blte 0.3.0

BLTE (Block Table Encoded) compression/decompression for World of Warcraft CASC files
Documentation
[dependencies.byteorder]
version = "1.5"

[dependencies.flate2]
version = "1.1"

[dependencies.hex]
version = "0.4.3"

[dependencies.lz4_flex]
version = "0.11.5"

[dependencies.md5]
version = "0.8"

[dependencies.ngdp-crypto]
version = "0.3.0"

[dependencies.thiserror]
version = "2.0"

[dependencies.tracing]
version = "0.1"

[dev-dependencies.tokio]
features = ["macros", "rt"]
version = "1.47"

[[example]]
name = "streaming_decompress"
path = "examples/streaming_decompress.rs"

[lib]
name = "blte"
path = "src/lib.rs"

[package]
authors = ["Daniel S. Reichenbach <daniel@kogit.network>"]
autobenches = false
autobins = false
autoexamples = false
autolib = false
autotests = false
build = false
description = "BLTE (Block Table Encoded) compression/decompression for World of Warcraft CASC files"
edition = "2024"
homepage = "https://github.com/wowemulation-dev/cascette-rs"
license = "MIT OR Apache-2.0"
name = "blte"
readme = "README.md"
repository = "https://github.com/wowemulation-dev/cascette-rs"
resolver = "2"
rust-version = "1.86"
version = "0.3.0"

[[test]]
name = "integration_tests"
path = "tests/integration_tests.rs"