#include <algorithm>
#include <iostream>
#include <vector>
#include <boost/compute/system.hpp>
#include <boost/compute/container/vector.hpp>
#include <boost/compute/random/default_random_engine.hpp>
#include <boost/compute/random/bernoulli_distribution.hpp>
#include "perf.hpp"
namespace compute = boost::compute;
int main(int argc, char *argv[])
{
perf_parse_args(argc, argv);
std::cout << "size: " << PERF_N << std::endl;
compute::device device = compute::system::default_device();
compute::context context(device);
compute::command_queue queue(context, device);
compute::vector<bool> vector(PERF_N, context);
compute::default_random_engine rng(queue);
compute::bernoulli_distribution<float> dist(0.5);
perf_timer t;
t.start();
dist.generate(vector.begin(), vector.end(), rng, queue);
queue.finish();
t.stop();
std::cout << "time: " << t.min_time() / 1e6 << " ms" << std::endl;
return 0;
}