00 # PencilDown
02 00002710 # Turn
03 00000710 # Move
01 # PencilUp
00 # PencilDown
04 00000004 00000003 # Loop
02 0000003c # Turn
03 00000710 # Move
02 0000003c # Turn
01 # PencilUp
05 00 00000042 # Eval Const
05 01 02 00 00000043 00 00000044 # Eval (Sum Const Const)
05 02 02 # Eval (Product
01 03 00 00000043 00 00000044 00 00000046 # (Sum Const Const Const)
00 00000047 # Const)