#include <boost/winapi/character_code_conversion.hpp>
#include <windows.h>
#include "abi_test_tools.hpp"
int main()
{
BOOST_WINAPI_TEST_CONSTANT(CP_ACP);
BOOST_WINAPI_TEST_CONSTANT(CP_OEMCP);
BOOST_WINAPI_TEST_CONSTANT(CP_MACCP);
BOOST_WINAPI_TEST_CONSTANT(CP_THREAD_ACP);
BOOST_WINAPI_TEST_CONSTANT(CP_SYMBOL);
BOOST_WINAPI_TEST_CONSTANT(CP_UTF7);
BOOST_WINAPI_TEST_CONSTANT(CP_UTF8);
BOOST_WINAPI_TEST_CONSTANT(MB_PRECOMPOSED);
BOOST_WINAPI_TEST_CONSTANT(MB_COMPOSITE);
BOOST_WINAPI_TEST_CONSTANT(MB_USEGLYPHCHARS);
BOOST_WINAPI_TEST_CONSTANT(MB_ERR_INVALID_CHARS);
BOOST_WINAPI_TEST_CONSTANT(WC_COMPOSITECHECK);
BOOST_WINAPI_TEST_CONSTANT(WC_DISCARDNS);
BOOST_WINAPI_TEST_CONSTANT(WC_SEPCHARS);
BOOST_WINAPI_TEST_CONSTANT(WC_DEFAULTCHAR);
#if BOOST_USE_WINAPI_VERSION >= BOOST_WINAPI_VERSION_WIN2K
BOOST_WINAPI_TEST_CONSTANT(WC_NO_BEST_FIT_CHARS);
#endif
#if BOOST_USE_WINAPI_VERSION >= BOOST_WINAPI_VERSION_WIN6
BOOST_WINAPI_TEST_CONSTANT(WC_ERR_INVALID_CHARS);
#endif
BOOST_WINAPI_TEST_FUNCTION_SIGNATURE(MultiByteToWideChar);
BOOST_WINAPI_TEST_FUNCTION_SIGNATURE(WideCharToMultiByte);
return boost::report_errors();
}