use breadx::DisplayConnection;
use std::env;
fn main() -> breadx::Result {
env::set_var("RUST_LOG", "breadx=debug");
env_logger::init();
let mut conn = DisplayConnection::create(None, None)?;
let _win = conn.create_simple_window(
conn.default_screen().root,
0,
0,
640,
400,
0,
conn.default_black_pixel(),
conn.default_white_pixel(),
)?;
let cfg = conn.get_visual_configs_immediate(conn.default_screen_index())?;
println!("Num props per visual: {}", cfg.num_properties_per_config);
println!("Num visuals: {}", cfg.num_configs);
println!(
"Est. total size: {}",
cfg.num_properties_per_config * cfg.num_configs
);
cfg.properties.iter().enumerate().for_each(|(i, prop)| {
println!("[{}] {}", i, prop);
});
let cfg = conn.get_fb_configs_immediate(conn.default_screen_index())?;
println!("Num props per fbc: {}", cfg.num_properties_per_config);
println!("Num fbcs: {}", cfg.num_configs);
println!("Est. total size: {}", cfg.num_properties_per_config * cfg.num_configs);
cfg.properties.iter().enumerate().for_each(|(i, prop)| {
println!("[{}] {}", i, prop);
});
loop {
let ev = conn.wait_for_event()?;
println!("{:?}", ev);
}
Ok(())
}