bmx 0.0.2

Binary modeling expressions
Documentation
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00          # PencilDown
02 00002710 # Turn
03 00000710 # Move
01          # PencilUp
00          # PencilDown
04 00000004 00000003 # Loop
02 0000003c # Turn
03 00000710 # Move
02 0000003c # Turn
01          # PencilUp
05 00 00000042 # Eval Const
05 01 02 00 00000043 00 00000044 # Eval (Sum Const Const)
05 02 02                                     # Eval (Product
   01 03 00 00000043 00 00000044 00 00000046 #        (Sum Const Const Const)
   00 00000047                               #        Const)