use std::time::Instant;
use burn::prelude::*;
use burn::tensor::activation::softmax;
use burn::nn::LayerNormConfig;
#[cfg(all(feature = "wgpu-f16", not(feature = "wgpu")))]
mod backend {
pub type B = burn::backend::wgpu::Wgpu<half::f16, i32, u32>;
pub fn device() -> burn::backend::wgpu::WgpuDevice { burn::backend::wgpu::WgpuDevice::DefaultDevice }
}
#[cfg(all(feature = "wgpu", not(feature = "wgpu-f16")))]
mod backend {
pub use burn::backend::{Wgpu as B, wgpu::WgpuDevice};
pub fn device() -> WgpuDevice { WgpuDevice::DefaultDevice }
}
#[cfg(not(any(feature = "wgpu", feature = "wgpu-f16")))]
mod backend {
pub use burn::backend::NdArray as B;
pub fn device() -> burn::backend::ndarray::NdArrayDevice { burn::backend::ndarray::NdArrayDevice::Cpu }
}
use backend::{B, device};
const TILE: usize = 1024;
struct BlockWeights {
norm1: burn::nn::LayerNorm<B>,
norm2: burn::nn::LayerNorm<B>,
w_qkv: Tensor<B, 2>,
w_proj: Tensor<B, 2>,
w_fc1: Tensor<B, 2>,
w_fc2: Tensor<B, 2>,
}
fn forward_12_cached(
x: Tensor<B, 3>,
blocks: &[BlockWeights],
heads: usize,
dh: usize,
scale: f32,
) -> Tensor<B, 3> {
let mut x = x;
for blk in blocks {
let [b, n, c] = x.dims();
let xn = blk.norm1.forward(x.clone()).reshape([b * n, c]);
let qkv = xn.matmul(blk.w_qkv.clone())
.reshape([b, n, heads, 3 * dh])
.swap_dims(1, 2);
let q = qkv.clone().narrow(3, 0, dh).mul_scalar(scale);
let k = qkv.clone().narrow(3, dh, dh);
let v = qkv.narrow(3, 2 * dh, dh);
let k_t = k.transpose();
let attn_out = if n <= TILE {
softmax(q.matmul(k_t), 3).matmul(v)
} else {
let mut tiles = Vec::new();
let mut off = 0;
while off < n {
let tl = (n - off).min(TILE);
let qt = q.clone().narrow(2, off, tl);
tiles.push(softmax(qt.matmul(k_t.clone()), 3).matmul(v.clone()));
off += tl;
}
Tensor::cat(tiles, 2)
};
let attn_out = attn_out.swap_dims(1, 2).reshape([b * n, c])
.matmul(blk.w_proj.clone())
.reshape([b, n, c]);
x = x + attn_out;
let hn = blk.norm2.forward(x.clone()).reshape([b * n, c]);
let h = burn::tensor::activation::gelu(hn.matmul(blk.w_fc1.clone()));
let mlp = h.matmul(blk.w_fc2.clone()).reshape([b, n, c]);
x = x + mlp;
}
x
}
fn main() {
let d = device();
brainharmony::init_threads(None);
let seq = 7200usize;
let embed = 768usize;
let heads = 12usize;
let dh = embed / heads;
let mlp_h = embed * 4;
let scale = (dh as f32).powf(-0.5);
println!("GPU cache convergence test\n");
let blocks: Vec<BlockWeights> = (0..12).map(|_| {
BlockWeights {
norm1: LayerNormConfig::new(embed).with_epsilon(1e-6).init::<B>(&d),
norm2: LayerNormConfig::new(embed).with_epsilon(1e-6).init::<B>(&d),
w_qkv: Tensor::random([embed, 3 * embed], burn::tensor::Distribution::Normal(0.0, 0.01), &d),
w_proj: Tensor::random([embed, embed], burn::tensor::Distribution::Normal(0.0, 0.01), &d),
w_fc1: Tensor::random([embed, mlp_h], burn::tensor::Distribution::Normal(0.0, 0.01), &d),
w_fc2: Tensor::random([mlp_h, embed], burn::tensor::Distribution::Normal(0.0, 0.01), &d),
}
}).collect();
let x: Tensor<B, 3> = Tensor::random([1, seq, embed],
burn::tensor::Distribution::Normal(0.0, 1.0), &d);
println!(" Run Time Delta");
println!(" --- ---- -----");
let mut prev = 0.0f64;
for i in 0..30 {
let t0 = Instant::now();
let out = forward_12_cached(x.clone(), &blocks, heads, dh, scale);
let _ = out.into_data(); let ms = t0.elapsed().as_secs_f64() * 1000.0;
let delta = if i == 0 { 0.0 } else { ms - prev };
println!(" {i:3} {ms:>7.0}ms {delta:>+7.0}ms");
prev = ms;
}
}