bitflags! {
pub struct StoredType: u32 {
const MTYPE_STRING = 1 << 0;
const MTYPE_U8 = 1 << 1;
const MTYPE_U16 = 1 << 2;
const MTYPE_U32 = 1 << 3;
const MTYPE_U64 = 1 << 4;
const MTYPE_VECTOR = 1 << 5;
#[allow(dead_code)]
const MTYPE_COMPRESSED = 1 << 6;
#[allow(dead_code)]
const MTYPE_USER_DEFINED_1 = 1 << 10;
#[allow(dead_code)]
const MTYPE_USER_DEFINED_2 = 1 << 11;
#[allow(dead_code)]
const MTYPE_USER_DEFINED_3 = 1 << 13;
#[allow(dead_code)]
const MTYPE_USER_DEFINED_4 = 1 << 14;
#[allow(dead_code)]
const MTYPE_USER_DEFINED_5 = 1 << 15;
#[allow(dead_code)]
const MTYPE_USER_DEFINED_6 = 1 << 16;
#[allow(dead_code)]
const MTYPE_USER_DEFINED_7 = 1 << 17;
#[allow(dead_code)]
const MTYPE_USER_DEFINED_8 = 1 << 18;
#[allow(dead_code)]
const MTYPE_USER_DEFINED_9 = 1 << 19;
#[allow(dead_code)]
const MTYPE_USER_DEFINED_10 = 1 << 20;
#[allow(dead_code)]
const MTYPE_USER_DEFINED_11 = 1 << 21;
#[allow(dead_code)]
const MTYPE_USER_DEFINED_12 = 1 << 22;
#[allow(dead_code)]
const MTYPE_USER_DEFINED_13 = 1 << 23;
#[allow(dead_code)]
const MTYPE_USER_DEFINED_14 = 1 << 24;
#[allow(dead_code)]
const MTYPE_USER_DEFINED_15 = 1 << 25;
#[allow(dead_code)]
const MTYPE_USER_DEFINED_16 = 1 << 26;
#[allow(dead_code)]
const MTYPE_USER_DEFINED_17 = 1 << 27;
#[allow(dead_code)]
const MTYPE_USER_DEFINED_18 = 1 << 28;
#[allow(dead_code)]
const MTYPE_USER_DEFINED_19 = 1 << 29;
#[allow(dead_code)]
const MTYPE_USER_DEFINED_20 = 1 << 30;
}
}