boytacean 0.12.1

A Game Boy emulator that is written in Rust.
Documentation
{
 "cells": [
  {
   "cell_type": "code",
   "execution_count": null,
   "id": "6527990d-da11-4660-a9c2-56bb4a57de37",
   "metadata": {},
   "outputs": [],
   "source": [
    "from boytacean import GameBoy\n",
    "\n",
    "ROM_PATH = \"../../res/roms/demo/pocket.gb\"\n",
    "gb = GameBoy(apu_enabled=False, serial_enabled=False)\n",
    "gb.load_rom(ROM_PATH)\n",
    "for _ in range(220):\n",
    "    gb.next_frame()\n",
    "gb.image()"
   ]
  },
  {
   "cell_type": "code",
   "execution_count": null,
   "id": "bea9dcad-f3a5-479f-8116-4d6031ddfac9",
   "metadata": {},
   "outputs": [],
   "source": [
    "gb.set_palette(\"hogwards\")\n",
    "for _ in range(400):\n",
    "    gb.next_frame()\n",
    "gb.image()"
   ]
  },
  {
   "cell_type": "code",
   "execution_count": null,
   "id": "eb697a68-77d4-443d-96da-0e81f9b39d2a",
   "metadata": {},
   "outputs": [],
   "source": [
    "gb.set_palette(\"christmas\")\n",
    "for _ in range(400):\n",
    "    gb.next_frame()\n",
    "gb.image()"
   ]
  },
  {
   "cell_type": "code",
   "execution_count": null,
   "id": "1f75c0f0-7350-4870-8385-b1815d672e75",
   "metadata": {},
   "outputs": [],
   "source": [
    "with gb.video_capture(video_format=\"avc1\", video_extension=\"mp4\", fps=60):\n",
    "    for _ in range(400):\n",
    "        gb.next_frame()"
   ]
  }
 ],
 "metadata": {
  "kernelspec": {
   "display_name": "Python 3 (ipykernel)",
   "language": "python",
   "name": "python3"
  },
  "language_info": {
   "codemirror_mode": {
    "name": "ipython",
    "version": 3
   },
   "file_extension": ".py",
   "mimetype": "text/x-python",
   "name": "python",
   "nbconvert_exporter": "python",
   "pygments_lexer": "ipython3",
   "version": "3.9.1"
  }
 },
 "nbformat": 4,
 "nbformat_minor": 5
}