mod common;
use bracket_color::prelude::*;
use bracket_pathfinding::prelude::*;
use common::*;
fn main() {
let mut map = Map::new();
let path = a_star_search(
map.point2d_to_index(START_POINT),
map.point2d_to_index(END_POINT),
&map,
);
if path.success {
for loc in &path.steps {
map.tiles[*loc] = '*';
}
}
for y in 0..MAP_HEIGHT {
let idx = map.point2d_to_index(Point::new(0, y));
for x in 0..MAP_WIDTH {
match map.tiles[idx + x] {
'#' => print_color(RGB::named(YELLOW), "#"),
'*' => print_color(RGB::named(RED), "*"),
_ => print_color(RGB::named(CHOCOLATE), "."),
}
}
print_color(RGB::named(WHITE), "\n");
}
flush_console();
}