1use parley::layout::PositionedLayoutItem;
2
3use crate::BaseDocument;
4
5impl BaseDocument {
6 pub fn print_taffy_tree(&self) {
7 taffy::print_tree(self, taffy::NodeId::from(0usize));
8 }
9
10 pub fn debug_log_node(&self, node_id: usize) {
11 let node = &self.nodes[node_id];
12
13 #[cfg(feature = "tracing")]
14 {
15 tracing::info!("Layout: {:?}", &node.final_layout);
16 tracing::info!("Style: {:?}", &node.style);
17 }
18
19 println!("\nNode {} {}", node.id, node.node_debug_str());
20
21 println!("Attrs:");
22
23 for attr in node.attrs().into_iter().flatten() {
24 println!(" {}: {}", attr.name.local, attr.value);
25 }
26
27 if node.flags.is_inline_root() {
28 let inline_layout = &node
29 .data
30 .downcast_element()
31 .unwrap()
32 .inline_layout_data
33 .as_ref()
34 .unwrap();
35
36 println!(
37 "Size: {}x{}",
38 inline_layout.layout.width(),
39 inline_layout.layout.height()
40 );
41 println!("Text content: {:?}", inline_layout.text);
42 println!("Inline Boxes:");
43 for ibox in inline_layout.layout.inline_boxes() {
44 print!("(id: {}) ", ibox.id);
45 }
46 println!();
47 println!("Lines:");
48 for (i, line) in inline_layout.layout.lines().enumerate() {
49 println!("Line {i}:");
50 for item in line.items() {
51 print!(" ");
52 match item {
53 PositionedLayoutItem::GlyphRun(run) => {
54 print!(
55 "RUN (x: {}, w: {}) ",
56 run.offset().round(),
57 run.run().advance()
58 )
59 }
60 PositionedLayoutItem::InlineBox(ibox) => print!(
61 "BOX (id: {} x: {} y: {} w: {}, h: {})",
62 ibox.id,
63 ibox.x.round(),
64 ibox.y.round(),
65 ibox.width.round(),
66 ibox.height.round()
67 ),
68 }
69 println!();
70 }
71 }
72 }
73
74 let layout = &node.final_layout;
75 println!("Layout:");
76 println!(
77 " x: {x} y: {y} w: {width} h: {height} content_w: {content_width} content_h: {content_height}",
78 x = layout.location.x,
79 y = layout.location.y,
80 width = layout.size.width,
81 height = layout.size.height,
82 content_width = layout.content_size.width,
83 content_height = layout.content_size.height,
84 );
85 println!(
86 " border: l:{l} r:{r} t:{t} b:{b}",
87 l = layout.border.left,
88 r = layout.border.right,
89 t = layout.border.top,
90 b = layout.border.bottom,
91 );
92 println!(
93 " padding: l:{l} r:{r} t:{t} b:{b}",
94 l = layout.padding.left,
95 r = layout.padding.right,
96 t = layout.padding.top,
97 b = layout.padding.bottom,
98 );
99 println!(
100 " margin: l:{l} r:{r} t:{t} b:{b}",
101 l = layout.margin.left,
102 r = layout.margin.right,
103 t = layout.margin.top,
104 b = layout.margin.bottom,
105 );
106 println!("Parent: {:?}", node.parent);
107
108 let children: Vec<_> = node
109 .children
110 .iter()
111 .map(|id| &self.nodes[*id])
112 .map(|node| (node.id, node.order(), node.node_debug_str()))
113 .collect();
114 println!("Children: {children:?}");
115
116 println!("Layout Parent: {:?}", node.layout_parent.get());
117
118 let layout_children: Option<Vec<_>> = node.layout_children.borrow().as_ref().map(|lc| {
119 lc.iter()
120 .map(|id| &self.nodes[*id])
121 .map(|node| (node.id, node.order(), node.node_debug_str()))
122 .collect()
123 });
124 if let Some(layout_children) = layout_children {
125 println!("Layout Children: {layout_children:?}");
126 }
127
128 let paint_children: Option<Vec<_>> = node.paint_children.borrow().as_ref().map(|lc| {
129 lc.iter()
130 .map(|id| &self.nodes[*id])
131 .map(|node| (node.id, node.order(), node.node_debug_str()))
132 .collect()
133 });
134 if let Some(paint_children) = paint_children {
135 println!("Paint Children: {paint_children:?}");
136 }
137 }
139}