[package]
edition = "2021"
rust-version = "1.77"
name = "box3d-rust"
version = "0.2.1"
authors = ["Lars Brubaker <larsbrubaker@matterhackers.com>"]
build = false
exclude = [
"box3d-cpp-reference/",
"demo/",
"docs/",
"Tests/",
".github/",
".claude/",
"benches/",
"scripts/",
"CLAUDE.md",
"readme_hero.jpg",
"run_demo.cmd",
"run_demo.sh",
"task-12.md",
"todo.md",
]
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "Pure Rust port of the Box3D 3D physics engine"
homepage = "https://larsbrubaker.github.io/box3d-rust/"
documentation = "https://docs.rs/box3d-rust/"
readme = "README.md"
keywords = [
"physics",
"box3d",
"3d",
"simulation",
"gamedev",
]
categories = [
"simulation",
"game-development",
"algorithms",
]
license = "MIT"
repository = "https://github.com/larsbrubaker/box3d-rust"
[features]
double-precision = []
[lib]
name = "box3d_rust"
path = "src/lib.rs"
[dependencies]
[dev-dependencies.criterion]
version = "0.5"
[lints.clippy]
approx_constant = "allow"
assertions_on_constants = "allow"
collapsible_if = "allow"
excessive_precision = "allow"
field_reassign_with_default = "allow"
if_same_then_else = "allow"
int_plus_one = "allow"
len_zero = "allow"
manual_range_contains = "allow"
mem_replace_with_default = "allow"
needless_late_init = "allow"
needless_range_loop = "allow"
reserve_after_initialization = "allow"
too_many_arguments = "allow"
unnecessary_unwrap = "allow"
[profile.release]
lto = "fat"
codegen-units = 1