use gpui::{Div, div};
use crate::StyledExt;
/// Horizontally stacks elements. Sets `flex()`, `flex_row()`, `items_center()`
#[track_caller]
pub fn h_flex() -> Div {
div().h_flex()
}
/// Vertically stacks elements. Sets `flex()`, `flex_col()`
#[track_caller]
pub fn v_flex() -> Div {
div().v_flex()
}