[dependencies.bevy]
version = "0.17.3"
[dependencies.bevy_vector_shapes]
version = "0.11.0"
[dev-dependencies.rand]
version = "0.9.2"
[[example]]
name = "analog_clock"
path = "examples/analog_clock.rs"
[[example]]
name = "bunnymark"
path = "examples/bunnymark.rs"
[[example]]
name = "hello_audio"
path = "examples/hello_audio.rs"
[[example]]
name = "hello_camera2d"
path = "examples/hello_camera2d.rs"
[[example]]
name = "hello_input"
path = "examples/hello_input.rs"
[[example]]
name = "hello_music"
path = "examples/hello_music.rs"
[[example]]
name = "hello_shapes"
path = "examples/hello_shapes.rs"
[[example]]
name = "hello_sprite"
path = "examples/hello_sprite.rs"
[[example]]
name = "hello_text"
path = "examples/hello_text.rs"
[[example]]
name = "hello_window"
path = "examples/hello_window.rs"
[lib]
name = "breeze"
path = "src/lib.rs"
[package]
autobenches = false
autobins = false
autoexamples = false
autolib = false
autotests = false
build = false
categories = ["game-development"]
description = "A wrapper around Bevy for easier game development."
edition = "2024"
keywords = ["bevy", "game-development", "graphics", "wrapper"]
license = "MIT"
name = "breeze"
readme = "README.md"
repository = "https://github.com/burdockcascade/breeze"
version = "0.2.0"