pub struct Stroke {
pub points: Vec<Point>,
}Fields§
§points: Vec<Point>Implementations§
Source§impl Stroke
impl Stroke
pub fn read(reader: impl Read + Seek, entry: &PointsTableEntry) -> Result<Self>
pub fn render( &self, draw_target: &mut DrawTarget, draw_options: &DrawOptions, stroke_style: &StrokeStyle, ) -> Result<()>
Trait Implementations§
impl StructuralPartialEq for Stroke
Auto Trait Implementations§
impl Freeze for Stroke
impl RefUnwindSafe for Stroke
impl Send for Stroke
impl Sync for Stroke
impl Unpin for Stroke
impl UnwindSafe for Stroke
Blanket Implementations§
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)