box2d-rust 1.2.0

Pure Rust port of the Box2D v3 2D physics engine
Documentation
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[package]
edition = "2021"
rust-version = "1.77"
name = "box2d-rust"
version = "1.2.0"
authors = ["Lars Brubaker <larsbrubaker@matterhackers.com>"]
build = false
exclude = [
    "box2d-cpp-reference/",
    "demo/",
    "docs/",
    "Tests/",
    ".github/",
    ".claude/",
    "benches/",
    "scripts/",
    "CLAUDE.md",
    "readme_hero.jpg",
    "run_demo.cmd",
]
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "Pure Rust port of the Box2D v3 2D physics engine"
homepage = "https://larsbrubaker.github.io/box2d-rust/"
documentation = "https://docs.rs/box2d-rust/"
readme = "README.md"
keywords = [
    "physics",
    "box2d",
    "2d",
    "simulation",
    "gamedev",
]
categories = [
    "simulation",
    "game-development",
    "algorithms",
]
license = "MIT"
repository = "https://github.com/larsbrubaker/box2d-rust"

[features]
double-precision = []

[lib]
name = "box2d_rust"
path = "src/lib.rs"

[[example]]
name = "demo_scenes"
path = "examples/demo_scenes.rs"

[dependencies]

[dev-dependencies]