braillefb 0.2.0

A framebuffer that takes a `&[bool]` slice and returns 2x4 "dot" (pixel) braille `char`s
Documentation
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fn main() {
    let framebuffer = vec![true; 128 * 64];
    let f = braillefb::Framebuffer::new(&framebuffer, 128, 64);
    for c in &f {
        print!("{}", c);
    }
}