boost_preprocessor 0.1.0

Boost C++ library boost_preprocessor packaged using Zanbil
Documentation
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    <h4> Sequences </h4>
    <div> A <i>sequence</i> (abbreviated to <i>seq</i>) is a group of adjacent
      parenthesized elements. For example, </div>
    <div class="code"> (<i>a</i>)(<i>b</i>)(<i>c</i>) </div>
    <div> ...is a <i>seq</i> of <i>3</i> elements--<i>a</i>, <i>b</i>, and <i>c</i>.
    </div>
    <div> <i>Sequences</i> are data structures that merge the properties of
      both <i>lists</i> and <i>tuples</i> with the exception that a <i>seq, </i>like
      a <i>tuple, </i>cannot be empty.&nbsp; Therefore, an "empty" <i>seq</i>
      is considered a special case scenario that must be handled separately in
      C++. </div>
    <div class="code">
      <pre>#define SEQ (x)(y)(z)
#define REVERSE(s, state, elem) (elem) state
   // append to head                  ^

BOOST_PP_SEQ_FOLD_LEFT(REVERSE, BOOST_PP_EMPTY, SEQ)()
   //                           #1                  #2
   // 1) placeholder for "empty" seq
   // 2) remove placeholder

#define SEQ_B (1)(2)(3)
#define INC(s, state, elem) state (BOOST_PP_INC(elem))
   // append to tail             ^

BOOST_PP_SEQ_FOLD_RIGHT(INC, BOOST_PP_SEQ_NIL, SEQ)
   //                        ^
   // special placeholder that will be "eaten"
   // by appending to the tail
</pre> </div>
    <div> <i>Sequences</i> are extremely efficient.&nbsp; Element access speed
      approaches random access--even with <i>seqs</i> of up to <i>256</i>
      elements.&nbsp; This is because element access (among other things) is
      implemented iteratively rather than recursively.&nbsp; Therefore, elements
      can be accessed at extremely high indices even on preprocessors with low
      maximum expansion depths. </div>
    <div> Elements of a <i>seq</i> can be extracted with <b>BOOST_PP_SEQ_ELEM</b>.
    </div>
    <h4> Primitives </h4>
    <ul>
      <li> <a href="../ref/seq_elem.html">BOOST_PP_SEQ_ELEM</a></li>
    </ul>
    <hr size="1">
    <div style="margin-left: 0px;"> <i>� Copyright <a href="http://www.housemarque.com"
          target="_top">Housemarque Oy</a> 2002</i> <br>
      <i>� Copyright Paul Mensonides 2002</i> </div>
    <div style="margin-left: 0px;">
      <p><small>Distributed under the Boost Software License, Version 1.0. (See
          accompanying file <a href="../../../../LICENSE_1_0.txt">LICENSE_1_0.txt</a>
          or copy at <a href="http://www.boost.org/LICENSE_1_0.txt">www.boost.org/LICENSE_1_0.txt</a>)</small></p>
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