boxddd 0.4.0

Safe, ergonomic Rust bindings for Box3D
Documentation
pub use crate::{
    Aabb, BodyCastHit, BodyClosestPoint, BodyDef, BodyDefBuilder, BodyId, BodyMoveEvent, BodyType,
    BoxCastInput, BoxHull, Capsule, CollisionPlane, Compound, CompoundBuilder, CompoundCapsule,
    CompoundChild, CompoundChildShape, CompoundHull, CompoundMesh, CompoundQueryHit,
    CompoundSphere, ContactBeginTouchEvent, ContactData, ContactEndTouchEvent, ContactEvents,
    ContactHitEvent, ContactId, CosSin, Counters, DebugCompoundChild, DebugDraw, DebugDrawCommand,
    DebugDrawDiagnostic, DebugDrawFrame, DebugDrawOptions, DebugHullFace, DebugMesh,
    DebugMeshTriangle, DebugShapeAsset, DebugShapeEvent, DebugShapeGeometry, DebugShapeHandle,
    DistanceInput, DistanceJointDef, DistanceOutput, DynamicTree, DynamicTreeBoxCastHit,
    DynamicTreeCastControl, DynamicTreeClosestHit, DynamicTreeClosestResult, DynamicTreeFilter,
    DynamicTreeHit, DynamicTreeProxy, DynamicTreeProxyId, DynamicTreeRayCastHit, Error,
    ExplosionDef, ExplosionDefBuilder, Filter, FilterJointDef, Foundation, FoundationActivity,
    FoundationConfig, HEIGHT_FIELD_HOLE, HeightField, HeightFieldBuilder, HexColor, Hull,
    JointEvent, JointId, JointTuning, JointType, LocalManifold, MAX_COMPOUND_MESH_MATERIALS,
    Manifold, ManifoldPoint, MassData, Matrix3, MeshData, MeshDataBuilder, MeshDataOptions,
    MeshTriangleHit, MotionLocks, MotorJointDef, MoverPlane, ParallelJointDef, Plane,
    PlaneSolverResult, Pos, PrismaticJointDef, Profile, Quat, QueryFilter, QueryHit, RayCastInput,
    RayHit, RecPlayer, RecPlayerInfo, RecQueryHit, RecQueryInfo, RecQueryType, Recording,
    RecordingSession, ReplayWorldId, Result, RevoluteJointDef, ScaledBox, SegmentDistanceResult,
    SensorBeginTouchEvent, SensorEndTouchEvent, SensorEvents, ShapeCastInput, ShapeCastPairInput,
    ShapeDef, ShapeDefBuilder, ShapeHeightField, ShapeHull, ShapeId, ShapeMesh, ShapeProxy,
    ShapeRayHit, ShapeType, Sphere, StallThreshold, StepOutcome, SurfaceMaterial, Sweep,
    TaskSystem, TaskSystemStats, TimeOfImpactInput, TimeOfImpactOutput, TimeOfImpactState,
    Transform, TreeStats, Vec2, Vec3, Version, WeldJointDef, WheelJointDef, World, WorldDef,
    WorldDefBuilder, WorldTransform, allocated_byte_count, clip_vector, closest_point_on_segment,
    collide_capsule_and_sphere, collide_capsules, collide_hull_and_capsule,
    collide_hull_and_sphere, collide_hulls, collide_spheres, collide_triangle_and_capsule,
    collide_triangle_and_hull, collide_triangle_and_sphere, compute_cos_sin, deterministic_atan2,
    get_sweep_transform, is_double_precision, line_distance, segment_distance, shape_cast_pair,
    shape_distance, solve_planes, steiner_inertia, sweep_transform, time_of_impact, version,
};