use super::grid::{CharGrid, Grid, HalfBlockGrid, PatternGrid};
use ratatui_core::symbols::braille::BRAILLE;
use ratatui_core::symbols::pixel::{OCTANTS, QUADRANTS, SEXTANTS};
use tui::prelude::BlockExt;
use tui::{
buffer::Buffer,
layout::Rect,
style::{Color, Style},
symbols::Marker,
text::Line,
widgets::{
Block, Widget,
canvas::{Line as CanvasLine, Points},
},
};
pub trait Shape {
fn draw(&self, painter: &mut Painter<'_, '_>);
}
impl Shape for CanvasLine {
fn draw(&self, painter: &mut Painter<'_, '_>) {
let (x1, y1) = match painter.get_point(self.x1, self.y1) {
Some(c) => c,
None => return,
};
let (x2, y2) = match painter.get_point(self.x2, self.y2) {
Some(c) => c,
None => return,
};
let (dx, x_range) = if x2 >= x1 {
(x2 - x1, x1..=x2)
} else {
(x1 - x2, x2..=x1)
};
let (dy, y_range) = if y2 >= y1 {
(y2 - y1, y1..=y2)
} else {
(y1 - y2, y2..=y1)
};
if dx == 0 {
for y in y_range {
painter.paint(x1, y, self.color);
}
} else if dy == 0 {
for x in x_range {
painter.paint(x, y1, self.color);
}
} else if dy < dx {
if x1 > x2 {
draw_line_low(painter, x2, y2, x1, y1, self.color);
} else {
draw_line_low(painter, x1, y1, x2, y2, self.color);
}
} else if y1 > y2 {
draw_line_high(painter, x2, y2, x1, y1, self.color);
} else {
draw_line_high(painter, x1, y1, x2, y2, self.color);
}
}
}
fn draw_line_low(
painter: &mut Painter<'_, '_>, x1: usize, y1: usize, x2: usize, y2: usize, color: Color,
) {
let dx = (x2 - x1) as isize;
let dy = (y2 as isize - y1 as isize).abs();
let mut d = 2 * dy - dx;
let mut y = y1;
for x in x1..=x2 {
painter.paint(x, y, color);
if d > 0 {
y = if y1 > y2 {
y.saturating_sub(1)
} else {
y.saturating_add(1)
};
d -= 2 * dx;
}
d += 2 * dy;
}
}
fn draw_line_high(
painter: &mut Painter<'_, '_>, x1: usize, y1: usize, x2: usize, y2: usize, color: Color,
) {
let dx = (x2 as isize - x1 as isize).abs();
let dy = (y2 - y1) as isize;
let mut d = 2 * dx - dy;
let mut x = x1;
for y in y1..=y2 {
painter.paint(x, y, color);
if d > 0 {
x = if x1 > x2 {
x.saturating_sub(1)
} else {
x.saturating_add(1)
};
d -= 2 * dy;
}
d += 2 * dx;
}
}
impl Shape for Points<'_> {
fn draw(&self, painter: &mut Painter<'_, '_>) {
for (x, y) in self.coords {
if let Some((x, y)) = painter.get_point(*x, *y) {
painter.paint(x, y, self.color);
}
}
}
}
#[derive(Debug, Clone)]
pub struct Label<'a> {
x: f64,
y: f64,
spans: Line<'a>,
}
#[derive(Debug)]
pub struct Painter<'a, 'b> {
context: &'a mut Context<'b>,
resolution: (f64, f64),
}
impl Painter<'_, '_> {
pub fn get_point(&self, x: f64, y: f64) -> Option<(usize, usize)> {
let [left, right] = self.context.x_bounds;
let [bottom, top] = self.context.y_bounds;
if x < left || x > right || y < bottom || y > top {
return None;
}
let width = right - left;
let height = top - bottom;
if width <= 0.0 || height <= 0.0 {
return None;
}
let x = ((x - left) * (self.resolution.0 - 1.0) / width).round() as usize;
let y = ((top - y) * (self.resolution.1 - 1.0) / height).round() as usize;
Some((x, y))
}
pub fn paint(&mut self, x: usize, y: usize, color: Color) {
self.context.grid.paint(x, y, color);
}
}
impl<'a, 'b> From<&'a mut Context<'b>> for Painter<'a, 'b> {
fn from(context: &'a mut Context<'b>) -> Painter<'a, 'b> {
let resolution = context.grid.resolution();
Painter {
context,
resolution,
}
}
}
#[derive(Debug)]
pub struct Context<'a> {
x_bounds: [f64; 2],
y_bounds: [f64; 2],
grid: Box<dyn Grid>,
dirty: bool,
labels: Vec<Label<'a>>,
}
impl<'a> Context<'a> {
pub fn new(
width: u16, height: u16, x_bounds: [f64; 2], y_bounds: [f64; 2], marker: Marker,
) -> Context<'a> {
let grid = Self::marker_to_grid(width, height, marker);
Context {
x_bounds,
y_bounds,
grid,
dirty: false,
labels: Vec::new(),
}
}
fn marker_to_grid(width: u16, height: u16, marker: Marker) -> Box<dyn Grid> {
match marker {
Marker::Dot => Box::new(CharGrid::new(width, height, '•')),
Marker::Block => Box::new(CharGrid::new(width, height, 'â–ˆ').apply_color_to_bg()),
Marker::Bar => Box::new(CharGrid::new(width, height, 'â–„')),
Marker::Braille => Box::new(PatternGrid::<2, 4>::new(width, height, &BRAILLE)),
Marker::HalfBlock => Box::new(HalfBlockGrid::new(width, height)),
Marker::Quadrant => Box::new(PatternGrid::<2, 2>::new(width, height, &QUADRANTS)),
Marker::Sextant => Box::new(PatternGrid::<2, 3>::new(width, height, &SEXTANTS)),
Marker::Octant => Box::new(PatternGrid::<2, 4>::new(width, height, &OCTANTS)),
_ => Box::new(PatternGrid::<2, 4>::new(width, height, &BRAILLE)), }
}
pub fn draw<S>(&mut self, shape: &S)
where
S: Shape,
{
self.dirty = true;
let mut painter = Painter::from(self);
shape.draw(&mut painter);
}
}
pub struct Canvas<'a, F>
where
F: Fn(&mut Context<'_>),
{
block: Option<Block<'a>>,
x_bounds: [f64; 2],
y_bounds: [f64; 2],
paint_func: Option<F>,
background_color: Color,
marker: Marker,
}
impl<'a, F> Default for Canvas<'a, F>
where
F: Fn(&mut Context<'_>),
{
fn default() -> Canvas<'a, F> {
Canvas {
block: None,
x_bounds: [0.0, 0.0],
y_bounds: [0.0, 0.0],
paint_func: None,
background_color: Color::Reset,
marker: Marker::Braille,
}
}
}
impl<'a, F> Canvas<'a, F>
where
F: Fn(&mut Context<'_>),
{
pub fn x_bounds(mut self, bounds: [f64; 2]) -> Canvas<'a, F> {
self.x_bounds = bounds;
self
}
pub fn y_bounds(mut self, bounds: [f64; 2]) -> Canvas<'a, F> {
self.y_bounds = bounds;
self
}
pub fn paint(mut self, f: F) -> Canvas<'a, F> {
self.paint_func = Some(f);
self
}
pub fn background_color(mut self, color: Color) -> Canvas<'a, F> {
self.background_color = color;
self
}
pub fn marker(mut self, marker: Marker) -> Canvas<'a, F> {
self.marker = marker;
self
}
}
impl<F> Widget for Canvas<'_, F>
where
F: Fn(&mut Context<'_>),
{
fn render(self, area: Rect, buf: &mut Buffer) {
Widget::render(&self, area, buf);
}
}
impl<F> Widget for &Canvas<'_, F>
where
F: Fn(&mut Context<'_>),
{
fn render(self, area: Rect, buf: &mut Buffer) {
self.block.as_ref().render(area, buf);
let canvas_area = self.block.inner_if_some(area);
if canvas_area.is_empty() {
return;
}
buf.set_style(canvas_area, Style::default().bg(self.background_color));
let width = canvas_area.width as usize;
let Some(ref painter) = self.paint_func else {
return;
};
let mut ctx = Context::new(
canvas_area.width,
canvas_area.height,
self.x_bounds,
self.y_bounds,
self.marker,
);
painter(&mut ctx);
let layer = ctx.grid.save();
for (index, layer_cell) in layer.contents.iter().enumerate() {
let (x, y) = (
(index % width) as u16 + canvas_area.left(),
(index / width) as u16 + canvas_area.top(),
);
if let Some(cell) = buf.cell_mut((x, y)) {
if let Some(symbol) = layer_cell.symbol {
cell.set_char(symbol);
}
if let Some(fg) = layer_cell.fg {
cell.set_fg(fg);
}
if let Some(bg) = layer_cell.bg {
cell.set_bg(bg);
}
}
}
ctx.grid.reset();
ctx.dirty = false;
let left = self.x_bounds[0];
let right = self.x_bounds[1];
let top = self.y_bounds[1];
let bottom = self.y_bounds[0];
let width = (self.x_bounds[1] - self.x_bounds[0]).abs();
let height = (self.y_bounds[1] - self.y_bounds[0]).abs();
let resolution = {
let width = f64::from(canvas_area.width - 1);
let height = f64::from(canvas_area.height - 1);
(width, height)
};
for label in ctx
.labels
.iter()
.filter(|l| l.x >= left && l.x <= right && l.y <= top && l.y >= bottom)
{
let x = ((label.x - left) * resolution.0 / width) as u16 + canvas_area.left();
let y = ((top - label.y) * resolution.1 / height) as u16 + canvas_area.top();
buf.set_line(x, y, &label.spans, canvas_area.right() - x);
}
}
}