blitzkit 0.5.0

A small 2D and 3D game engine over wgpu: meshes, textures, lighting, shadows, collision, text and sound
Documentation
# blitzkit

In which I develop a wrapper around wgpu-rs to create a graphics development engine in rust.

2d and 3d. I built four games using it as the engine to prove it out.

Feel free to follow along!

## Games built on it

- [pong]https://github.com/jvalol/pong
- [snake]https://github.com/jvalol/snake
- [tetris]https://github.com/jvalol/tetris
- [marble]https://github.com/jvalol/marble first 3d game here

There are also examples in this repo. Not games, just demonstrations.

## License

The code is under MIT or Apache-2.0, whichever you prefer.

The font that ships with it, Press Start 2P, is not mine and is licensed
separately under the SIL Open Font License 1.1. That license travels with it in
`res/fonts/OFL.txt`.