use fimg::Image;
use umath::FF32;
fn bench_blur_image() {
let mut image_bytes = include_bytes!("../assets/cballs.imgbuf").to_vec();
blud::blur::<3, _>(&mut Image::build(800, 200).buf(&mut *image_bytes), unsafe {
FF32::new(15.0)
});
assert_eq!(image_bytes, include_bytes!("../assets/blurred.imgbuf"));
iai::black_box(image_bytes);
}
iai::main!(bench_blur_image);