Random number generator (xorshift based), focused on dice rolling. Optionally includes parsing of RPG-style dice strings (e.g. "3d6+12"). Part of the bracket-lib family.
usebracket_random::prelude::*;fnmain(){letmut rng =RandomNumberGenerator::new();println!("Generating the next 10 numbers in the range 100 - 200");for_in0..10{println!("Roll: {}", rng.range(100,200));}}