRAC_PI_4,
3526        )
3527        .unwrap();
3528        let c2 = ConicalSurface::new(
3529            Point3::new(0.25, 0.25, 20.0),
3530            Vec3::new(0.0, 0.0, 1.0),
3531            std::f64::consts::FRAC_PI_4,
3532        )
3533        .unwrap();
3534        let curves = exact_cone_cone(&c1, &c2)
3535            .unwrap()
3536            .expect("radical-plane path");
3537        assert!(curves.is_empty(), "disjoint nappes must yield no curves");
3538    }
3539
3540    /// Unequal half-angles keep a quadratic term in the pencil — no plane
3541    /// reduction exists, so the exact path must defer to the marcher.
3542    #[test]
3543    fn offset_parallel_cones_with_unequal_angles_defer() {
3544        let c1 = ConicalSurface::new(
3545            Point3::new(0.0, 0.0, 5.0),
3546            Vec3::new(0.0, 0.0, -1.0),
3547            std::f64::consts::FRAC_PI_4,
3548        )
3549        .unwrap();
3550        let c2 = ConicalSurface::new(Point3::new(0.25, 0.25, 0.5), Vec3::new(0.0, 0.0, 1.0), 0.6)
3551            .unwrap();
3552        assert!(exact_cone_cone(&c1, &c2).unwrap().is_none());
3553    }
3554
3555    #[test]
3556    fn coaxial_cones_cross_at_single_circle() {
3557        // Two coaxial truncated cones (outer base r10->top r8, inner r9->r8
3558        // over height 10) cross where their radii match: z=10, r=8. The
3559        // intersection must be ONE clean circle, not the dozens of degenerate
3560        // micro-curves the general marcher produces at near-tangency.
3561        let outer = ConicalSurface::new(
3562            Point3::new(0.0, 0.0, 50.0),
3563            Vec3::new(0.0, 0.0, -1.0),
3564            5.0_f64.atan(),
3565        )
3566        .unwrap();
3567        let inner = ConicalSurface::new(
3568            Point3::new(0.0, 0.0, 90.0),
3569            Vec3::new(0.0, 0.0, -1.0),
3570            10.0_f64.atan(),
3571        )
3572        .unwrap();
3573
3574        let curves = intersect_analytic_analytic_bounded(
3575            AnalyticSurface::Cone(&outer),
3576            AnalyticSurface::Cone(&inner),
3577            32,
3578            None,
3579            None,
3580        )
3581        .unwrap();
3582
3583        assert_eq!(
3584            curves.len(),
3585            1,
3586            "coaxial cones crossing at one circle must yield exactly one curve, got {}",
3587            curves.len()
3588        );
3589        for p in &curves[0].points {
3590            let r = p.point.x().hypot(p.point.y());
3591            assert!(
3592                (p.point.z() - 10.0).abs() < 1e-6 && (r - 8.0).abs() < 1e-6,
3593                "intersection point off the expected z=10,r=8 circle: {:?}",
3594                p.point
3595            );
3596        }
3597    }
3598
3599    #[test]
3600    fn plane_torus_cross_section() {
3601        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 5.0, 1.0).unwrap();
3602
3603        let curves = intersect_plane_torus(&torus, Vec3::new(0.0, 0.0, 1.0), 0.0).unwrap();
3604        assert!(
3605            !curves.is_empty(),
3606            "should find intersection curves with torus"
3607        );
3608    }
3609
3610    /// Signed distance of a point to a z-axis torus centred at the origin:
3611    /// `sqrt((sqrt(x^2+y^2) - R)^2 + z^2) - r`.
3612    fn torus_implicit(p: Point3, major: f64, minor: f64) -> f64 {
3613        let rho = p.x().hypot(p.y());
3614        ((rho - major).hypot(p.z())) - minor
3615    }
3616
3617    /// The gridfinity lightweight base's failing corner, reduced: a cavity
3618    /// corner-round cone (apex below the floor, 45 deg, axis +z) crossed by a
3619    /// parallel-axis boss cylinder. The general marcher returned ~49 overlapping
3620    /// partial traces of one curve here; the algebraic path must return exactly
3621    /// the two branches, each ON both surfaces and inside the cone's v-hint.
3622    #[test]
3623    fn oblique_cone_cylinder_traces_curves_on_both() {
3624        use crate::traits::ParametricCurve;
3625        // A pointed cone opening down from (0, 0, 3), radius half the depth,
3626        // and a rod along y through (x0, ., 1): one loop through the wall
3627        // when the rod pokes out, two when every ruling meets the cone.
3628        let cone = ConicalSurface::new(
3629            Point3::new(0.0, 0.0, 3.0),
3630            Vec3::new(0.0, 0.0, -1.0),
3631            2.0_f64.atan(),
3632        )
3633        .unwrap();
3634        for (x0, loops) in [(0.5, 1), (0.0, 2)] {
3635            let cyl =
3636                CylindricalSurface::new(Point3::new(x0, 0.0, 1.0), Vec3::new(0.0, 1.0, 0.0), 0.6)
3637                    .unwrap();
3638            for cone_first in [true, false] {
3639                let (a, b) = if cone_first {
3640                    (
3641                        AnalyticSurface::Cone(&cone),
3642                        AnalyticSurface::Cylinder(&cyl),
3643                    )
3644                } else {
3645                    (
3646                        AnalyticSurface::Cylinder(&cyl),
3647                        AnalyticSurface::Cone(&cone),
3648                    )
3649                };
3650                let curves = intersect_analytic_analytic(a, b, 32).unwrap();
3651                assert_eq!(curves.len(), loops, "x0 {x0}: loops");
3652                for c in &curves {
3653                    let (t0, t1) = c.curve.domain();
3654                    for k in 0..=64 {
3655                        let t = (t1 - t0).mul_add(f64::from(k) / 64.0, t0);
3656                        let p = ParametricCurve::evaluate(&c.curve, t);
3657                        // A cubic through the ruling samples, bent most at the
3658                        // loop's branch points.
3659                        let rod = (p.x() - x0).hypot(p.z() - 1.0);
3660                        assert!(
3661                            (rod - 0.6).abs() < 1e-4,
3662                            "x0 {x0}: off the rod by {}",
3663                            rod - 0.6
3664                        );
3665                        let cone_r = p.x().hypot(p.y());
3666                        assert!(
3667                            (cone_r - 0.5 * (3.0 - p.z())).abs() < 1e-4,
3668                            "x0 {x0}: off the cone at {p:?}"
3669                        );
3670                    }
3671                }
3672            }
3673        }
3674    }
3675
3676    #[test]
3677    fn oblique_cone_cylinder_defers_where_rulings_cannot_trace_it() {
3678        let t = 2.0_f64.atan();
3679        let cone =
3680            ConicalSurface::new(Point3::new(0.0, 0.0, 3.0), Vec3::new(0.0, 0.0, -1.0), t).unwrap();
3681        // A rod through the apex meets the far nappe.
3682        let through_apex =
3683            CylindricalSurface::new(Point3::new(0.0, 0.0, 3.0), Vec3::new(0.0, 1.0, 0.0), 0.6)
3684                .unwrap();
3685        assert!(ruling_cone_cylinder(&cone, &through_apex, true).is_none());
3686        // A rod along a generator meets each ruling once.
3687        let generator = Vec3::new(t.cos(), 0.0, -t.sin());
3688        let along = CylindricalSurface::new(Point3::new(0.0, 0.3, 0.0), generator, 0.2).unwrap();
3689        assert!(ruling_cone_cylinder(&cone, &along, true).is_none());
3690        // A pin's tip just through a tube's wall: the tube's rulings that
3691        // meet it span a window narrower than the sampling.
3692        let pin =
3693            ConicalSurface::new(Point3::new(20.5, 0.0, 0.0), Vec3::new(-1.0, 0.0, 0.0), t).unwrap();
3694        let tube =
3695            CylindricalSurface::new(Point3::new(0.0, 0.0, -10.0), Vec3::new(0.0, 0.0, 1.0), 20.0)
3696                .unwrap();
3697        assert!(ruling_cone_cylinder(&pin, &tube, true).is_none());
3698    }
3699
3700    #[test]
3701    fn parallel_cone_cylinder_gives_two_exact_branches() {
3702        use crate::traits::ParametricCurve;
3703        let cone = ConicalSurface::new(
3704            Point3::new(-5.45, -36.55, -4.85),
3705            Vec3::new(0.0, 0.0, 1.0),
3706            std::f64::consts::FRAC_PI_4,
3707        )
3708        .unwrap();
3709        let cyl = CylindricalSurface::new(
3710            Point3::new(-8.0, -34.0, -5.0),
3711            Vec3::new(0.0, 0.0, 1.0),
3712            4.45,
3713        )
3714        .unwrap();
3715        // The cone face spans z in [-3.8, -3.0]; v = (z - apex_z) / sin(45 deg).
3716        let v_hint = (1.484_924_240_492_058, 2.616_295_090_390_43);
3717        let curves = intersect_analytic_analytic_bounded(
3718            AnalyticSurface::Cone(&cone),
3719            AnalyticSurface::Cylinder(&cyl),
3720            32,
3721            Some(v_hint),
3722            Some((0.0, 2.5)),
3723        )
3724        .unwrap();
3725
3726        assert_eq!(curves.len(), 2, "expected exactly the two branches");
3727        for c in &curves {
3728            let (t0, t1) = c.curve.domain();
3729            for k in 0..=32 {
3730                let t = (t1 - t0).mul_add(f64::from(k) / 32.0, t0);
3731                let p = ParametricCurve::evaluate(&c.curve, t);
3732                // On the cylinder: radial distance from its axis is the radius.
3733                let radial = ((p.x() + 8.0).powi(2) + (p.y() + 34.0).powi(2)).sqrt();
3734                assert!((radial - 4.45).abs() < 1e-6, "off cylinder: {radial}");
3735                // On the cone: radial distance from its axis is z - apex_z.
3736                let cone_r = ((p.x() + 5.45).powi(2) + (p.y() + 36.55).powi(2)).sqrt();
3737                assert!((cone_r - (p.z() + 4.85)).abs() < 1e-6, "off cone at {p:?}");
3738                // Inside the cone face's own v-window (the hint is respected).
3739                assert!(p.z() >= -3.8 - 1e-9 && p.z() <= -3.0 + 1e-9, "z={}", p.z());
3740            }
3741        }
3742    }
3743
3744    /// A coaxial pair has no radical line; the algebraic path must defer rather
3745    /// than divide by a zero axis separation.
3746    #[test]
3747    fn coaxial_cone_cylinder_defers_to_other_paths() {
3748        let cone = ConicalSurface::new(
3749            Point3::new(0.0, 0.0, 0.0),
3750            Vec3::new(0.0, 0.0, 1.0),
3751            std::f64::consts::FRAC_PI_4,
3752        )
3753        .unwrap();
3754        let cyl =
3755            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 2.0)
3756                .unwrap();
3757        assert!(
3758            algebraic_parallel_cone_cylinder(&cone, &cyl, None, None)
3759                .unwrap()
3760                .is_none()
3761        );
3762    }
3763
3764    #[test]
3765    fn oblique_cone_cylinder_defers_to_other_paths() {
3766        let cone = ConicalSurface::new(
3767            Point3::new(0.0, 0.0, 0.0),
3768            Vec3::new(0.0, 0.0, 1.0),
3769            std::f64::consts::FRAC_PI_4,
3770        )
3771        .unwrap();
3772        let cyl =
3773            CylindricalSurface::new(Point3::new(3.0, 0.0, 1.0), Vec3::new(1.0, 0.0, 0.0), 1.0)
3774                .unwrap();
3775        assert!(
3776            algebraic_parallel_cone_cylinder(&cone, &cyl, None, None)
3777                .unwrap()
3778                .is_none()
3779        );
3780    }
3781
3782    #[test]
3783    fn plane_torus_lobe_closes_and_stays_on_surface() {
3784        use crate::traits::ParametricCurve;
3785        let (major, minor) = (10.0, 3.0);
3786        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), major, minor).unwrap();
3787
3788        // The census cutting planes (y=-4, x=6) each cut the +x and -x tube lobes
3789        // in a CLOSED oval. The greedy marcher stops one grid step short of
3790        // closing; the wrap-close must make every fitted lobe close exactly.
3791        for (n, d) in [
3792            (Vec3::new(0.0, -1.0, 0.0), 4.0),  // y = -4
3793            (Vec3::new(-1.0, 0.0, 0.0), -6.0), // x = 6
3794            (Vec3::new(0.0, 0.0, 1.0), 0.0),   // z = 0 -> two concentric circles
3795        ] {
3796            let curves = intersect_plane_torus(&torus, n, d).unwrap();
3797            assert!(!curves.is_empty(), "plane n={n:?} d={d} found no curves");
3798            for c in &curves {
3799                let p0 = ParametricCurve::evaluate(&c.curve, 0.0);
3800                let p1 = ParametricCurve::evaluate(&c.curve, 1.0);
3801                assert!(
3802                    (p0 - p1).length() < 1e-7,
3803                    "lobe not closed: gap={} (n={n:?} d={d})",
3804                    (p0 - p1).length()
3805                );
3806                // Every fitted sample stays on the torus (shape-preserving).
3807                for k in 0..=64 {
3808                    let t = f64::from(k) / 64.0;
3809                    let p = ParametricCurve::evaluate(&c.curve, t);
3810                    assert!(
3811                        torus_implicit(p, major, minor).abs() < 1e-2,
3812                        "off-surface point {p:?} implicit={}",
3813                        torus_implicit(p, major, minor)
3814                    );
3815                }
3816            }
3817        }
3818    }
3819
3820    #[test]
3821    fn plane_torus_inner_tangent_figure_eight_stays_open() {
3822        use crate::traits::ParametricCurve;
3823        let (major, minor) = (10.0, 3.0);
3824        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), major, minor).unwrap();
3825
3826        // A plane tangent to the inner equator (x = major - minor = 7) cuts a
3827        // self-touching figure-eight. The marcher traces it as a single chain
3828        // whose end lands on the opposite lobe — FAR from its start (gap is many
3829        // point-spacings). The wrap-close must NOT force-close this into a wrong
3830        // loop; it must stay OPEN so a self-touching curve is never sealed.
3831        let curves =
3832            intersect_plane_torus(&torus, Vec3::new(-1.0, 0.0, 0.0), -(major - minor)).unwrap();
3833        assert!(!curves.is_empty(), "inner-tangent plane found no curves");
3834        let max_gap = curves
3835            .iter()
3836            .map(|c| {
3837                let p0 = ParametricCurve::evaluate(&c.curve, 0.0);
3838                let p1 = ParametricCurve::evaluate(&c.curve, 1.0);
3839                (p0 - p1).length()
3840            })
3841            .fold(0.0_f64, f64::max);
3842        assert!(
3843            max_gap > 1e-2,
3844            "figure-eight chain was wrongly force-closed (max end-gap={max_gap})"
3845        );
3846    }
3847
3848    #[test]
3849    fn line_torus_box_edge_crossing_is_exact() {
3850        // The census box edge x=6, y=-4 (z varying) crosses the torus (R=10,r=3)
3851        // at z = ±sqrt(r² − (rho−R)²), rho = hypot(6,4) ≈ 7.2111 → z ≈ ±1.1055.
3852        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 10.0, 3.0).unwrap();
3853        let ts = intersect_line_torus(
3854            &torus,
3855            Point3::new(6.0, -4.0, -5.0),
3856            Vec3::new(0.0, 0.0, 1.0),
3857        );
3858        // Vertical line through (6,-4) meets the tube twice.
3859        assert_eq!(ts.len(), 2, "expected 2 crossings, got {ts:?}");
3860        let zs: Vec<f64> = ts.iter().map(|t| -5.0 + t).collect();
3861        let rho = 6.0_f64.hypot(4.0);
3862        let z_exp = (9.0 - (rho - 10.0).powi(2)).sqrt();
3863        assert!(
3864            (zs[0] - (-z_exp)).abs() < 1e-9,
3865            "z0={} exp={}",
3866            zs[0],
3867            -z_exp
3868        );
3869        assert!((zs[1] - z_exp).abs() < 1e-9, "z1={} exp={}", zs[1], z_exp);
3870        // Each crossing lies on the torus.
3871        for &t in &ts {
3872            let p = Point3::new(6.0, -4.0, -5.0 + t);
3873            let rho = p.x().hypot(p.y());
3874            let impl_v = (rho - 10.0).hypot(p.z()) - 3.0;
3875            assert!(impl_v.abs() < 1e-9, "off-torus impl={impl_v}");
3876        }
3877    }
3878
3879    #[test]
3880    fn line_torus_miss_and_tangent() {
3881        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 10.0, 3.0).unwrap();
3882        // A vertical line at rho beyond the outer rim (x=20) misses entirely.
3883        let miss = intersect_line_torus(
3884            &torus,
3885            Point3::new(20.0, 0.0, 0.0),
3886            Vec3::new(0.0, 0.0, 1.0),
3887        );
3888        assert!(miss.is_empty(), "expected no crossings, got {miss:?}");
3889        // The z-axis (rho=0) passes through the hole — no intersection.
3890        let axis =
3891            intersect_line_torus(&torus, Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0));
3892        assert!(axis.is_empty(), "z-axis should miss the tube, got {axis:?}");
3893    }
3894
3895    #[test]
3896    fn dispatch_via_analytic_surface() {
3897        let cyl =
3898            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 1.0)
3899                .unwrap();
3900        let curves = intersect_plane_analytic(
3901            AnalyticSurface::Cylinder(&cyl),
3902            Vec3::new(0.0, 0.0, 1.0),
3903            0.0,
3904        )
3905        .unwrap();
3906        assert!(!curves.is_empty());
3907    }
3908
3909    #[test]
3910    fn perpendicular_cylinders_intersect() {
3911        let cyl_z =
3912            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 1.0)
3913                .unwrap();
3914        let cyl_x =
3915            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(1.0, 0.0, 0.0), 1.0)
3916                .unwrap();
3917
3918        let curves = intersect_analytic_analytic(
3919            AnalyticSurface::Cylinder(&cyl_z),
3920            AnalyticSurface::Cylinder(&cyl_x),
3921            16,
3922        )
3923        .unwrap();
3924
3925        assert!(
3926            !curves.is_empty(),
3927            "perpendicular cylinders should intersect"
3928        );
3929
3930        for c in &curves {
3931            assert!(
3932                c.points.len() >= 2,
3933                "intersection curve should have >= 2 points, got {}",
3934                c.points.len()
3935            );
3936        }
3937    }
3938
3939    /// Neither cylinder's rulings all meet the other: the curve is one loop
3940    /// joined at its two branch points.
3941    #[test]
3942    fn partially_overlapping_cylinders_meet_in_one_closed_loop() {
3943        let cyl_z =
3944            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 1.0)
3945                .unwrap();
3946        let cyl_x =
3947            CylindricalSurface::new(Point3::new(0.0, 1.2, 0.0), Vec3::new(1.0, 0.0, 0.0), 1.0)
3948                .unwrap();
3949        let curves = algebraic_cylinder_cylinder(&cyl_z, &cyl_x)
3950            .unwrap()
3951            .unwrap();
3952        assert_eq!(curves.len(), 1);
3953        let curve = &curves[0].curve;
3954        let (t0, t1) = curve.domain();
3955        assert!((curve.evaluate(t0) - curve.evaluate(t1)).length() < 1e-9);
3956        let off = |p: Point3| {
3957            let on_z = (p.x().hypot(p.y()) - 1.0).abs();
3958            let on_x = ((p.y() - 1.2).hypot(p.z()) - 1.0).abs();
3959            on_z.max(on_x)
3960        };
3961        let worst = (0..=400)
3962            .map(|k| off(curve.evaluate(t0 + (t1 - t0) * f64::from(k) / 400.0)))
3963            .fold(0.0, f64::max);
3964        assert!(worst < 2e-4, "curve leaves the cylinders by {worst}");
3965    }
3966
3967    /// Near tangency the thick cylinder's window of rulings (0.02 either side
3968    /// of a quarter turn) falls between its samples; the thin one's sweep
3969    /// finds the loop.
3970    #[test]
3971    fn near_tangent_cylinders_find_their_loop_on_the_thinner_sweep() {
3972        let cyl_z =
3973            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 1.0)
3974                .unwrap();
3975        let cyl_x =
3976            CylindricalSurface::new(Point3::new(0.0, 1.1998, 0.0), Vec3::new(1.0, 0.0, 0.0), 0.2)
3977                .unwrap();
3978        let curves = algebraic_cylinder_cylinder(&cyl_z, &cyl_x)
3979            .unwrap()
3980            .expect("the thin cylinder's sweep finds the loop");
3981        assert_eq!(curves.len(), 1);
3982    }
3983
3984    #[test]
3985    fn sphere_cylinder_intersect() {
3986        let sphere = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 2.0).unwrap();
3987        let cyl =
3988            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 1.0)
3989                .unwrap();
3990
3991        let curves = intersect_analytic_analytic(
3992            AnalyticSurface::Sphere(&sphere),
3993            AnalyticSurface::Cylinder(&cyl),
3994            16,
3995        )
3996        .unwrap();
3997
3998        // A sphere of radius 2 and a cylinder of radius 1, both centered
3999        // at the origin, should intersect (the cylinder passes through
4000        // the sphere).
4001        assert!(!curves.is_empty(), "sphere and cylinder should intersect");
4002    }
4003
4004    #[test]
4005    fn exact_sphere_cylinder_coaxial_two_circles() {
4006        // Sphere r=6 at origin, coaxial cylinder r=3 along z: two latitude
4007        // circles at z = ±sqrt(36-9) = ±sqrt(27), each of radius 3.
4008        let sphere = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 6.0).unwrap();
4009        let cyl =
4010            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 3.0)
4011                .unwrap();
4012        let circles = exact_sphere_cylinder(&sphere, &cyl)
4013            .unwrap()
4014            .expect("coaxial case returns Some");
4015        assert_eq!(circles.len(), 2, "through-bore meets the sphere twice");
4016        let mut zs: Vec<f64> = circles
4017            .iter()
4018            .filter_map(|c| match c {
4019                ExactIntersectionCurve::Circle(circle) => {
4020                    assert!(
4021                        (circle.radius() - 3.0).abs() < 1e-9,
4022                        "rim radius == cyl radius"
4023                    );
4024                    Some(circle.center().z())
4025                }
4026                _ => None,
4027            })
4028            .collect();
4029        assert_eq!(zs.len(), 2, "both sections must be exact circles");
4030        zs.sort_by(f64::total_cmp);
4031        let z = 27.0_f64.sqrt();
4032        assert!((zs[0] + z).abs() < 1e-9 && (zs[1] - z).abs() < 1e-9);
4033    }
4034
4035    #[test]
4036    fn exact_sphere_cylinder_non_coaxial_defers() {
4037        // Cylinder axis offset from the sphere center → quartic curve, deferred.
4038        let sphere = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 6.0).unwrap();
4039        let cyl =
4040            CylindricalSurface::new(Point3::new(2.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 3.0)
4041                .unwrap();
4042        assert!(
4043            exact_sphere_cylinder(&sphere, &cyl).unwrap().is_none(),
4044            "non-coaxial sphere/cylinder defers to the marcher"
4045        );
4046    }
4047
4048    /// The circles among exact section curves.
4049    fn circles_of(curves: &[ExactIntersectionCurve]) -> Vec<&Circle3D> {
4050        curves
4051            .iter()
4052            .filter_map(|c| match c {
4053                ExactIntersectionCurve::Circle(circle) => Some(circle),
4054                _ => None,
4055            })
4056            .collect()
4057    }
4058
4059    /// Worst distance of a circle's points from a torus and from a second
4060    /// surface given by its own distance function.
4061    fn worst_off(
4062        circles: &[&Circle3D],
4063        torus: &ToroidalSurface,
4064        other: impl Fn(Point3) -> f64,
4065    ) -> f64 {
4066        let mut worst = 0.0_f64;
4067        for circle in circles {
4068            for k in 0..16 {
4069                let p = circle.evaluate(TAU * f64::from(k) / 16.0);
4070                let q = p - torus.center();
4071                let along = q.dot(torus.z_axis());
4072                let rho = (q - torus.z_axis() * along).length();
4073                let off = ((rho - torus.major_radius()).hypot(along) - torus.minor_radius()).abs();
4074                worst = worst.max(off).max(other(p).abs());
4075            }
4076        }
4077        worst
4078    }
4079
4080    #[test]
4081    fn exact_sphere_torus_meets_a_ball_on_the_axis_in_circles() {
4082        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 4.0, 1.5).unwrap();
4083        for height in [0.0, 1.0] {
4084            let centre = Point3::new(0.0, 0.0, height);
4085            let sphere = SphericalSurface::new(centre, 3.0).unwrap();
4086            let curves = exact_sphere_torus(&sphere, &torus).unwrap().unwrap();
4087            let circles = circles_of(&curves);
4088            assert_eq!((curves.len(), circles.len()), (2, 2), "height {height}");
4089            let worst = worst_off(&circles, &torus, |p| (p - centre).length() - 3.0);
4090            assert!(worst < 1e-9, "height {height}: {worst}");
4091        }
4092    }
4093
4094    #[test]
4095    fn exact_sphere_torus_misses_touches_and_defers() {
4096        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 4.0, 1.5).unwrap();
4097        let ball = |x: f64, r: f64| SphericalSurface::new(Point3::new(x, 0.0, 0.0), r).unwrap();
4098        assert!(
4099            exact_sphere_torus(&ball(0.0, 1.0), &torus)
4100                .unwrap()
4101                .unwrap()
4102                .is_empty(),
4103            "a small ball in the hole misses"
4104        );
4105        assert!(
4106            exact_sphere_torus(&ball(0.0, 2.5), &torus)
4107                .unwrap()
4108                .is_none(),
4109            "a ball touching the inner equator defers"
4110        );
4111        assert!(
4112            exact_sphere_torus(&ball(1.0, 3.0), &torus)
4113                .unwrap()
4114                .is_none(),
4115            "a ball off the axis defers"
4116        );
4117        let spindle = ToroidalSurface::with_axis_and_ref_dir(
4118            Point3::new(0.0, 0.0, 0.0),
4119            1.0,
4120            2.0,
4121            Vec3::new(0.0, 0.0, 1.0),
4122            Vec3::new(1.0, 0.0, 0.0),
4123        )
4124        .unwrap();
4125        assert!(
4126            exact_sphere_torus(&ball(0.0, 2.5), &spindle)
4127                .unwrap()
4128                .is_none()
4129        );
4130    }
4131
4132    #[test]
4133    fn exact_cylinder_torus_meets_a_coaxial_rod_in_circles() {
4134        let torus = ToroidalSurface::new(Point3::new(0.0, 0.0, 0.0), 4.0, 1.5).unwrap();
4135        let z = Vec3::new(0.0, 0.0, 1.0);
4136        let rod = |r: f64| CylindricalSurface::new(Point3::new(0.0, 0.0, -5.0), z, r).unwrap();
4137        let curves = exact_cylinder_torus(&rod(4.2), &torus).unwrap().unwrap();
4138        let circles = circles_of(&curves);
4139        assert_eq!((curves.len(), circles.len()), (2, 2));
4140        let worst = worst_off(&circles, &torus, |p| p.x().hypot(p.y()) - 4.2);
4141        assert!(worst < 1e-9, "{worst}");
4142        assert!(
4143            exact_cylinder_torus(&rod(2.0), &torus)
4144                .unwrap()
4145                .unwrap()
4146                .is_empty(),
4147            "a rod clear in the hole misses"
4148        );
4149        assert!(
4150            exact_cylinder_torus(&rod(5.5), &torus).unwrap().is_none(),
4151            "a wall touching the outer equator defers"
4152        );
4153        let tilted =
4154            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.1, 1.0), 4.2)
4155                .unwrap();
4156        let offset = CylindricalSurface::new(Point3::new(0.5, 0.0, 0.0), z, 4.2).unwrap();
4157        assert!(exact_cylinder_torus(&tilted, &torus).unwrap().is_none());
4158        assert!(exact_cylinder_torus(&offset, &torus).unwrap().is_none());
4159        let spindle = ToroidalSurface::with_axis_and_ref_dir(
4160            Point3::new(0.0, 0.0, 0.0),
4161            1.0,
4162            2.0,
4163            z,
4164            Vec3::new(1.0, 0.0, 0.0),
4165        )
4166        .unwrap();
4167        assert!(
4168            exact_cylinder_torus(&rod(0.5), &spindle).unwrap().is_none(),
4169            "a spindle torus's inner lemon also meets the rod"
4170        );
4171    }
4172
4173    /// Loops of an off-axis sphere-cylinder pair: `(count, worst distance
4174    /// from either surface)`.
4175    fn off_axis_loops(cylinder_origin: Point3, cylinder_radius: f64) -> (usize, f64) {
4176        let sphere = SphericalSurface::new(Point3::new(0.0, 0.0, 0.0), 2.0).unwrap();
4177        let cyl =
4178            CylindricalSurface::new(cylinder_origin, Vec3::new(0.0, 0.0, 1.0), cylinder_radius)
4179                .unwrap();
4180        let curves = algebraic_sphere_cylinder(&sphere, &cyl, true)
4181            .unwrap()
4182            .unwrap();
4183        let mut worst: f64 = 0.0;
4184        for c in &curves {
4185            for ip in &c.points {
4186                let on_sphere = sphere.evaluate(ip.param1.0, ip.param1.1);
4187                let on_cylinder = cyl.evaluate(ip.param2.0, ip.param2.1);
4188                worst = worst
4189                    .max((on_sphere - ip.point).length())
4190                    .max((on_cylinder - ip.point).length());
4191            }
4192            let (t0, t1) = c.curve.domain();
4193            assert!((c.curve.evaluate(t0) - c.curve.evaluate(t1)).length() < 1e-9);
4194            for k in 0..=400 {
4195                let p = c.curve.evaluate(t0 + (t1 - t0) * f64::from(k) / 400.0);
4196                let on_sphere = ((p - Point3::new(0.0, 0.0, 0.0)).length() - 2.0).abs();
4197                let on_cylinder = ((p.x() - cylinder_origin.x())
4198                    .hypot(p.y() - cylinder_origin.y())
4199                    - cylinder_radius)
4200                    .abs();
4201                worst = worst.max(on_sphere).max(on_cylinder);
4202            }
4203        }
4204        (curves.len(), worst)
4205    }
4206
4207    /// A drill off the ball's axis passes through it: an entry and an exit
4208    /// loop.
4209    #[test]
4210    fn off_axis_drill_through_a_sphere_meets_it_in_two_loops() {
4211        let (count, worst) = off_axis_loops(Point3::new(0.5, 0.0, 0.0), 0.2);
4212        assert_eq!(count, 2);
4213        assert!(worst < 1e-5, "loops leave the surfaces by {worst}");
4214    }
4215
4216    /// A cylinder over the ball's side: one loop joined at its branch points.
4217    #[test]
4218    fn cylinder_over_a_spheres_side_meets_it_in_one_loop() {
4219        let (count, worst) = off_axis_loops(Point3::new(1.8, 0.0, 0.0), 0.5);
4220        assert_eq!(count, 1);
4221        assert!(worst < 5e-4, "loop leaves the surfaces by {worst}");
4222    }
4223
4224    #[test]
4225    fn disjoint_cylinders_no_intersection() {
4226        let cyl_a =
4227            CylindricalSurface::new(Point3::new(0.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 0.5)
4228                .unwrap();
4229        let cyl_b =
4230            CylindricalSurface::new(Point3::new(5.0, 0.0, 0.0), Vec3::new(0.0, 0.0, 1.0), 0.5)
4231                .unwrap();
4232
4233        let curves = intersect_analytic_analytic(
4234            AnalyticSurface::Cylinder(&cyl_a),
4235            AnalyticSurface::Cylinder(&cyl_b),
4236            16,
4237        )
4238        .unwrap();
4239
4240        assert!(curves.is_empty(), "disjoint cylinders should not intersect");
4241    }
4242
4243    // ── Oblique plane × cone conic (ellipse / parabola / hyperbola) ──────
4244
4245    /// Collect 3D points from a returned exact curve, sampling analytic forms.
4246    fn collect_points(curve: &ExactIntersectionCurve) -> Vec<Point3> {
4247        use crate::traits::ParametricCurve;
4248        match curve {
4249            ExactIntersectionCurve::Circle(c) => (0..=64)
4250                .map(|i| ParametricCurve::evaluate(c, TAU * f64::from(i) / 64.0))
4251                .collect(),
4252            ExactIntersectionCurve::Ellipse(e) => (0..=64)
4253                .map(|i| ParametricCurve::evaluate(e, TAU * f64::from(i) / 64.0))
4254                .collect(),
4255            ExactIntersectionCurve::Points(pts) => pts.clone(),
4256        }
4257    }
4258
4259    /// Assert every returned point lies on the plane and the cone surface, on
4260    /// the real (`v >= 0`) nappe, and within a sane axial bound.
4261    fn assert_on_plane_and_cone(
4262        curves: &[ExactIntersectionCurve],
4263        cone: &ConicalSurface,
4264        n: Vec3,
4265        d: f64,
4266        z_bound: (f64, f64),
4267    ) {
4268        assert!(!curves.is_empty(), "expected at least one section curve");
4269        let mut total = 0;
4270        for curve in curves {
4271            for p in collect_points(curve) {
4272                total += 1;
4273                let plane_err = (n.x() * p.x() + n.y() * p.y() + n.z() * p.z() - d).abs();
4274                assert!(
4275                    plane_err < 1e-9,
4276                    "point off plane by {plane_err:.2e}: {p:?}"
4277                );
4278                let (u, v) = cone.project_point(p);
4279                let q = cone.evaluate(u, v);
4280                let cone_err =
4281                    ((p.x() - q.x()).powi(2) + (p.y() - q.y()).powi(2) + (p.z() - q.z()).powi(2))
4282                        .sqrt();
4283                assert!(cone_err < 1e-7, "point off cone by {cone_err:.2e}: {p:?}");
4284                assert!(v >= -1e-9, "point on phantom nappe (v={v:.4}): {p:?}");
4285                assert!(
4286                    p.z() >= z_bound.0 - 1e-6 && p.z() <= z_bound.1 + 1e-6,
4287                    "point z={:.4} outside sane bound {z_bound:?}: {p:?}",
4288                    p.z()
4289                );
4290            }
4291        }
4292        assert!(total >= 8, "too few section points ({total})");
4293    }
4294
4295    #[test]
4296    fn oblique_plane_cone_ellipse_is_exact_and_on_both() {
4297        // 45°-half-angle cone (axis +z). A plane tilted only ~16.7° off horizontal
4298        // has plane-axis angle ≈ 73° > 45° (the cone's half-opening from axis) →
4299        // ellipse. Must come back as an exact Ellipse, fully on both surfaces.
4300        let cone = ConicalSurface::new(
4301            Point3::new(0.0, 0.0, 0.0),
4302            Vec3::new(0.0, 0.0, 1.0),
4303            std::f64::consts::FRAC_PI_4,
4304        )
4305        .unwrap();
4306        let n = Vec3::new(0.3, 0.0, 1.0).normalize().unwrap();
4307        // Plane through (0,0,5): d = n·(0,0,5).
4308        let d = n.z() * 5.0;
4309        let curves = exact_plane_cone(&cone, n, d, 0.0).unwrap();
4310        assert!(
4311            curves
4312                .iter()
4313                .any(|c| matches!(c, ExactIntersectionCurve::Ellipse(_))),
4314            "oblique steep plane × cone must yield an exact Ellipse"
4315        );
4316        // The ellipse straddles z=5; with the 0.3 tilt the z-extent stays modest.
4317        assert_on_plane_and_cone(&curves, &cone, n, d, (0.0, 12.0));
4318    }
4319
4320    #[test]
4321    fn oblique_plane_cone_wrong_nappe_is_empty() {
4322        // Same ellipse-regime plane as above, but offset to the FAR side of the
4323        // apex (z=-5). The +z cone's real (v≥0) nappe is not met — only the
4324        // phantom v<0 nappe — so the result must be EMPTY, not a phantom ellipse.
4325        let cone = ConicalSurface::new(
4326            Point3::new(0.0, 0.0, 0.0),
4327            Vec3::new(0.0, 0.0, 1.0),
4328            std::f64::consts::FRAC_PI_4,
4329        )
4330        .unwrap();
4331        let n = Vec3::new(0.3, 0.0, 1.0).normalize().unwrap();
4332        let d = n.z() * -5.0;
4333        let curves = exact_plane_cone(&cone, n, d, 0.0).unwrap();
4334        assert!(
4335            curves.is_empty(),
4336            "plane on the phantom-nappe side must yield no real curve, got {}",
4337            curves.len()
4338        );
4339    }
4340
4341    #[test]
4342    fn oblique_plane_cone_parabola_on_both_single_branch() {
4343        // Plane normal at exactly 45° to the axis (= the cone half-opening) → the
4344        // plane is parallel to a generator → parabola. One unbounded branch.
4345        let cone = ConicalSurface::new(
4346            Point3::new(0.0, 0.0, 0.0),
4347            Vec3::new(0.0, 0.0, 1.0),
4348            std::f64::consts::FRAC_PI_4,
4349        )
4350        .unwrap();
4351        let n = Vec3::new(1.0, 0.0, 1.0).normalize().unwrap();
4352        let d = n.x() * 3.0 + n.z() * 3.0; // through (3,0,3)
4353        let curves = exact_plane_cone(&cone, n, d, 0.0).unwrap();
4354        assert_eq!(
4355            curves.len(),
4356            1,
4357            "a parabola is a single branch, got {}",
4358            curves.len()
4359        );
4360        // Bounded by r_max = 32·|e|; |e| here is O(few), so allow a wide z window.
4361        assert_on_plane_and_cone(&curves, &cone, n, d, (0.0, 400.0));
4362    }
4363
4364    #[test]
4365    fn oblique_plane_cone_hyperbola_real_nappe_only() {
4366        // Faithful scooplabel lip-foot geometry: a 45° cone with axis −z and
4367        // apex at (−59,−59,15.85) (a bin corner), cut by the upper ramp tread
4368        // plane n=(0,0.99518,0.09802), d=−58.36056. The plane is nearly parallel
4369        // to the axis (cos≈0.098) → plane-axis angle ≈ 5.6° < 45° → hyperbola.
4370        // The downward real nappe is hit by exactly one branch; the phantom
4371        // upward nappe (and the asymptote runaway) must NOT appear, and the arc
4372        // must stay near the apex (the plane is ~1.2 mm from it).
4373        let cone = ConicalSurface::new(
4374            Point3::new(-59.0, -59.0, 15.85),
4375            Vec3::new(0.0, 0.0, -1.0),
4376            std::f64::consts::FRAC_PI_4,
4377        )
4378        .unwrap();
4379        let n = Vec3::new(0.0, 0.995_18, 0.098_02).normalize().unwrap();
4380        let d = -58.360_56;
4381        let cos_theta = n.dot(cone.axis()).abs();
4382        assert!(cos_theta < 0.2, "expected a shallow (hyperbola) plane");
4383        let curves = exact_plane_cone(&cone, n, d, 0.0).unwrap();
4384        // Real downward nappe only: never above the apex (z=15.85). The vertex is
4385        // ~1.2 mm from the apex, so the bounded arc stays within a few mm of it.
4386        assert_on_plane_and_cone(&curves, &cone, n, d, (5.0, 15.85));
4387        // Every returned curve is sampled Points (no false Circle/Ellipse).
4388        for c in &curves {
4389            assert!(
4390                matches!(c, ExactIntersectionCurve::Points(_)),
4391                "hyperbola must be sampled Points, not a closed conic"
4392            );
4393        }
4394    }
4395}