bmap 0.2.2

A bitmap with an internal counter.
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
//! Container of bits adressable by an index.

use std::fmt;

pub mod err;

pub use err::Error;

/// Number of bits per slot in the bits vector.
const NUM_WORD_BITS: usize = std::mem::size_of::<usize>() * 8;


/// A compact list of bits.
pub struct CountedBitmap {
  bits: Vec<usize>,

  /// Number of bits in bit map.
  length: usize,

  /// Number of remaining bits.  This is functionally equivalent to "total
  /// number of zeroes in the container".
  remain: usize
}

impl fmt::Debug for CountedBitmap {
  fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
    let blocks: Vec<String> = self
      .iter_ones_block()
      .map(|(first, last)| {
        if first != last {
          format!("{}-{}", first, last)
        } else {
          format!("{}", first)
        }
      })
      .collect();
    let set_blocks = blocks.join(",");
    write!(
      f,
      "BMap {{ length: {}, remain: {}, [{}] }}",
      self.length, self.remain, set_blocks
    )
  }
}


impl CountedBitmap {
  /// Create a new bit vector which can hold `bitcount` number of bits.
  ///
  /// All bits will be initialized to `0`.
  pub fn new(bitcount: usize) -> Self {
    let align = NUM_WORD_BITS; // number of bits in bitvec slot
    let num = bitcount;
    let len = (num + align - 1) / align;

    let bits = vec![0; len];
    Self {
      bits,
      length: bitcount,
      remain: bitcount
    }
  }

  /// Return the number of bits in bitmap.
  ///
  /// ```
  /// use bmap::CountedBitmap;
  ///
  /// let bmap = CountedBitmap::new(42);
  /// assert_eq!(bmap.len(), 42);
  /// ```
  #[inline(always)]
  pub fn len(&self) -> usize {
    self.length
  }
  /// Returns true if no bits have been set.
  ///
  /// ```
  /// use bmap::CountedBitmap;
  ///
  /// let mut bmap = CountedBitmap::new(42);
  /// assert!(bmap.is_empty());
  ///
  /// bmap.set(11);
  /// assert!(!bmap.is_empty());
  ///
  /// // Special case -- a zero-length bitmap is considered to be empty
  /// let bmap = CountedBitmap::new(0);
  /// assert!(bmap.is_empty());
  /// ```
  pub fn is_empty(&self) -> bool {
    self.remain == self.length
  }

  /// Return number of bits that have not been set.  (I.e. number of bits
  /// remaining to be set).
  ///
  /// ```
  /// use bmap::CountedBitmap;
  ///
  /// let mut bmap = CountedBitmap::new(4);
  /// assert_eq!(bmap.remain(), 4);
  /// bmap.set(1);
  /// assert_eq!(bmap.remain(), 3);
  /// ```
  #[inline(always)]
  pub fn remain(&self) -> usize {
    self.remain
  }

  /// Return how many many bits are set to 1 in relative terms.  The returned
  /// value will be a value between 0.0 and 1.0 (inclusive-inclusive).  For a
  /// 0-length bit vector the value 1.0 will be returned.
  pub fn progress(&self) -> f64 {
    if self.is_empty() {
      1.0
    } else {
      let done = (self.length - self.remain) as f64;
      done / self.len() as f64
    }
  }

  /// Return a boolean indicating whether all bits have been set.
  ///
  /// ```
  /// use bmap::CountedBitmap;
  ///
  /// let mut bmap = CountedBitmap::new(2);
  /// assert!(bmap.is_finished() == false);
  /// bmap.set(0);
  /// assert!(bmap.is_finished() == false);
  /// bmap.set(1);
  /// assert!(bmap.is_finished() == true);
  ///
  /// // Special case: zero-length bitmap is always finished.
  /// let mut bmap = CountedBitmap::new(0);
  /// assert!(bmap.is_finished() == true);
  /// ```
  #[inline(always)]
  pub fn is_finished(&self) -> bool {
    self.remain == 0
  }

  /// Given a bit index, return `true` is the corresponding bit is set.  Return
  /// `false` otherwise.
  ///
  /// ```
  /// use bmap::CountedBitmap;
  ///
  /// let mut bmap = CountedBitmap::new(2);
  /// assert_eq!(bmap.is_set(0).unwrap(), false);
  /// bmap.set(0).unwrap();
  /// assert_eq!(bmap.is_set(0).unwrap(), true);
  /// ```
  #[inline(always)]
  pub fn is_set(&self, idx: usize) -> Result<bool, Error> {
    let (iword, bitval) = self.get_bidx(idx)?;

    // SAFETY: The index has been validated already.
    let v = unsafe { self.bits.get_unchecked(iword) };

    Ok(v & bitval != 0)
  }

  /// Set a bit.
  ///
  /// ```
  /// use bmap::CountedBitmap;
  ///
  /// let mut bmap = CountedBitmap::new(4);
  /// bmap.set(2).unwrap();
  /// ```
  #[inline(always)]
  pub fn set(&mut self, idx: usize) -> Result<(), Error> {
    let (iword, bitval) = self.get_bidx(idx)?;

    // SAFETY: The index has been validated already.
    let v = unsafe { self.bits.get_unchecked_mut(iword) };
    if *v & bitval == 0 {
      *v |= bitval;
      self.remain -= 1;
    }
    Ok(())
  }

  /// Set a bit, where it is assumed that the caller has validated that the
  /// `idx` parameter is valid.
  ///
  /// ```
  /// use bmap::CountedBitmap;
  ///
  /// let mut bmap = CountedBitmap::new(4);
  /// unsafe { bmap.set_unchecked(2) };
  /// assert_eq!(bmap.is_set(2).unwrap(), true);
  /// ```
  ///
  /// # Safety
  /// The caller must ensure that `idx` is within bounds.
  #[inline]
  pub unsafe fn set_unchecked(&mut self, idx: usize) {
    let (iword, bitval) = self.get_bidx_unchecked(idx);
    let v = self.bits.get_unchecked_mut(iword);
    if *v & bitval == 0 {
      *v |= bitval;
      self.remain -= 1;
    }
  }

  /// Clear a bit.
  ///
  /// ```
  /// use bmap::CountedBitmap;
  ///
  /// let mut bmap = CountedBitmap::new(4);
  /// bmap.set(2).unwrap();
  /// assert_eq!(bmap.is_set(2).unwrap(), true);
  /// bmap.unset(2).unwrap();
  /// assert_eq!(bmap.is_set(2).unwrap(), false);
  /// ```
  #[inline(always)]
  pub fn unset(&mut self, idx: usize) -> Result<(), Error> {
    let (iword, bitval) = self.get_bidx(idx)?;

    // SAFETY: The index has been validated already.
    let v = unsafe { self.bits.get_unchecked_mut(iword) };
    if *v & bitval != 0 {
      *v &= !bitval;
      self.remain += 1;
    }
    Ok(())
  }

  /// Clear the bitmap.
  ///
  /// Sets all bits to zero and resets the remaining counter.
  pub fn clear(&mut self) {
    self.bits.as_mut_slice().fill(0);
    self.remain = self.length;
  }

  /// If bit at the specified index is not set, then call closure.  If closure
  /// returns `true` then set bit.
  ///
  /// ```
  /// use bmap::CountedBitmap;
  ///
  /// let mut bmap = CountedBitmap::new(1);
  /// let mut set_to_true = false;
  /// let ret = bmap
  ///   .cond_set(0, || {
  ///     set_to_true = true;
  ///     true
  ///   })
  ///   .unwrap();
  /// assert_eq!(ret, true);
  /// assert_eq!(bmap.is_finished(), true);
  /// assert_eq!(set_to_true, true);
  /// ```
  pub fn cond_set<F>(&mut self, idx: usize, mut f: F) -> Result<bool, Error>
  where
    F: FnMut() -> bool
  {
    let (iword, bitval) = self.get_bidx(idx)?;

    // SAFETY: The index has already been validated.
    let v = unsafe { self.bits.get_unchecked_mut(iword) };
    if *v & bitval == 0 && f() {
      *v |= bitval;
      self.remain -= 1;
      Ok(true)
    } else {
      Ok(false)
    }
  }
}


/// Iterators.
impl CountedBitmap {
  /// Return an iterator that returns each of the container's bit values as
  /// booleans.
  ///
  /// ```
  /// use bmap::CountedBitmap;
  /// let mut bmap = CountedBitmap::new(4);
  /// bmap.set(1).unwrap();
  /// bmap.set(2).unwrap();
  /// let mut it = bmap.iter().enumerate();
  /// assert_eq!(it.next(), Some((0, false)));
  /// assert_eq!(it.next(), Some((1, true)));
  /// assert_eq!(it.next(), Some((2, true)));
  /// assert_eq!(it.next(), Some((3, false)));
  /// assert_eq!(it.next(), None);
  /// ```
  pub fn iter(&self) -> BitIter {
    BitIter { bmap: self, idx: 0 }
  }


  /// Create an iterator that will return the indexes of all zeroes in the bit
  /// map.
  ///
  /// ```
  /// use bmap::CountedBitmap;
  /// let mut bmap = CountedBitmap::new(4);
  /// bmap.set(1).unwrap();
  /// bmap.set(2).unwrap();
  /// let mut it = bmap.iter_zeroes();
  /// assert_eq!(it.next(), Some(0));
  /// assert_eq!(it.next(), Some(3));
  /// assert_eq!(it.next(), None);
  /// ```
  pub fn iter_zeroes(&self) -> BitValIter {
    BitValIter {
      bmap: self,
      idx: 0,
      set: false
    }
  }


  /// Create an iterator that will return the indexes of all ones in the bit
  /// map.
  ///
  /// ```
  /// use bmap::CountedBitmap;
  /// let mut bmap = CountedBitmap::new(4);
  /// bmap.set(1).unwrap();
  /// bmap.set(2).unwrap();
  /// let mut it = bmap.iter_ones();
  /// assert_eq!(it.next(), Some(1));
  /// assert_eq!(it.next(), Some(2));
  /// assert_eq!(it.next(), None);
  /// ```
  pub fn iter_ones(&self) -> BitValIter {
    BitValIter {
      bmap: self,
      idx: 0,
      set: true
    }
  }


  /// Create an iterator that will return index ranges of contiguous blocks of
  /// zeroes.
  ///
  /// ```
  /// use bmap::CountedBitmap;
  /// let mut bmap = CountedBitmap::new(4);
  /// bmap.set(0).unwrap();
  /// bmap.set(1).unwrap();
  /// let mut it = bmap.iter_zeroes_block();
  /// assert_eq!(it.next(), Some((2, 3)));
  /// assert_eq!(it.next(), None);
  /// ```
  pub fn iter_zeroes_block(&self) -> BitBlocksIter {
    BitBlocksIter {
      bmap: self,
      idx: 0,
      set: false
    }
  }


  /// Create an iterator that will return index ranges of contiguous blocks of
  /// ones.
  ///
  ///
  /// ```
  /// use bmap::CountedBitmap;
  /// let mut bmap = CountedBitmap::new(4);
  /// bmap.set(0).unwrap();
  /// bmap.set(1).unwrap();
  /// let mut it = bmap.iter_ones_block();
  /// assert_eq!(it.next(), Some((0, 1)));
  /// assert_eq!(it.next(), None);
  /// ```
  pub fn iter_ones_block(&self) -> BitBlocksIter {
    BitBlocksIter {
      bmap: self,
      idx: 0,
      set: true
    }
  }
}


pub struct BitIter<'a> {
  bmap: &'a CountedBitmap,
  idx: usize
}

impl<'a> Iterator for BitIter<'a> {
  type Item = bool;
  fn next(&mut self) -> Option<Self::Item> {
    if self.idx < self.bmap.len() {
      let val = self.bmap.is_set_unchecked(self.idx);
      self.idx += 1;
      Some(val)
    } else {
      None
    }
  }
}

impl<'a> ExactSizeIterator for BitIter<'a> {
  fn len(&self) -> usize {
    self.bmap.len()
  }
}


pub struct BitValIter<'a> {
  bmap: &'a CountedBitmap,
  idx: usize,

  /// 'true' means search for 1's.  `false` means search for 0's.
  set: bool
}


impl<'a> Iterator for BitValIter<'a> {
  type Item = usize;
  fn next(&mut self) -> Option<Self::Item> {
    // ToDo: Can skip entire words
    while self.idx < self.bmap.length {
      let val = self.bmap.is_set_unchecked(self.idx);
      if self.set == val {
        let idx = self.idx;
        self.idx += 1;
        return Some(idx);
      } else {
        self.idx += 1;
        continue;
      }
    }
    None
  }
}

impl<'a> ExactSizeIterator for BitValIter<'a> {
  fn len(&self) -> usize {
    if self.set {
      // seaching for 1's
      self.bmap.length - self.bmap.remain
    } else {
      // seaching for 0's
      self.bmap.remain
    }
  }
}


pub struct BitBlocksIter<'a> {
  bmap: &'a CountedBitmap,
  idx: usize,

  /// 'true' means return blocks of 1's.  `false` means return blocks of for
  /// 0's.
  set: bool
}


impl<'a> Iterator for BitBlocksIter<'a> {
  type Item = (usize, usize);
  fn next(&mut self) -> Option<Self::Item> {
    while self.idx < self.bmap.length {
      // As long as the current bit is _not_ the one of interest, keep
      // increasing index and retrying.  If there are not more blocks of
      // interest the outer while loop will terminate.
      let val = self.bmap.is_set_unchecked(self.idx);
      if self.set != val {
        self.idx += 1;
        continue;
      }

      // If this point has been reached a range will be returned, because a bit
      // of interest has been encountered and it's within the range.

      let low = self.idx;
      self.idx += 1;

      // Keep scanning until either the end has been reached or wrong type of
      // bit is encountered.

      let high = loop {
        if self.idx < self.bmap.length {
          let val = self.bmap.is_set_unchecked(self.idx);
          if self.set == val {
            // Still within the same block -- keep going
            self.idx += 1;
            continue;
          } else {
            // Found uninteresting bit, so block has ended
            let idx = self.idx - 1;

            // No need to rescan this block next run
            self.idx += 1;
            break idx;
          }
        } else {
          // end -- return last valid index
          break self.idx - 1;
        }
      };


      return Some((low, high));
    }

    None
  }
}


/// Internals
impl CountedBitmap {
  /// Number of words in the bitmap.
  #[allow(dead_code)]
  fn word_count(&self) -> usize {
    self.bits.len()
  }

  /// Returns a two-tuple `(index, bitvalue)`.
  #[inline(always)]
  fn get_bidx(&self, idx: usize) -> Result<(usize, usize), Error> {
    if idx >= self.length {
      return Err(Error::OutOfBounds);
    }

    let t = self.get_bidx_unchecked(idx);

    Ok(t)
  }


  /// Returns a two-tuple `(index, bitvalue)`.
  #[inline(always)]
  fn get_bidx_unchecked(&self, idx: usize) -> (usize, usize) {
    // Don't worry about the division and modulo -- as long as NUM_WORD_BITS is
    // a power of two the compiler will generate raw bit operations rather than
    // actual division and modulo.

    let iword = idx / NUM_WORD_BITS;

    let ibit = idx % NUM_WORD_BITS;
    let bitval = 1 << ibit;

    (iword, bitval)
  }


  #[inline(always)]
  fn is_set_unchecked(&self, idx: usize) -> bool {
    let (iword, bitval) = self.get_bidx_unchecked(idx);
    let v = unsafe { self.bits.get_unchecked(iword) };
    v & bitval != 0
  }
}


#[cfg(test)]
mod tests {
  use super::*;

  #[test]
  fn size() {
    let bmap = CountedBitmap::new(0);
    assert_eq!(bmap.len(), 0);
    assert_eq!(bmap.word_count(), 0);

    let bmap = CountedBitmap::new(1);
    assert_eq!(bmap.len(), 1);
    assert_eq!(bmap.word_count(), 1);

    let idx = NUM_WORD_BITS - 1;
    let bmap = CountedBitmap::new(idx);
    assert_eq!(bmap.len(), idx);
    assert_eq!(bmap.word_count(), 1);

    let bmap = CountedBitmap::new(NUM_WORD_BITS);
    assert_eq!(bmap.len(), NUM_WORD_BITS);
    assert_eq!(bmap.word_count(), 1);

    let idx = NUM_WORD_BITS + 1;
    let bmap = CountedBitmap::new(idx);
    assert_eq!(bmap.len(), idx);
    assert_eq!(bmap.word_count(), 2);
  }

  #[test]
  fn finished() {
    let bmap = CountedBitmap::new(0);
    assert!(bmap.is_finished());

    let mut bmap = CountedBitmap::new(1);
    assert!(!bmap.is_finished());
    bmap.set(0).unwrap();
    assert!(bmap.is_finished());
  }

  #[test]
  fn dbg_output0() {
    let bmap = CountedBitmap::new(3);
    let s = format!("{:?}", bmap);
    assert_eq!(s, "BMap { length: 3, remain: 3, [] }");
  }

  #[test]
  fn dbg_output1() {
    let mut bmap = CountedBitmap::new(3);
    bmap.set(1).unwrap();
    let s = format!("{:?}", bmap);
    assert_eq!(s, "BMap { length: 3, remain: 2, [1] }");
  }

  #[test]
  fn dbg_output2() {
    let mut bmap = CountedBitmap::new(5);
    bmap.set(1).unwrap();
    bmap.set(2).unwrap();
    let s = format!("{:?}", bmap);
    assert_eq!(s, "BMap { length: 5, remain: 3, [1-2] }");
  }

  #[test]
  fn dbg_output3() {
    let mut bmap = CountedBitmap::new(7);
    bmap.set(1).unwrap();
    bmap.set(2).unwrap();

    bmap.set(4).unwrap();
    bmap.set(5).unwrap();

    let s = format!("{:?}", bmap);
    assert_eq!(s, "BMap { length: 7, remain: 3, [1-2,4-5] }");
  }
}

// vim: set ft=rust et sw=2 ts=2 sts=2 cinoptions=2 tw=79 :