# blc
**blc** is an implementation of the
[binary lambda calculus](https://esolangs.org/wiki/Binary_lambda_calculus).
## Binary lambda calculus basics
Binary lambda calculus (BLC) is a minimal, purely functional programming language based on a binary
encoding of the untyped [lambda calculus](https://en.wikipedia.org/wiki/Lambda_calculus) with
[De Bruijn indices](https://en.wikipedia.org/wiki/De_Bruijn_index).
Lambda terms have the following representation in BLC:
| abstraction | λM | 00M |
| application | MN | 01MN |
| variable | i | 1<sup>i</sup>0 |
Since BLC programs are basically lambda calculus terms, they can be applied to other terms. In
order for them to be applicable to binary (but not BLC-encoded) input, it has to be lambda-encoded
first. Bytestrings are lambda-encoded as
[single-pair lists](https://en.wikipedia.org/wiki/Church_encoding#One_pair_as_a_list_node) of bytes
and bytes are lambda-encoded as single-pair lists of lambda-encoded bits.
Bits 0 and 1 are lambda-encoded as
[Church booleans](https://en.wikipedia.org/wiki/Church_encoding#Church_Booleans):
| 0 | λλ2 (true) | 0000110 |
| 1 | λλ1 (false) | 000010 |
Example: BLC-encoding steps for a byte representing the ASCII/UTF-8 encoded letter 'a':
| decimal | 96 |
| binary | 01100001 |
| lambda | λ1(<b>λλ2</b>)(λ1(<b>λλ1</b>)(λ1(<b>λλ1</b>)(λ1(<b>λλ2</b>)(λ1(<b>λλ2</b>)(λ1(<b>λλ2</b>)(λ1(<b>λλ2</b>)(λ1(<b>λλ1</b>)(λλ1)))))))) |
| BLC (hex) | 16 16 0c 2c 10 b0 42 c1 85 83 0b 06 16 0c 2c 10 41 00 |
## [Documentation](https://docs.rs/blc)
## Example BLC program
```
extern crate blc;
extern crate lambda_calculus;
use blc::*;
use blc::encoding::binary::to_bits;
use blc::execution::Input;
use lambda_calculus::{parse, DeBruijn};
fn repeat(input: &[u8]) -> String {
let code_lambda = "λ1((λ11)(λλλλλ14(3(55)2)))1"; // the program (a lambda expression)
let code_term = parse(code_lambda, DeBruijn).unwrap();
let code_blc = to_bits(&code_term); // the program in binary lambda calculus
run(&*code_blc, Input::Bytes(input)).unwrap()
}
fn main() {
assert_eq!(
repeat(&*b"hurr"),
"hurrhurr"
);
}
```