bp3d-threads 1.1.0

Yet another threading library intended to simplify thread pools in BP3D.
Documentation
// Copyright (c) 2021, BlockProject 3D
//
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use crate::thread_pool::core::ThreadManager;
use crate::Join;
use std::thread::JoinHandle;

impl Join for JoinHandle<()> {
    fn join(self) -> std::thread::Result<()> {
        self.join()
    }
}

/// Represents an UnscopedThreadManager (using low level std::thread::spawn).
pub struct UnscopedThreadManager();

impl Default for UnscopedThreadManager {
    fn default() -> Self {
        Self::new()
    }
}

impl UnscopedThreadManager {
    /// Creates new UnscopedThreadManager.
    ///
    /// # Examples
    ///
    /// ```
    /// use bp3d_threads::ThreadPool;
    /// use bp3d_threads::UnscopedThreadManager;
    /// let manager = UnscopedThreadManager::new();
    /// let mut pool: ThreadPool<UnscopedThreadManager, i32> = ThreadPool::new(4);
    /// assert!(pool.is_idle());
    /// pool.send(&manager, |_| 12);
    /// assert!(!pool.is_idle());
    /// pool.wait().unwrap();
    /// assert!(pool.is_idle());
    /// ```
    pub fn new() -> Self {
        Self()
    }
}

impl ThreadManager<'static> for UnscopedThreadManager {
    type Handle = JoinHandle<()>;

    fn spawn_thread<F: FnOnce() + Send + 'static>(&self, func: F) -> Self::Handle {
        std::thread::spawn(func)
    }
}

#[cfg(test)]
mod tests {
    use crate::thread_pool::{ThreadPool, UnscopedThreadManager};

    fn fibonacci_recursive(n: usize) -> usize {
        if n == 0 {
            0
        } else if n == 1 {
            1
        } else {
            fibonacci_recursive(n - 1) + fibonacci_recursive(n - 2)
        }
    }

    #[test]
    fn basic() {
        const N: usize = 50;
        let manager = UnscopedThreadManager::new();
        let mut pool: ThreadPool<UnscopedThreadManager, usize> = ThreadPool::new(4);
        for _ in 0..N {
            pool.send(&manager, |_| fibonacci_recursive(20));
        }
        assert!(!pool.is_idle());
        pool.wait().unwrap();
        assert!(pool.is_idle());
        let mut tasks = 0;
        while let Some(event) = pool.poll() {
            assert_eq!(event, 6765);
            tasks += 1;
        }
        assert_eq!(tasks, N);
    }

    #[test]
    fn reduce() {
        const N: usize = 50;
        let manager = UnscopedThreadManager::new();
        let mut pool: ThreadPool<UnscopedThreadManager, usize> = ThreadPool::new(4);
        for _ in 0..N {
            pool.send(&manager, |_| fibonacci_recursive(20));
        }
        assert!(!pool.is_idle());
        let tasks = pool.reduce().count();
        assert_eq!(tasks, N);
        assert!(pool.is_idle());
    }
}