use parking_lot::Mutex;
pub use winit::event::VirtualKeyCode;
mod main_loop;
pub use main_loop::*;
mod font;
pub use font::*;
mod init;
mod shader;
pub use init::*;
pub use shader::*;
mod scancode_helper;
pub use scancode_helper::{keycode_to_key, virtual_key_code_to_scan};
pub struct InitHints {
pub vsync: bool,
pub fullscreen: bool,
pub frame_sleep_time: Option<f32>,
pub fitscreen: bool,
}
impl InitHints {
pub fn new() -> Self {
Self {
vsync: true,
fullscreen: false,
frame_sleep_time: None,
fitscreen: false,
}
}
}
pub struct PlatformGL {
old_width: u16,
old_height: u16,
pub frame_sleep_time: Option<u64>,
}
lazy_static! {
pub static ref BACKEND: Mutex<PlatformGL> = Mutex::new(PlatformGL {
old_width: 0,
old_height: 0,
frame_sleep_time: None,
});
}
unsafe impl Send for PlatformGL {}
unsafe impl Sync for PlatformGL {}
pub fn log(s: &str) {
println!("{}", s);
}