use std::fs::File;
use gif::SetParameter;
use blockish::render;
fn main() {
loop {
let mut decoder = gif::Decoder::new(File::open("examples/data/Taumelscheibenmotor_3D_Animation.gif").unwrap());
decoder.set(gif::ColorOutput::RGBA);
let mut decoder = decoder.read_info().unwrap();
while let Some(frame) = decoder.read_next_frame().unwrap() {
let raw_slice = &frame.buffer;
println!("\x1b[{};0f", 0);
render(frame.width as u32, frame.height as u32, &|x, y| {
let start = ((y * frame.width as u32 + x)*4) as usize;
(raw_slice[start], raw_slice[start + 1], raw_slice[start + 2])
});
}
}
}