bpx 3.1.0

BPX official rust implementation
Documentation
// Copyright (c) 2021, BlockProject 3D
//
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use std::vec::Vec;

use crate::compression::Checksum;

const POLYNOMIAL: u32 = 0xEDB88320;

pub struct Crc32Checksum
{
    table: Vec<u32>,
    current: u32
}

impl Crc32Checksum
{
    pub fn new() -> Crc32Checksum
    {
        let mut table = Vec::with_capacity(256);
        for i in 0..256 {
            let mut val = i as u32;
            if (val & 0x1) != 0 {
                val = (val >> 1) ^ POLYNOMIAL;
            } else {
                val >>= 1;
            }
            table.push(val);
        }
        return Crc32Checksum {
            table,
            current: 0xFFFFFFFF
        };
    }
}

impl Checksum for Crc32Checksum
{
    fn push(&mut self, buffer: &[u8])
    {
        for byte in buffer {
            let index = (self.current ^ *byte as u32) & 0xFF;
            self.current = (self.current >> 8) ^ self.table[index as usize];
        }
    }

    fn finish(mut self) -> u32
    {
        self.current ^= 0xFFFFFFFF;
        return self.current;
    }
}