#include <iostream>
#include <boost/compute/core.hpp>
namespace compute = boost::compute;
int main()
{
std::vector<compute::platform> platforms = compute::system::platforms();
for(size_t i = 0; i < platforms.size(); i++){
const compute::platform &platform = platforms[i];
std::cout << "Platform '" << platform.name() << "'" << std::endl;
std::vector<compute::device> devices = platform.devices();
for(size_t j = 0; j < devices.size(); j++){
const compute::device &device = devices[j];
std::string type;
if(device.type() & compute::device::gpu)
type = "GPU Device";
else if(device.type() & compute::device::cpu)
type = "CPU Device";
else if(device.type() & compute::device::accelerator)
type = "Accelerator Device";
else
type = "Unknown Device";
std::cout << " " << type << ": " << device.name() << std::endl;
}
}
return 0;
}