blwf 0.3.0

A framework for building cross-platform applications with wgpu and winit
Documentation
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[package]
edition = "2024"
name = "blwf"
version = "0.3.0"
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "A framework for building cross-platform applications with wgpu and winit"
readme = "README.md"
keywords = [
    "wgpu",
    "winit",
    "graphics",
]
license = "MIT OR Apache-2.0"
repository = "https://github.com/blindley/blwf"

[lib]
name = "blwf"
path = "src/lib.rs"

[dependencies.anyhow]
version = "1.0"

[dependencies.pollster]
version = "0.3"

[dependencies.wgpu]
version = "29.0"

[dependencies.winit]
version = "0.30"
features = ["android-native-activity"]

[target.'cfg(target_arch = "wasm32")'.dependencies.console_error_panic_hook]
version = "0.1"

[target.'cfg(target_arch = "wasm32")'.dependencies.console_log]
version = "1.0"

[target.'cfg(target_arch = "wasm32")'.dependencies.wasm-bindgen]
version = "0.2"

[target.'cfg(target_arch = "wasm32")'.dependencies.wasm-bindgen-futures]
version = "0.4"

[target.'cfg(target_arch = "wasm32")'.dependencies.web-sys]
version = "0.3"
features = [
    "Document",
    "Window",
    "Element",
]

[target.'cfg(target_arch = "wasm32")'.dependencies.wgpu]
version = "29.0"
features = ["webgl"]