b2ContactHitEvent

Struct b2ContactHitEvent 

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#[repr(C)]
pub struct b2ContactHitEvent { pub shapeIdA: b2ShapeId, pub shapeIdB: b2ShapeId, pub contactId: b2ContactId, pub point: b2Vec2, pub normal: b2Vec2, pub approachSpeed: f32, }
Expand description

A hit touch event is generated when two shapes collide with a speed faster than the hit speed threshold. This may be reported for speculative contacts that have a confirmed impulse.

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§shapeIdA: b2ShapeId

Id of the first shape

§shapeIdB: b2ShapeId

Id of the second shape

§contactId: b2ContactId

Id of the contact. @warning this contact may have been destroyed @see b2Contact_IsValid

§point: b2Vec2

Point where the shapes hit at the beginning of the time step. This is a mid-point between the two surfaces. It could be at speculative point where the two shapes were not touching at the beginning of the time step.

§normal: b2Vec2

Normal vector pointing from shape A to shape B

§approachSpeed: f32

The speed the shapes are approaching. Always positive. Typically in meters per second.

Trait Implementations§

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impl Clone for b2ContactHitEvent

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fn clone(&self) -> b2ContactHitEvent

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for b2ContactHitEvent

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Copy for b2ContactHitEvent

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

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impl<T, U> TryFrom<U> for T
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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.