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use crate::{ActorStat, PushedItemMessage, ReplayBufferProxy, ReplayBufferProxyConfig, SyncModel};
use border_core::{Agent, Env, ReplayBufferBase, StepProcessorBase, SyncSampler};
use crossbeam_channel::Sender;
use log::info;
use std::{
marker::PhantomData,
sync::{Arc, Mutex},
};
pub struct Actor<A, E, P, R>
where
A: Agent<E, R> + SyncModel,
E: Env,
P: StepProcessorBase<E>,
R: ReplayBufferBase<PushedItem = P::Output>,
{
id: usize,
stop: Arc<Mutex<bool>>,
agent_config: A::Config,
env_config: E::Config,
step_proc_config: P::Config,
replay_buffer_config: ReplayBufferProxyConfig,
#[allow(dead_code)]
samples_per_push: usize,
env_seed: i64,
stats: Arc<Mutex<Option<ActorStat>>>,
phantom: PhantomData<(A, E, P, R)>,
}
impl<A, E, P, R> Actor<A, E, P, R>
where
A: Agent<E, R> + SyncModel,
E: Env,
P: StepProcessorBase<E>,
R: ReplayBufferBase<PushedItem = P::Output>,
{
pub fn build(
id: usize,
agent_config: A::Config,
env_config: E::Config,
step_proc_config: P::Config,
replay_buffer_config: ReplayBufferProxyConfig,
samples_per_push: usize,
stop: Arc<Mutex<bool>>,
env_seed: i64,
stats: Arc<Mutex<Option<ActorStat>>>,
) -> Self {
Self {
id,
stop,
agent_config: agent_config.clone(),
env_config: env_config.clone(),
step_proc_config: step_proc_config.clone(),
replay_buffer_config: replay_buffer_config.clone(),
samples_per_push,
env_seed,
stats,
phantom: PhantomData,
}
}
fn sync_model_first(agent: &mut A, model_info: &Arc<Mutex<(usize, A::ModelInfo)>>, id: usize) {
let model_info = model_info.lock().unwrap();
agent.sync_model(&model_info.1);
info!("Received the initial model info in actor {}", id);
}
fn sync_model(
agent: &mut A,
n_opt_steps: &mut usize,
model_info: &Arc<Mutex<(usize, A::ModelInfo)>>,
id: usize,
) {
let model_info = model_info.lock().unwrap();
if model_info.0 > *n_opt_steps {
*n_opt_steps = model_info.0;
agent.sync_model(&model_info.1);
info!(
"Synchronized the model info of {} opt steps in actor {}",
n_opt_steps, id
);
}
}
pub fn run(
&mut self,
sender: Sender<PushedItemMessage<R::PushedItem>>,
model_info: Arc<Mutex<(usize, A::ModelInfo)>>,
guard: Arc<Mutex<bool>>,
guard_init_model: Arc<Mutex<bool>>,
) {
let mut agent = A::build(self.agent_config.clone());
let mut buffer =
ReplayBufferProxy::<R>::build_with_sender(self.id, &self.replay_buffer_config, sender);
let mut sampler = {
let mut tmp = guard.lock().unwrap();
let env = E::build(&self.env_config, self.env_seed).unwrap();
let step_proc = P::build(&self.step_proc_config);
*tmp = true;
SyncSampler::new(env, step_proc)
};
info!("Starts actor {:?}", self.id);
let mut env_steps = 0;
let mut n_opt_steps = 0;
let time = std::time::SystemTime::now();
{
let mut guard_init_model = guard_init_model.lock().unwrap();
Self::sync_model_first(&mut agent, &model_info, self.id);
*guard_init_model = true;
}
info!("Starts sampling loop in actor {}", self.id);
loop {
Self::sync_model(&mut agent, &mut n_opt_steps, &model_info, self.id);
let _record = sampler.sample_and_push(&mut agent, &mut buffer).unwrap();
env_steps += 1;
if *self.stop.lock().unwrap() {
*self.stats.lock().unwrap() = Some(
ActorStat {
env_steps,
duration: time.elapsed().unwrap(),
}
);
break;
}
}
info!("Stopped thread for actor {}", self.id);
}
}