use brdb::{BrFsReader, Brdb, Brick, IntoReader, World};
use std::path::PathBuf;
fn main() -> Result<(), Box<dyn std::error::Error>> {
let path = PathBuf::from("./example_brick.brdb");
let mut world = World::new();
world.meta.bundle.description = "Example World".to_string();
world.bricks.push(Brick {
position: (0, 0, 6).into(),
color: (255, 0, 0).into(),
..Default::default()
});
world.write_brdb(&path)?;
let db = Brdb::new(&path)?.into_reader();
println!("file structure: {}", db.get_fs()?.render());
let soa = db.brick_chunk_soa(1, (0, 0, 0).into())?;
let color = soa.colors_and_alphas[0];
assert_eq!(color.r, 255);
assert_eq!(color.g, 0);
assert_eq!(color.b, 0);
assert_eq!(color.a, 5);
Ok(())
}