1mod api;
10mod create;
11mod random;
12mod types;
13
14pub use api::*;
15pub use create::create_human;
16pub use types::*;
17
18#[cfg(test)]
19mod tests {
20 use super::*;
21 use crate::math_functions::POS_ZERO;
22 use crate::types::default_world_def;
23 use crate::world::World;
24
25 #[test]
26 fn create_and_destroy_human() {
27 let mut world = World::new(&default_world_def());
28 let mut human = Human::default();
29 create_human(&mut human, &mut world, POS_ZERO, 5.0, 1.0, 0.7, 1, 0, false);
30 assert!(human.is_spawned);
31 assert!(!human.bones[BoneId::Pelvis as usize].body_id.is_null());
32 assert!(!human.bones[BoneId::Head as usize].joint_id.is_null());
33 assert_eq!(human.filter_joint_count, 1);
34 destroy_human(&mut human, &mut world);
35 assert!(!human.is_spawned);
36 }
37}