use std::io::{Cursor, Read, Write};
use bytes::Buf;
use crate::{
error::{Error, ProtocolError, Result},
util::NonBlockingResult,
ReadBuffer,
};
#[derive(Debug)]
pub struct HandshakeMachine<Stream> {
stream: Stream,
state: HandshakeState,
}
impl<Stream> HandshakeMachine<Stream> {
pub fn start_read(stream: Stream) -> Self {
Self { stream, state: HandshakeState::Reading(ReadBuffer::new(), AttackCheck::new()) }
}
pub fn start_write<D: Into<Vec<u8>>>(stream: Stream, data: D) -> Self {
HandshakeMachine { stream, state: HandshakeState::Writing(Cursor::new(data.into())) }
}
pub fn get_ref(&self) -> &Stream {
&self.stream
}
pub fn get_mut(&mut self) -> &mut Stream {
&mut self.stream
}
}
impl<Stream: Read + Write> HandshakeMachine<Stream> {
pub fn single_round<Object: TryParse>(mut self) -> Result<RoundResult<Object, Stream>> {
match self.state {
HandshakeState::Reading(mut buf, mut attack_check) => {
let read = buf.read_from(&mut self.stream).no_block()?;
match read {
Some(0) => Err(Error::Protocol(ProtocolError::IncompleteHandshake)),
Some(count) => {
attack_check.check_incoming_packet(count)?;
if let Some((size, obj)) = Object::try_parse(Buf::chunk(&buf))? {
buf.advance(size);
Ok(RoundResult::StageFinished(StageResult::DoneReading {
result: obj,
stream: self.stream,
tail: buf.into_vec(),
}))
} else {
Ok(RoundResult::Incomplete(HandshakeMachine {
state: HandshakeState::Reading(buf, attack_check),
..self
}))
}
}
None => Ok(RoundResult::WouldBlock(HandshakeMachine {
state: HandshakeState::Reading(buf, attack_check),
..self
})),
}
}
HandshakeState::Writing(mut buf) => {
assert!(buf.has_remaining());
if let Some(size) = self.stream.write(Buf::chunk(&buf)).no_block()? {
assert!(size > 0);
buf.advance(size);
Ok(if buf.has_remaining() {
RoundResult::Incomplete(HandshakeMachine {
state: HandshakeState::Writing(buf),
..self
})
} else {
RoundResult::Incomplete(HandshakeMachine {
state: HandshakeState::Flushing,
..self
})
})
} else {
Ok(RoundResult::WouldBlock(HandshakeMachine {
state: HandshakeState::Writing(buf),
..self
}))
}
}
HandshakeState::Flushing => match self.stream.flush().no_block()? {
Some(()) => Ok(RoundResult::StageFinished(StageResult::DoneWriting(self.stream))),
None => Ok(RoundResult::WouldBlock(HandshakeMachine {
state: HandshakeState::Flushing,
..self
})),
},
}
}
}
#[derive(Debug)]
pub enum RoundResult<Object, Stream> {
WouldBlock(HandshakeMachine<Stream>),
Incomplete(HandshakeMachine<Stream>),
StageFinished(StageResult<Object, Stream>),
}
#[derive(Debug)]
pub enum StageResult<Object, Stream> {
#[allow(missing_docs)]
DoneReading { result: Object, stream: Stream, tail: Vec<u8> },
DoneWriting(Stream),
}
pub trait TryParse: Sized {
fn try_parse(data: &[u8]) -> Result<Option<(usize, Self)>>;
}
#[derive(Debug)]
enum HandshakeState {
Reading(ReadBuffer, AttackCheck),
Writing(Cursor<Vec<u8>>),
Flushing,
}
#[derive(Debug)]
pub(crate) struct AttackCheck {
packets: usize,
bytes: usize,
}
impl AttackCheck {
fn new() -> Self {
Self { packets: 0, bytes: 0 }
}
fn check_incoming_packet(&mut self, size: usize) -> Result<()> {
self.packets += 1;
self.bytes += size;
const MAX_BYTES: usize = 65536;
const MAX_PACKETS: usize = 512;
const MIN_PACKET_SIZE: usize = 128;
const MIN_PACKET_CHECK_THRESHOLD: usize = 64;
if self.bytes > MAX_BYTES
|| self.packets > MAX_PACKETS
|| (self.packets > MIN_PACKET_CHECK_THRESHOLD
&& self.packets * MIN_PACKET_SIZE > self.bytes)
{
return Err(Error::AttackAttempt);
}
Ok(())
}
}